Thanks for the clear explanation. Being a jack of all trades does sound fantastic. So there are 2 skills a character will be growing: Class skills and Physical skills.
Now, if I learn so many skills from various disciplines, wouldn't that be a problem for my character's build. I am sure the answer is yes. Because I would run out of skill points (whatever they are called) to allocate properly into Class and Physical skills, right?
more or less yeah.
its more like class skills (i.e. marauder, conjurer, miner etc.) and physical attributes (str, dex, mnd etc.). obviously a marauder is going to want physical attributes whereas a conjurer will want magical. in order to be the best marauder (or gladiator, or lancer, or pugilist) youll need to focus on the physical traits more than the magical ones. this means when you change to a conjurer or a thaumaturge, youll have access to those skills, but at the costs of attributes that arent good for your class.
now, this next bit is something of a speculation on my part, but we all know you can choose an elemental affinity much in the same way you can choose your attributes. my guess is that this will allow you to "split the middle" so to speak. so if you go heavy into earth or fire as a physical class, when you become, say, a conjurer, your stats wont really support being a great conjurer, but your elemental focus will make up some of the difference.
thats my guess anyway. again, just speculation, but it seems to make sense.
The thing about me is that apparently it's very hard to tell when I'm drunk. So I feel like I'm walking sideways on a UFO and everyone else sees me doing the robot like a pro.
i have bathed in the blood of many. my life was spent well.
feral druids do it on all fours.
The One True Prophet of Tonkism. http://therewillbebrawl.com/