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Is anyone in the Beta having fun?Follow

#52 Aug 19 2010 at 9:20 AM Rating: Decent
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To expand a bit on my earlier optimism:

Yes, I am having fun in the beta. The UI lag bothers me but I expect this to be fixed or at least not near as bad as it is now by the time things go live. If the UI lag is as bad as it is now when the game goes live they are going to have major problems.

The lack of AH or any method of auto-searching through the retainer "slums" bothers me. It's not a game breaker for me, and I'm hopeful that they will eventually add something of the sort to the game after launch although I might be deluding myself.

I'm honestly glad that there are 48 hour timers on the guildleves. That gives me time to do other things rather than always feeling like I have to do my guildleves for the day. Between work and house upkeep I have enough jobs to do, I don't need more jobs in the game I'm playing.

No hardware mouse doesn't really bother me. I'm currently not seeing that much mouse lag. Admittedly if I try to turn on AA, AO or DoF, forget it, mouse controls are out the window, but without those on the keyboard and mouse controls are mostly fine.

Do I think the UI is perfect? Nope. I feel that I'm going to have to macro a ton of stuff to make it usable. I'm glad that we have the ability to macro things, but not being able to customize hotkeys is annoying and not being able to open up multiple windows to compare things is also annoying. I really want to be able to open up my inventory or ability panel while I'm customizing macros so that I don't have to write down the exact spelling of everything. It usually takes me 2 or 3 iterations of macro editing before I get everything right. The UI is probably my biggest complaint right now and I'm not expecting anywhere near all my complaints to be addressed at launch. I fully expect that I'm going to have to work around and against the UI as much as the UI will assist me playing the game.

So I'm having fun in beta exploring, fighting, doing guildleves, harvesting and crafting. I specifically am avoiding doing the main quest lines for now since I want to save those for retail (I did a couple of the steps and they were awesome). I really love the fact that not everyone and everything has a stupid quest marker or vendor sign over their head. I enjoy the fact that not everything is marked on the minimap. Removing these "helpers" is actually making me pay attention to the game and helping my immersion rather than feeling like I'm playing the game on the minimap.
#53 Aug 19 2010 at 9:27 AM Rating: Decent
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Osarion, Goblin in Disguise wrote:


PS: The Beta forums are a f'ing nightmarish pit of stupidity and trolling. Avoid them at all costs and save your own sanity.



I wonder if this is why western players are not "taken as seriously" as one poster put it.
#54 Aug 19 2010 at 9:36 AM Rating: Default
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I don't know if I mentioned it enough, but I'm having fun. People are probably tired of hearing that, but it's true, for all people, all the time. Just saying.

Edited, Aug 19th 2010 1:55pm by KarlHungis
#55 Aug 19 2010 at 9:39 AM Rating: Decent
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i dont get the complaints some of you are having , since most are problems with this being a beta (lag, lack of quests, not knowing what to do, ect)

so fare im having a lof of fun having close to 4 diferent jobs to 10 and most of my crafts at 5, and lvl 17 physical. Ive been doing the 16 leve available each 48H and ugualy when im done they reset. Its not hard to find something to do i have a hard time believing you can run out of things to do. So much isnt enabled atm like guild marks, faction leves and such but i know its beta still and more will be added.

The only complaint i got is something all other mmo have in the early lvls thats the huge lack of bag space.....
#56 Aug 19 2010 at 10:01 AM Rating: Decent
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HallieXIV wrote:
Its funny, I said the same thing - if you hate beta so much, give up your key. No-one wanted to so perhaps things are not quite so bad!


You can't just "give up your key". It is linked to your SquareEnix account and giving someone else you don't know, access to that is not something people will be doing.

As for "fun"... not really.

I hate soloing. I miss the "community" environment of FFXI. The DoW skillups are imbalanced. You start off super fast gaining 8-10 levels with 2 or 3 guildleves and then exp dies off quickly. There is no incentive to "party" because that only cuts your exp in half.

The crafting mini-game is a nice concept. I like the design, but recipes are by exploration only. The menu selections take forever, and the experience points vs rank level is terribly tiered. There is not much access to crafting supplies either.

FFXIV also makes my CPU run 25C hotter than normal. The graphics are pretty, but motion is not fluid.

The only positive thing that I can say is that I like the Fishing design and the pre-determined skillup pattern, but I am not going to spend my time leveling up fishing on a Beta to have it wiped in 2 weeks.
#57 Aug 19 2010 at 10:01 AM Rating: Good
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KarlHungis wrote:
This is an example of some thing that could still work. Star Wars Galaxies didn't have an auction house, and the economy in that game was robust. SWG *did* have really excellent search features though, so you didn't have to go through each and every merchant by hand in order to find what you were looking for, like Rolanberry Fields x 100.


This is a point I made on the official beta boards, referencing the EQII broker system instead of SWG. The broker system worked in that one of the features was utilizing your home as a market place in-game, and your items would be available for search amongst the many broker NPC's in the game. There was a broker fee to buy without traveling (ie. instant gratification), or you could bypass the broker fee by traveling to that persons residence in-game and purchasing it directly from their home (IIRC...it's been many years since I set foot in EQII, but that's how I remember it).

Right now, the market wards/retainer system isn't that functional. It needs some form of universal search...otherwise you'll just spend hours trying to find something you want...not knowing if you'll even come across it. Plus, with graphic limitations on how many characters being drawn on your PC at once, you simply will not see all the retainers in a given market ward (of them, there are about 10 or so) without painstakingly moving through the ward zone to load every retainer in the area.

That said, they player-driven econ system looks like it could be incredibly effective, provided the implement the necessary tools to utilize it.
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#58 Aug 19 2010 at 10:05 AM Rating: Good
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HallieXIV wrote:
Though I remain hung up on the software mouse issue - guess Im playing with an xbox 360 controller.


It's too bad that the game will make you use your mouse to select certain things anyways, despite using a gamepad.

You can use gamepad for all your combat/fishing/botany/mining, but if you want to craft, you need to use your mouse (if using levequests). You want to equip actions or traits to your character? Use the mouse. Want to scroll thru your journal to find out what you should be doing or what someone has said? Yeah... mouse again.

Then by chance you want to talk to someone, then you need to switch to keyboard.
#59 Aug 19 2010 at 10:10 AM Rating: Good
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-Sighs in disappointment-

This place turned into "Say something nice and positive of the beta!" to ********** THAT THERE'S NOTHING NICE ABOUT THE BETA!"

-Rolls eyes and walks elsewhere-
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#60 Aug 19 2010 at 10:11 AM Rating: Good
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Hard to have too much fun in Beta MMO since the fun/goals of the game are character development. For me it's always been about setting goals and the fun of achieving them. In Beta I am not really driven towards any real goasl since I know my character(s) will be gone shortly and I will be "starting over".

So when I log on I just play around and try different aspects of the game to see how they work and feel. I'm not motivated to rush back and log on so that I can got a few more fishing skillups before I go to bed or things like that.

So my answer is that no, its not really fun for me right now (its more 'interesting' than fun)... but I fully expect it to be fun once the game is released and my progress means something.
#61 Aug 19 2010 at 10:22 AM Rating: Good
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People had assumed there was going to be an AH because there are some areas of LL that are blocked off, one of which looks like it would be an AH.

Tanaka-san just gave an interview with FFXIVcore yesterday at Gamescon. Zyuu actually did a good job of asking him relevant questions, one of which was "Will there be an AH?" Tanaka's response was that they don't plan on an AH. Their hope is that they can improve retainers to the point that people want to use that system. They'll only consider an AH after the game has been out for awhile and only if they feel like retainers can't be brought up to where they want them to be.

This is an example of some thing that could still work. Star Wars Galaxies didn't have an auction house, and the economy in that game was robust. SWG *did* have really excellent search features though, so you didn't have to go through each and every merchant by hand in order to find what you were looking for, like Rolanberry Fields x 100. Will S-E have a similarly useful search feature? I hope so. I really do hope so, because I don't think the game will work at all without the ability to buy and sell without spending 5 hours at a time.

P.S.-- thank you for trying to have a balanced conversation about it.


This type of news is why I get those feelings that they didn't learn from their last attempt. When I look at the inventory system I shutter and just keep telling myself its only rushed together UI. ;)

Side note: I realized never directly said I was having 'fun'. I find it hard to have fun knowing that my progress is for naught. I find myself wanting to continue quests and such but the motivation isn't there when I'm just going to have to do it all again in a few weeks. And since I don't have access to the beta forums or feedback there is little reason to keep going.

Edited, Aug 19th 2010 11:25am by windexy
#62 Aug 19 2010 at 10:34 AM Rating: Decent
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I am having a great time with the Beta. Some people need to realize this is just a beta and they are only letting us view a small part of the game. Instead of complaining there's nothing to do.

I do have some mouse lag but learning to use the keyboard for all combat and movement makes it a lot better. I also have a GTX470 so I don't know how much worse it is for lesser cards.

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#63 Aug 19 2010 at 10:35 AM Rating: Good
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LordMethos wrote:
It's too bad that the game will make you use your mouse to select certain things anyways, despite using a gamepad.

You can use gamepad for all your combat/fishing/botany/mining, but if you want to craft, you need to use your mouse (if using levequests). You want to equip actions or traits to your character? Use the mouse. Want to scroll thru your journal to find out what you should be doing or what someone has said? Yeah... mouse again.

Then by chance you want to talk to someone, then you need to switch to keyboard.


I wonder how that will effect the PS3 version.
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#65 Aug 19 2010 at 10:45 AM Rating: Good
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AngusX wrote:
LordMethos wrote:
It's too bad that the game will make you use your mouse to select certain things anyways, despite using a gamepad.

You can use gamepad for all your combat/fishing/botany/mining, but if you want to craft, you need to use your mouse (if using levequests). You want to equip actions or traits to your character? Use the mouse. Want to scroll thru your journal to find out what you should be doing or what someone has said? Yeah... mouse again.

Then by chance you want to talk to someone, then you need to switch to keyboard.


I wonder how that will effect the PS3 version.


This is one area that because of the PS3 release, I am 100% certain it will change.

Perhaps it is something that I should reiterate in all my posts, that while I am in Beta and not necessarily having "fun" TODAY... I think that this game still has tremendous potential and can develop and surpass FFXI. I pre-ordered the Collector's Edition when it first became available and do plan to still get it and play on Sept 22nd, but my gut tells me that this game will not really be polished until near PS3 release.

Come retail release, knowing what I know now from Beta, my personal plan is to do a few of the main story quests, earn some gil then do the first round of DoW guildleves, then just sit back and fish for several weeks. The fishing system is the one thing that I do enjoy at this time and is consistent. I'll focus on that first since acquiring fishing skill will always benefit me later in the game, and remain patient until other areas are improved.

Hopefully, the interface related to crafting is improved upon by the time retail is released, because it was always my favorite thing to do in FFXI. That was also the main advantage in my opinion about getting the 8-day early release and the advantage over the PS3 release, was to stay a few steps ahead of what people were leveling so that weapons/armor could be provided to them and earn money quickly.
#66 Aug 19 2010 at 10:46 AM Rating: Decent
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WOW.....so many **** people complaining........well here goes nothing.......

I am having Loads of fun and my wife too.....we love the game and we can't wait for the official release to have MORE fun. We are liking it so much that we are both getting a CE.


Ok....now......time for the trolls to respond. I really don't care what anyone else says about the game, I will continue to love it... =P


************** I'm not apart of the Beta but I don't give a FUH. **************** FINALLY. If I could rate you to GURU I would.
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#67 Aug 19 2010 at 11:02 AM Rating: Decent
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I'm taking a page from Elmer's site to bring everything into perspective. Time to travel back to the year 2001 and FFXI beta and starting years before the game came to the US or PC.

http://www.jpbutton.com/?p=145


First Large-Scale Version Update

•Auction House opened.
•Screenshot function added.
•Notorious Monsters implemented.
•The duration of Bind was shortened.
•The guard stationed in North Gustaberg was moved to its current location.
•HQ results for crafting made their appearance.
•The minimum level required to obtain a sub job quest was set to 18.
•DEX bonus added to Sneak Attack. Effect of Treasure Hunter strengthened.


Note this was in 2002 after the game launched. Alot more good info at the website
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#68 Aug 19 2010 at 11:10 AM Rating: Good
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I will simply say that I am having fun in the beta, have the CE preordered, and will definitely continue playing for a while. Is the game perfect? Far from it, but it is playable, and enjoyable. It will not be everyone's cup of tea, and there are some things that SE can and should listen to. Simply put, no MMO I have encountered has ever been amazing at release. They take about 6 months to a year to settle in, and then it usually takes the first expansion to really make things shine.
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#69 Aug 19 2010 at 11:12 AM Rating: Default
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Things that are fun:

1)Getting up from a nap where you've had just a little bit too much sleep, but not so much that you get groggy, so you have a little bit too much energy. Then going to the beach.

2)Having ***.

3)Playing beta.

Obviously not in that order, because the beta is more fun than ***.



Edited, Aug 19th 2010 2:17pm by KarlHungis
#70 Aug 19 2010 at 11:24 AM Rating: Good
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yeah but Karl all you have is negativity - I guess that is why people are reacting to it. Especially those of us without beta keys - it is pretty hard to sit here really excited about the game and then have people who are getting to actually give it a test run just crap all over it day after day, post after post.

I get that stuff needs to be fixed but I don't need to hear the same complaints over and over. Yeah. We get it. Mouse sucks. UI sucks. Partying isn't working as well as it should. Blah blah blah. It is not fun to read.

It is getting to the point I don't even want to be on the forum because all I hear is whining all the time. Why not talk about what you are actually doing - experiment with stacking abilities and tell us how it works - post examples of builds you have put together along with your impression of how they do in the field etc.

There are so many jobs and stuff I just don't believe people who say there is nothing to do. Yeah - you can't just grind guildleves 10 hours a day - so what? Try something else. Tell us about it in detail. Tell us about the different skills and what they do - how do they work on real mobs etc. Play with stats and tell us what effects they have.

That is what I am interested in hearing about - not the same six complaints spammed over and over. Really if you hate it so much then stop beta testing and spare us the grief. I am going to enjoy this game. Lots won't be perfect at release. I am cool with that. I understand that... but I know it will evolve and change. It seems pointless to continually gripe about the same things over and over to people who have no control over it and are ACTUALLY looking forward to the game.
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#71 Aug 19 2010 at 11:29 AM Rating: Default
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Olorinus...your words have moved me. Cheers to that.
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#72 Aug 19 2010 at 11:31 AM Rating: Good
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furyofthearab wrote:
Olorinus...your words have moved me. Cheers to that.


I'm glad. I am honestly just feeling a little sad. A lot of the initial excitement I had is being worn away by all the gripes. I'm starting to wish they left the NDA in place.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#73 Aug 19 2010 at 11:32 AM Rating: Decent
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Olorinus wrote:
It is getting to the point I don't even want to be on the forum because all I hear is whining all the time. Why not talk about what you are actually doing - experiment with stacking abilities and tell us how it works - post examples of builds you have put together along with your impression of how they do in the field etc.


Well, one of the issues is that currently not all actions & traits are selectable, even if they are supposed to be.

On Archer and Gladiator I have received system notifications saying that I have unlocked new abilities, but then I go to the actions & traits menu (have to switch from gamepad to mouse to select anything) and the new abilities don't even appear.

It is difficult to comment on gameplay and fighting ability when the system doesn't even work, and since I was new to the Phase 3 Beta and not the prior Beta's... then the Beta Forum doesn't even allow me access to report bugs.

My Archer is level 17 and the only ability I have is the starting "light shot". It sucks.

Note: Not everyone is having this same issue. It appears to have been triggered by an event, but since the error occured, it has applied to all jobs.



Edited, Aug 19th 2010 1:35pm by LordMethos
#74 Aug 19 2010 at 11:36 AM Rating: Default
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tl;dr

if you're not having fun in the beta, can i has your account?
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#75 Aug 19 2010 at 11:36 AM Rating: Good
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Fair enough. See that sort of thing sucks - no doubt but it isn't like they are designing it to be that way.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#76 Aug 19 2010 at 11:37 AM Rating: Excellent
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Olorinus wrote:
furyofthearab wrote:
Olorinus...your words have moved me. Cheers to that.


I'm glad. I am honestly just feeling a little sad. A lot of the initial excitement I had is being worn away by all the gripes. I'm starting to wish they left the NDA in place.


Indeed, that was well said. The forum's gotten somewhat depressing since the NDA lift, which was inevitable. Plus the whole beta key stuff. The discussions are sometimes fun, but they could be more productive.
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#77 Aug 19 2010 at 11:37 AM Rating: Decent
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No I definitely know how you feel. When the NDA was lifted I was just as excited as the next guy, another reason of why I joined this forum (amongst good people, the giveaway, informative, etc) but all I hear is ******** and moaning about, like you said, the same 6 or 7 things. I mean, at first I understood. Don't get us wrong, I didn't expect 100% positive feedback from the beta because..well it's a beta, so when people first started complaining, I welcomed it because it gave me a good view on what to expect, and what SE has to fix still..but 2 weeks later, everyone's still harping on the same stuff. Maybe your intentions, when talking smack about the beta, aren't to make people not play the game, but that's the consequence of your actions. You're ruining it for us. That's the blunt/harsh way of saying it. I know you can say "Well don't join a forum then" or something like that, but it's like I said. Negative feedback is fine. But CONSTANT negative feedback on the same **** over and over, day to day, without fail? C'mon. Chill. I wanna hear something new. Negative or Positive (Positive would be more welcomed hahaha) Maybe even take Olorinus' advice, it was good words of wisdom.
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#78 Aug 19 2010 at 11:43 AM Rating: Good
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Olorinus wrote:
Fair enough. See that sort of thing sucks - no doubt but it isn't like they are designing it to be that way.


Agreed. It is not designed to be that way, which is why I commented that I am still planning to get the retail release and am hopeful that these issues will have been resolved.

You can see that the design of the game has great potential, it's just "as-is" there are lots of errors and like Karl said the question is "Is anyone in the Beta having fun?" and my current answer to that is no. However, I expect it to improve later in retail and that I will enjoy this game very much in the future.
#79 Aug 19 2010 at 11:47 AM Rating: Good
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LordMethos wrote:

You can see that the design of the game has great potential, it's just "as-is" there are lots of errors and like Karl said the question is "Is anyone in the Beta having fun?" and my current answer to that is no. However, I expect it to improve later in retail and that I will enjoy this game very much in the future.


Yeah I hadn't heard of this bug. But I can see how it wouldn't be fun.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#80 Aug 19 2010 at 11:55 AM Rating: Decent
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HallieXIV wrote:

The internet serves 2 purposes. 1 is for ****


Oh wow! You can get **** on the net? I'll have to look into that :)

I do think people are worrying unnecessarily. SE stated in a recent interview they are actually listening to their customers.
Every FF game I've played so far has things I'm not keen on, but generally more I like. All their games are well made and pretty balanced.
It may be a bit screwy at the start, but they'll tweak it. The main thing is they ARE listening.
#81 Aug 19 2010 at 12:00 PM Rating: Decent
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Olorinus wrote:
yeah but Karl all you have is negativity - I guess that is why people are reacting to it. Especially those of us without beta keys - it is pretty hard to sit here really excited about the game and then have people who are getting to actually give it a test run just crap all over it day after day, post after post.


I'm really sorry, and I want to apologize. I have gone ahead and adjusted my opinions to be more popular with people who only want to hear positive things. I made a mistake, I thought that people would want to hear honesty, and believe me I will never make that mistake again.

From now on, people who have no frame of reference are the ones who know best and I will just wait for PM's letting me know when I should have an opinion and what that opinion should be.

Once again, I am so sorry every one for the terrible suffering you have been forced to endure.

P.S.-- On a serious note, it's got nothing to do with me. Any one who says they're not having fun is getting rated down and criticized. Any one who says the game is awesome is getting rated up and praised. The majority are not interested in hearing a real opinion, they're interested in hearing an opinion that matches what they want to be true. "I'm not in the beta, but I want this game to be awesome. Therefore it's your responsibility to tell me that this game is awesome."

It's like trying to discuss the pros and cons of abortion at a Pentecostal tent revival.

Edited, Aug 19th 2010 2:08pm by KarlHungis
#82 Aug 19 2010 at 12:06 PM Rating: Decent
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Quote:
I'm really sorry, and I want to apologize. I have gone ahead and adjusted my opinions to be more popular with people who only want to hear positive things. I made a mistake, I thought that people would want to hear honesty, and believe me I will never make that mistake again.

From now on, people who have no frame of reference are the ones who know best and I will just wait for PM's letting me know when I should have an opinion and what that opinion should be.

Once again, I am so sorry every one for the terrible suffering you have been forced to endure.


I've never rolled my eyes harder.
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#83 Aug 19 2010 at 12:07 PM Rating: Good
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Karl gimme a break - it is not about changing your opinion. It is about not spamming the same negativity over and over and over and over and over and over and over again.

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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#84 Aug 19 2010 at 12:16 PM Rating: Decent
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Olorinus wrote:
Karl gimme a break - it is not about changing your opinion. It is about not spamming the same negativity over and over and over and over and over and over and over again.


Some one asks a question, I answer the question. Some one who has no business telling me that my opinion is wrong opens their mouth to tell me I'm wrong. I respond in kind. Outcome: I am the negative bad guy, they're the white knight. I get it. Look through this thread, or any thread like it, and it's mass rate ups and "attaboys" for people who have a positive opinion, and rate downs and criticism for people who have even a neutral opinion.

GuardianFaith is defaulted because he says "the game isn't sh*tty, but I have some concerns." We all know what a trouble maker GuardianFaith is! How dare he not step in line with the positivity police. Windexy has a very neutral stance. "I've played the game, I like it, I just worry about a few things..." and he's rated down all over the thread. I know he's rated down because I've rated him up, just like I rated up GuardianFaith. metalSmith says "I think the gathering is a little redundant" Default. Some one responds "I disagree, I like it." EXCELLENT. What people NEED is balanced view that takes every thing into account, but what they apparently WANT is one sided praise.

It's got nothing to do at ALL with people who are consistently negative (that's me, apparently, even though I've been consistently positive about the game until I had a chance to play it) and every thing to do with people who don't want to hear any thing negative at all, even when it's tempered, even though it's from people who have actually played the game.

For me, there isn't a lot to say about the game right now that's positive, but I have said those things. Combat is fun and engaging. The game is flat our gorgeous. Positive opinions get ignored and negative opinions incite people to vomit forth "It's just beta!"




Edited, Aug 19th 2010 2:23pm by KarlHungis
#85 Aug 19 2010 at 12:18 PM Rating: Decent
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I get that stuff needs to be fixed but I don't need to hear the same complaints over and over. Yeah. We get it. Mouse sucks. UI sucks. Partying isn't working as well as it should. Blah blah blah. It is not fun to read.


They aren't things that can be "fixed". It has to be changed to something entirely different for it to be "fun".
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#86 Aug 19 2010 at 12:20 PM Rating: Good
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GuardianFaith wrote:
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I get that stuff needs to be fixed but I don't need to hear the same complaints over and over. Yeah. We get it. Mouse sucks. UI sucks. Partying isn't working as well as it should. Blah blah blah. It is not fun to read.


They aren't things that can be "fixed". It has to be changed to something entirely different for it to be "fun".


UI can't be fixed? Excuse me?
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#87 Aug 19 2010 at 12:29 PM Rating: Good
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Karl you may have a point by saying that people cheer on the optimistic and the people who say negative things get rated down lower ( I haven't done it ) but you've totally disregarded what we're trying to say, and instead exploding in a frenzy of pointing fingers and making examples of people. What we're trying to say is that we get negative criticism, we understand that it's going to show up and that there are a few things to say and flip off the game off. That's fine. But when you keep preaching the same negative things over and over, we get sick of it. That's the point. Not that we can't take negative comments, but we're sick of listening to a broken record.
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#88 Aug 19 2010 at 12:30 PM Rating: Good
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Olorinus wrote:
Karl gimme a break - it is not about changing your opinion. It is about not spamming the same negativity over and over and over and over and over and over and over again.



He's not allowed to have a differing opinion and participate in the discussion?

The thread title is "Is anyone in the Beta having fun?" his answer is clearly that he isn't having fun and he's trying to explain the reasons why as well as provide evidence that the things he's saying are wrong with the beta aren't going to be fixed by release. He's not ranting on or gibbering at you, he's telling you what his experience has been in a clear and concise manner and he's being hounded for it.

Basically yeah, as soon as you only want him to tell you what you want to hear, you should say so and he'll probably just leave and talk to people who can carry on a conversation even if the person they're talking to doesn't agree with them.
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#89 Aug 19 2010 at 12:36 PM Rating: Good
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The OP was pretty clear they were looking for comments from people that ARE having fun... just saying
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#90 Aug 19 2010 at 12:37 PM Rating: Good
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RufuSwho wrote:
Pages upon pages of complaints. Completely understandable. We all want the game to be awesome and it seems to be lacking here and there.

Anyone care to post about the time they had fun partying? Or some new feature that is a real improvement?

Looking to hear that someone out there is actually enjoying the Beta.


See what I mean? The OP said they were "Looking to hear that someone out there is actually enjoying the Beta" - to me that isn't a call for people to come out and crap all over the game.

[edit]

I guess it is too much to ask to have just one thread about positives.

Edited, Aug 19th 2010 11:46am by Olorinus
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#91 Aug 19 2010 at 12:42 PM Rating: Excellent
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3,178 posts
Sounds good. I'm hearing some people say some positive things about the gameplay and, of course, the beautiful graphics. A few posters actually said they had a good time partying.

I really liked the post containing the 1st version update for FFXI. Very enlightening. It reminds us that an MMO is always a work in progress.

Someone posted that the controller is their preferred method right now. I agree that it's not great that those who prefer mouse and keyboard are not getting the support they want. I hope this improves.

Karl, post your honest opinions please. I can tell your getting frustrated by the seeming lack of changes due to tester comments. Still, I really don't mind the truth of your feelings about the likehood of the current issues being fixed by release. The recent interview confirms that many will not be. Continuing to give feedback about what you like and dislike is exactly what is needed at this point.

"No" or "Not really" is a perfectly acceptable answer to the original question. Still, I can't deny that I'm very glad to hear the positive comments from a handful of the posters so far.

We don't want to focus on the positives just for the sake of aggrandizement, but we also don't want to completely drown out the great parts of FFXIV with loads of critisism.

Cheers to all the testers and their dedication to making the game better for everyone!
#92 Aug 19 2010 at 12:44 PM Rating: Excellent
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Actually there is one part of the game that I do want to comment on. I have both likes & dislikes about the concept so far.

"Retainers"

Retainers basically replaces both mules and mog houses in FFXIV.

Likes:
-The first retainer is free.
-It gives you 80 inventory slots that you can trade to/from and use as additional storage.
-The retainer can be placed to "stand" and sell items from their bazaar 24/7, no matter if you are currently logged in and partying/crafting/whatever, or if you are logged out.
-Retainers only appear to be available in the market wards, so everyone's retainers are all in the same area.
-You can have multiple retainers (if you are willing to pay $1 per retainer, $3 for additional characters).
-You can call all of your retainers (one at a time) in the market ward and immediately trade up to 80 items without logging in/out of separate characters.
-Your retainers can be given self-assigned one-word names. Some people use this as a description of what their bazaars are selling such as "ArmorWares" or "CraftingMats".

Dislikes:
-It replaces your mog house.
-No more "decorating" your mog house.
-Gardening has been eliminated in FFXIV.
-Currently there is not a system to search thru the bazaars (although SE has said they intend to have one)
-Mog Houses had original storage, a reserve area, and then the expanded storage that becamse available with ToAU. Currently retainers appear limited to 80 inventory slots.
-No mules in separate cities to run around and purchase crafting materials from. You will have to march your character there.
-Elimination of Auction House

I am waiting to see how this plays out, but I can see the potential in this as well.

"Edited Costs"



Edited, Aug 19th 2010 4:18pm by LordMethos
#93 Aug 19 2010 at 12:44 PM Rating: Decent
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LordMethos wrote:
HallieXIV wrote:
Though I remain hung up on the software mouse issue - guess Im playing with an xbox 360 controller.


It's too bad that the game will make you use your mouse to select certain things anyways, despite using a gamepad.

You can use gamepad for all your combat/fishing/botany/mining, but if you want to craft, you need to use your mouse (if using levequests). You want to equip actions or traits to your character? Use the mouse. Want to scroll thru your journal to find out what you should be doing or what someone has said? Yeah... mouse again.

Then by chance you want to talk to someone, then you need to switch to keyboard.


Too bad we are not Octopuses! I am sure they will fix this issue by launch. I do have a question. At Gamestop they have this adapater you put on your controller that has a keypad. Has anyone tried using this? Do you think it would work well? I know they have it for the PS3 Controllers, not sure if they work for different controllers. I was thinking of getting one so I wouldn't have to use the Keyboard as much.
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#94 Aug 19 2010 at 12:45 PM Rating: Good
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The game is a lot of fun, and I can see it becoming great, but good lord does it still have a lot of issues this close to release...
and the recent interview has actually made me consider cancelling my pre-order mainly because SE is showing their arrogant "we do things our way" side again.

The market ward system sucks as of now, but it mainly has to do with the fact that there isn't a search function and the tedium of the menu interactions

Targeting is a nightmare as well...I guess we'll see how things go as time goes on.
#95 Aug 19 2010 at 12:48 PM Rating: Default
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Retainer sounds like a cool concept, but does it beat an AH? I wonder, I wonder.
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#96 Aug 19 2010 at 12:52 PM Rating: Good
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IamTuck, Goblin in Disguise wrote:
LordMethos wrote:
HallieXIV wrote:
Though I remain hung up on the software mouse issue - guess Im playing with an xbox 360 controller.


It's too bad that the game will make you use your mouse to select certain things anyways, despite using a gamepad.

You can use gamepad for all your combat/fishing/botany/mining, but if you want to craft, you need to use your mouse (if using levequests). You want to equip actions or traits to your character? Use the mouse. Want to scroll thru your journal to find out what you should be doing or what someone has said? Yeah... mouse again.

Then by chance you want to talk to someone, then you need to switch to keyboard.


Too bad we are not Octopuses! I am sure they will fix this issue by launch. I do have a question. At Gamestop they have this adapater you put on your controller that has a keypad. Has anyone tried using this? Do you think it would work well? I know they have it for the PS3 Controllers, not sure if they work for different controllers. I was thinking of getting one so I wouldn't have to use the Keyboard as much.


My understanding is that there's some difficulty getting the PS3 controller to work on a PC as it is. I don't know if the mini keyboard would work or not, but if it did, that would be pretty cool.
#97 Aug 19 2010 at 12:54 PM Rating: Excellent
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Only $1 for the extra retainers, $3 for new characters...

I totally agree about the search option though...we had a lengthy thread about that a few weeks back and I can see the markets ward/bazaar system working well, replacing the old-style AH if it has simple ways to search, buy & sell quickly...

Gardening & decorating your mog house was kinda fun = (
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#98 Aug 19 2010 at 1:04 PM Rating: Excellent
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Olorinus wrote:
See what I mean? The OP said they were "Looking to hear that someone out there is actually enjoying the Beta" - to me that isn't a call for people to come out and crap all over the game.


Yep, yep. That is what I would like to see more of. Some pros to balance out the already stated cons. After a problem is stated, let's move on to other topics and see if there is some balance between the pros and cons.

For the people that are enjoying it, specifics about what is great would be helpful.

It's far easier to specify the things that are problematic then to list the entire gambit of what is fun and exciting. I can understand completely how a few things that are broken can ruin an otherwise fun experience. I hope we can separate those features in this forum, even if one features really effects another negatively in the actual gameplay.

If the Beta forum is lacking in positive feedback, you might see that some things that are fun get modified along with the rest. Please be specific and don't give up on the Official feedback forum even if it is a sloppy mess. FFXIV clearly needs the help of the testers to make things better!
#100 Aug 19 2010 at 1:10 PM Rating: Good
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edrikthorn wrote:


How is your opinion balanced then?.......your not even playing the game!!!!


I've played probably 20 hours in the past week or so. I'd have played more but it's a friend's account. If and when beta keys ever get distributed by ZAM maybe I'll get to play it whenever I feel like it.

Edited, Aug 19th 2010 3:12pm by KarlHungis
#101 Aug 19 2010 at 1:15 PM Rating: Excellent
I think the main issue a lot of people are having, is something similar to FFXI on release, it's complicated and has a very poor tutorial. Most of my friends are all saying the same thing, the game has great potential, but we won't see it until it's officially released and until there's more content. They've also all said, they just feel lost, but realize they'll eventually catch on to everything, it's the same feeling most had with FFXI on release. What this game has going this time around, is the internet is full throttle with information now. So hopefully, it'll be even more successful. Back in 2002, forums and what not weren't quite there yet, people were still using that horrible Brady guide just cause some of us were still on dial-up, no pc, no decent internet connection, etc.

Do I like the game right now? Not really, as others have said the UI is atrocious, the game feels clunky, and the learning curve is steep, that being said, do I see potential? Absolutely, and from Alpha to where we are now the game has drastically changed. That's what, over one months time? So I'm hopeful come Sept 22nd, most of this will be rectified.

FFXI felt the same way when I first started, and I quickly got hooked, I have a feeling this will be similar. The other thing people tend to forget, your first MMO is generally your last since ALL your nostalgia is tied up with that game. So everything else just seem foreign or not as good, simply cause you're hooked like crack to the first one. The other thing, a lot of the FFXI users have become older (obviously), and for me at 27, games just don't excite me like they did back in my teens, so it takes me awhile to get into them now.
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