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What did FFXI get so uniquely right for you?Follow

#1 Aug 19 2010 at 12:48 AM Rating: Good
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I have given a lot of thought over the last 24 hours to what I really want from FFXIV. By all accounts, there is a lot of negative stuff coming from beta testers expressing concerns about the game and suggesting that there is no way SE will fix things before beta release for most of the key frustrations.

I have read through the criticism and some makes perfect sense to me. For example, the lack of a hardware mouse is, in my opinion, unforgivable in a 2010 PC release of a game.

Some of the criticism does not make sense to me. For example, I have seen a lot of FFXI players saying that there is no incentive to group play (thankfully this is one thing SE have said they will fix for Retail) but then at the same time complaining about cool down timers on guild leves. On the one hand, they are complaining the game is for solo play, and then also complaining that it is not solo play friendly. I dont really understand the criticism.

FFXI offered nothing really other than a static party grind from level 1 to lvl 75 (in the days I played). There were no real quests (I know there were some but not many), so everyone just grinded all the way up.

If these players wanted to play FFXIV, they could do the same - just form a static, and grind all the way up - there you go FFXI-2.

If you dont want to play like that - FFXIV would appear to have some alternatives that you can try out.

What was it in FFXI that was so great that FFXIV is getting so wrong. I am not in beta so perhaps I am missing something. Surely, you could just limit your play to play in exactly the same way if you so chose?
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#2 Aug 19 2010 at 1:17 AM Rating: Decent
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I'm in the same boat you are in. There's some criticism I don't understand, either.

This is my theory even if it's a shot in the dark.
People tend to favor things (books, movies, video games, anything you can think of really) that they "grew up with".
For example, I was 15 years old when FFXI came out in North America and it was my very first MMORPG. My friends who played it with me and I tend to place it on a pedestal because of that reason, even though it really wasn't the greatest game ever (in my opinion). Some people tend to just want copies and repeats of what they grew up with in the past because it's familiar to them.

Another example, many people I know that are my age say FFVII is the best Final Fantasy game ever and shoot down any new Final Fantasy for no other reason than the fact that it's not FFVII. They would be content with Square-Enix if they just remade it over and over again because it's what they grew up with in a time when they were younger and happier.

This, of course, doesn't apply to everyone.

Edited, Aug 19th 2010 2:18am by ShinoHaven
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#3 Aug 19 2010 at 1:24 AM Rating: Decent
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ShinoHaven wrote:
I'm in the same boat you are in. There's some criticism I don't understand, either.

This is my theory even if it's a shot in the dark.
People tend to favor things (books, movies, video games, anything you can think of really) that they "grew up with".
For example, I was 15 years old when FFXI came out in North America and it was my very first MMORPG. My friends who played it with me and I tend to place it on a pedestal because of that reason, even though it really wasn't the greatest game ever (in my opinion). Some people tend to just want copies and repeats of what they grew up with in the past because it's familiar to them.

Another example, many people I know that are my age say FFVII is the best Final Fantasy game ever and shoot down any new Final Fantasy for no other reason than the fact that it's not FFVII. They would be content with Square-Enix if they just remade it over and over again because it's what they grew up with in a time when they were younger and happier.

This, of course, doesn't apply to everyone.

Edited, Aug 19th 2010 2:18am by ShinoHaven


Agreed, FFVII was the greatest FF ever! :-)

FFXI wasnt my first MMO but I really loved it and enjoyed the grind. I am hoping for a bit more choice of activities in FFXIV and it looks like it might deliver a varied experience. SE cant please everyone!
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#4 Aug 19 2010 at 1:37 AM Rating: Good
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If you're looking for an answer to the difference between what FFXI has that FFXIV doesn't right now, it's mostly refined systems.

At the moment, FFXIV is still developing, and the developers are trying to take in as much feedback from the Beta testers as they can to make the launch successful. Although there has been a lot of changes made throughout the Alpha/Beta phases, there are plenty core systems which still need refinement.

One glaring issue is the lack of party incentive.
Yes, one can do a Guildleve with a fellow companion, but those run out quickly and provide too few fruitful rewards for those involve (except the Leve-starter). Once you're done with Leves, it's back to finding something to do, or looking for more people to do Leves with.

I know once the game starts, they'll probably have a clear incentive for everyone to share their leves with each other, but for now there isn't much going on.

The second major drawback is the UI.
Now, I know this doesn't sound like much, but it really makes the game frustrating and hard to play. Since everything is held server-side, all the UI in the game inherits the lag of the server. This makes killing a monster, re-equipping a skill a pain, or even opening your map a pain.

How the battle system is set up is greatly affected by the server lag, and can often times mean life or death. Paired with this lag and the way the battle system is, typing in the chat box is very very tedious to do. Once you stop issuing commands via the attack bar, you stop attacking, and you can't chat if you don't stop attacking.

Aside from these things, FFXIV holds the same visually appealing awe that FFXI did when it first launched. I believe FFXIV needs time before it gains the refinement of FFXI, and I am 100% confident it will happen.

My advice to those curious with how testing is going is to follow the testing with an open mind. The developers are still making progress and fine-tuning the entire system.

Look forward to launch day, because despite these flaws, I know it will be great!
#5 Aug 19 2010 at 1:42 AM Rating: Good
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I was 17 when FFVII came out. It is truly one of the best in the series but my all time favorite is FFVI. If FFVI had the same graphics as FFVII i don't think FFVII would have stood much of a chance. The story, characters and gameplay where so enriching. If there is any FF game I would like them to recreate with new graphics it would be FFVI. I was 14 when it came out, so i guess your theory is correct ;)
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#6 Aug 19 2010 at 1:44 AM Rating: Good
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Thanks KanzenZenaku,

I see both of the things you draw attention to as being key issues in the success/failure of the game.

My understanding is that the UI will be transferred client side for release. SE have kept it server side throughout beta as most other mmo's have in the past to monitor key strokes and understand how players are interacting with the game.

I also understand (cant remember where I read it) that party dynamics and benefits kick in after levelling a bit and that the full benefit is not yet implemented in beta but will be fixed for release.

Hopefully this will make these 2 key issues go away either at release or soon after.

fingers crossed.

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#7 Aug 19 2010 at 1:46 AM Rating: Decent
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Chocobos, Moogles, Crystals, Airships, Carbuncle. Basically the familiar surroundings that helped keep me interested and blunted the shock from joining a new style of game (for me at least, was my first MMO).

#8 Aug 19 2010 at 1:54 AM Rating: Decent
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not being in Beta I don't really understand the problem everyone states about the mouse. I remember the FFXI keyboard set up and I was happy with it as a Desktop player. You would move your character with the number keypad and the camera movement with the arrow keys. Targeting might have been a bit harder as you needed to use the Tab and when more than one mob was in front of you led to a cycle that could take some time to sort (Dynamis).

If FFXIV is like this then I don't see the need to use the mouse so I think that for those players that state that mouse reaction tie is loo slow then I would advise them to try it out just using the keyboard and they might even enjoy it once they get used to it.

One of the things that I liked also in FFXI was that because you needed so much to party to advance you actually got to meet people and join linkshells not just because you had simillar targets or level progression but also because you enjoyed talking to those people. With the possibililty of joining other Linkshells (target driven, Dynamis, Sky, sea...) without having to leave your social Linkshell I much prefered this system as in oposed to WoW where you either were in one or the other.

To me the best balance between solo and party play would be for the game to give better benefits (EXP wise) for party but still enabling solo play at maybe half the EXP. The Guildleves should be (IMO) used only for story advancement or to obtain significant equipment upgrades, let the majority of equipment still be derived from crafting.
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#9 Aug 19 2010 at 2:02 AM Rating: Decent
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The story writing and artwork.
Graphics are not the most important thing in a game but it is much easier for me to get involved and take a game seriously if it looks great.

The ability to experience many different jobs was also great.
I don't think I could get into an MMO now that restricted what job I played.

The most important thing though was the community.
I had good and bad experiences with people in game, at the best of times I felt like some people were almost like extended family, and at the worst of times I felt completely disgusted and was uninterested in advancing at all.

What makes an unbeatable game fun?
Your friends.
#10 Aug 19 2010 at 2:12 AM Rating: Good
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ShinoHaven wrote:
Another example, many people I know that are my age say FFVII is the best Final Fantasy game ever and shoot down any new Final Fantasy for no other reason than the fact that it's not FFVII. They would be content with Square-Enix if they just remade it over and over again because it's what they grew up with in a time when they were younger and happier.


FF7 was good, but it was certainly not the best. FF7 marked the turning point where Squaresoft stepped out of their previous track record of "Story first, graphics second" and launched into a "Graphics first, Story second" mode. The story was still there but if you ask the people for whom 7 was their first, who REFUSE to play any game before 7, why they refuse, it is ALWAYS the same answer. Graphics.

Square has had decent stories but it was the CD-ROM/DVD-ROM era of games that ended up with Square, later Square-Enix relying less on the story and more on the graphics and cutscenes, and the players who ******* themselves over the "awesome graphics" and completely overlook gaping plotholes.

It is for this reason that I cannot take anyone seriously who says that FF7 was the best FF in their opinion when it was also the first they played. Any other FF game; 6, 4, 9, 12, **** even 13 despite the fact that it was my least favorite... But if someone says their FIRST FF was 7 and that they also think it was the best...I just instantly lose any chance of taking anything they have to say seriously from that point on, ever.

It's not that I dislike 7, it's just that it it is one of the most overrated games of all time. Go ahead, look up any "Most overrated games" list ANYWHERE and it ends up in the top 5 pretty consecutively.

This was exacerbated by the fact that 7 brought a lot of new players into the RPG genre who had never played the previous FF games and were unaware of the fact that aside from a few similarities such as chocobos, crystals, moogles, and a guy named Cid, previous titles had very little in common with each other.

So of course when 8 came out, the common complaints about it were the same. "Where's Cloud?" "Why don't I have Materia? "Who the **** is Squall?" There was this bum rush of new players to 7 who hated 8 for no reason than "It's not 7". Again, I'm not saying that 8 was a great game; I liked 7 more than I liked 8 too, but 8 was quite possibly the only FF game that received as much vitriol as it did for not being the same as a previous title (When none of them were). By the time 9 came around, it wasn't as bad and people started getting the hint. 10 became quite popular because, having passed three sequels, the notion of "They're all different" had finally gotten drilled into people's brains. I personally was not a huge fan of X, but I will say that at the same people who were unwilling to give 8 a fair shake were willing to give X a try.

And then there was the movie. Oh ****, the movie.

Take off the first two words and call it "Spirits Within" and it would have been a spectacular success. It was only a failure because of all the reviewers who gave it a poor rating not on the quality or content of the movie, but because "It didn't have anything to do with the game". And by "The game", they meant "Final Fantasy VII", specifically. I read reviews saying talking about how the movie "lacked classic Final Fantasy characters" like Cloud and Tifa or how it "Didn't talk about familiar places like Midgar". COMPLETELY MISSING THE POINT.

No Final Fantasy title has the rabidly blind fanbase that FF7 has developed. It's like a **** cult. Don't believe me? Look at GameFAQs Character Battles. Cloud and/or Sephiroth end up in the top four every single time without fail. Ususally the top two.

In the 9 tournaments they appeared in (they weren't even included at all in two tournaments, but put in a seperate bracket all by themselves away from everyone else), Cloud and/or Sephiroth appear in the top two six times, and made the top four the other three. In two "Best Game Ever" tournaments, FF7 has won once (over Chrono Trigger) and came in second the other time (behind OOT)

The amount by which FF7 is so overrated is just otherworldly that it could quite possibly give Halo a run for its money in terms of fanboys.

But anyway.... back to the topic:

First, let me say that I'm not in the beta yet. Still waiting on P3 beta keys. But, based on what I have heard, here are the things I liked about XI and dislike about XIV:

3) Lack of an Auction House. I could be fine with retainers if they add a workable, robust search feature. But if FFXIV turns into Rollanmart, that's just going to be annoying as ****. I know I'm a proponent of being unique and not copying things just because "everyone else does them" but in this situation, I think SE is trying to reinvent the wheel and has a triangle-shaped wheel that they want us to use because they think triangles are different and more fun. Being unique is one thing, but don't do it at the cost of functionality. Again, if they add in a search feature to the retainers then I don't need an AH. But without the ability to view EVERYONE'S wares at once and scan through a list to see everything that is available, it will not work. I don't want to have to know what I'm looking for before I look and I don't want to have to run around and check 20 different shops to compare prices.

2) Inability to rest/Ctrl+H. Yes, I know Aetherite restores MP. Yes, I know they're all over the place. No, I don't care. MP should either regen on its own or there should be an option to rest and restore MP, otherwise mages will ALWAYS take a back seat to melees in terms of XP rate and invite rate. No one is going to want to invite a mage that needs to run to a crystal every few fights when they can invite a melee that doesn't.

1) Inability to "camp and grind". It's pretty obvious the game wants you to do guildleves. The problem is that I worry there might be TOO MUCH emphasis on guildleves. You know how when Sanction ran out in FFXI, people would rather break party than run back and get it again? Or how when the Candescence was gone, no one wanted to XP at all because if they couldn't have the +10% XP bonus, it "isn't worth it"? That's what I fear; I fear that people are going to group for guildleves, and then as soon as the guildleves are over, the party will just disband. If guildleves offer TOO MUCH incentive to do them then people will ONLY want to XP with them, and will go solo instead afterwards instead of grouping and grinding. It won't be an option if you can't find others to do it with.

Now before anyone says anything, I'm well aware that this is still beta and things can change. That's why I'm not running around like chicken little screaming about how the game is dead and I'm canceling my preorder and blah blah... I still plan to play it and give it a chance. Who knows, despite my objections, I may end up liking it. Or my objections may get addressed. Or I may hate it and in which case I'll just bow out because it isn't the game for me.

I'm not going to judge the game based on the beta, but these are my concerns for retail and for the game's longevity.
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#11 Aug 19 2010 at 2:18 AM Rating: Good
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FFVII certainly wasnt my first FF game, but it does remain my favourite, closely followed actually by FFVIII which was fairly universally panned for the mechanics of Magic and GF's which was what I liked about it.

I agree with some of your points Mikhalia but I find your dismissal of anyone who liked FFVII as being somehow less knowledgeable than others as a bit arrogant. Surely it is up to the individual the type of game that they like the play.

I particuarly liked FFVII due to the "end game" content, which I never participated in with previous FF games. I liked the challenge of preparing for the ultimate weapon battles, this was new to me. FFVIII was similar in that way.

I dont think it is right to say, you like this game, so I will not listen to anything else you ever say again. I think people should be entitled to their opinions about the games they want to play.

As for your comments about FFXIV - generally agree.
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#12 Aug 19 2010 at 2:20 AM Rating: Good
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The People that are complaining about the game want to do absolutely nothing but level up and at this stage in beta, this is pretty much impossible because the xp system in tact is not very balanced, xp distribution amongst party members is not very balanced and xp in general is hard to come by unless you're doing leves....forget this, all this is easy fix by release and I'd blow my head open if it didn't happen, this is basic stuff.

Me? I love this game. I can see already that this game will be a huge success. For one, its beautiful, that alone will draw in a lot of people to atleast try it. These people will then proceed to find out the ins and outs of the game and fall in love with it just as I have playing only beta for about 3 weeks now. Everything you do in the game you're rewarded for - I love that. For example: today I wanted to start up cooking, try and figure out some recipes by experimenting and get a good feel for crafting in general - well, I sat down, pulled out the skillet and started sauteing some onions (not really) and had fun doing it, the crafting system is very hands on and while luck still plays a role in it there is still a player element involved that requires your attention as every choice you make counts - after cooking up some meals, I decided to switch to fishing and fish me up some shrimp on the cliff side water of La Noscea (switching to fisher with all its abilities? took me about a second with my single macro that i set up to change equipment, change "ammo" and add all necessary abilities).

Fishing net me about a dozen fish and different sea life before I decided to change spots - this time I wanted to explore the land a little and find some hidden corner in Eorzea to fish in. With the click of a button I switched to my Archer and slayed hordes of beasts blocking my advance as I kept an eye out for any good locales. Soon enough I ventured across a cave, or what I thought was a cave but soon realized was a tunnel that lead to a dead end by the waters - a dead end for many, not for an experienced puller! I switched back to my rod and cast my line, as my senses told me there was a school of fish breathing the water beneath my feet.

Now, without sounding any cornier than I already have in this post, every single thing gives you xp - every food you cook or fail gives you xp (if you fail you forfeit the physical xp) - every fish you catch or fail to catch gives you xp (same idea for failed catches but you get rank xp) - every mob you kill gives you xp. This game is rewarding, and in a half mess of a beta i'm enjoying myself big time, so I can only imagine how good this is gonna be when its foundations have been solidified and even later on when years have melted in time behind it.

Trust me guys, I'm not endorsing this game, I have nothing to gain - but if any of you guys canceled your pre-order because of what you've been hearing about it, go pre-order again, and find out for yourself...this'll be the best $75 (and then some) you will ever spend.

P.S. too long to proof read, so sorry for grammatical errors and corniness in advance :P.
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#13 Aug 19 2010 at 2:22 AM Rating: Good
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Mikhalia the Picky wrote:
FF7 was

Just edit your post. Come on. We both know exactly what you're doing.
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#14 Aug 19 2010 at 2:29 AM Rating: Excellent
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I was expecting a bunch of short answers like the ones I'm about to provide, but instead, it's some good, detailed opinions... (I didn't know this was an essay exam ><)

Anyway, some of these I didn't realize at the time, but later after I had played other MMOs... For me, the top two best things about FFXI will always be the single character to do everything with and the community (I know, not so much unique as a product of the ...well, community). If I had to add to that, also thinking about what aspect I miss in other MMOs, is the need/desire to party for just about everything. Annoying at times? Definitely. Worth the bad for the rare moments of greatness...?

...I've already pre-ordered the CE, so what does that tell you? ^^
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#15 Aug 19 2010 at 2:37 AM Rating: Good
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So basically what I am reading about beta is that if you are trying to play it as you would play the real game and trying to level rapidly to the level cap, then the beta is rubbish. If you actually want to test various facets of the game and you are not too worried about levelling, beta is great.

Well, as long as they fix grouping, UI and bugs ahead or release it sounds like people are in for a great time.

As for AH - yes, I want one, but if it is launched a month or so after release, thats fine by me.
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#16 Aug 19 2010 at 6:49 AM Rating: Decent
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I'm pretty sure I read in an interview with developers that an AH won't be added to the game until about a month or so after release as they don't want the economy of the game to be AH dependant...or something along those lines.Here's a link from the interview.

http://www.zam.com/forum.html?game=268&mid=128215658521544190&page=1

Anyway, my favorite was probably FFXI, mainly due to the graphics,scenery and community(much better than WoW's..which I've grown to hate immensely). FFIII for the super NES(now FFVI I think) was probably the FF game that hooked me the most however. The story was awesome and is still unforgettable to this day to me.
Not too worried about FFXIV being ready by release. I'm sure SE will have an awesome and unforgettable game for us, and everything will be balanced.
#17 Aug 19 2010 at 7:01 AM Rating: Decent
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Quote:
not being in Beta I don't really understand the problem everyone states about the mouse


Go into your control panel, and double click on mouse. Go to the pointers tab and move the slider ALLLL the way to the left. Click "Apply"

That will BEGIN to give you an idea ;) It's not exactly the same thing, but it serves to illustrate the issue when your mouse does not behave uniformly in any and all programs. The argument that "I don't use this so it's not an issue" is only good for you, though. SOME of us are hard-wired to our mouse and keyboard like Borg ;)

Some astute reader may say "but you're not even in the beta, how can you possibly know this"?!

Non hardware accelerated mouse is non hardware accelerated mouse :P

Edited, Aug 19th 2010 9:08am by seneleron
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#18 Aug 19 2010 at 8:27 AM Rating: Decent
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Why was ffxi great? Hmm, well for one thing it actually forced you to make relationships with people. I have made some absolutely awesome friends from ffxi that I still talk to (and will play ffxiv with). The way the game was set up, it was impossible to play entirely alone. Sure you could solo your levels, but you'd still need help on a lot of missions, or ANY of the endgame content. It was challenging, yet extremely rewarding to make new friends.

Another thing about it was just the challenge that the game offered. I've played WoW, DnD, and lotro since playing ffxi and I can safely say that none of those games were even CLOSE to as difficult as ffxi to master. ****, I played WoW for less than 3 months and had an 80 pally that was already running as main tank in raids with no problems. In lotro me and a friend would duo most of the endgame content because it was that easy (and sparse). In ffxi, even some of the fights that became routine (cerb, khim, ixion) could still seriously go wrong if the mob decided he wanted to go ape shit. It was that challenge that I really liked about the game. That, and trying to duo/trio **** that just absolutely shouldn't have happened. Like ALMOST taking out hakutaku (had him to 5%) in a 4 man group before he zerged and just obliterated us w/ firaga IV spam...

Lastly, the sense of accomplishment I felt for getting things done in that game is unrivaled by any game I have ever played. The day I got my Adaberk was just such an unparalleled experience. My hands were shaking, my adrenaline was going NUTS, and I just couldn't believe that I had obtained such a coveted item. Same thing for my Ace's Helm. Those were probably my 2 greatest experiences playing a game all time.

For FFXIV, I sincerely hope that it will live up to its predecessor. I think it has the potential to, but the one thing I really hope is that they don't water the game down too much and make it TOO casual. If they can keep the same kind of feeling they had in xi, I know that this game will be a success.
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#19 Aug 19 2010 at 8:41 AM Rating: Good
If I had to pick only one thing to keep and improve from FFXI, it would be the city-state missions. I couldn't wait to get to my next plateau of leveling and start up a new mission tier. The only problem I had with it was they seemed too few and far between (especially the gap between ranks 4 and 5), so I'd like to see them come back with even more story-based missions -- maybe twice as many for the main storyline as they had before.
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#20 Aug 19 2010 at 8:46 AM Rating: Good
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Biggest draw for XI for me was everything I did I felt like was a huge accomplishment. Getting the airship pass was a huge accomplishment. Completing my AF was a huge accomplishment. Unlocking limit breaks, huge accomplishment. Finishing Zilart, finishing CoP, finishing ToAU, HUGE accomplishments. EVERYTHING you did in that game required either a long and tedious quest or a series of difficult battles. And you HAD to have help. You had to have had the reputation that you would help people in order for them to offer their help. You have no idea how hard it was to beat Zilart as a player who rolled a char for the first time after XBox release.
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#21 Aug 19 2010 at 8:51 AM Rating: Good
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1) lots of classes, There was something for everyone. Even now I've thought about restarting 11 from scratch just to try out PUP, DNC, and BLU. The downside to this, was that abilities were spread really thin, and at NA release, the quality gap was huge between some classes.

2) static/perma groups, tighter community than wow. This was the only game I've really felt that it benefited from playing with people you knew well, opposed to pick up groups. my static felt like a unit, opposed to 6 good players doing their own thing (which is the feeling I get with warcraft).

3) and this is presumably going to be the same in 14, but playing with japanese players. It was refreshing to see their different attitudes towards things.

If 14 can capture the magic of any of those 3 for me, I'm sold.
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#22 Aug 19 2010 at 9:34 AM Rating: Excellent
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Mikhalia the Picky wrote:
FF7 rant


I pretty much completely agree with this. My first FF was the original. What an innovative concept, and what a terrible game, haha. Story? Pretty much none. Graphics? Hello 8-bit. Gameplay? How about a freaking Hi-Potion in the game, huh? Or a Raise that works in battle? How about "Ineffective..."? How about how I either get one-shot by the end boss thanks to RUB, or kill him in the first round?

Ahem.

FFVI (back when it was FF3) will always be my favorite of the series; I just loved how open and nonlinear it is in the second half of the game. The first half you're told where to go. The second half? You can go fight the final dungeon right away if you so desire, with 3 people in your group! Or you can explore the huge changes, flesh out all the storylines, and get back your other... 11(?) characters to help you. What you do is entirely up to you. It's kinda like all the sidequests on the third disc of FFVII, except assume that happened right after the Ancient City on disc 1. It was phenomenal. And if the graphics had been like FFVII, I think it would have surpassed it in every way.

FFVII was still really good though.

Finally, when it comes down to it, Final Fantasy Tactics wins as the best storyline for me. No doubt. Even with all the silly writing errors and mistranslations. Which is why FFXII is my least favorite, because it takes place in the same world but the story is ATROCIOUS! Oh well.


On topic, very little in FFXI was exactly right for me. What it was was a viable alternative playstyle to other MMOs that came out later... well, to be accurate, I guess they were viable alternatives to FFXI. For the ~two years that I played FFXI, all you could do was camp and grind to level. There was no way to solo (unless you were a BST).

However, because grouping was forced, and SLOW, you really felt a sense of community and accomplishment by leveling. I enjoyed that immensely.

What I LOVED about FFXI was the crafting. Getting .1 skill at a time could be agonizing, but sometimes getting lucky with a synth and getting a +1 was great! Making your own items and food was amazing as well. The chance of failure sucked, but it did add a bit of thrill to it. I enjoyed fishing a lot (though I cannot, half a decade after I quit) remember how it went and why I liked it. I also really liked cooking. My favorite thing was gardening. I used to make a nice profit off crystals, some of which I would use to craft with and the rest to sell.

I hated farming and elitism. I hated that I NEEDED +1 gear or I would be forced to wait twice as long for a group. Killing things over and over to get a +1, just knowing that as soon as I leveled I would have to do it again, unendingly, was SO frustrating.


So FFXI was a mixed bag for me. I'm interested in seeing how FFXIV will turn out. Most likely it'll end up similar to FFXI - too slow for my tastes. But I want to give it a try because all these years later, I still really enjoyed some aspects of FFXI.
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#23 Aug 19 2010 at 10:10 AM Rating: Decent
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Well Final Fantasy 7 was my first Final Fantasy that I played when I was 12 or somewhere around there. While it was good I certainly don't remember being the best. My favorite Final Fantasy were FFX and FF9. FFX I played when I was around 13 and FF9 I did not play till I was 19.

FFXI was my first MMO, but what I felt they did well was they made use of the world, instead of just having instances and being teleported everywhere. I liked how FFXI did not raise the level cap for the longest time and old gear still stayed viable, so I could go back to the game without really having to worry too much about catching up to everyone. While I hated lfg I really enjoy how there was so much grouping in the game. I also liked how some missions and quests felt like actually quests instead of just killing 10 wolves.
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#24 Aug 19 2010 at 10:18 AM Rating: Excellent
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FF7 was good, but it was certainly not the best. FF7 marked the turning point where Squaresoft stepped out of their previous track record of "Story first, graphics second" and launched into a "Graphics first, Story second" mode. The story was still there but if you ask the people for whom 7 was their first, who REFUSE to play any game before 7, why they refuse, it is ALWAYS the same answer. Graphics.

Square has had decent stories but it was the CD-ROM/DVD-ROM era of games that ended up with Square, later Square-Enix relying less on the story and more on the graphics and cutscenes, and the players who ******* themselves over the "awesome graphics" and completely overlook gaping plotholes.

It is for this reason that I cannot take anyone seriously who says that FF7 was the best FF in their opinion when it was also the first they played. Any other FF game; 6, 4, 9, 12, **** even 13 despite the fact that it was my least favorite... But if someone says their FIRST FF was 7 and that they also think it was the best...I just instantly lose any chance of taking anything they have to say seriously from that point on, ever.

It's not that I dislike 7, it's just that it it is one of the most overrated games of all time. Go ahead, look up any "Most overrated games" list ANYWHERE and it ends up in the top 5 pretty consecutively.

This was exacerbated by the fact that 7 brought a lot of new players into the RPG genre who had never played the previous FF games and were unaware of the fact that aside from a few similarities such as chocobos, crystals, moogles, and a guy named Cid, previous titles had very little in common with each other.

So of course when 8 came out, the common complaints about it were the same. "Where's Cloud?" "Why don't I have Materia? "Who the **** is Squall?" There was this bum rush of new players to 7 who hated 8 for no reason than "It's not 7". Again, I'm not saying that 8 was a great game; I liked 7 more than I liked 8 too, but 8 was quite possibly the only FF game that received as much vitriol as it did for not being the same as a previous title (When none of them were). By the time 9 came around, it wasn't as bad and people started getting the hint. 10 became quite popular because, having passed three sequels, the notion of "They're all different" had finally gotten drilled into people's brains. I personally was not a huge fan of X, but I will say that at the same people who were unwilling to give 8 a fair shake were willing to give X a try.

And then there was the movie. Oh ****, the movie.

Take off the first two words and call it "Spirits Within" and it would have been a spectacular success. It was only a failure because of all the reviewers who gave it a poor rating not on the quality or content of the movie, but because "It didn't have anything to do with the game". And by "The game", they meant "Final Fantasy VII", specifically. I read reviews saying talking about how the movie "lacked classic Final Fantasy characters" like Cloud and Tifa or how it "Didn't talk about familiar places like Midgar". COMPLETELY MISSING THE POINT.

No Final Fantasy title has the rabidly blind fanbase that FF7 has developed. It's like a **** cult. Don't believe me? Look at GameFAQs Character Battles. Cloud and/or Sephiroth end up in the top four every single time without fail. Ususally the top two.

In the 9 tournaments they appeared in (they weren't even included at all in two tournaments, but put in a seperate bracket all by themselves away from everyone else), Cloud and/or Sephiroth appear in the top two six times, and made the top four the other three. In two "Best Game Ever" tournaments, FF7 has won once (over Chrono Trigger) and came in second the other time (behind OOT)

The amount by which FF7 is so overrated is just otherworldly that it could quite possibly give Halo a run for its money in terms of fanboys


Well said. And when anyone says that VII is both the best and the first FF game they ever played they should just go find a corner and choke themselves...and the Cloud/Sephiroth fanboys need to burn in **** already. VII was good, but by no means the best in the series. Pretty to look at? Absolutely. Story line? Good, but not great. To me, the pinnacle of FF-ness is still III/VI. Excellent gameplay and graphics and an amazing storyline. On that note, Kefka is the best FF villain period. Sephiroth tried to destroy the planet, Kefka did it...and not as some bad *** special ops guy, but as a wimpy politican.

Quote:
Finally, when it comes down to it, Final Fantasy Tactics wins as the best storyline for me. No doubt. Even with all the silly writing errors and mistranslations. Which is why FFXII is my least favorite, because it takes place in the same world but the story is ATROCIOUS! Oh well.


Tactics gets an honorable mention from me. I love that game, I've played it through going on 15 times.

On topic (sorta):

In regards to the criticism:

Doesn't anyone remember the hope and hype that used to flood the boards before a FFXI update or expansion? Then when it actually came out there was always an uproar and people were picking up pitchforks and lighting torches, ready to storm the SE offices because their favorite job got boned...AGAIN. So, pretty much situation normal. To quote Ben Affleck: "The internet has given everyone a voice and they've used it to ***** about movies."

#25 Aug 19 2010 at 10:35 AM Rating: Decent
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SkinwalkerAsura wrote:

On that note, Kefka is the best FF villain period. Sephiroth tried to destroy the planet, Kefka did it...and not as some bad *** special ops guy, but as a wimpy politican.


Kefka was badass!!
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#26 Aug 19 2010 at 10:57 AM Rating: Good
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I'm unable to comment on anything pre-FFVIII.

FF8 was the first one I played. I enjoyed it immensely. I just thought the whole genre in general was so cool. It's weird as a teenager playing FF when all my friends were out chasing boys!
But I knew it was my calling. I spent soooo many hours trying to find all the secret areas and experiencing all I could.
I went on to play FFX, FFXI, FFXII, FFXIII.
When I heard of a world where I could join and play with people who enjoy these games as much as I do, I went out and bought my first computer to play FFXI. I didn't know much of computers so when I tried logging in for the first time, it wouldn't run, the video card was too poo! So I went out the next day and got a new video card and started my journey in Vana'Diel, and WOW! What an experience! I knew nothing of grinding, or what was expected of me or what was expected of the game. I was just having so much fun running around on whm with my STR rings. I didn't know what to expect from a game of this genre, it was my first one. I played it ALL the time for like 5-6 years... basically until FFXIV was announced. I always had a good time in FFXI, regardless of what I was doing. It's nice to befriend people from around the world who share the same interests as me.

With FFXIV, I hope to share similar experiences with those experienced in the genre, and hopefully those that are new to it, like I was back in 2004, I want them to enjoy the experience. Regardless of perhaps a few minor bugs here and there, just thinking how cool it actually is that we can all partake in something like this is amazing. When I was a kid, something like this wasn't even imaginable. I hope everyone can enjoy the game for what it is and not get bogged down in negativity because it's not perfect. I mean, just look at the trailers and in-game footage, it almost gives me goosebumps. =)
#27 Aug 19 2010 at 11:21 AM Rating: Good
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I've already mentioned it a few times in other posts, but the hours I spent on my super nintendo playing FF3(6) and Chrono Trigger was like the "golden age" for me. I'm sure some of it has to do with age & timing. Like some people who grew up with FF7, I played FF3 & CT starting in I think 8th grade and the next few years. And they were easily my favorites up to that point. Then when the rest came out I was older, more set in my ways, and forever comparing any game I came across to FF3 & CT. I played through both of those games an absurd amount of times. FF7 was awesome, but it didn't hold that special place in my heart like the previous two did. They made me really care about every character, personally I didn't get that from 7, it was there but on a smaller level I guess. Same with 8 & onward...

As for XI, SE had it easy with me because I was just amazed that I could play a final fantasy online. With XIV, I'm going to **** & moan at times, wishing things were a different way, but the bottom line is that I'll snap out of it now & then and remind myself how cool it is to be playing an online final fantasy. Never saw this comin' when I was in my room playing FF3 back in the day...

#28 Aug 19 2010 at 11:22 AM Rating: Decent
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Gah!

I must...refuse...talking about other...Final Fantasy games...

But I can't!

FFVII was good, I feel bad saying that given it's fanboy status. I really loved the materia system. I loved the graphics, I loved the story, ugh.

And even though I played virtually every Square game to come out in the 90's (Tobal No.1, the Final Fantasys for gameboy...etc.) FF 3 (US) and FF 7 were my favorites. I love them both equally.

The other FFs just weren't as good nor did they hold my interest. FF 1 - 5 were pretty generic (yeah I'll lose points for not quoting Kain), 8 was OK, was turned off by the SEED school story. 9 was old school but kind of boring. 10 looked good but was too linear. 11 well was 11...12 was a bit wordy, but I liked it, and 13 was the absolute worst.

Xenogears, Final Fantasy Tactics, the first two Suikodens (I know not SE) and Chrono Trigger were better than most of the Final Fantasy series.



What did FFXI do right? I think it really captured the classes and essence of a FF game. Plus I really liked the music. The game itself was very hardcore and that wasn't a bad thing at the time (while I was in college), but when I started to accrue more and more things to occupy my time, the hardcore nature was just too much. By the time I quit SE realized this and started to add things like FoV, EXP rings and the like.

What did or is SE doing right? I think they're finally paying attention.
#29 Aug 19 2010 at 11:34 AM Rating: Good
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Almalexia wrote:
Mikhalia the Picky wrote:
FF7 was

Just edit your post. Come on. We both know exactly what you're doing.


Given that several people agree with me on my point that FF7 was a good, but extremely overrated, game, what exactly is it that you seem to think I'm supposedly doing?

HallieXIV wrote:
So basically what I am reading about beta is that if you are trying to play it as you would play the real game and trying to level rapidly to the level cap, then the beta is rubbish. If you actually want to test various facets of the game and you are not too worried about levelling, beta is great.

Well, as long as they fix grouping, UI and bugs ahead or release it sounds like people are in for a great time.

As for AH - yes, I want one, but if it is launched a month or so after release, thats fine by me.


Strongly agree on the balance and grouping issues. As for the AH, I think the game should have it but if the game adds a strong search/browse function that will search all retainers everywhere, I would live without it.

IamTuck, Goblin in Disguise wrote:
SkinwalkerAsura wrote:

On that note, Kefka is the best FF villain period. Sephiroth tried to destroy the planet, Kefka did it...and not as some bad *** special ops guy, but as a wimpy politican.


Kefka was badass!!


100% agreed. 6 Isn't my favorite (although it's in my top 3) but I concur that Kefka is the baddest villain ever. Sephiroth was just a momma's boy in every sense of the word.
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#30 Aug 19 2010 at 11:56 AM Rating: Good
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For me I've played 4,6,8,11,13.

The only one I didn't beat was 6. I'm so disappointed in myself. Especially since everyone loved it so much. I need to download it and play again. Maybe I should do that while waiting for 14. I vividly remember what happened. I was playing it on SNES as FF3. I had just acquired the animal like kid who can copy other monsters moves. At that time, I took RPG gaming seriously, and I absolutely had to acquire EVERY monsters special move in the Veldt (I think thats what it was called) before continuing on with the story. Now that I look back on it, I guess he was a blue mage, haha! Anyway, while I was doing that off and on for a while, my game got stolen. Bye bye progress and the desire to start over.

So sad...

I guess with that said, my favorite out of those was 4. When you wipe to Golbez and Rydia shows up to save the group with her new abilities... that made me nut my pants.

I've also played Chrono Trigger, which in reality, was probably better than any of the above, and I also remember a little game called Mystic Quest, which I actually thought was pretty cool cause that was the only one my little sister could play.

I wish I would have played 7 too, since everything thinks it's so **** epic. It came out on Playstation in the US, and I never owned a Playstation. To this day, I've never owned any Playstations ever. I don't know why, I went from Tandy -> SNES/Genesis -> Xbox -> 360 -> now migrating back to PC. My mom hated buying me anything gaming oriented.

Edited, Aug 19th 2010 1:57pm by Oenos
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#31 Aug 19 2010 at 12:00 PM Rating: Good
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Oenos wrote:
I guess with that said, my favorite out of those was 4. When you wipe to Golbez and Rydia shows up to save the group with her new abilities... that made me nut my pants.


Honestly, one of my favorite and yet least favorite part of FF games has always been that boss you're "supposed" to wipe to, because you waste so many consumables trying not to die (and ultimately failing) if you don't know that you're SUPPOSED to lose.

Also, fault of spoiler tags: They aren't in tags when you quote a post :P
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#32 Aug 19 2010 at 12:04 PM Rating: Decent
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Oenos wrote:
For me I've played 4,6,8,11,13.

The only one I didn't beat was 6. I'm so disappointed in myself. Especially since everyone loved it so much. I need to download it and play again. Maybe I should do that while waiting for 14. I vividly remember what happened. I was playing it on SNES as FF3. I had just acquired the animal like kid who can copy other monsters moves. At that time, I took RPG gaming seriously, and I absolutely had to acquire EVERY monsters special move in the Veldt (I think thats what it was called) before continuing on with the story. Now that I look back on it, I guess he was a blue mage, haha! Anyway, while I was doing that off and on for a while, my game got stolen. Bye bye progress and the desire to start over.

So sad...

I guess with that said, my favorite out of those was 4. When you wipe to Golbez and Rydia shows up to save the group with her new abilities... that made me nut my pants.

I've also played Chrono Trigger, which in reality, was probably better than any of the above, and I also remember a little game called Mystic Quest, which I actually thought was pretty cool cause that was the only one my little sister could play.

I wish I would have played 7 too, since everything thinks it's so **** epic. It came out on Playstation in the US, and I never owned a Playstation. To this day, I've never owned any Playstations ever. I don't know why, I went from Tandy -> SNES/Genesis -> Xbox -> 360 -> now migrating back to PC. My mom hated buying me anything gaming oriented.

Edited, Aug 19th 2010 1:57pm by Oenos


Emulators are your friend.
#33 Aug 19 2010 at 12:18 PM Rating: Excellent
Quote:
The only one I didn't beat was 6. I'm so disappointed in myself. Especially since everyone loved it so much. I need to download it and play again. Maybe I should do that while waiting for 14. I vividly remember what happened. I was playing it on SNES as FF3. I had just acquired the animal like kid who can copy other monsters moves. At that time, I took RPG gaming seriously, and I absolutely had to acquire EVERY monsters special move in the Veldt (I think thats what it was called) before continuing on with the story. Now that I look back on it, I guess he was a blue mage, haha! Anyway, while I was doing that off and on for a while, my game got stolen. Bye bye progress and the desire to start over.


Both Gau (the kid) and Strago (the old man) had BLU qualities, though only Strago got the title. I need to find a good emulator, that'd be something to kill the time till the 22nd.

Quote:
I've also played Chrono Trigger, which in reality, was probably better than any of the above, and I also remember a little game called Mystic Quest, which I actually thought was pretty cool cause that was the only one my little sister could play.


I refuse to include Chrono Trigger/Chrono Cross in any FF discussion, they are good enough to have their own catagory :D
#34 Aug 19 2010 at 5:25 PM Rating: Default
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Mikhalia the Picky wrote:


The amount by which FF7 is so overrated is just otherworldly that it could quite possibly give Halo a run for its money in terms of fanboys.



I think you'll like this.

http://www.youtube.com/watch?v=b_yFZZdYrVw



Edited, Aug 19th 2010 8:26pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#35 Aug 19 2010 at 5:46 PM Rating: Good
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Lobivopis wrote:
Mikhalia the Picky wrote:


The amount by which FF7 is so overrated is just otherworldly that it could quite possibly give Halo a run for its money in terms of fanboys.



I think you'll like this.

http://www.youtube.com/watch?v=b_yFZZdYrVw



Edited, Aug 19th 2010 8:26pm by Lobivopis


LOL, pretty good...the cutting was a nice touch...I don't get on the whole "everything emo sucks" bandwagon though...emo makes for great art, when it's not too whiney...
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#36 Aug 19 2010 at 6:33 PM Rating: Good
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Im one of the few who thought 8 was the best one. My friends hated me for that, but my wife loves me for it.
#37 Aug 19 2010 at 6:41 PM Rating: Good
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Castrophany wrote:
Im one of the few who thought 8 was the best one. My friends hated me for that, but my wife loves me for it.


hehe It had a good storey behind it. I Did like it myself as well, 7 i like 6 i think is still my fav though. 13....ehh..... 11 i played for a few years and lvoed it. 14 i plan on doing the same thing hopefully longer :)
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#38 Aug 19 2010 at 6:52 PM Rating: Good
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TwistedOwl wrote:
Lobivopis wrote:
Mikhalia the Picky wrote:


The amount by which FF7 is so overrated is just otherworldly that it could quite possibly give Halo a run for its money in terms of fanboys.



I think you'll like this.

http://www.youtube.com/watch?v=b_yFZZdYrVw



Edited, Aug 19th 2010 8:26pm by Lobivopis


LOL, pretty good...the cutting was a nice touch...I don't get on the whole "everything emo sucks" bandwagon though...emo makes for great art, when it's not too whiney...


Emo is always too whiny.

Edited, Aug 19th 2010 9:53pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#39 Aug 19 2010 at 7:18 PM Rating: Excellent
Quote:
LOL, pretty good...the cutting was a nice touch...I don't get on the whole "everything emo sucks" bandwagon though...emo makes for great art, when it's not too whiney..


It's not so much everything emo sucks. I like the Cure, and they are uber emo. For me, it's more about the kids running around now for whom emo is a fashion statement...the "My life is a dark room, you don't understand me because you don't feel my pain." kids. Seriously makes me want to say "Really, Edward Scissorhands? Your dad's a doctor, you've never had to struggle a day in your life and you're not old enough and haven't lived enough for life to REALLY kick your a$$ so why don't you take off your little sister's jeans, go wash off the eyeliner, get a haircut and shut the @#$% up."

My apologies for the hijacking :P
#40 Aug 19 2010 at 8:06 PM Rating: Good
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SkinwalkerAsura wrote:
Quote:
LOL, pretty good...the cutting was a nice touch...I don't get on the whole "everything emo sucks" bandwagon though...emo makes for great art, when it's not too whiney..


It's not so much everything emo sucks. I like the Cure, and they are uber emo.


As a metalhead I can't stand emo in any form. I'm sorry.

Edited, Aug 19th 2010 11:06pm by Lobivopis
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Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#41 Aug 19 2010 at 8:22 PM Rating: Good
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I like the fact that from what I've seen, they really seem to have tried to address issues put forth from players in XI.
I for one am really impressed with the fact that they seem to have taken a giant step towards making solo play feasible. I MUCH prefer XI's system of being somewhat forced to party post 15/20, but I respect that they took into consideration the people that had a big problem with LFG.
I love that they made crafting more interactive, and it's not just plop all the ingredients down and pray for the radomizer not to ***** you over.
I like that equipment seems like it won't be so cookie cutter. The one thing I hated about end-game in XI was that we worked so hard for gear, but were all wearing the same **** thing, and we all looked the same. It also made for ridiculous elitism, the static nature of the way it was set up had people loling at others over 1% of haste and 2% damage differences in parses.
ALl in all I'm impressed so far at the fact they they are attempting to address past issues.
It would have been real easy for them to just clone XI's mechanics, and just make a new world with stunning graphics, I applaud them for not taking the easy way out.

So I misread the title, and I posted about XIV.
As for XI's "perfect" thing for me, it was the "forced" partying.
I made many friends from this, and many of them are now RL friends, sometimes travelling up and down the eastern seaboard for 1000 miles to meet up.

Edited, Aug 19th 2010 11:03pm by Restyoneck
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#42 Aug 19 2010 at 8:38 PM Rating: Good
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Lobivopis wrote:
Mikhalia the Picky wrote:


The amount by which FF7 is so overrated is just otherworldly that it could quite possibly give Halo a run for its money in terms of fanboys.



I think you'll like this.

http://www.youtube.com/watch?v=b_yFZZdYrVw



Edited, Aug 19th 2010 8:26pm by Lobivopis


I think Metal Gear Awesome was probably the best one but that one is still funny.
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#43 Aug 19 2010 at 8:45 PM Rating: Excellent
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Every time you think you know what you really want, then you get it, but it's not so great. Like being able to preset actions based on conditions in FFXII. Good in theory but it turns out it ruins the challenge - just walk forward with one hand and eat a sandwich with the other.

I can't really put a priority on which FF were best, they all offer something fun. Having played them all in order from 1 to 13 (except the elusive 4 and 5 which I tried and failed to get an emulator for) I would say that they have evolved with the demand of the market.

1,2 and 3 were excellent. There was some competition (Dragon Warrior, Wizardry), but in those days you could easily play every single RPG available in America and still have free time left over.

FF3 had some items that left you felling godly. Anyone remember the experience egg? The double attack item? The quadruple attack claw? Equipped together that was 8x attacks!

Then Chrono Trigger came along and raised the bar big time. Secret of Mana remains one of the best RPGs as well.

By the time FF returned to the scene with FFVII, it was indeed the awesome graphics that gave it enough jaw-dropping awesomeness to put it out ahead of all others. The story line was rich and compelling. I had never before seen a main character die, and a less than happy ending. I simply could not believe it.

FF8 was quite fun to me, although I've heard the Draw system was completely frustrating to many people. Some of my friends used to watch me play that game back in my bachelor days. Whenever I got to a new creature I would be excited, but they would walk out of the room while I would repetedly Draw up to 100%. I can see how some would be bored. 2nd best minigame though, I could play cards for hours!

FF9 may be my favorite. Vivi is the coolest looking BLM of all time and the reason why so many players in FFXI just HAD to have the BLM AF hat. Am I right? The return to the light artistic style (some would say cartoony) was just what was needed after the somber and realistic style of 8. Chocobo hot and cold wins in my book for best ever mini-game.

FF10 was pretty. I played it straight through and never looked back. I just can't really get excited about playing a female lead character (Oooh, burn). Blitzball was not my thing. One friend of mine did spend days and days making and trading characters for Blitzball. I was amazed that he had turned FF into a sports game.

What was the question? Oh yeah, FFXI and what it did right. It's really quite faster to list the things it did wrong. I played for 6+ years so I supposed I enjoyed almost all of it. The only gripe was the very very hard task of finding (or making) a party during the off-peak hours that I had available. Even then, it was the challenge of forming parties that had me hopping around my house screaming "I got a party invite! Woohoo! It's a JP party too. This is going to be awesome." Please don't read too much into that, it's just what happened. Fact is: I want to be forced to play for 6~8 hours at a time, I just can't.

FFXII was exactly what I always wanted and turned out that I was completely wrong. I need to control everyone manually or boredom sets in rather quickly.

FFXIII was fresh and new. Innovative, yes. Somehow though, it left me longing for the basic commands of FF1 (which I promptly downloaded for Wii - until I realized that grinding in 8-bit does not hold my attention like it once did).

Still with me? No matter. The point is, I don't think FFXIV can possibly be what everyone wants it to be, because I don't really think we know what we want as well as we think we do.
#44 Aug 19 2010 at 8:55 PM Rating: Good
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2,120 posts
RufuSwho wrote:
FF3 had some items that left you felling godly. Anyone remember the experience egg? The double attack item? The quadruple attack claw? Equipped together that was 8x attacks!


Economizer + Gem Box...back-to-back Ultima spells costing 1MP each with Terra in Esper form...yeah...
#45 Aug 20 2010 at 2:49 AM Rating: Excellent
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127 posts
IamTuck wrote:
If FFVI had the same graphics as FFVII I don't think FFVII would have stood much of a chance. The story, characters and gameplay where so enriching. If there is any FF game I would like them to recreate with new graphics it would be FFVI.


When Square was developing FFVII they actually created an FFVI tech-demo on SGI machines. I think they then used what they learned from that for creating the FFVII battle system. So yeah, if FFVI used similar tech as FFVII it would pretty much look like this.

SkinwalkerAsura wrote:
On that note, Kefka is the best FF villain period. Sephiroth tried to destroy the planet, Kefka did it...and not as some bad *** special ops guy, but as a wimpy politican.


Yeah, most of the villains before Kefka were the incarnations of pure evil. Most of the villains after Kefka were sympathetic emo whiners. Kefka was just ******* insane.
#46 Aug 20 2010 at 4:04 AM Rating: Decent
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56 posts
Things I loved about FFXI... The community! FFXI had the best player community out of any other MMO I played. I met so many cool people and formed real friendships with people in my linkshells. The challange! Everything was hard to accomplish in FFXI which made success that much sweeter. Really awesome gear wasn't just given away. It took hard work to get the really good gear. It took dedication, patience and tons of research. If you had really nice gear it would show other players what kind of player you were.
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#47 Aug 20 2010 at 4:32 AM Rating: Decent
10 posts
FFXI was my first MMO so thats what makes it special to start with, but it was just the feeling of the world and grouping, it felt very grand and epic. Community was great too, havent played an MMO with a good community since :(
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