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Some interesting comments on NowgamerFollow

#1 Jul 17 2010 at 1:04 AM Rating: Good
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Nowgamer has a very short Q&A with Tanaka-san.

Given the nature of certain "discussions" that have occurred on ZAM in the past few months, I found this response to be especially interesting:

Q: "Do you fear that some MMO players, unfamiliar with Final Fantasy, might feel like they’re coming to the franchise too late to join in?"

A: "There may be some people who are unfamiliar with the series, and it’s very important that we communicate the game well to them. But our main target is Final Fantasy XI players who have stuck with us for eight years and want to proceed into the next generation of MMO."

So there you go. The intended primary audience for FFXIV are those who enjoyed FFXI.

Link to the entire article:
http://www.nowgamer.com/features/814/final-fantasy-xiv-hiromichi-tanaka-qa

Edited, Jul 17th 2010 3:05am by KarlHungis
#2 Jul 17 2010 at 1:15 AM Rating: Good
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This is a good thing, IMO. While it's nice to have new people to play with, the FFXI community was always the best to me. I played for 4 years before I had to give it up because of time issues and played WoW for a while because it was easier to just casually play. WoW's community was raunchy compared to FFXI, but I had other friends that played WoW and I didn't have to wait 1-2 hours for a party invite.

Knowing that FFXIV is going to be catering to the FFXI audience makes me want to play even more than ever, especially with all the steps SE has been taking to make the game easier for casual players! I can't wait to see what FFXIV has in store for all of us!
#3 Jul 17 2010 at 1:21 AM Rating: Good
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Ravida wrote:
This is a good thing, IMO. While it's nice to have new people to play with, the FFXI community was always the best to me. I played for 4 years before I had to give it up because of time issues and played WoW for a while because it was easier to just casually play. WoW's community was raunchy compared to FFXI, but I had other friends that played WoW and I didn't have to wait 1-2 hours for a party invite.

Knowing that FFXIV is going to be catering to the FFXI audience makes me want to play even more than ever, especially with all the steps SE has been taking to make the game easier for casual players! I can't wait to see what FFXIV has in store for all of us!


I agree. My interest in FFXIV stems from the hope that it will have the flavor of FFXI, but with less of the "painful" aspects like static spawn camping and long leveling grinds. It's hard to tell from reading interviews and seeing alpha videos, just what the game "feels" like. It seems like they have tried to address the issues that I personally felt were worst about FFXI. I just want to believe that they kept all of the cool stuff too. I'm not sure how I feel about equipment durability and such, even though I am quite used to it in WoW.

Edited, Jul 17th 2010 3:22am by KarlHungis
#4 Jul 17 2010 at 2:26 AM Rating: Good
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I think the translation is being taken out of context here.
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#5 Jul 17 2010 at 2:35 AM Rating: Good
Skeptic wrote:
I think the translation is being taken out of context here.


How so? SE's always stated they want XIV to appeal to XI players.
#6 Jul 17 2010 at 2:49 AM Rating: Excellent
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On one hand, I do agree that I think XIV should appeal to a somewhat broader audience. If it seeks to draw players from XI, the fact is that those players are going to tend to pick one game or the other. I'm certain there will be some that will play XI and XIV simultaneously, but many people prefer to pick one MMORPG and devote their time to having a good character in one game, rather than two mediocre characters in two games.

However, given my experiences with FFXI vs experiences in other games, there are all sorts of minor things that add up over the years that make me want a game that's going to attract a FFXI crowd. Things like:

I prefer to play with people who would rather group than solo when possible, than those who would prefer to solo everything they possibly can.
I prefer to play with people who give some sort of warning when they know they'll have to leave soon than those who just vanish without a word.
I prefer to play with people who say "characters" instead of "toons".
I prefer to play with people who say "DD" instead of "DPS" when referring to a class that is neither a tank nor a healer.
I prefer to play with people who are more focused on conversation with their party than speeding through everything.
I prefer to play with people who party together to accomplish goals and who make new friends easily, rather than people who are only in it till they get what they wanted and can leave.

Every game has their exceptions to the rule, but I've found that for FFXI, this was more the rule than the exception for most people. Yes, there were people who didn't really fall into this, but they were infrequent enough that I found myself enjoying the game a lot more than any other MMORPG I have played.

If that type of player is the primary audience for XIV, then I can't wait to play with them.
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#7 Jul 17 2010 at 3:24 AM Rating: Excellent
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Quote:
We had an alpha test for Final Fantasy XIV and received a lot of feedback from players in Japan, Europe and America. A lot of them said that ‘because World Of Warcraft works in this way then we also expect Final Fantasy XIV to play in the same way’. We heard that a lot and though we’re not trying to imitate any other games we are taking player feedback into account.


Must......find.......personal information........of all.......alpha testers...........and.........DESTROY!!!
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#8 Jul 17 2010 at 3:31 AM Rating: Good
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Skeptic wrote:
I think the translation is being taken out of context here.


It seems pretty unambiguous to me. That would have to be a howling translation error or recontextualization.

It's possible, I just don't see how you can conclude that it's likely.
#9 Jul 17 2010 at 3:39 AM Rating: Good
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Mikhalia wrote:
On one hand, I do agree that I think XIV should appeal to a somewhat broader audience. If it seeks to draw players from XI, the fact is that those players are going to tend to pick one game or the other. I'm certain there will be some that will play XI and XIV simultaneously, but many people prefer to pick one MMORPG and devote their time to having a good character in one game, rather than two mediocre characters in two games.

However, given my experiences with FFXI vs experiences in other games, there are all sorts of minor things that add up over the years that make me want a game that's going to attract a FFXI crowd. Things like:

I prefer to play with people who would rather group than solo when possible, than those who would prefer to solo everything they possibly can.
I prefer to play with people who give some sort of warning when they know they'll have to leave soon than those who just vanish without a word.
I prefer to play with people who say "characters" instead of "toons".
I prefer to play with people who say "DD" instead of "DPS" when referring to a class that is neither a tank nor a healer.
I prefer to play with people who are more focused on conversation with their party than speeding through everything.
I prefer to play with people who party together to accomplish goals and who make new friends easily, rather than people who are only in it till they get what they wanted and can leave.



I'd left FFXI for many years, I was definitely the kind of person that prefer to play in group rather than solo, but honestly, getting in group is really a pain in the ****. I remembered the days that I spent 4+ hours to look for a group or create my own, and the worst part is that I used to have 2 other friends to play with me, so 3 of us would sit in jeuno and simply go through the list of people and ask people to join us, but ended up disbanding the group after hours of wait for a certain class. The main reason maybe I was playing the jp version (na version wasn't out at that time) and we lived in a different time zone of the japanese people, but even then, I think that was one of the most painful things that could happen in FFXI. So at some point, we would just level up those solo classes and try to do something with 1, 2 or the 3 of us....
#10 Jul 17 2010 at 3:43 AM Rating: Decent
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Skeptic wrote:
I think the translation is being taken out of context here.


Osarion wrote:
How so? SE's always stated they want XIV to appeal to XI players.


KarlHungis wrote:
It seems pretty unambiguous to me. That would have to be a howling translation error or recontextualization.

It's possible, I just don't see how you can conclude that it's likely.


Sometimes a cigar is not just a cigar. I think he was being sarcastic.
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#11 Jul 17 2010 at 3:47 AM Rating: Decent
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if thats true.. THEN WTF WHEIRS MY BETA KEY.....

I'm just kidding..kinda
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#12 Jul 17 2010 at 4:10 AM Rating: Good
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RedGalka wrote:
Quote:
We had an alpha test for Final Fantasy XIV and received a lot of feedback from players in Japan, Europe and America. A lot of them said that ‘because World Of Warcraft works in this way then we also expect Final Fantasy XIV to play in the same way’. We heard that a lot and though we’re not trying to imitate any other games we are taking player feedback into account.


Must......find.......personal information........of all.......alpha testers...........and.........DESTROY!!!


I'm hoping that's a polite version of "We told them to **** off; we're making our own game".
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#13 Jul 17 2010 at 4:52 AM Rating: Decent
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Quote:

I prefer to play with people who say "characters" instead of "toons".


I still scratch my head over this.
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#14 Jul 17 2010 at 7:00 AM Rating: Decent
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The last thing mankind needs is another WoW Clone. I wish Al-Qaeda would do every one a favor and blow up the WoW servers.
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#15 Jul 17 2010 at 7:18 AM Rating: Good
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The last thing mankind needs is another WoW Clone. I wish Al-Qaeda would do every one a favor and blow up the WoW servers.


That's all we need. A mass exodus of players who use the term "Toon" to start polluting all the current and future games. Let them have their digital gulag. ;)
#16 Jul 17 2010 at 7:22 AM Rating: Decent
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Who said anything about letting the Players survive? :P
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#17 Jul 17 2010 at 7:22 AM Rating: Decent
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I haven't really played WoW (well, only for a couple of hours), but from all the horror stories I've heard about the maturity (or should I say immaturity) of the average player in there, I'd rather let WoW continue to dominate the market than have their population migrate to FFXIV.

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#18 Jul 17 2010 at 7:29 AM Rating: Good
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Mikhalia wrote:

I prefer to play with people who are more focused on conversation with their party than speeding through everything.
I prefer to play with people who party together to accomplish goals and who make new friends easily, rather than people who are only in it till they get what they wanted and can leave.


There were many things that I loved about FFXI, things that kept me from other engagements and kept me interested for many years. However, the one thing that really impressed me about XI was the quality of the player base (for the most part) and the amazing connections that I made with people. Never have I experienced this in another game, and I'm hoping to see it again in XIV.

ps. dont post before coffee :(

Edited, Jul 17th 2010 6:30am by olaurelindorenan
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#19 Jul 17 2010 at 7:36 AM Rating: Good
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Quote:
I prefer to play with people who would rather group than solo when possible, than those who would prefer to solo everything they possibly can.
I prefer to play with people who give some sort of warning when they know they'll have to leave soon than those who just vanish without a word.
I prefer to play with people who say "characters" instead of "toons".
I prefer to play with people who say "DD" instead of "DPS" when referring to a class that is neither a tank nor a healer.
I prefer to play with people who are more focused on conversation with their party than speeding through everything.
I prefer to play with people who party together to accomplish goals and who make new friends easily, rather than people who are only in it till they get what they wanted and can leave.


If you don't like WoW or WoW players, just say "I don't like WoW, or WoW players"

Quote:
but from all the horror stories I've heard about the maturity (or should I say immaturity) of the average player in there, I'd rather let WoW continue to dominate the market than have their population migrate to FFXIV.


Yea, that's why there were two factions, so the Horde of adults could beat down the 12 y/o alliance ;)


And for the record, when the boss has 21 MILLION HP, you don't measure your damage with BDN. You measure it in DPS. a 15-25k attack is nothing, especially when you're in a group with 24 other people, 20 of which are putting out comprable numbers :P

FFXI could learn a few things from WoW tho. Not so long ago Blizzard implimented a dungeon system that allows you to LFG across all servers [dungeons in WoW are instanced, kinda like how Dynamis was, only the lower versions in WoW are for 5 person parties]

Sure, on an off night as a damage dealer you could sit there for 15-20 minutes between parties, but at least it wasn't days/weeks like the later periods in FFXI.

As for strat vs speed? I'm sorry, but they NEED to pick it up some. As a BLM leveling 65-75 it was an absolute NIGHTMARE of 8-12 hour days pressing only a few buttons every fight >< Staring at the same scenery for hours upon hours. . . .That part I don't miss.

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#20 Jul 17 2010 at 7:54 AM Rating: Good
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seneleron wrote:
As for strat vs speed? I'm sorry, but they NEED to pick it up some. As a BLM leveling 65-75 it was an absolute NIGHTMARE of 8-12 hour days pressing only a few buttons every fight >< Staring at the same scenery for hours upon hours. . . .That part I don't miss.


True, but at the same time, constant button mashing and hovering over your "stun" hotkey requiring less than 1 second reaction times is extremely tiring and equally not fun.

I'm confident SE will find the happy medium with FFXIV.
#21 Jul 17 2010 at 12:18 PM Rating: Decent
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Hydragyrum wrote:
seneleron wrote:
As for strat vs speed? I'm sorry, but they NEED to pick it up some. As a BLM leveling 65-75 it was an absolute NIGHTMARE of 8-12 hour days pressing only a few buttons every fight >< Staring at the same scenery for hours upon hours. . . .That part I don't miss.


True, but at the same time, constant button mashing and hovering over your "stun" hotkey requiring less than 1 second reaction times is extremely tiring and equally not fun.

I'm confident SE will find the happy medium with FFXIV.


As a matter of fact, I found that's the best part about WoW. Especially when you're playing DD/CC (crowd control) class. I used to play a warlock and when we're in instance, group vs group fighting is very normal. At one point, there's an instance that most of the group fights required me to crowd control two mobs and DD on the same mob as everyone else were fighting. So I would have to Fear a mob (the Fear ability would make the mob run around, however, if the mob run anywhere near the next group of mob, then it'll aggro that group as well, so I'll have to keep my eye on it and before it runs out of my "safe zone", I'll have to make it come back with another ability) and Seduce a mob with my pet (Seduce ability will make the stop the mob from all action for a certain amount of time). Yes it's VERY tiring, but each instance run only takes a little more than an hour. It was really fun and that's what I could never get from a leveling party in FFXI.
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