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In Depth Look at GuildlevesFollow

#1 Aug 17 2010 at 4:41 AM Rating: Excellent
AKA: Everything you wanted to know about Guildleves, but were too afraid to ask!


These images are thumbnails of the larger size. Click on them to view their full size.
So I am going to do this in a storytelling style, from start to end.


First... The hero of our little tale:

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That's me Smiley: grin I was doing some leves tonight with a LS friend.



You start out by speaking to the Guildleve NPC in town. In Limsa Lominsa, it's Piralnaut in the Mizzenmast. Talking with him brings up the list of leve categories.
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Once you select the type of Leve you want to do, you will need to select the Camp in which you will begin.
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After selecting the appropriate Camp, the list of Guildleves appears from you to chose from.
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As has been said by SE: Guildleves are small, rectangular plates made of stained crystal set into a frame of precious metal, each depicting a virtuous deed of one of Eorzea’s patron saints, also known as “guardians.” Think of a Guildleve plate as an item (even though it's not). It will make the process of exchanging them seem a little simpler.

On Exchanging Guildleve Plates. After you've completed your Leves and the 48 hours has passed, they will still remain in your quest journal against the 8 total that you're able to have at any given time. When the 48 hours are up and new Leves are available to you, you must exchange your old leves. This is somewhat automated by the game. When you go and select a new Guildleve, it will ask you which leves you wish to exhange from your current list. Select from 0 up to 4 to exchange.



Once you finish selecting your guildleves, you're off to camp! You will need to either run or teleport there. You can only teleport to a camp you've already visited at least once, and touched the crystal there. Once you've arrived at camp, interact with the crystal, ,and select "Initiate Guildleve".
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My friend and I went with Annexing the Valley.


When you select your Leve, it will give you the details. This includes Time Limit, Reward, Targets, etc etc.
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After you've confirmed the Leve, you need to select a difficulty rating. This goes all the way from 1 man to Zerg.
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After you've selected your difficulty, you will need to confirm the whole deal. Then you're off! If you wish, you can invoke your Guardian's Aspect. This is a temporary buff that will last either the duration of the Leve, or until you are KO'd. It will never extend past the Leve though. It gives you a bonus to your EXP and your Skill Points. So far, it only costs 10 Favor Points each time you use it. You can have up to 200 in reserve.
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After you begin the Leve, your map will have arrows directing you to your target(s). All mobs and players show up on the map's radar, but Guildleve targets will show as a different color. Also, they'll be within an orange shaded circle on the map (which can be seen on my next image). Note that Guildleve monster targets are known as Phased. This means that while they are still on the overworld and not instanced, only you and your group can attack or even see them. Once you engage your targets, others can see them of course. It'd look just plain weird for an entire group to be swinging and casting into empty space. However, others still cannot attack your targets.


After you've tracked down and started killing targets, the game will give you updates on your progress. This will be both in the form of an On screen message and will show in the on screen quest journal.
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Sometimes, just when you think you're on the last target and about to finish, a number of things can happen. The target can flee to another location and call for backup, increasing the number of targets required to kill. Sometimes, your supposed targets will vanish and you'll be ambushed by the "true" Leve targets! Screenshots to come soon on this part here.


After you've finished off all of the targets, your Guildleve will be complete. An "Aetherial Node" will appear, and you'll get the beloved Victory Fanfare. This is a Phased object only viewable/usable by you and your party. Touching it gives you your reward and let's you teleport (free of charge) back to the originating camp. You can decide to stay and let the node disappear if you wish.
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Screenshot



Well that's it for this little adventure. My next installment will be about the Behest System.





Some finer details of Guildleves:
* Increasing the difficulty increases the amount of EXP and Class Points earned by monsters. It also increases the gil reward.

* Players can share Guildleves with their group members. The group members will receive Gil, Completion Bonus Gil, and Difficulty Bonus Gil. However, the primary Gil and Item rewards are only given to the Guildleve Holder. This is known as Leve-Sharing. There is no limit to Leve-Sharing.

* If two players in the same group currently have the same Guildleve, the system will activate both, giving both members full rewards for completion. This is known as Leve-Linking.

* Currently, there is a limit of 8 total Guildleves in 48 hours. It is unknown if this will be the way it remains for retail release.

* If you log out, are kicked from the game, crash, stray too far from the zone, or let the timer run out you will fail the leve. HOWEVER... it's been said on the Beta Forums that if the Guildleve holder crashes, logs back in and the Leve is still active, he/she can go back to the crystal to reactivate it. I'll add more details on this when I experiment with it.

* On Exchanging Guildleves: For each Guildleve that you exchange that was done successfully, it will increase the base reward of the new Leve you're selecting by 10%. This means that if your new Leve has a base Gil reward of 1,000, and you exchange 4 qualifying leves for it, you will get 1,400 Gil instead. This does not affect item rewards, however.





Edited, Aug 17th 2010 3:48am by Osarion
#2 Aug 17 2010 at 4:49 AM Rating: Excellent
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Awesome Os, thanks for this!
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#3 Aug 17 2010 at 5:07 AM Rating: Decent
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really hope they make it every 24 hours... or increase the amount of leves available per 48 hr cause i finish them all in like 2 hours and sit around cause nobody really talks to each other in game to get assistance, and i dont think the search option works well enough to lfg lol
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#4 Aug 17 2010 at 5:19 AM Rating: Decent
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I really hope they take away the cap altogether. For Beta it kind of makes sense, beccause SE probably wants testers to try out as many different things as possible, which they might not be as inclined to do if they can just grind leves. For retail however, I don't see a valid reason as to why it should be capped. Of course I could be missing something, but from the information we have gotten so far via beta testers there just aren't any good reasons for a cap.
#5 Aug 17 2010 at 5:26 AM Rating: Decent
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Belcrono wrote:
I really hope they take away the cap altogether. For Beta it kind of makes sense, beccause SE probably wants testers to try out as many different things as possible, which they might not be as inclined to do if they can just grind leves. For retail however, I don't see a valid reason as to why it should be capped. Of course I could be missing something, but from the information we have gotten so far via beta testers there just aren't any good reasons for a cap.


Remember: Guildleves were designed as casual content (aka for people who can't play extended amount of hours a day or even in succession of days) that the lockout timer wouldn't affect them. The beta only has Guildleves as the major content so it just seems bad right now.

Edited, Aug 17th 2010 4:26am by Theonehio
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#6 Aug 17 2010 at 5:27 AM Rating: Decent
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Did I just not see it or does it not show how much EXP you get for the Leve?

Also, you said that when you share leve's the others get Gil also. Do you also get EXP if someone shares a Leve with you?
#7 Aug 17 2010 at 5:28 AM Rating: Decent
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Inevitable7 wrote:
Did I just not see it or does it not show how much EXP you get for the Leve?

Also, you said that when you share leve's the others get Gil also. Do you also get EXP if someone shares a Leve with you?


Nope, Leves aren't a leveling system so it's only for the gil/gear reward. You'll get the "base" exp, e.g killing monsters related to the leve but there are no exp bonuses outside of using your Guardian Aspect.
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#8 Aug 17 2010 at 5:33 AM Rating: Decent
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Gotcha thanks!
#9 Aug 17 2010 at 8:36 AM Rating: Good
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They also increased the amount of skill points you get for guildleves by ALOT. For example, in phase 2, I never got my Conjurer past rank 4. In phase 3, my Conjurer went from rank 1-6 within 2 guildleves, thanks to Guardian's Aspect. There was one leve that I did (think I switched to Thaumaturge at the time) where I went from 1-3 so fast, it showed that I got my rank 2 skill at rank 3. Almost as if the game couldn't keep up with me. :)
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#10 Aug 17 2010 at 10:32 AM Rating: Good
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Great info. Thanks for sharing!
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#11 Aug 17 2010 at 10:37 AM Rating: Good
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Is guardian's aspect any different depending on the guardian? Or is it all the same?



Edited, Aug 17th 2010 9:37am by Olorinus
#12 Aug 17 2010 at 10:49 AM Rating: Good
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Quote:
* If you log out, are kicked from the game, crash, stray too far from the zone, or let the timer run out you will fail the leve. HOWEVER... it's been said on the Beta Forums that if the Guildleve holder crashes, logs back in and the Leve is still active, he/she can go back to the crystal to reactivate it. I'll add more details on this when I experiment with it.

* On Exchanging Guildleves: For each Guildleve that you exchange that was done successfully, it will increase the base reward of the new Leve you're selecting by 10%. This means that if your new Leve has a base Gil reward of 1,000, and you exchange 4 qualifying leves for it, you will get 1,400 Gil instead. This does not affect item rewards, however.


I was in a party with a friend of mine. I was the party leader and got disconnected in the middle of a guildleve. When I got back online, I had my friend invite me back to the party and the guildleve was still active for him but not me. After talking to the aetheryte crystal it gave me the option to join the guildleve the party was in so I was able to pick back up where I left off. I don't, however, recall if I got the full rewards as I should have had for being the guildleve holder.

On one of the guildleve's I exchanged there were no item rewards, but after exchanging four old leves for the new one, the rewards changed to include an item. I can't tell you any more specifics about that one.
#13 Aug 17 2010 at 11:35 AM Rating: Excellent
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Nice! It feels comparable to the questing in DDO.
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#14 Aug 17 2010 at 11:44 AM Rating: Good
Olorinus wrote:
Is guardian's aspect any different depending on the guardian? Or is it all the same?






Grats on your Premium Olo! Smiley: grin


Right now all Guardian's Aspects are the same, regardless of your deity. I suspect this may change in the future possibly? Or maybe there will be other features based on your deity, and Aspects will remain the same.
#15 Aug 17 2010 at 11:47 AM Rating: Decent
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Osarion, Goblin in Disguise wrote:


Grats on your Premium Olo! Smiley: grin


Right now all Guardian's Aspects are the same, regardless of your deity. I suspect this may change in the future possibly? Or maybe there will be other features based on your deity, and Aspects will remain the same.


Thanks for the answer. I want to know the difference between guardians. I am guessing I will just have to choose one and find out later. I'm not too worried about it though.

Yay for my e-check finally clearing. Paypal debit is slowga.
#16 Aug 17 2010 at 11:47 AM Rating: Good
Ralrra wrote:
They also increased the amount of skill points you get for guildleves by ALOT. For example, in phase 2, I never got my Conjurer past rank 4. In phase 3, my Conjurer went from rank 1-6 within 2 guildleves, thanks to Guardian's Aspect. There was one leve that I did (think I switched to Thaumaturge at the time) where I went from 1-3 so fast, it showed that I got my rank 2 skill at rank 3. Almost as if the game couldn't keep up with me. :)



There's what I think must be a bug right now. The difficulty levels of Guildleves do not seem to increase properly. In my screenshot where you see me selecting a 5 star Leve with just me and Dabox... We really were duoing a 5 star! I think for that one, I got nearly 4,000 Class Points between all the mobs. I have soloed 5 star leves @ camp Bearded Rock. It can't be working properly right now. Or at least, it can't be something they plan to keep for Retail.

Edited, Aug 17th 2010 10:49am by Osarion
#17 Aug 17 2010 at 11:50 AM Rating: Decent
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I've heard exp is really out of whack right now but my guess would be SE wants to get everyone up with a lot of skills so they can test drive them in a short time period.
#18 Aug 17 2010 at 11:54 AM Rating: Good
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Olorinus wrote:
I've heard exp is really out of whack right now but my guess would be SE wants to get everyone up with a lot of skills so they can test drive them in a short time period.


At first you get way to exp, but then it suddenly comes to a hault lol >.>
#19 Aug 17 2010 at 12:22 PM Rating: Decent
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Thanks for the write up.
Have you had a chance to do a leve at the legion level? How does the difficulty scale when in a group?
#20 Aug 17 2010 at 12:32 PM Rating: Good
paulchi wrote:
Thanks for the write up.
Have you had a chance to do a leve at the legion level? How does the difficulty scale when in a group?


Legion level Leves (5 stars) are a little funny right now. You can duo or even solo some.

In Beta 2, however, they were extremely difficult. You would need at least 5 people in a balanced group to have a chance. Even 5 people seems too low for a "legion", but I have no doubt that's just due to this being Beta.
#21 Aug 17 2010 at 12:42 PM Rating: Good
Super nice write up.

Keep it up.
#22 Aug 17 2010 at 7:29 PM Rating: Good
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Excellent guide, thank you!

One OT question: What is that blue icon in the first screenshot that looks like a human head? It kinda scares me.
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#23 Aug 17 2010 at 7:31 PM Rating: Good
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uomaru wrote:
Excellent guide, thank you!

One OT question: What is that blue icon in the first screenshot that looks like a human head? It kinda scares me.


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#24 Aug 17 2010 at 7:39 PM Rating: Good
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One OT question: What is that blue icon in the first screenshot that looks like a human head? It kinda scares me.


From the chatlog in that screenshot, it looks to be a res sickness icon.

And thanks for all the great info Osarion!!!

Edited, Aug 17th 2010 6:39pm by LebargeX
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#25 Aug 17 2010 at 7:46 PM Rating: Decent
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Very informative. Looking forward to learning more about the behest system.
#26 Aug 17 2010 at 8:23 PM Rating: Decent
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Wow.

That looks great!
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#27 Aug 18 2010 at 4:34 AM Rating: Decent
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On Exchanging Guildleve Plates. After you've completed your Leves and the 48 hours has passed, they will still remain in your quest journal against the 8 total that you're able to have at any given time. When the 48 hours are up and new Leves are available to you, you must exchange your old leves. This is somewhat automated by the game. When you go and select a new Guildleve, it will ask you which leves you wish to exhange from your current list. Select from 0 up to 4 to exchange.


One thing I didn't understand, when you exchange the (up to) 4 Guildleves to improve the Gil reward of another are you not gettting the reward from the original? If you still get it then there is no drawback to exchanging them but it just doesn't seem right...

Also from what I read it appears that the 8 leves per 48 hours is set in stone in Beta but just want to make sure. Even if you finish your 8 leves, including class leves, and change classes you still do not have access to other class leves?
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#28 Aug 18 2010 at 4:42 AM Rating: Good
Hugus wrote:
Quote:
On Exchanging Guildleve Plates. After you've completed your Leves and the 48 hours has passed, they will still remain in your quest journal against the 8 total that you're able to have at any given time. When the 48 hours are up and new Leves are available to you, you must exchange your old leves. This is somewhat automated by the game. When you go and select a new Guildleve, it will ask you which leves you wish to exhange from your current list. Select from 0 up to 4 to exchange.


One thing I didn't understand, when you exchange the (up to) 4 Guildleves to improve the Gil reward of another are you not gettting the reward from the original? If you still get it then there is no drawback to exchanging them but it just doesn't seem right...

Also from what I read it appears that the 8 leves per 48 hours is set in stone in Beta but just want to make sure. Even if you finish your 8 leves, including class leves, and change classes you still do not have access to other class leves?



In order to get the bonus % to Gil, you need to have completed the leves which you'll be exchanging. If they were failed, you can still exchange them (you'll need to anyway to clear them from your list of 8), but you wont get any bonus from them. Only completed leves will add the 10%. Only failed or completed leves can be exchanged.

Once you acquire your 8 leves, you will need to wait 48 hours regardless of class to get new ones. Changing classes will not reset this timer.
#29 Aug 18 2010 at 4:53 AM Rating: Decent
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Quote:
In order to get the bonus % to Gil, you need to have completed the leves which you'll be exchanging. If they were failed, you can still exchange them (you'll need to anyway to clear them from your list of 8), but you wont get any bonus from them. Only completed leves will add the 10%. Only failed or completed leves can be exchanged.


Initially I was under the impression that this would be a gamble but from what I understand there is no gamble. I'm assuming you receive your reward Gil/Item when you "touch" the Athercite (sp) that shows up when you kill the last mob. If so then you might as well always exchange as many as possible as you have nothing to loose.

I tough that you would gamble to reward from 1-4 leves to improve the reward of a following one...
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#30 Aug 18 2010 at 7:37 PM Rating: Decent
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Hugus wrote:
Initially I was under the impression that this would be a gamble but from what I understand there is no gamble. I'm assuming you receive your reward Gil/Item when you "touch" the Athercite (sp) that shows up when you kill the last mob. If so then you might as well always exchange as many as possible as you have nothing to loose.

I tough that you would gamble to reward from 1-4 leves to improve the reward of a following one...


Actually it does sound like a bit of gambling is involved, but it's with the bonus. You could trade all 4 guildleves in for a single guildleve and try for a high bonus, but then if you fail it the bonus is lost. If you trade 1 guildleve each for 4 new guildleves, then you'd have 4 chances at a smaller bonus. If you really want to gamble, then you'd trade all 4 completed guildleves for the hardest, most rewarding guildleve, then pump the difficulty rating up to 5 stars. At least that's my understanding of what's possible from what I've read here.
#31 Sep 04 2010 at 12:36 AM Rating: Decent
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Failed guildleves cannot be re-activated,despite the npc statingnthatnyou can trade them to retry them. Disappointing.
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