Square Enix is introducing a "fatigue" system to upcoming MMORPG Final Fantasy XIV which will apparently see players hit with crippling penalties if they play more than an hour a day, with those daring to play more than 4 hours having their XP reduced to 0.
Square Enix acknowledge the existence of the system in an interview and in previous comments, but are strangely reticent about providing specifics:
Official Famitsu Interview From Gamescon wrote:
Tell us about the "fatigue" and "dormancy" systems please.
We wanted to introduce a system to reward players who don't have a lot of time to play. Maybe it looks as though we are placing long playing users at a disadvantage, but the idea is really to let play for short periods be viable.
More on this system:
Fatigue goes up to about 50% in 2 hours, and it takes 2 days to go down. So, if you play 4 hours you have to stop playing completely for 2 days.
Recovery takes time.
2 hours of combat or 1 hour of craft will induce "dormancy."
The dormancy is actually shared over different characters.
It will decrease gains to 0% in the end.
It seems to be proportional to the amount of XP you earn.
Both light and heavy players are affected.
Original source site is NSFW, so I'll make it so you can clarify all of the above information through what N4G posted about it, and if you really want to see it, then you can follow THEIR link to the source.
Are they serious?? i hope not...i'm off if they approve something like that!post yout comments please..!