Professor shintasama wrote:
It's a traditional RPG, not a RTS or FPS or Diablo style clickfest. There is no reason you need fine control at all. Keyboard works just fine for camera control AND targeting, players just need to let go of "that other MMO" and get over it or they're never going to be able to enjoy anything else.
Wow, what a doozy of a post. I can't tell if you're trolling, but I've never seen so much ignorance distilled into such a short post before, so let's dissect.
"It's a traditional RPG..."
It's an MMO. Regardless of where it fits in the spectrum of games, most people don't want to expend extra effort on controlling some thing, whether it be a Lalafell Lancer or a spreadsheet. Better interface = less effort wasted on tedious things = better game. Simple concept.
"... so you don't need fine control."
Silly argument that could be applied to any short coming. There's no sound? Well you don't NEED sound. The game is only in 640 x 480? People played games at that resolution just fine for many years. You don't NEED HD. The game is only playable with Kanji? It works fine for the Japanese. You'll figure everything out eventually by context, so you don't NEED to be able to read the text. ****, let's all play on an old Atari joystick with a single button. You don't NEED to have multiple buttons or analog control. Sure, I don't NEED fine control, but I'd sure like to have it, because there's no reason not to have it.
"Players just need to let go of 'that other MMO'... "
I'm not sure which players you're referring to, or even whether you're aware that there is more than one other MMO besides FFXI. I can assure you, from experience, that they all strive to have the best interface that they can, and the ability to mouse look and adjust the camera with just the mouse is a standard feature of virtually every non isometric PC MMO ever. If any one needs to "get over that other MMO" when it comes to interface issues, it's S-E or their boot licking apologists. It's 2010, so it's time for a mouse interface that is at least up the standards of the 1990s. No one's asking them to do some thing that every one else on earth doesn't already do.
The only reason not to do it is if there is a game play related justification for it such as "We think using a mouse gives PC users too much of an advantage in a game that's meant to be competitive" or "We've crafted a game experience that's based on our ability to dictate the camera angle to create surprises or suggest certain emotions." Neither of those, or any other reason that I can think of applies in this case. Ergo, having a weaker interface is just a flaw. In fact, the developers have talked about wanting to make group positioning an important part of the combat experience, so it stands to reason that having fluid camera controls will be important to truly experiencing the game as it is intended to be experienced. Edited, Jul 26th 2010 4:09pm by KarlHungis