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Advance Jobs "Final fantasy Tactics" system maybe?Follow

#1 Aug 26 2010 at 6:41 PM Rating: Good
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i been reading alot up on ffxiv, on this forum. From what i read so far, its sound more and more like the job system is very like Final Fantasy Tactics. Make me wonder if the advance jobs will be gain the same way. Like, to be able to become a Ninja u got gladiator lvl 30 pugist lvl 40 archer lvl 20. So what do u guy think?
opps bad spelling lol...
Edited, Aug 26th 2010 8:47pm by bigdee8

Edited, Aug 26th 2010 8:50pm by bigdee8

Edited, Aug 26th 2010 9:25pm by bigdee8
#2 Aug 26 2010 at 6:44 PM Rating: Decent
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its possible, but I'd rather have adv job quests like FFXI did than this system.
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#3 Aug 26 2010 at 7:00 PM Rating: Good
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If you mean Final Fantasy Tactics then yes FFXIV seems to have a lot in common with it.

I think it would be very cool to 'unlock' new jobs through the combination of other jobs.

However I really liked unlocking the jobs quests @ 30 in FFXI.
#4 Aug 26 2010 at 7:02 PM Rating: Decent
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I actually thought that was how FFXI worked anyway (didn't play FFXI). Judging by how some DoH recipes require other class levels I would have thought similar for DoW/DoM. I would like to see a system like FFT though as it would give you even more reason to diversify in your class levelling.
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#5 Aug 26 2010 at 7:05 PM Rating: Good
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Being an engineer I can imagine what final fantasy statics would be...and...it...is...awesome.
#6 Aug 26 2010 at 7:16 PM Rating: Good
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That's a really good point. This is how the Advanced Classes were unlocked in Phantasy Star Universe as well. It seems to do wonders for the economy, as people have to level many classes to even unlock the one they are shooting for.

In fact, now that you mention it I'm kind of hoping it goes in that direction.
#7 Aug 26 2010 at 7:17 PM Rating: Good
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Ha-ha! My internet reading filter must have kicked in (or tiredness), I didn't even notice the typo in the OP.
My only question would be if such a system was to be implemented, why these starting classes? I mean in that they could have left lancer as a later class as I can't see much else that would build on it (apart from dragon knight - lancer + pugilist?).
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#8 Aug 26 2010 at 7:31 PM Rating: Decent
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i kinda like the way the job system worked in FFT, i was 1 of my favorite final fantasy games. i really like that u could take other jobs abilities and use them with different jobs... well i guess we will just have wait and see...
#9 Aug 26 2010 at 7:36 PM Rating: Excellent
this would make surplus probably more palatable since you would need so many jobs to get the ones you wanted to try
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#10 Aug 26 2010 at 7:39 PM Rating: Good
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Right Olorinus!

Anything that borrows from FF Tactics is win in my book!
#11 Aug 26 2010 at 7:51 PM Rating: Good
tactics rocks.
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#12 Aug 26 2010 at 7:51 PM Rating: Good
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Honestly that would be pretty cool to have. Id definatly be up for that.
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#13 Aug 26 2010 at 8:02 PM Rating: Excellent
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Ok, I've never played Tactics (please don't rate me down for it) but from what your saying it about needed certain jobs at certain levels to unlock new ones sounds really fun and intresting. I agree w/ Grand Master too that I think it would help the economy and the whole surplus thing. I'm all for it going that route instead of how ff11 did it.
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#14 Aug 26 2010 at 8:45 PM Rating: Good
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That's a very interesting idea, I wouldn't be surprised if a similar system was put into place. I do kind of like the old ffxi system of quests though, it added just that much more story to the game. Maybe there'll be some kind of mix of the two.
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#15 Aug 26 2010 at 9:14 PM Rating: Decent
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I like the idea of getting X-Class to this level and Y-Class to that level will unlock Z-Class. I liked how they did this in Tactics. Also I believe L2 also did this, however whatever path you took was set and you couldn't back track, but I could be wrong I didn't really get far in L2. Also reminds me of D&D with Class Level and Physical Level, which I believe after leveling certain Classes would unlock other Class options down the road. I would much rather prefer this than doing a quest at lvl 30. But to each his own I guess. Perhaps after getting the required levels will open up a quest to complete to unlock combining both.
#16 Aug 26 2010 at 9:27 PM Rating: Excellent
The job system has a lot in common with the job system from Tactics. Tactics had the same ability assigning feature, just on a much smaller scale. People are right when they say quests to open advance jobs are the way to go, I never did the quest to unlock SMN but I hear it was epic fun :P
#17 Aug 26 2010 at 9:30 PM Rating: Good
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Having to have certain jobs leveled in order to unlock certain "advanced" jobs would be awesome and I would welcome it with open arms. Some people would probably hate it though :3
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#18 Aug 26 2010 at 9:35 PM Rating: Excellent
Quote:
Having to have certain jobs leveled in order to unlock certain "advanced" jobs would be awesome and I would welcome it with open arms. Some people would probably hate it though :3


I think a combination of the two would be good. Jobs to a certain level before you can flag the quest, and it would be more realistic than someone with no melee job levels unlocking SAM or someone that has never even picked up a wand or staff suddenly starting SMN.
#19 Aug 26 2010 at 9:59 PM Rating: Decent
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I think a combination of the two would be good. Jobs to a certain level before you can flag the quest, and it would be more realistic than someone with no melee job levels unlocking SAM or someone that has never even picked up a wand or staff suddenly starting SMN.
This sounds good, I hope this is the way its goes...
#20 Aug 26 2010 at 10:03 PM Rating: Good
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Not to mention, Geomancer would rock in this game. I hope it gets added if this type of advanced job/class system was actually implemented.
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#21 Aug 26 2010 at 10:07 PM Rating: Excellent
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Not to mention, Geomancer would rock in this game. I hope it gets added if this type of advanced job/class system was actually implemented.


o.O Hells yes
#22 Aug 26 2010 at 11:56 PM Rating: Good
tactics classes I want:

arcanist
negotiator
time mage
summoner
oracle
thief

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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#23 Aug 26 2010 at 11:57 PM Rating: Good
I'd also love something like a chocoknight
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#24 Aug 27 2010 at 12:12 AM Rating: Decent
Yes that would be interesting. Also, in FFTA for GBA, different races had different jobs and as such different advance jobs. This could be interesting in FFXIV seeing as there are 5 races. But in the end it's just all fantasy isn't it (no pun intended).
http://finalfantasy.wikia.com/wiki/List_of_Final_Fantasy_Tactics_Advance_Jobs
#25 Aug 27 2010 at 5:57 AM Rating: Decent
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Hey, good post, never thought of it like that. I think for the most part I would be fine with that, as long as they added a quest you had to complete with it as well. I think a quest should be added because by the time they bring out an advanced job expansion (or whatnot) a lot of people will meet the criteria of having certain jobs leveled already.

Thats a better way to "force" people into leveling other jobs then the exp surplus junk.
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#26 Aug 27 2010 at 7:08 AM Rating: Good
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Teneleven wrote:
Not to mention, Geomancer would rock in this game. I hope it gets added if this type of advanced job/class system was actually implemented.


Geomancer was pretty awesome.

My favorite was Mathematician!
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