Grand Master Scribe Olorinus wrote:
Things I don't like:
*not enough restrictions on ability mixing (why is my conjurer able to use circle slash with a staff?) Why can we teleport with crystals? IE - who gives a ****?
*no restrictions on armors (why can my conjurer use my gladiator equipment?) No one is making your Con use Glad equipment. I like this. It is part of making roles fluid.
*water (even lotro has nicer water, what gives?) Huh? The water is beautiful
*Guild leves (boring, bland, worse than quests in other games) Then why do you complain about the cooldown? Go do something else. Also these quests have been way better than ones I've seen elsewhere. I don't know what you are talking about.
*No option to select gear for your specific class from guildleves (Odd to me in these times) There is no class specific equipment
*No voice acting for quests (next gen mmos should have this imo) Considering this is a multi-language game I think that would take a lot of resources and I really don't care
*90% of the voice options for characters are annoying. don't bother me
*Fatigue - Awesome - get people to try new things!
*4 "guildleves" per 48 hours. No problem there are lots of other things to do - besides if you think guildleves suck then why are you complaining that you can't do more of them? Besides making it so that people who only have a few hours a week can keep up with people who can play all day every day is good in my books. The rewards on guildleves are pretty rich. If people could do more of them it would skew the economy waaaaay too much to the people who have way more time to invest. These limits are important for keeping the game accessible to all players
*No shop to buy basic equipment. You are wearing basic equipment. If you want more, buy it from a crafter. It has worked fine for me and pretty much everyone else
*No real role designation. I guess cookie cutter roles are really innovative right?
*No jumping/swimming really makes the game feel restricted and much less invigorating. Creates the time sink of running around a 3 ft ledge instead of climbing up or jumping down. Ledges that the average human being could conquer with no problem. I do agree we should be able to jump down more ledges. Can do without the jumping and swimming though.
*teleporting/aetheryte Huh? you complain that walking around a ledge is a time sink but you don't like teleporting?
Funny. The things you don't like I mostly like. Edited, Aug 23rd 2010 4:36pm by Olorinus
So let me get this straight:
So your answer to everyone being able to use abilities that don't follow the weapon or class is who cares.
You don't care that classes are wearing the same equipment and the only way you can get it is paying a crafter's price.
You disagree with my opinion that the water could be better. It could still have been better.
Your answer to guild leves are boring is don't do them. How constructive.
You think fatigue forcing people to try other things that they don't want to is awesome.
The cool down on guild leves is fine because there are "other things to do"
Role designation to you = cookie cutter. Not sure how that works.
You assume that since running around a ledge is a time sink that I would enjoy teleportation.
People get rated down for having an opinion.
It's funny, you didn't focus on anything I commended the game on having, you just argue with me on the points I don't enjoy. Your responses are all along the lines of "who cares, deal with it". Although the guild leves are boring, I would like to do them more to level up faster. You seem to think it's great that it slows people down, so people who don't play as much can "catch up". As far as teleportation goes, I don't like it because I feel like it replaced other mechanics I would have preferred. Such as mounts and jumping.
- I like Guildleves.
Why? What is it about them that you enjoy? Edited, Aug 23rd 2010 9:06pm by GuardianFaith