KarlHungis Delivers on Time wrote:
Hope it will give better scores for everyone.
About the battle speed and healers, I am wondering if you say healers are having a hard time because the battle speed is really that high or if it is because controls as a healer are poor? I am not in beta so I wouldn't know, but from what I hear controls are pretty crappy for healers in general making it pretty difficult to keep up. If that issue was solved (if it even exists, might just be me who thought I heard something about it) it might not be a problem for healers if the battle speed was upped. If that is what people want that is.
It's sort of both. It can be quite challenging trying to target some one in a large party to heal them in a timely way, and of course against tough mobs people take a LOT of damage. With a better interface for healing you could react more quickly, or if the pace is slower, it doesn't matter. The faster it gets though the better the interface has to be. Currently it's fast enough to be fun for DD and tanks, and extremely challenging for healers. It doesn't need to be faster.
If they want to though they could speed up the animations. Some times it can be challenging just using all of your stamina because the animation for some abilities takes longer than getting back the stamina used.
I thought FFXI was too fast for healers; when I
was healing. But then again I was a crappy WHM.
Ninja tanking was fast as well, albeit a bit unorthodox, but once you get the hang of it things slow down.
If you were a damage dealer, you weren't doing much any way so the added abilities and speed are welcome, IMO.
I don't think it's a question (and this isn't really directed at you) of whether or not people can
handle the speed of battles it's do they want
to. Or it could totally be a question of the controls.
I'm up for the challenge regardless, provided a good interface is given to do so.