2. Each time you change you will have to re-allocate the skills, what do you believe would happen if you were in the middle of reallocation and were attacked, can you move skills while fighting?
Can't move skills while in combat. Its best to do job changes in a safe spot :p Also regarding stat points you can only reassign 24 every hour so there will be some strategy there as well. Can't instantly go from mage to melee without being gimp for a while until you can set all your stats correctly.
Thank you sharing these info!
Question from the quote above. So if I am a Lancer and I switch jobs to a Fisherman, does that mean I have to reallocate the skills? Sorry, if I am not paying attention to terminology. If the answer is yea, I sorta find this a pain in the **** for all of us. Imagine we can craft, then we have to change stat points, switch another job? Same thing
Right now I haven't experienced the NEED for allocation of points to a crafter. I don't know, I could try because I'm sitting on like 30 points. Lol, crafting is interesting by the way. It's a hit or miss game. If you've fished in FFXI, it's kind of like that, but more complex now.
Could i ask a question too?
1. I saw a couple of SS that wrote Element Resistance, we were in the impression that aligning ourself to a certain element will increase the damage output from that element spell. Is this true?
Once again thanks for the SS and information, we have been straving for the past 2~3 mths thus there will be tons of questions
I posted this up on the BG forums.
Strange my friend and I did a test on his character. We were thinking of the FFXI elemental wheel and the elements that are strong to an element, weak to an element, and neutral. After a bit he thought to put points into dark elements in order to increase the resistance of dark spells and increase his light spells. Yes I understand it's a little far out there and kooky, but he decided to try anyway.
Before he allocated point, we tested to see what his average hit on Scourge and Banish were. They were both doing about 40 points of damage on average. His level was 9 when we tested this out.
After allocating points to dark elements e.g. Wind, Earth, Thunder on his Thaumaturge; his Scourge spell didn't differentiate, but his Banish was hitting for about 80 points of damage on average.
Now, we by no means had a parser program or anything, we simply just jotted down the numbers and the monsters and took an average. It's not to say that this confirms anything, but it was just the results that we found. It could have been a glitch, it could have been many other variables, but it was just what we saw from this experiment.
I'm in testing out this theory on elemental resistances with melee to see if this has any affect on Critical Modifiers, or Evasion in any way; I doubt it, but eh, it's beta and it's free to experiment with for now.