I'm sure there will be other things to do in the game besides grinding one class up to the cap as fast as you can.
As far as SE "punishing
" hardcore players, naw... to me it sounds like SE is trying to be a "responsible
" game maker by looking at all the FACTS and stigmas of MMO's. "MOST
" People who play MMO's tend to spend WAAAAAY
too much time playing them, and tend to get tied up in the grind thinking that they are accomplishing something. SE is just adding something to:
1.) Keep people from fast pace grinding to get to "Top Level" and then start begging for more content, or get bored too quick and quit the game.
2.) Slow RMT activities. (There WILL be RMT unfortunately ... trust that
3.) Guide players to trying out the many things the game has to offer.
4.) Give players an "incentive" to take a break from the game once in a while.
All in all, those who are complaining about the "surplus" system, are the very ones who will end up being addicted to the game. If you balance your time away from the game, then the surplus system won't affect you.
With that said,
GO OUTSIDE AND PLAY KIDS!!!
I love how you think you get to decide how other people should spend their time based on your opinions.
You say I spend too much time? I say you spend too little time. Where does that leave us? How about you play as much as you like and I'll play as much as I like.
You say this keeps people from grinding, what if they like that? Casual players have complained that they can't accomplish anything on THEIR timeframes and I agree that this iss a concern that needs addressing, but when it comes to OTHER PEOPLE who can't accomplish something on THEIR timeframes, that's bad?
You say it slows RMT, why not just ban the RMT instead of punishing actual players? ****, let's institute a nationwide 10:00 Curfew because it will slow crime rates.
The game has plenty to offer. Let people try the things they like. Forcing a player to do things they don't like because they CAN'T do the things they like is a pretty surefire way to make a player quit.
You seem to not grasp what an incentive is. They're not giving you an incentive to take a break; that would be something similar to rested XP where logging out helps you. This is the opposite of an incentive, it is a penalty. And the penalties only exist for playing the game in certain ways.
Remember that there are no playtime caps, there are just two penalties. There is a penalty for only playing one class AND there is a penalty for playing multiple classes. There are two ways to play the game, and YOU WILL BE PENALIZED FOR BOTH OF THEM.
Ultimately, I don't -like- "going outside". I play MMORPGs because it SAVES money. Going to clubs/bars is not for me. I do not enjoy playing sports. There is nothing "outside" that I enjoy doing.
I, and my fiancee, are the type of people who are factoring in "free wifi" when looking for a honeymoon destination. We are NOT outdoorsy types.
You never see someone going to parks and screaming "OH MY GOD WHY DON'T YOU LOSERS GO HOME AND PLAY VIDEO GAMES?!?!?"
Yes, for a monthly fee, I should be able to spend my time playing whatever class(es) I want to play.