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(Abuse) Switching classes on the fly Follow

#1 Aug 19 2010 at 8:25 PM Rating: Good
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Ok so I read a post of a mithra (conjurer I believe) attempting to grind some exp in the beta. Apparently there was a gladiator already there that did not take kindly to her being there exping off the same mobs. So what does said gladiator do? He changed to his level 20 Archer and was one shotting the mobs so the mithra could not exp. I'd hope there was plenty of mobs for 2 people. What the gladiator did seemed selfish and rude. The mithra even posted the screenshots of the gladiator being verbally abusive as well.

Now on to my point.

The whole change classes on the fly (except in combat) is a unique feature to ffxiv, although i can see big problems like the one above happening quite alot. Instead of the old days of mpk trains (which SE fixed in ffxi) we are now going to see people upset by someone camping near "THEIR" Atheryte(sp?) crystal. If said person or party has a high level class, they may switch to it and start harassing the other party by doing what the gladiator in the above story did. Now I'm from ffxi so i apologize for comparing the two, I know this is not ffxi. But I cant shake from my mind how having to go to your mog house to change classes detracted from this type of issue arraising. I know it did happen now and again in ffxi, but it was rare since you had to go to MH, etc. I feel like this is going to be a huge issue in this game.

What are your thoughts?
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#2 Aug 19 2010 at 8:32 PM Rating: Decent
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I'd honestly rather keep the system as is. Sure, there's going to be the occasional douche who claims a certain spot to be his own, but I'd like to think most of us are mature enough to settle a problem such as that. If this is sort of situation ends up happening frequently, however, then I'd obviously agree a chance is necessary. But not now.

And one other little thing I'd like to address that's been driving me slightly mad: IT'S NOT MITHRA IT'S MIQO'TE; IT'S NOT TARUTARU IT'S LALAFELL :@ :P
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#3 Aug 19 2010 at 8:34 PM Rating: Good
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Quote:
d like to address that's been driving me slightly mad


AH! your right. I can't believe i did that haha. i apologize and will look to provide the correct race names in the future.

(puts hand into waffle iron)
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#4 Aug 19 2010 at 8:36 PM Rating: Good
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AH! your right. I can't believe i did that haha. i apologize and will look to provide the correct race names in the future.

(puts hand into waffle iron)

Whoa, whoa! It's not that big a deal! No need to put your hand in a waffle iron -- waffle irons are for waffles, silly, not hands! :D
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#5 Aug 19 2010 at 8:39 PM Rating: Good
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It sounds like their differences could have been settled with a jumping duel
#6 Aug 19 2010 at 8:41 PM Rating: Good
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yeah that is a definite issue. I hope you or someone else reported it in the beta forums.
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#7 Aug 19 2010 at 8:46 PM Rating: Decent
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That's what GMs are for. I'm sure it will happen, especially once the players become jaded and cease to appreciate how much they've been looking forward to enjoying this game. However, the capacity for people to be douchebags shouldn't be a content limiting factor. Hopefully SE will just make the abuse of an easily abused system more punishable and keep it at that. If they go the route of placing some awkward limitation on switching classes in an attempt to prevent this type of behavior I would be disappointed.

The good news is, the likelihood of this happening early on is pretty rare. I think we will all be too fascinated to stoop to such levels. Hopefully the first Eorzean adventurers will be a friendly, respectful group. I think that new players, especially MMO virgins, learn how to act in their new world based on their first encounters with other PCs. I remember starting off in Sandoria on my onion sword-Elvaan warrior and getting cured seconds before biting the dust in East Ron. Those moments early on played a big role in setting the tone for the rest of my play experience.
#8 Aug 19 2010 at 8:50 PM Rating: Decent
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Can people call a GM in the beta at all? Besides a GM warning a player I don't see how SE could prevent things like this from happening aside from completely changing the class change system (which they won't).
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#9 Aug 19 2010 at 8:51 PM Rating: Good
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Sure this could be a problem, but switching on the fly is FF14's most defining feature. Mobs can be killed at people of all levels, even if its not all that beneficial. Its not really any different than a level 75 farming beehive chips in sarutabaruta.

I honestly don't think there would be enough of this type of grieving to worry about. That gladiator would realize he was wasting his own time pretty quickly.
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#10 Aug 19 2010 at 8:52 PM Rating: Excellent
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I'd have to agree that the GLA was just being rude. Even though I'm guilty of doing it in 11 when I'd be at a camp on my bst and a party would come down and try bullying me out instead of moving on to a different camp. I would HP change to war and kill everything till they would leave(call me those choice words if you want, but it was just as easy for them to leave as for me) then change back and carry on as bst.

Like the Op said I'd hope that SE is planning on placing enough mobs in the area for everyone or at least a progressing respawn rate. Maybe they can have it on a CD like the stat points are or at least the need to hit the Aetheryte to change jobs. They don't seem to be that far and if a mage can run their to get mp then I wouldn't see any reason someone couldn't do the same to change jobs.
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#11 Aug 19 2010 at 8:55 PM Rating: Decent
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I still think its a million times better than the PvP system in WoW. Someone of the opposite faction see's you in his/her area, switches to their lvl 80, one shots you, and in turn camps your body so you can't raise. That was so freaken annoying! At least in this system we are all on the same team (in theory at least) and in a situation like this you could always take the high road and just go somewhere else. Not sure if my pride would let me do that, but hey its an option.
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#12 Aug 19 2010 at 9:53 PM Rating: Excellent
Olorinus wrote:
yeah that is a definite issue. I hope you or someone else reported it in the beta forums.


Unfortunate as it is, there is nobody or place to report this kind of stuff to on the Beta forums.
#13 Aug 19 2010 at 10:04 PM Rating: Decent
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no game is perfect. there will always be issues... be it your local RMTer in FFXI purely farming all the goobbues outside the boyhada tree or some high level killing all the mobs your party is meant to be leveling on cos "one of them is the place holder for my NM" etc...

on the topic of names... i MAY eventually use lalafell for tarutaru... (cos imo it is very fitting... i imagine a taru running around going "la la la" and then falling over).. but miqo'te... nah they will always be mithra, rogwhatever will always be galka and well, doesnt matter what we can the humes and elves as the names are close enough anyways.
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#14 Aug 19 2010 at 10:35 PM Rating: Decent
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It doesn't matter - I definitely don't think anything should happen no matter what. In FFXI PK'ing was such a big deal that they eventually tweaked stuff to work around it (it was doable there without changing much of the game), and to be honest, I was maybe killed ONCE by a PK'er in FFXI and I played the game since its NA release. I think occasions like the one TC described are far and few in between and shouldn't be a big problem, definitely not ones to change the "selling feature" of FFXIV over.
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#15 Aug 19 2010 at 11:33 PM Rating: Good
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Ugh, griefing in the beta...


...


...really?
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#16 Aug 20 2010 at 7:30 AM Rating: Good
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ShonaSeraph wrote:
It sounds like their differences could have been settled with a jumping duel

This made me LOL
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#17 Aug 20 2010 at 7:33 AM Rating: Good
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DrymChaser wrote:
Ugh, griefing in the beta...


...


...really?


Yep, it's pretty sad.
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#18 Aug 20 2010 at 8:10 AM Rating: Good
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Sadly this is going to happen no matter what system is in place. Sadly~er this two could have just team-up instead of work against each other.
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#19 Aug 20 2010 at 8:14 AM Rating: Excellent
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Yeah that's a douchebag move, or maybe he decided to play like a douche because he's 'testing' the game to see what jerks could get away with? Perhaps not, that's the excuse I would give though...

Edited, Aug 20th 2010 10:15am by TwistedOwl
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#20 Aug 20 2010 at 11:20 AM Rating: Good
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Oh great. The game hasn't even started yet and people are being **********
Happened to me a few times soloing as BLM, people forcing me out of where I was exp-ing. One time I was able to muster about 20 LS mates to saturate the area. Damned annoying though.
#21 Aug 20 2010 at 11:38 AM Rating: Good
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This is probably going to happen much more than you think. There are like 20 mobs around the Bearded Rock aetheryte to grind on for people under level 10, and half of them are Dodos that will rock your world.

What do you think is going to happen on release when 1000 noobs finish their leves in 30 minutes and then all try to grind their way from level 5 to 10 on the same 20 mobs? The overland mob population needs to be increased 10x at least, and probably closer to 100x.
#22 Aug 20 2010 at 4:21 PM Rating: Good
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This is a problem for beta but it won't be in final, in FFXI I know people were outright banned for things like this if it was there 2nd offence and temp banned for first. It's greifing plane and simple and totally against the rules you agree to play by.

Knowing that if soneone does it to you in final simply call a GM and wait, the ones that do this and get away with it are because people don't realise they can call a GM and they will take it seriously.
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#23 Aug 20 2010 at 4:59 PM Rating: Decent
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From what I've seen, the Beta is filled with immature people. Not an overwhelming majority, but enough to make it evident. Griefing is to be expected, similar to the people that continually shout racist/sexist comments for no apparent reason than to get attention. It only adds onto itself since there's not a GM system in place for something that is only really for stress testing purposes.

Luckily and hopefully, a majority of these people will run back off to their other games once they have to actually pay to play and let the more civilized play the game in peace. Though every village has its idiot.
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#24 Aug 20 2010 at 5:44 PM Rating: Good
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Something very similar happened to me in FFXI.
Some jerk was stalking me and killing all the monsters in the area me and my party were fighting, especially when leveling low level jobs. The issue lasted around 3 days, so it was fairly annoying. After reporting him, he didn't do it again. At first I thought he was banned, however, I saw him several times in Jeuno.

You'll find these jerks everywhere.

In case you're wondering, he was stalking me because he didn't want me solo on my BLM, claiming that all the monsters in the area were his. After ignoring his "warnings", he and his friend got quite mad at me, and so the stalking began.
Perhaps I should've heeded their warnings, but I suppose I'm too stubborn.

Edited, Aug 20th 2010 7:48pm by Skibit
#25 Aug 20 2010 at 5:49 PM Rating: Good
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ugh...that is pretty lame. But on the flip side, I actually think this same sort of thing can happen and be 'good'.

For example, I remember plenty of times in FFXI when I was on a low level job and saw some one who needed help/running from a mob. With this sort of system you can hop from a level 1-not able to do anything class to a level 40- save their life class in a flash.

So even though that was bad, some good will eventually come from all this. The bad people might get the publicity, but unknown nice players will always be out there redeem your faith in humanity.
#26 Aug 20 2010 at 6:02 PM Rating: Excellent
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Skibit wrote:

Perhaps I should've heeded their warnings, but I suppose I'm too stubborn.
Edited, Aug 20th 2010 7:48pm by Skibit


And let a Bully win? HAH! nope ignore there warnings! they do not control an area :P . When they follow you and do that you just report them. People who try to Bully others in the game always have reprocussions.
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#27 Aug 20 2010 at 6:17 PM Rating: Good
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This type of thing happened in XI sometimes, you would be trying to lvl on some low mobs and some lv 75 would clear the area trying to get an nm to spawn, and you'd have to camp somewhere else. I guess not the same, but similar.
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#28 Aug 20 2010 at 6:53 PM Rating: Good
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(If anyone in beta can answer) Speaking of trains...do the mobs retreat after a certain time if you run away? Especially if there are no 'zones?' Thanks.
#29 Aug 20 2010 at 7:10 PM Rating: Excellent
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Oenos wrote:
This type of thing happened in XI sometimes, you would be trying to lvl on some low mobs and some lv 75 would clear the area trying to get an nm to spawn, and you'd have to camp somewhere else. I guess not the same, but similar.


Yeah thoes peopel were jerks, i hunted NMs with my WHM, intead of killing the creatures, i healed the partys so they could kill the guys faster so i could see the NM ;), both people win!

*edit* i r splel gud

Edited, Aug 20th 2010 9:15pm by Puppy1
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#30 Aug 20 2010 at 7:39 PM Rating: Decent
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lol I agree with everyone saying it happens in FFXI too.

With that said, I wonder how much you can carry this time around if you can just go around switching jobs on the fly.
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#31 Aug 20 2010 at 11:15 PM Rating: Good
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SideCH wrote:
ugh...that is pretty lame. But on the flip side, I actually think this same sort of thing can happen and be 'good'.

For example, I remember plenty of times in FFXI when I was on a low level job and saw some one who needed help/running from a mob. With this sort of system you can hop from a level 1-not able to do anything class to a level 40- save their life class in a flash.

So even though that was bad, some good will eventually come from all this. The bad people might get the publicity, but unknown nice players will always be out there redeem your faith in humanity.



I'm surprised more people haven't mentioned this.

Consider this example.

You're questing to kill a mob but upon arrival you learn that the mob is incredibly strong and you can't handle it. Someone is nearby and offers to help by switching to his/her higher level class so you can get it done. Also by helping you get your mob, you leave, and he has the camp to himself again.

Or like SideCH said, helping others or getting helped by others in a situation that would have otherwise proved fatal. Yeah, the death penalty in XIV is vastly less severe, but it still creates downtime.

I think it's a great system.

Could be a great way to meet people and make some new friends. We have to take the bad with the good unfortunately. We just need to give a little effort to ensure that our community has a higher population of people that will help you rather than harm you.

Do that by reporting people that abuse the system and those players will eventually either be weeded out, or learn that it's unacceptable and change their ways.


Puppy1 wrote:
And let a Bully win? HAH! nope ignore there warnings! they do not control an area :P . When they follow you and do that you just report them. People who try to Bully others in the game always have reprocussions.







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