What will your first character in Eorzea be and what nation-state will you start in? Why?
My first character will be a Sea-Wolf Roegadyn Gladiator
from Limsa Lominsa
As for why, it's two-fold: When I originally made my character in FFXI, I chose a Hume because I wanted to play a Red Mage. While I had played MMOs prior to FFXI, I had never made it very far and my time playing them was rather limited. FFXI was the first MMO I invested a lot of time into, so going in I didn't know what I really wanted to play. I chose Red Mage because I loved the idea of the Jack-Of-All-Trades type character as it had been presented in previous FF games (specifically FF1).
But once I actually got into the game and made it into the 20s and 30s, I got a better feel for the game. People didn't want a Jack-Of-All-Trades (and this aspect has remained generally the case with other MMOs I've played). What they wanted from me, as a Red Mage, was to be a buffer and a debuffer with the occasional heal being tossed out to help out the WHM. While there was a little bit of the Jack-Of-All-Trades going on with helping heal, for the most part my role was support. When I came to realize this and embraced it (leveling BLM and WHM for my subs, compared to previously having leveled THF for my sub...) I found not only that I was good at it (of the many things I've been accused of, being humble is never been one of them...) but I also really enjoyed it.
I didn't know it at the time, but my experiences with the high pressure position of a Red Mage would pretty much forever set the tone of what I considered to be a fun and rewarding experience as a player. Now, those on the outside who never played as a Red Mage might be wondering, "High pressure...? But RDMs just occasionally cast Refresh and/or Haste and put some debuffs on the mobs. That's not high pressure!" Well, it wasn't that simple. Unlike many other more modern MMOs, the only way you could tell when a debuff wore from your enemies was if you had your combat text colored correctly, and was actively scanning it for when the debuffs wore off, plus you needed to track the duration of your buffs on yourself and your allies and quickly recast them when they wear off.
But I digress... the point is that this flurry of activity for well over a two year period became the norm for me. Upon reaching they had not yet implemented MeriPo, so while I did quests and missions and the like, the only real thing left for me to do was to try out leveling other jobs. Some of them were out for merely thematic reasons. I wasn't really interested in playing a Bard or a Beastmaster. I gave a couple of other jobs and roles a try.
I thought (again for thematic reasons) that I might like Samurai or Dragoon, but when compared to the flurry of activity that I had enjoyed as a Red Mage, these jobs were boring. Sure I needed to keep track of my TP, but due to the long cooldown (a minute or more) of most of my abilities, short of spamming my TP macro, I would just wait for either one of my powers to be off cooldown or wait to do my WS (possibly made even longer if I was doing a skillchain).
I had played the Black Mage while leveling it up to be one of my two primary subjobs for Red Mage, and I found it just endlessly boring. Generally I was just casting the same spell over and over, with the occasional other spell tossed in to Magic Burst at the end of a skillchain.
White Mage had that same feeling, but the disconnect from combat was not quite my cup of tea either. I wasn't so much helping my allies in fighting the monsters as I was fighting their life bars from becoming empty.
Where I finally found what I really wanted was when I started playing a Paladin. While there was still definitely the cases of kinda standing around waiting for my powers to come off cooldown, I had to be constantly vigilant in making sure that my allies didn't pull aggro, that I was using my powers at the best time I could. I reveled in this feeling of constant activity while actively engaged in fighting the enemy.
At this point a small part of me regretted making a Hume. Sure, I could swap back and forth between Red Mage and Paladin and be fairly effective at either, but if I had to go back and start all over, I would have picked a Galka. Their sturdiness and high HP pools would have been a boon in what I found that I loved. As time passed and I dabbled in other MMOs, tanking was the only role that I found I really loved. Pure support roles like the Red Mage sorta faded away after games like WoW came out and even the games that did have them were a lot more free with information like how long until debuffs and buffs wear off, meaning less emphasis on that need to focus intently on every detail.
So I'm hoping that the Roegadyn will be similar to the Galka, with a strong emphasis on being the toughest and hardiest of the five races.
I want to be a Gladiator because, while I know the Pugilist will also be able to tank, in my mind a tank is the guy with a sword and shield, heavy armor, standing in front of his allies proudly guarding them from their enemies, and that's a Gladiator.
Finally, as for why I chose Limsa Lominsa, first and foremost I love the idea of a giant port city. I'm hoping for a few missions where I can go sailing out to sea. Plus the background for the Roegadyn paints many of them as having strong ties to the ocean (which is why I'm probably going to play a Sea-Wolf Roegadyn), so it seems like a perfect fit. And finally a minor thing is, in FFXI, I was a proud citizen of San d'Oria and it's beautiful red flag... the same color flag as Limsa Lominsa. Edited, Aug 7th 2010 4:56pm by Leizak Edited, Aug 7th 2010 4:57pm by Leizak