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New video on the official Youtube (7/29/10)Follow

#1 Jul 29 2010 at 6:20 AM Rating: Excellent
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http://www.youtube.com/finalfantasyxiv#p/u/0/qFOhaQbcRGA

"Eorzea -- The Making of a Realm." Looks like it's showing development, people in motion capture suits and whatnot. Only problem is the guy speaks only in Japanese and it's subtitled in ... Japanese. So unless you're fluent, not much info to glean here.


Edit: Looks like the have versions for all four regions. Here's the English version: http://www.youtube.com/finalfantasyxiv#p/u/3/ZxBol-NJFuA

Edited, Jul 29th 2010 8:22am by Sephrick
#2 Jul 29 2010 at 6:27 AM Rating: Good
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http://www.youtube.com/finalfantasyxiv#p/u/3/ZxBol-NJFuA


is the version with english subtext.

I love seeing stuff like this, seeing what really goes into making some of the amimations is so cool.
#3 Jul 29 2010 at 7:05 AM Rating: Decent
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The character creator looks pretty good! Appears that there will be fairly significant customization. Makes me hope they release it early, considering they already think people will spend hours getting it just right.
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#4 Jul 29 2010 at 7:19 AM Rating: Decent
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Is the English version not working for anyone else?!
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#5 Jul 29 2010 at 7:25 AM Rating: Decent
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SpikeoElward wrote:
Is the English version not working for anyone else?!


Oooh it's not just me...it gets to 5 seconds in then the little loading animation comes up, even though the whole video says its loaded.
#6 Jul 29 2010 at 8:05 AM Rating: Default
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the ESRB thing shows up and all i remember about their rating is manhood in the forge LOL
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#7 Jul 29 2010 at 8:56 AM Rating: Decent
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Wicked, I wonder if this is like a sneak peek at what's included with the collector's edition DVD. It must be a lot of fun to do motion capture! I have to say, FFXIV is doing a really great job with animations compared to a lot of MMOs. Like, Tera's or DCUO's animations look unbalanced and unnatural, but FFXIV's flows very much more believably.

So excited! Less than two months now!
#8 Jul 29 2010 at 9:45 AM Rating: Default
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I wonder if this is like a sneak peek at what's included with the collector's edition DVD


agree, I think the DVD will be filled with stuff like this, and videos from E3 and the Tokoyo game show. Plus a lot of interviews
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#9 Jul 29 2010 at 10:27 AM Rating: Default
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As a devout watcher of special features, to include multiple commentary tracks, on my DVDs/BRDs... I love this stuff.

Chikama wrote:
It must be a lot of fun to do motion capture!


Andy Serkis would most likely disagree with you. IIRC he said it was exhausting (though he did say it was very rewarding)
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#10 Jul 29 2010 at 10:39 AM Rating: Decent
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Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.
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#11 Jul 29 2010 at 11:31 AM Rating: Default
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Eske wrote:
Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.


Math is your friend... considering the limited options in XI... you have quite a few variables this time. In XI I picked a not so popular avatar base, I ran into "myself" a minimum of 2-3 times per session. My ex picked a semi-popular female hume (the blonde one, I forget exactly) and I partied with her avatar style almost every time I ran into a female hume.

What I'm getting at... from a distance sure it may feel limited, up close things should be a bit more varied, especially when you throw armor/clothes etc... into the mix. I'm personally happy with the varied options, I've never been a fan of sliders and such in MMOs. I can understand how some people aren't content, but if I only run into myself once a month as opposed to daily... that would be refrshing.
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#12 Jul 29 2010 at 11:45 AM Rating: Good
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PerrinofSylph wrote:
Eske wrote:
Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.


Math is your friend... considering the limited options in XI... you have quite a few variables this time. In XI I picked a not so popular avatar base, I ran into "myself" a minimum of 2-3 times per session. My ex picked a semi-popular female hume (the blonde one, I forget exactly) and I partied with her avatar style almost every time I ran into a female hume.

What I'm getting at... from a distance sure it may feel limited, up close things should be a bit more varied, especially when you throw armor/clothes etc... into the mix. I'm personally happy with the varied options, I've never been a fan of sliders and such in MMOs. I can understand how some people aren't content, but if I only run into myself once a month as opposed to daily... that would be refrshing.


Hairstyle is the most discernible feature of one's character after race and gender. There are certainly other options to toy around with, but features like scars and moles are virtually invisible from most distances. Yes, there are 8 hairstyles, but if FFXI can be taken as an example here, there will be a noticeable skew towards 2-3 that are most popular, and which you'll see all the time (think of say, the male Hume shaggy bowl haircut). With only 8 hairstyle options, I suspect that I'm going to have to go with the hairstyle that bothers me least, instead of finding one that I really like. That's been the case with every RPG I've played with so few options. And sure, you can change the color, and my character might be different in every other possible way than another's, but if he's got the exact same hair, believe me, I'm going to notice it.

It's either a stupid oversight, or a stupid design decision. It's indefensible because there aren't any legitimate reasons for such limitations, especially considering how easy it would have been to properly address.

It's not going to keep me from playing, by any stretch, but it's still a dumb move.
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#13 Jul 29 2010 at 11:47 AM Rating: Decent
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Also, didn't SE say that there would be more customisation options when the game's released? Or was that a dream...?
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#14 Jul 29 2010 at 11:54 AM Rating: Decent
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In regards to hair, I was hoping there would be some sort of color slide bars so we can really tweak it out. I guess that might be a bit too much to hope for.
#15 Jul 29 2010 at 1:11 PM Rating: Good
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Eske wrote:
PerrinofSylph wrote:
Eske wrote:
Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.


Math is your friend... considering the limited options in XI... you have quite a few variables this time. In XI I picked a not so popular avatar base, I ran into "myself" a minimum of 2-3 times per session. My ex picked a semi-popular female hume (the blonde one, I forget exactly) and I partied with her avatar style almost every time I ran into a female hume.

What I'm getting at... from a distance sure it may feel limited, up close things should be a bit more varied, especially when you throw armor/clothes etc... into the mix. I'm personally happy with the varied options, I've never been a fan of sliders and such in MMOs. I can understand how some people aren't content, but if I only run into myself once a month as opposed to daily... that would be refrshing.


Hairstyle is the most discernible feature of one's character after race and gender. There are certainly other options to toy around with, but features like scars and moles are virtually invisible from most distances. Yes, there are 8 hairstyles, but if FFXI can be taken as an example here, there will be a noticeable skew towards 2-3 that are most popular, and which you'll see all the time (think of say, the male Hume shaggy bowl haircut). With only 8 hairstyle options, I suspect that I'm going to have to go with the hairstyle that bothers me least, instead of finding one that I really like. That's been the case with every RPG I've played with so few options. And sure, you can change the color, and my character might be different in every other possible way than another's, but if he's got the exact same hair, believe me, I'm going to notice it.

It's either a stupid oversight, or a stupid design decision. It's indefensible because there aren't any legitimate reasons for such limitations, especially considering how easy it would have been to properly address.

It's not going to keep me from playing, by any stretch, but it's still a dumb move.


100% Agree. I'm pretty sure that there is no slider bar; just like XI there are 16 options; 8 styles and two colors for each style.

And I've said the same thing; scars and eyes and nose is nice and all, but after gear and race, hair is the FIRST thing you notice and remember about what someone looks like. I just think it's silly/absurd that they put so much work into facial features and leave you with severely limited hair options.

EDIT: Watched a video, took me a while to find one that didn't speed through everything: 8 styles, 32 colors, 32 highlight colors. I feel a lot better now. I'll probably still see a lot of people with the same hairstyle, but at least I can go with an off-the-wall color scheme to be unique.

Edited, Jul 29th 2010 3:17pm by Mikhalia
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#16 Jul 29 2010 at 1:21 PM Rating: Good
Mikhalia wrote:
Eske wrote:
PerrinofSylph wrote:
Eske wrote:
Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.


Math is your friend... considering the limited options in XI... you have quite a few variables this time. In XI I picked a not so popular avatar base, I ran into "myself" a minimum of 2-3 times per session. My ex picked a semi-popular female hume (the blonde one, I forget exactly) and I partied with her avatar style almost every time I ran into a female hume.

What I'm getting at... from a distance sure it may feel limited, up close things should be a bit more varied, especially when you throw armor/clothes etc... into the mix. I'm personally happy with the varied options, I've never been a fan of sliders and such in MMOs. I can understand how some people aren't content, but if I only run into myself once a month as opposed to daily... that would be refrshing.


Hairstyle is the most discernible feature of one's character after race and gender. There are certainly other options to toy around with, but features like scars and moles are virtually invisible from most distances. Yes, there are 8 hairstyles, but if FFXI can be taken as an example here, there will be a noticeable skew towards 2-3 that are most popular, and which you'll see all the time (think of say, the male Hume shaggy bowl haircut). With only 8 hairstyle options, I suspect that I'm going to have to go with the hairstyle that bothers me least, instead of finding one that I really like. That's been the case with every RPG I've played with so few options. And sure, you can change the color, and my character might be different in every other possible way than another's, but if he's got the exact same hair, believe me, I'm going to notice it.

It's either a stupid oversight, or a stupid design decision. It's indefensible because there aren't any legitimate reasons for such limitations, especially considering how easy it would have been to properly address.

It's not going to keep me from playing, by any stretch, but it's still a dumb move.


100% Agree. I'm pretty sure that there is no slider bar; just like XI there are 16 options; 8 styles and two colors for each style.

And I've said the same thing; scars and eyes and nose is nice and all, but after gear and race, hair is the FIRST thing you notice and remember about what someone looks like. I just think it's silly/absurd that they put so much work into facial features and leave you with severely limited hair options.

EDIT: Watched a video, took me a while to find one that didn't speed through everything: 8 styles, 32 colors, 32 highlight colors. I feel a lot better now. I'll probably still see a lot of people with the same hairstyle, but at least I can go with an off-the-wall color scheme to be unique.



Not to mention you'll have headgear that will obscure any hairstyle you'd pick anyway. With armor dye options in XIV, that'll just be one more way to stand out from other people's characters.
#17 Jul 29 2010 at 1:26 PM Rating: Default
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I wonder if those facial features (scars, moles, etc.) will be racial/gender-specific?

I highly doubt you will be able to put scars on a female character, but I would love to see a male Lalafell sporting some battle scars...he would look badass. >:D

Quote:
With armor dye options in XIV, that'll just be one more way to stand out from other people's characters.

Really? Psychedelic dye FTW~!!

Edited, Jul 29th 2010 3:29pm by uomaru
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#18 Jul 29 2010 at 1:31 PM Rating: Good
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Osarion, Goblin in Disguise wrote:
Mikhalia wrote:
Eske wrote:
PerrinofSylph wrote:
Eske wrote:
Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.


Math is your friend... considering the limited options in XI... you have quite a few variables this time. In XI I picked a not so popular avatar base, I ran into "myself" a minimum of 2-3 times per session. My ex picked a semi-popular female hume (the blonde one, I forget exactly) and I partied with her avatar style almost every time I ran into a female hume.

What I'm getting at... from a distance sure it may feel limited, up close things should be a bit more varied, especially when you throw armor/clothes etc... into the mix. I'm personally happy with the varied options, I've never been a fan of sliders and such in MMOs. I can understand how some people aren't content, but if I only run into myself once a month as opposed to daily... that would be refrshing.


Hairstyle is the most discernible feature of one's character after race and gender. There are certainly other options to toy around with, but features like scars and moles are virtually invisible from most distances. Yes, there are 8 hairstyles, but if FFXI can be taken as an example here, there will be a noticeable skew towards 2-3 that are most popular, and which you'll see all the time (think of say, the male Hume shaggy bowl haircut). With only 8 hairstyle options, I suspect that I'm going to have to go with the hairstyle that bothers me least, instead of finding one that I really like. That's been the case with every RPG I've played with so few options. And sure, you can change the color, and my character might be different in every other possible way than another's, but if he's got the exact same hair, believe me, I'm going to notice it.

It's either a stupid oversight, or a stupid design decision. It's indefensible because there aren't any legitimate reasons for such limitations, especially considering how easy it would have been to properly address.

It's not going to keep me from playing, by any stretch, but it's still a dumb move.


100% Agree. I'm pretty sure that there is no slider bar; just like XI there are 16 options; 8 styles and two colors for each style.

And I've said the same thing; scars and eyes and nose is nice and all, but after gear and race, hair is the FIRST thing you notice and remember about what someone looks like. I just think it's silly/absurd that they put so much work into facial features and leave you with severely limited hair options.

EDIT: Watched a video, took me a while to find one that didn't speed through everything: 8 styles, 32 colors, 32 highlight colors. I feel a lot better now. I'll probably still see a lot of people with the same hairstyle, but at least I can go with an off-the-wall color scheme to be unique.



Not to mention you'll have headgear that will obscure any hairstyle you'd pick anyway. With armor dye options in XIV, that'll just be one more way to stand out from other people's characters.


A feature that WoW and DDO both have, and I am hoping to see in XIV (although not getting my hopes up for, admittedly) is the ability to hide your helmet's visibility. I'd live without it, but it would be nice to have. I also wonder if cloaks will be visible or not. I know that in DDO, the only visible pieces were body armor, helmet (hideable) and weapon(s)/shield. WoW showed everything but rings/trinkets/necklace. Again, I'll live without cloak because if it's anything like XI, people will just gravitate to the same cloaks anyway, but would be spiffy. At the same time, if they DID show cloaks, I'd probably want an option to hide them if I had an ugly one with good stats so... maybe I'm better off without it after all. :)
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#19 Jul 29 2010 at 1:31 PM Rating: Good
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uomaru wrote:
I highly doubt you will be able to put scars on a female character


I don't see why not.
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#20 Jul 29 2010 at 1:46 PM Rating: Good
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oops, I don't think I was supposed to post this. Sorry.

It was a link to a new youtube vid that was just released, but I think it might be...bad...so...I got rid of it. Sorry again.

This will now be where I post random information concerning bears.

Did you know bears can open doors? It's true. In almost all cases where a bear entered a house they did so by fumbling with the handle. Of course, all those doors were unlocked, so no worry of a lockpicking bear...for now.
Edited, Jul 29th 2010 4:04pm by Futzbucket

Edited, Jul 29th 2010 4:52pm by Futzbucket
#21 Jul 29 2010 at 2:22 PM Rating: Good
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Mikhalia wrote:
uomaru wrote:
I highly doubt you will be able to put scars on a female character


I don't see why not.


females cant scar? lol yeah im preety sure they will be able to. Female adventurers still get hurt too.
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#22 Jul 29 2010 at 2:26 PM Rating: Decent
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Puppy1 wrote:
Mikhalia wrote:
uomaru wrote:
I highly doubt you will be able to put scars on a female character


I don't see why not.


females cant scar? lol yeah im preety sure they will be able to. Female adventurers still get hurt too.


I would not be surprised if females didn't have scar options. S-E doesn't seem very keen on "ungirly" females. Hence, no Highlander females, for example. I expect that females will have makeup/earings options in place of scars, but I am happy to be wrong if I am.
#23 Jul 29 2010 at 2:28 PM Rating: Decent
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KarlHungis wrote:
Puppy1 wrote:
Mikhalia wrote:
uomaru wrote:
I highly doubt you will be able to put scars on a female character


I don't see why not.


females cant scar? lol yeah im preety sure they will be able to. Female adventurers still get hurt too.


I would not be surprised if females didn't have scar options. S-E doesn't seem very keen on "ungirly" females. Hence, no Highlander females, for example. I expect that females will have makeup/earings options in place of scars, but I am happy to be wrong if I am.


id be a little upset if they didnt let them have scars :(
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#24 Jul 29 2010 at 2:48 PM Rating: Decent
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Quote:
100% Agree. I'm pretty sure that there is no slider bar; just like XI there are 16 options; 8 styles and two colors for each style.

And I've said the same thing; scars and eyes and nose is nice and all, but after gear and race, hair is the FIRST thing you notice and remember about what someone looks like. I just think it's silly/absurd that they put so much work into facial features and leave you with severely limited hair options.

EDIT: Watched a video, took me a while to find one that didn't speed through everything: 8 styles, 32 colors, 32 highlight colors. I feel a lot better now. I'll probably still see a lot of people with the same hairstyle, but at least I can go with an off-the-wall color scheme to be unique.


I concur for the most part, though even though you can get pretty unique with your colors, the lack of styles is still very obvious. Further, a lot of the facial options are barely even noticeable. There was an option called Features that I adjusted and it took me like 3 minutes to realize that I was changing my chin because the differences were so slight. It's not bad, just not as amazing as one might hope.

Last I saw though, Lalafell (and I think Highlander) only had FOUR hairstyles, so I would expect that to be remedied by retail. I actually think that might be a good sign, because I can't imagine them not having at least eight, and if they're at a stage where they can implement four more hairstyles for those races, I won't be surprised if they throw in a couple more for every race.
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#25 Jul 29 2010 at 5:21 PM Rating: Decent
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Just watched the video again and was thinking how far they've come since ff1 where we has black mage(stabby stabby) fighter (I like swords) Theif (yoink) Red mage (roll my dice baby) White mage (she carrys a nasty hammer) and monk (... drawing a blank here).

Thoes complaining abotu the lack of option, not goign to argue with you guys here. But you gotta admit they have come a long way in terms of graphics. And it does take alot of work to create each individual hair style as well.
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#26 Jul 29 2010 at 5:25 PM Rating: Excellent
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and monk (... drawing a blank here


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#27 Jul 29 2010 at 7:33 PM Rating: Decent
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it's a great video and i agree i would spend a lot of time making the character.
but i still think 9 hair styles are too less, there should be at least 20 to make ppl very unique
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#28 Jul 29 2010 at 7:41 PM Rating: Default
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How many more hairstyles can they make without them getting silly or repetitive? With eight or nine styles across two clans on five races and two sexes for most plus the myriad of color and highlight options, if people can't be satisfied with that level of customizing then nothing will make them happy save being able to lock others out of their chosen combination.
#29 Jul 29 2010 at 8:08 PM Rating: Default
I see many will spend about an hour customizing their character before finally taking their first steps in game.
Then, maybe after an hour of gameplay you might find 1 or 2 that have customized their character just like yours hehe.
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#30 Jul 29 2010 at 8:41 PM Rating: Good
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Sephrick wrote:
How many more hairstyles can they make without them getting silly or repetitive? With eight or nine styles across two clans on five races and two sexes for most plus the myriad of color and highlight options, if people can't be satisfied with that level of customizing then nothing will make them happy save being able to lock others out of their chosen combination.


Off the top of my head:
Bald
Buzz cut
Bowl cut
Mullet
Short loose
Medium loose
Long loose
Side buns (Leia)
Rear bun
Pigtails & braided pigtails
Ponytail & braided ponytail
Headband
Emo bangs
Circle braid (around the head; Elvaan F had this)
Top ponytail (Bayonetta)
Triple tails
Mohawk
Cornrows
Short spiked hair (Goemon)
Long spikes (Cloud, Goku)
Large and small Afros

That's just off the top of my head.

Just looked in Oblivion, all the races had 12-14 hair styles except Orc (7) and Khajit/Argonian (4-5, depending on gender)

So more hair styles than 8 is hardly an impossibility.
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#31 Jul 29 2010 at 8:54 PM Rating: Decent
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****, if we want to use oblivion for an example, you could have plenty of different hairstyles besides the vanilla ones if you take cosmetic mods into account. On the topic of scars, I really hope females have the options of some scars, cause to me nothing is more sexier to me than a few scars on a woman. Usually shows that they're not a pretty pretty princess and more down to earth, with the exception of the 'virgin' girls with a caesarian...
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#32 Jul 29 2010 at 9:03 PM Rating: Decent
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I'm glad they are posting videos - I would really like to see more regular updates as we get closer to release!

#33 Jul 29 2010 at 9:05 PM Rating: Decent
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Sephrick wrote:
How many more hairstyles can they make without them getting silly or repetitive? With eight or nine styles across two clans on five races and two sexes for most plus the myriad of color and highlight options, if people can't be satisfied with that level of customizing then nothing will make them happy save being able to lock others out of their chosen combination.


I have a point to be upset, because SE emphasized on the customized character thing.
you have like 32 hair colors and eye colors, but then who will actually remember or recognize you from distance when you have 1 red and 1 green eye?

it's like if you play Winning Eleven (Pro Evolution Soccer), NBA2K or other sports games, there are tons of options for you to choose from.

let's take some examples from Winning Eleven.
a soccer game that have like almost 100 hairstyles to choose from, let alone hair colors, size of your body structures etc.

I still think SE could do a lot more on the hairstyles. such as what side you comb your bangs to, length of the bangs, a mullet or a mullet but u tie a ponytail in the back.... little changes but make a lot of differents.
if you argue that having a helmet or headgear on will make all these make no difference. and the dye on the armor will give players uniqueness... but then think about this way, it's like you go to school that have to wear uniforms, everybody look the same.
ok Sephrick is tall, medium black hair
Kachi, short, short black hair... etc
that's dull

and i'm sure i will still see twins, triplets or at least very simliar characters before I manage to leave the town

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#34 Jul 29 2010 at 10:52 PM Rating: Decent
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Well, ultimately it comes down to a matter of balancing options with playability. This game already is expected to be tough enough on the majority of computers the player base can afford. I'd rather my computer didn't blow up because it was trying to render a few hundred completely unique character models.

Quote:
if you argue that having a helmet or headgear on will make all these make no difference. and the dye on the armor will give players uniqueness... but then think about this way, it's like you go to school that have to wear uniforms, everybody look the same.
ok Sephrick is tall, medium black hair
Kachi, short, short black hair... etc
that's dull


FFXI was exactly that, though. For the majority of the game's lifespan, you had two or three options for gear. If you could equip Haubergeon, you wore that, if not, Scorpion Harness. All else, AF. FFXIV seems to be giving a plethora of options above and beyond its predecessor. As long as I have some options in what gear will be useful, then I can live with the possibility of someone looking similar to me.

But when it comes to hair alone in FFXIV, let's assume they'll limit you to 10 color options just for the sake of keeping theory-crafting low. Nine styles times 10 base colors times 10 highlight colors is 900 combinations. (Note: please, PLEASE correct me if I'm wrong. Math is not my strong suit).

Then, take into account that there are five races, each with two clans and two sexes for three of those (15ish options taking into account unisex races/clans). So you have about 15 choices to make before you ever put your wig on. And each of those 15 choices gives you a new set of nine wig styles. So 900 options 15 times is 13,500 options to make your character's hair unique? As opposed to FFXI's two colors per style? (Dear lord, this math just feels wrong. Be gentle, there's a reason I'm a writer). Then you have eye colors, faces, characteristics. There's such a thing as tedium in character creation.

Quote:
it's like if you play Winning Eleven (Pro Evolution Soccer), NBA2K or other sports games, there are tons of options for you to choose from.


Think about how less graphically demanding those games are. It's easy to have a game render 10 or so unique models when it's offline and not rendering expansive play spaces. It's all a matter of using resources reasonably.

And as far as being unique from a distance, if you're in a crowded area, your character probably won't load at a distance for people to try to discern you. And if you're not in a crowded area, well, there's less of a chance for you to get confused with someone else.



Edit: I know the first rule of Karma is you do not talk about Karma but ****, two defaulted posts in this thread for me? lol, some passionate snowflakes out there.

Edited, Jul 31st 2010 9:12pm by Sephrick
#35 Jul 30 2010 at 2:44 AM Rating: Decent
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Eske wrote:
Tch...every time I hear them tout the myriad character creation options there are, and then I see that there are still only 8 different hairstyles to choose from, I get a bit annoyed.
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#36 Jul 30 2010 at 2:52 AM Rating: Decent
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Quote:
if you argue that having a helmet or headgear on will make all these make no difference.


I hope there's a button to "hide helm" like all the other games on the market now. It's not my fault someone spends 5-6 hours rendering something ugly. I never understood why someone would put effort in to something bland or ugly. Who looked at the optical hat model and said "YEAH MAN PUT ACC ON THAT IT TOTALLY MAKES SENSE, ALL THE MELEE WILL WEAR WIZARD HATS AT LEVEL CAP!" Who made that decision and why.
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#37 Jul 30 2010 at 7:00 PM Rating: Decent
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Sephrick wrote:
Well, ultimately it comes down to a matter of balancing options with playability. This game already is expected to be tough enough on the majority of computers the player base can afford. I'd rather my computer didn't blow up because it was trying to render a few hundred completely unique character models.


Oh come on...I may not be very adept with computers, but I know that a few extra hairstyle options would hardly be taxing on the system. The form of models in the game (and whether they're unique) aren't what amp up the system requirements. They're things like poly count, level of texture detail, and all that other junk like anti-aliasing, shadows, and draw distance.

Sephrick wrote:
Then, take into account that there are five races, each with two clans and two sexes for three of those (15ish options taking into account unisex races/clans). So you have about 15 choices to make before you ever put your wig on. And each of those 15 choices gives you a new set of nine wig styles. So 900 options 15 times is 13,500 options to make your character's hair unique? As opposed to FFXI's two colors per style? (Dear lord, this math just feels wrong. Be gentle, there's a reason I'm a writer). Then you have eye colors, faces, characteristics. There's such a thing as tedium in character creation.


There are 8 hairstyles for whatever race I choose, and those are the only options that I'm addressing here. Calculating the net amount of potential ways that one character can differ from another is irrelevant data.

But why put up a fight about this, anyway? I'm surprised that anyone would take issue with someone noting that 8 hairstyle choices per race is sub-par. It was a low number when FFXI came out, and it now it's well below standard for a game of this graphical prowess.
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#38 Jul 31 2010 at 8:05 AM Rating: Decent
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I'm just happy that I can change my skin color... that alone was a serious factor if I would get the game or not.. weighs much higher than hair IMO.
#39 Jul 31 2010 at 8:25 AM Rating: Good
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PerrinofSylph wrote:
As a devout watcher of special features, to include multiple commentary tracks, on my DVDs/BRDs... I love this stuff.

Chikama wrote:
It must be a lot of fun to do motion capture!


Andy Serkis would most likely disagree with you. IIRC he said it was exhausting (though he did say it was very rewarding)

Speaking of DVD special features and Andy Serkis, I looked this up on Youtube just for you.
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#40 Jul 31 2010 at 8:39 AM Rating: Good
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Almalieque wrote:
I'm just happy that I can change my skin color... that alone was a serious factor if I would get the game or not.. weighs much higher than hair IMO.


Word, I wasn't even interested in this silly game until I saw there were red galkas...
= P
#41 Jul 31 2010 at 12:47 PM Rating: Good
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Quote:
But why put up a fight about this, anyway? I'm surprised that anyone would take issue with someone noting that 8 hairstyle choices per race is sub-par



Not so much taking issue with the notion as much as attempting to play devil's advocate in a non-trolling kind of way. I guess it really is a matter of taste, I personally don't care if someone else looks like me as long as I am happy with the way my character looks.


Edit: Okay, I've thought about this for a little and decided it's not that I'm taking issue with people being upset that there are "only" eight options for hair styles, but that they are choosing to put blinders on to the rest of the options. In XI the options were restricting, and the likelihood of twins high.

But with XIV the customization IS in depth. But most people in this thread are zeroing in on one option and acting like it's the only option. I guess that's why I'm having a tough time understanding why people are so passionately upset about the character creator. Plus, I think people misunderstand what SE means when they say making your character unique. It seems in SE's mind, you never really stop with the character creation process. From the model you choose to the equipment, stats and abilities you choose, that is really what makes you unique, not just your hair style.

Edited, Jul 31st 2010 11:16pm by Sephrick
#42 Jul 31 2010 at 12:55 PM Rating: Excellent
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Eske wrote:


Hairstyle is the most discernible feature of one's character after race and gender. There are certainly other options to toy around with, but features like scars and moles are virtually invisible from most distances. Yes, there are 8 hairstyles, but if FFXI can be taken as an example here, there will be a noticeable skew towards 2-3 that are most popular, and which you'll see all the time (think of say, the male Hume shaggy bowl haircut). With only 8 hairstyle options, I suspect that I'm going to have to go with the hairstyle that bothers me least, instead of finding one that I really like. That's been the case with every RPG I've played with so few options. And sure, you can change the color, and my character might be different in every other possible way than another's, but if he's got the exact same hair, believe me, I'm going to notice it.

It's either a stupid oversight, or a stupid design decision. It's indefensible because there aren't any legitimate reasons for such limitations, especially considering how easy it would have been to properly address.

It's not going to keep me from playing, by any stretch, but it's still a dumb move.


You forgot skin color. Sure you have the races and their unique hairstyle mostly rehashes from XI. But the real annoyance in XI was that everyone looked the same. Not to mention, you can increase the bust size and many other customizations. The hair differences really doesn't matter. You're more likely to see people walking down the street with the same hair style than the same tattoos or skin color. I still hope there are more sections in the final game though.
#43 Jul 31 2010 at 6:28 PM Rating: Good
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GuardianFaith wrote:
Quote:
if you argue that having a helmet or headgear on will make all these make no difference.


I hope there's a button to "hide helm" like all the other games on the market now. It's not my fault someone spends 5-6 hours rendering something ugly. I never understood why someone would put effort in to something bland or ugly. Who looked at the optical hat model and said "YEAH MAN PUT ACC ON THAT IT TOTALLY MAKES SENSE, ALL THE MELEE WILL WEAR WIZARD HATS AT LEVEL CAP!" Who made that decision and why.


Same reason they put 5% haste on a taliban hat and likely will put something awesome on the jester cap that appeared in the dats last update.

Someone at Square Snix loves making stupid looking hats that are too awesome to not use.
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I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#44 Aug 05 2010 at 10:41 AM Rating: Excellent
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Well I don't feel that the beast movements have improved that much, despite the creator emphasis. This is mostly because I thought that the movements in the FFXI were pretty good. Though I am interested in seeing how the really large beasts move since they seemed kinda stiff in FFXI.

The playable characters motions look fantastic. And as for as diversity goes, I think when you consider (hair style(8) * hair color(32) * skin color(32) * race & gender(9) * clan[(Note 1)[ * face markings (differ for each face type)) , diversity will present in a way much greater than that of FFXI, and I think within the range(possibly slightly lower-end of the range) of other modern-day MMOs.

Note1: Not sure if clans will determine different options for hair styles, facial features, etc. Expect for the Hyur, which do have different options between clans.
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#45 Aug 05 2010 at 10:54 AM Rating: Good
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Sephrick wrote:
Edit: Okay, I've thought about this for a little and decided it's not that I'm taking issue with people being upset that there are "only" eight options for hair styles, but that they are choosing to put blinders on to the rest of the options. In XI the options were restricting, and the likelihood of twins high.

But with XIV the customization IS in depth. But most people in this thread are zeroing in on one option and acting like it's the only option. I guess that's why I'm having a tough time understanding why people are so passionately upset about the character creator. Plus, I think people misunderstand what SE means when they say making your character unique. It seems in SE's mind, you never really stop with the character creation process. From the model you choose to the equipment, stats and abilities you choose, that is really what makes you unique, not just your hair style.


What I'm saying is that those myriad other customization options are less significant than hairstyle. And the equipment that your character wears isn't usually considered to be an aspect of such customization; it's not an innate physical characteristic, its variable, and it's usually constrained on some level by what actually helps your character. Stats are invisible, and thus completely irrelevant to what we're talking about. We're talking about similarities in physical appearance, not the general idea of individuality.

8 hairstyle options is a low number by both industry standards and SE's potential. I don't have "blinders" on to the other options...I think you happen to not care about hairstyle options, so you're overreaching trying to defend SE's decision in this matter.

Edited, Aug 5th 2010 12:56pm by Eske
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#46 Aug 05 2010 at 11:27 AM Rating: Good
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While 8 hairstyles isn't horrible perhaps along with everything else, for myself at least it is one of the more important aspects of someone's look.

For example, when trying to get to know various Asian celebrities (I'm not natively Asian myself), I've come to realize that their hairstyle is one of the main ways I have of getting to know them. Ai - she's the one with short, slightly puffy hair that's curled a bit at the ends. Sayumi - she's the one with the long, flowing hair sometimes put up into pigtails or twin tails. During this process until I know them well, if there's a sudden changeup in hairstyle, I find I have a difficult time even recognizing them.

I think because how someone has their hair is something that's easily visible, even from a distance, while facial features or marks (and slight variations in skin tone or hair color) take more attention to discern, and maybe a closer look. Unless you hang out with someone a lot, you're not gonna notice if they have slightly narrowed eyes or more tilted nostrils, but you will notice if they have a ponytail, or short, straight hair, or short, curly hair, or long flowing hair, or curls at the end, or... yeah.

At least that's my take on it, and why I personally would wish for more hairstyle customization options. :)

I'm also hoping they think up more creative ways to name the different looks. Something different than just "Type 1" or "Type 4". I mean it's functional, but it's not something that really grabs you in, and especially new players I'd think would be further intrigued seeing things like "Pirate cut", or "Limsan Court Style", or even something like "Ponytail" or "Twin Tails". It may just be this way for pre-release, but it's something else I'm hoping they update.

Edited, Aug 5th 2010 1:29pm by Roquis
#47 Aug 08 2010 at 2:37 PM Rating: Decent
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Mikhalia wrote:
EDIT: Watched a video, took me a while to find one that didn't speed through everything: 8 styles, 32 colors, 32 highlight colors. I feel a lot better now. I'll probably still see a lot of people with the same hairstyle, but at least I can go with an off-the-wall color scheme to be unique.



That's what I was getting at, though I guess I didn't come off exactly the nicest about it.
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#48 Aug 19 2010 at 3:18 PM Rating: Good
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All I have to say is wow. This game is an epic one. :D 1 month left!!!!
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