I'm happy to see that the majority of people expect or hope that indeed crafters/gatherers could be a viable choice for a party but what is worrying me is the lack of information ablout not just this but other mechanics.
I remember reading the FFXI forums for a month or two before I actually joined the game and already knowing what job and sub job I was going to have and what was expected of me in party situations.
The same thing happened when I joined WoW.
Since this is the first MMO I have joined at release date I would like to ask from more experience players, is this lack of information so close to release date normal across the board, just from Square or just from this game in particular?
First off I'm glad many are also not jumping on a train that believes crafters are not combat-y enough to hit the field. And I also wish there was more info about how the different crafters/gatherers will work and work in combat...
SE is NOTORIOUS for keeping info under their hat even PAST release. They NEVER made gardening in FFXI obvious, there wasn't even a single page for it in the guide. (just a half page instruction-manual type blurb about how to access the menu from your Mog house)
That said we can always pray there's an ever so brief open beta mayeb a week or so before that should give us the flood of info we crave for character planning pre-release? because that's probably the only way we're gonna get it.
That or if they end Beta with a couple weeks to go and don't allow beta characters to carry over. then the testers will have nothing to lose by spilling their guts.