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#1 Aug 02 2010 at 5:22 PM Rating: Excellent
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Nothing new here really but something to read few screenshot http://www.1up.com/do/previewPage?cId=3180680
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#2 Aug 02 2010 at 5:30 PM Rating: Decent
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Thanks was a good read.
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#3 Aug 02 2010 at 5:31 PM Rating: Good
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Great link
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#4 Aug 02 2010 at 5:39 PM Rating: Decent
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Quote:
The Levequest helpfully facilitates the finding of my prey, with arrows on the minimap guiding me to their spawn areas, and then reserving the monsters for me once I was in their area (so I wasn't competing against other players).


"Reserving" monsters for him? So.... is this really a feature in FFXIV...? So you really won't have to fight over monsters with other people anymore? That'd be pretty amazing ;____;
#5 Aug 02 2010 at 5:40 PM Rating: Decent
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One more interesting tidbit: in the screens of the character creator, there is a female elezen with an eye scar, so apparently you CAN mar up you pretty, girly face! ;)
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#6 Aug 02 2010 at 5:44 PM Rating: Decent
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No more stealing mobs from people (well at least for guildleves) that's a really nice feature. if someone is training there they won't be able to hog all of the spawns on people :)
#7 Aug 02 2010 at 5:50 PM Rating: Good
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what makes me sad is being told that melee is at an advantage... I hope they fix the mp issue with the mages, give us some sort of auto refresh or something, even if its small just to keep us on par with melee... dont want another FFXI where Mages are only used in endgame and melee is preferred everywhere else.


Edit; Also like the well rounded able to do anything type characters... dedicate yourself you could become whatever you want.

Edited, Aug 2nd 2010 7:52pm by OddlerJiub
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#8 Aug 02 2010 at 6:04 PM Rating: Excellent
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Yeah, I hope they add a refresh effect when your weapon is put away like your HP regens. I know using MP without refresh brings about a certain strategy, sets up important abilities, and allows cooks to make mp refresh drinks, but really, with the focus being on "Quick, fun growth" no default mp refresh gimps mages a bit.
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#9 Aug 02 2010 at 6:12 PM Rating: Decent
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3 leves every two earth days if you're not in a group? O.o
#10 Aug 02 2010 at 6:22 PM Rating: Excellent
middle wrote:
3 leves every two earth days if you're not in a group? O.o



3 leves per camp, with a total of 8 leves per 2 days.

As I understand it, the 2 day limit was added with Beta. Nobody knows if it'll be like that at retail though.

Keep in mind everyone, everything in Beta is subject to change.
#11 Aug 02 2010 at 6:29 PM Rating: Decent
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also I have heard that there are faction leves and the like which are not avail in beta...
#12 Aug 02 2010 at 6:50 PM Rating: Good
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Nice find, made me all the more jealous of Beta players...
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#13 Aug 02 2010 at 7:02 PM Rating: Decent
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Thanx for the link. Nice read.
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#14 Aug 02 2010 at 8:12 PM Rating: Good
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Osarion, Goblin in Disguise wrote:

3 leves per camp, with a total of 8 leves per 2 days.

As I understand it, the 2 day limit was added with Beta. Nobody knows if it'll be like that at retail though.

Keep in mind everyone, everything in Beta is subject to change.


I'm all for SOME kind of limit, but I'd rather something less strict. I thought it was just that a particular guildleve could only be activated by you once every 2 days, not that there was any kind of limit on the # of levels you could do... Granted I'm sure there's only so many at a time that are worth your time, no use going back and doing your 1st starter leves at level 30 I suppose...
#15 Aug 02 2010 at 9:45 PM Rating: Default
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Quote:
3 leves per camp, with a total of 8 leves per 2 days.

As I understand it, the 2 day limit was added with Beta. Nobody knows if it'll be like that at retail though.

Keep in mind everyone, everything in Beta is subject to change.


I'm not sure what kind of EXP that garners, but they need to drop that limit by at least 50%. 8 quests + 2 day restriction = insanity. It sounds crazy, anyway; I haven't tested the game for myself, so I can't say for sure. It just sounds reeeeeally bad.

Edited, Aug 2nd 2010 11:45pm by w34v3r
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#16 Aug 03 2010 at 9:33 AM Rating: Decent
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the limit might have just been in place for beta (only), so as to get more testers trying them out and moving onto something else rather than spamming the same thing.
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#17 Aug 03 2010 at 10:21 AM Rating: Decent
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Honestly the guildleve limit is fine for people that are true casual gamers and not just wanting to solo the whole thing. I'm happy to see that FFXIV still encourages party play but can cater to people who have only an hour or so to play on any given day. I know there are people who just want to solo the game but remember this team is the same team that made FFXI and they love grouping.
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#18 Aug 03 2010 at 10:33 AM Rating: Decent
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I'm kind of worried about this guildleve limit too.

I mean, yes, it will OK for people who want to play an hour or 2 a day, but I'm more worried about the guildleve system itself.

Meaning...is this all there is in terms of quests? Or are there other quests from quest givers? Or are there rank quests or main storyline quests too? I'm assuming there will be but all I'm hearing right now is guildleve this and guildleve that.

I loved doing rank quests and job quests and heck, even the Genkei...in a sort of masochistic sort of way... :)
#19 Aug 03 2010 at 10:39 AM Rating: Good
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I can't say with any certainty, but I still view the guildleves as kind of a beefed up version of Fields of Valor. I would think there'd be plenty of missions/quests in the cities and you could probably grind out some exp by going outside and slaughtering whatever you find. If I'm any kind of right on that then the limit shouldn't be a huge deal.
#20 Aug 03 2010 at 10:47 AM Rating: Decent
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Well we know there is a main storyline quest. I'm almost 100% certain there is CS quest link FFXI. I doubt we'll see repeatable quest though because guildleve fills that nitch.

Quote:
what makes me sad is being told that melee is at an advantage... I hope they fix the mp issue with the mages, give us some sort of auto refresh or something, even if its small just to keep us on par with melee... dont want another FFXI where Mages are only used in endgame and melee is preferred everywhere else.
Rest assurd there are abilities that restore your MP

Edited, Aug 3rd 2010 11:34am by dyvidd
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#21 Aug 03 2010 at 12:28 PM Rating: Good
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UGh I always make the mistake of looking at the comments, and in comes the WoWKnights to trash the game and spread negative opinions because they can't understand a game that isn't WoW, or isn't aimed for them...
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#22 Aug 03 2010 at 12:57 PM Rating: Decent
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UGh I always make the mistake of looking at the comments, and in comes the WoWKnights to trash the game and spread negative opinions because they can't understand a game that isn't WoW, or isn't aimed for them...


Yeah the comments on that article are painful to read. Just try to avoid them.
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#23 Aug 03 2010 at 1:03 PM Rating: Good
Silverwyrm wrote:
UGh I always make the mistake of looking at the comments, and in comes the WoWKnights to trash the game and spread negative opinions because they can't understand a game that isn't WoW, or isn't aimed for them...


Comments, eh? I didn't even bother to look last ti.... MY EYES!!! Smiley: jawdrop

That's right up there with Youtube comments... yikes.
#24 Aug 03 2010 at 1:15 PM Rating: Good
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people griping about the controls in the comments... ugh.

I mean, sure - YOU like using a mouse - but ME - I actually enjoy playing keyboard only. Who is to say which is "better" - crikes - I can't stand these whiny babies.

It is a lot easier to sit back in my easy chair with a wireless keyboard playing than it is to balance a mousepad on my armrest.

That is for sure.
#25 Aug 03 2010 at 2:39 PM Rating: Decent
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Olorinus wrote:
people griping about the controls in the comments... ugh.

I mean, sure - YOU like using a mouse - but ME - I actually enjoy playing keyboard only. Who is to say which is "better" - crikes - I can't stand these whiny babies.


Being able to play however you want is "better." No one is suggesting that you should not be able to control the camera with a KB or a gamepad, just that they would like to have the OPTION of a control scheme that was designed by some one who has actually used a mouse to play an MMO before.

Calling people "whiny babies" is useless to any sort of discussion. For those who are used to the control scheme in EQ2, World of Warcraft, Warhammer Online, Age of Conan, and virtually every other PC MMO ever made, the control scheme of FFXI does in fact suck. It offers no real advantage to those who DO want to be able to control the camera and character movement with a mouse, and it WILL turn people off and cause them to quit the game if they do the same thing in FFXIV, just as it did in FFXI. This isn't a new complaint; this is something that was discussed and brought up for 8 years in FFXI and was just ignored, to the detriment of many players and the detriment of the game.

Once again, the key word here is "options." If there are people who like the legacy controls for whatever reason, then great. I'm not saying, and no one is saying, that S-E needs to cater to the mainstream exclusively. But to acknowledge the importance of making the game more accessible in some ways (guild leves, for example) while having head firmly planted in... the ground when it comes to mouse controls, is ignorant at best. It's the sort of backwards thinking that came to characterize S-E for so many years with FFXI and it's the sort of thing that is potentially going to alienate them from a mainstream audience.

Arguing in favor of having worse/fewer control options is willful ignorance. It's like arguing that basketball players should only be allowed to dribble with their right hand or farmer should only be able to till their fields using a plow that's drawn by livestock. Just because that's what you do doesn't mean it's the best way or the only way.

Edited, Aug 3rd 2010 5:26pm by KarlHungis
#26 Aug 03 2010 at 3:20 PM Rating: Decent
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La Noscea itself is enormous, seemingly ten times the size of Final Fantasy XI's starting zones.


Nice. Love large areas to explore.
#27 Aug 03 2010 at 3:45 PM Rating: Good
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KarlHungis wrote:
Arguing in favor of having worse/fewer control options is willful ignorance. It's like arguing that basketball players should only be allowed to dribble with their right hand or farmer should only be able to till their fields using a plow that's drawn by livestock. Just because that's what you do doesn't mean it's the best way or the only way.


I'm in favor of keyboard only over mouse/keyboard or gamepad, but I thought this was a really good point.
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#28 Aug 03 2010 at 4:23 PM Rating: Decent
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Being able to play however you want is "better." No one is suggesting that you should not be able to control the camera with a KB or a gamepad, just that they would like to have the OPTION of a control scheme that was designed by some one who has actually used a mouse to play an MMO before.

Calling people "whiny babies" is useless to any sort of discussion. For those who are used to the control scheme in EQ2, World of Warcraft, Warhammer Online, Age of Conan, and virtually every other PC MMO ever made, the control scheme of FFXI does in fact suck. It offers no real advantage to those who DO want to be able to control the camera and character movement with a mouse, and it WILL turn people off and cause them to quit the game if they do the same thing in FFXIV, just as it did in FFXI. This isn't a new complaint; this is something that was discussed and brought up for 8 years in FFXI and was just ignored, to the detriment of many players and the detriment of the game.

Once again, the key word here is "options." If there are people who like the legacy controls for whatever reason, then great. I'm not saying, and no one is saying, that S-E needs to cater to the mainstream exclusively. But to acknowledge the importance of making the game more accessible in some ways (guild leves, for example) while having head firmly planted in... the ground when it comes to mouse controls, is ignorant at best. It's the sort of backwards thinking that came to characterize S-E for so many years with FFXI and it's the sort of thing that is potentially going to alienate them from a mainstream audience.

Arguing in favor of having worse/fewer control options is willful ignorance. It's like arguing that basketball players should only be allowed to dribble with their right hand or farmer should only be able to till their fields using a plow that's drawn by livestock. Just because that's what you do doesn't mean it's the best way or the only way.


Not that this adds much to the discussion at hand, but... You're my hero. The most perfectly spot-on post I've read on these forums thus far.
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#29 Aug 03 2010 at 8:09 PM Rating: Good
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I welcome them changing the mouse scheme to something a bit better (At least the ability to control responsiveness in the UI as well as mapping of keyboard controls and mouse clicks so you can customize your own personal control scheme) but having said that they also don't want a certain control scheme to have an inherant advantage. They want this game to be just as competant on any control scheme whether it be keyboard and mouse setup, keyboard only, or mostly gamepad. Because of this the greatest advantage of the mouse (Quick panning left and right and precision targetting) is minimized significantly to accomodate those two other setups. They need to work on better control customizations, but the people complaining about not having adequate mouse controls don't realize why they did their setup with FFXI before nor why they did the same thing in FFXIV. They nerfed the mouse so the other two options can skillfully be on the same ground as the other two control setups. They lose some people in the mainstream PC MMORPG world but gain all the mainstream console goers at the same time. Some of you are just mad they aren't making your prefered control scheme superior anymore for a game that is designed to play on both a console and PC equally.
#30 Aug 03 2010 at 9:19 PM Rating: Excellent
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croythegreat wrote:
. . .They nerfed the mouse so the other two options can skillfully be on the same ground as the other two control setups. They lose some people in the mainstream PC MMORPG world but gain all the mainstream console goers at the same time. Some of you are just mad they aren't making your prefered control scheme superior anymore for a game that is designed to play on both a console and PC equally.


Except that the console of choice now EASILY excepts a mouse. and the previous one had USB ports so it could have too. Saying they nerfed the "superior" control scheme so everyone would have to play on the same sub-standard controls is vicious, and especially because the PS3 supports mice, pointless. There has to be another reason. Do they just want to stand out? it is uncommon for JP players to use mice in MMOs in general? Do they want to limit our ability to look behind us without moving our feet because that's more real?
#31 Aug 03 2010 at 9:25 PM Rating: Good
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Tweezle120 wrote:
it is uncommon for JP players to use mice in MMOs in general?


http://www.youtube.com/watch?v=FqGbE9yLLA4

Konata uses a mouse.
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#32 Aug 03 2010 at 9:32 PM Rating: Decent
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And all who question whether or not Konata represents Japanese gamers as a whole, please turn your attention to the following video:

http://www.youtube.com/watch?v=b5KH9Z383hE
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Mikhalia the Picky wrote:
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#33 Aug 03 2010 at 9:43 PM Rating: Good
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Mikhalia wrote:


Also she can solo stuff with her eyes closed! Truly a superior player.
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#34 Aug 03 2010 at 9:51 PM Rating: Good
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You know you hate when this happens though:

http://www.youtube.com/watch?v=7H_35tku7es
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#35 Aug 03 2010 at 11:40 PM Rating: Decent
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Comments = "Opinions are like a$$h0l3s, everyones got them and they all stink."

Seriously FFXIV was designed with a gamepad in mind because it's not PC only. It even recommends a gamepad in the Recommended Specs. Besides have you ever tried to use a analog stick to control a mouse cursor? Royal pain in the rear.
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#36 Aug 06 2010 at 12:54 AM Rating: Default
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so you can only do 8 grind quests per 2 days? how does a solo player continue leveling up after that? grinding weak non-quest monsters until your eyes bleed? i hate grinding, especially if you need to be a in a group to do it. :/
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#37 Aug 06 2010 at 1:09 AM Rating: Good
DjKuja wrote:
so you can only do 8 grind quests per 2 days? how does a solo player continue leveling up after that? grinding weak non-quest monsters until your eyes bleed? i hate grinding, especially if you need to be a in a group to do it. :/


As was pointed out, that (and just about everything else from Alpha/Beta to release) is hugely subject to change. I wouldn't assume that this restriction is definitely going to be a part of retail release. Only SE knows that.
#38 Aug 06 2010 at 9:43 AM Rating: Good
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Did someone say "furbles"?

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