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Any advantage for picking specific character races?Follow

#1 Aug 03 2010 at 4:52 PM Rating: Decent
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We all know these are the playable character races:
Hyur, Elezen, Lalafell, Roegadyn, Miqo'te

Does ff14 by default define unique physical stats to all of them? Any advantages to picking let's say a Roegadyn rather than a Lalafell? Ideally, if one were to look at physical appearance, a Roegadyn could 'probably' beat a Lalafell in a fist match :P

If all of us start with the same physical stats, I guess it wouldn't matter just a preference of what looks nice for our character :)
#2 Aug 03 2010 at 4:54 PM Rating: Good
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greenminttea wrote:
We all know these are the playable character races:
Hyur, Elezen, Lalafell, Roegadyn, Miqo'te

Does ff14 by default define unique physical stats to all of them? Any advantages to picking let's say a Roegadyn rather than a Lalafell? Ideally, if one were to look at physical appearance, a Roegadyn could 'probably' beat a Lalafell in a fist match :P

If all of us start with the same physical stats, I guess it wouldn't matter just a preference of what looks nice for our character :)


There are currently no known advantages to picking a particular race or clan aside from appearance. All characters start with 15 in all stats, and stat growth is entirely under the control of the player. If you want to be a Roegadyn conjuror or a Lalafell lancer, go right ahead.





Edited, Aug 3rd 2010 6:57pm by KarlHungis
#3 Aug 03 2010 at 7:25 PM Rating: Decent
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What about starting cities?

In FFXI a Mythra starting in Windhurst got a ring dex+1, agl+1.
A Mythra starting in Bastock go no such ring...

Does anyone know if there's a bonus to where you start?
#4 Aug 03 2010 at 7:34 PM Rating: Good
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Halphdane wrote:
What about starting cities?

In FFXI a Mythra starting in Windhurst got a ring dex+1, agl+1.
A Mythra starting in Bastock go no such ring...

Does anyone know if there's a bonus to where you start?


nothing known as of yet, if there IS any probably wont be known until start of the game

Edited, Aug 3rd 2010 9:35pm by Puppy1
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#5 Aug 03 2010 at 7:54 PM Rating: Good
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I had to...

Halphdane wrote:
What about starting cities?

In FFXI a Mythra starting in Windhurst got a ring dex+1, agl+1.
A Mythra starting in Bastock go no such ring...

Does anyone know if there's a bonus to where you start?


There's no H in Windurst, no C in Bastok, and no Y in Mithra.

But yes, if there is a bonus item for starting area, I would love to know before I make my character rather than after.
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#6 Aug 03 2010 at 8:04 PM Rating: Decent
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I hope there are at least small racial stats.

I thought in an interview, Tanaka said there would be less of a difference between races compared to FFXI, but I don't think he ever said that there would be NO difference whatsoever.

Edited, Aug 3rd 2010 7:05pm by Cyiode
#7 Aug 03 2010 at 8:07 PM Rating: Decent
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I think it's safe to say that Starting City bonuses would be: Hyur + Sea Wolves = Limsa Lominsa; Elezen = Gridania; Hellsguard Roegadyn = Ul'dah.

I'm...not really sure about the other two.

Quote:
Any advantages to picking let's say a Roegadyn rather than a Lalafell? Ideally, if one were to look at physical appearance, a Roegadyn could 'probably' beat a Lalafell in a fist match :P


Let's get one thing straight: A Roegadyn (assuming it stays a male-only race) would NEVER beat a Lalafell in a fist fight. The Lalafell would throw one punch and it'd be over.
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#8 Aug 03 2010 at 8:13 PM Rating: Good
Halphdane wrote:
What about starting cities?

In FFXI a Mythra starting in Windhurst got a ring dex+1, agl+1.
A Mythra starting in Bastock go no such ring...

Does anyone know if there's a bonus to where you start?


I'm pretty sure I read in an interview that they want to get away from this. I'm not sure which one. It might be in my interview collection post.

As far as racial stats go, Tanaka (or was it Sundi?) Said that they want to avoid how radically different XI's racial stats were. I think they said there might be a difference, but that it would be very small. Again, all this might be in my interview compilation post.
#9 Aug 03 2010 at 8:14 PM Rating: Good
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Cyiode wrote:
I hope there are at least small racial stats.

I thought in an interview, Tanaka said there would be less of a difference between races compared to FFXI, but I don't think he ever said that there would be NO difference whatsoever.

Edited, Aug 3rd 2010 7:05pm by Cyiode

Hmm you may have a point here, if there is one wont be much though, may not acually be at all. but you might be right.
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#10 Aug 03 2010 at 8:18 PM Rating: Good
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Osarion, Goblin in Disguise wrote:
Halphdane wrote:
What about starting cities?

In FFXI a Mythra starting in Windhurst got a ring dex+1, agl+1.
A Mythra starting in Bastock go no such ring...

Does anyone know if there's a bonus to where you start?


I'm pretty sure I read in an interview that they want to get away from this. I'm not sure which one. It might be in my interview collection post.

As far as racial stats go, Tanaka (or was it Sundi?) Said that they want to avoid how radically different XI's racial stats were. I think they said there might be a difference, but that it would be very small. Again, all this might be in my interview compilation post.


Yeah, but even a tiny difference is better than none; what's the point of describing a group as "agile" or "strong" or "magically adept" if they all have the same DEX, the same STR, and the same INT?
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#11 Aug 03 2010 at 8:22 PM Rating: Good
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Mikhalia wrote:
Yeah, but even a tiny difference is better than none; what's the point of describing a group as "agile" or "strong" or "magically adept" if they all have the same DEX, the same STR, and the same INT?


Maybe more of social norms, or cultural values? Miqote (in lore) tend to favor agility, whereas lallafel tend to favor the mind, and the highlanders tend to favor strength. Can all be cut from the same mold, but turn out differently because of culture.

(Note: this is just my thoughts on what they could do with lore to justify group descriptions despite no difference in starting stats, not that I saw this anywhere.)

Edited, Aug 3rd 2010 10:23pm by Edalya
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#12 Aug 03 2010 at 8:23 PM Rating: Good
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Yeah I could go either way. At the time FFXI came out I wanted to be a THF but not a Mithra.

When I chose Hume, ugly elitism reared its head when Mithra were being picked over me, because of their +3 DEX...well that wasn't the only reason...I just think groups wanted to stare at Mithra all day... :/

However I liked how, in general terms, races were better at, well, what you'd expect them to be better at. Galka with STR, Mithra with DEX, etc... It just makes sense.

#13 Aug 03 2010 at 8:30 PM Rating: Good
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Mikhalia wrote:
Osarion, Goblin in Disguise wrote:
Halphdane wrote:
What about starting cities?

In FFXI a Mythra starting in Windhurst got a ring dex+1, agl+1.
A Mythra starting in Bastock go no such ring...

Does anyone know if there's a bonus to where you start?


I'm pretty sure I read in an interview that they want to get away from this. I'm not sure which one. It might be in my interview collection post.

As far as racial stats go, Tanaka (or was it Sundi?) Said that they want to avoid how radically different XI's racial stats were. I think they said there might be a difference, but that it would be very small. Again, all this might be in my interview compilation post.


Yeah, but even a tiny difference is better than none; what's the point of describing a group as "agile" or "strong" or "magically adept" if they all have the same DEX, the same STR, and the same INT?


I completely agree. There should be a slight difference at least. I'm fine if it's so slight that later on in the game it is rendered meaningless, either through gear, or just by being drowned out by overall stats (1 point of dex more for a race doesn't usually matter much if the dex pool ends up being something like 1000 by end game). Just as long as there is a difference. It just seems wrong to me that tiny little people should be as strong as huge hulking beasts, etc.
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#14 Aug 03 2010 at 8:34 PM Rating: Good
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Fetter wrote:


I completely agree. There should be a slight difference at least. I'm fine if it's so slight that later on in the game it is rendered meaningless, either through gear, or just by being drowned out by overall stats (1 point of dex more for a race doesn't usually matter much if the dex pool ends up being something like 1000 by end game). Just as long as there is a difference. It just seems wrong to me that tiny little people should be as strong as huge hulking beasts, etc.


I agree too. There can be RSE like there was in FFXI, granted I didn't like wearing it for 20 levels like I did with my THF, so SE would have to work on that, but I don't mind race advantages.
#15 Aug 03 2010 at 8:53 PM Rating: Decent
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Why did spelling even matter? No need to be a jerk...
#16 Aug 03 2010 at 9:06 PM Rating: Decent
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I would bet money that given the three different cities—each with a different backstory—their varied economies will offer unique shops for beginning adventurers. You can probably be assured of that more than racial differences. But we ultimately won't know till release.
#17 Aug 03 2010 at 9:33 PM Rating: Decent
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I never worried about racial inadequacies. Between gear, food, and intelligence they can be balanced out, or at least make the differences negligible. I just like to enhance my strengths. Blink tanking with a Mithra wasn't even fair, even against fast hitting mobs I never worried about Utsusemi falling too fast...
#18 Aug 03 2010 at 10:05 PM Rating: Decent
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I think your Guardian and Birthday will give some elemental effects and your clan my give an effect but not on stats such as STR or VIT but maybe a clan specific ability or trait if you read the descriptions each clan has somthing inique

the Wildwood Elezen have hawk-like eyesight, the Duskwight Elezen have bat-like ears
the Midland Hyur seem to have a deep, intellectual society and the Highland Hyur are the strong, muscular, tribe of the Hyur

small quouts like this came be clues to a clans distinctive traits if they exist at all or mybe I'm dreaming lol
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#19 Aug 03 2010 at 10:41 PM Rating: Decent
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Quote:
the Wildwood Elezen have hawk-like eyesight, the Duskwight Elezen have bat-like ears
the Midland Hyur seem to have a deep, intellectual society and the Highland Hyur are the strong, muscular, tribe of the Hyur


Someone once said to me that stat differences have nothing to do with lore, but I still disagree. If someone reads this that doesn't sit around all day searching for info like we do, they're going to choose their character based on this and regret it later when they realize they could have picked anything they want. I don't really mind either way anymore but I still think it's ridiculous that lalafel and roegadyn will have the same base stats. With all the jokes about people in armor sinking in a lake (which is a really funny thought btw :D), I don't understand why the same logic isn't applied to things like this. Even in FF rpgs big people were stronger (Khimari, Auron, Barret), small people were better casters (with some exceptions, such as LuLu. I'm thinking more rydia,vivi types), thin dexterous people were faster and crit more (zidane, Rikku), and medium standard people usually just fit in the middle somewhere (Cloud (minus omnislash and all that jazz, squall, Sabin, etc.). Again I'm not saying they should implement this, I think it's great that we have a completely open choice; but I'm surprised they went this route.

*I think it was the chick with the glasses avatar that mentioned the stats=/=lore.



Edited, Aug 3rd 2010 9:47pm by GuardianFaith
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