I love playing MMORPGS, and i was so looking forward to this game, but i've been reading up and heard there is an XP limit to be reached each week, so what else is there to do after this?
Seems so stupid to me, I would like to know what the point of questing and stuff is if you're not getting any more XP for it.
It's already been stated; but playing other classes is a definite big one. The benefit of such is getting abilities to enhance your character and diversify your tactics. Things like Cure, Slow, Stoneskin, and Second Wind, (to name a few) can be handy for just about any class.
Working on Disciples of the Hand/Land is also a pretty big one. Being able to make gear is huge in this game. The last phase of closed beta essentially limited folks to weathered gear if they couldn't make/afford anything else. That will likely be eased up a bit in open beta (and perhaps when the game goes live); but it doesn't change the fact that the good stuff will be had first by the people who actually make
Farming items, shards/crystals and gil is also another one. You can never have enough stuff. Everything is useful.
Exploring is a decent idea too. As funny as it sounds, i've found a treasure chest or two with some modest gear drops by just running around (and of course, keeping my eyes peeled).
I guess it really just boils down to the fact that progression isn't only achieved through leveling. So when the physical xp dries up, you're still able to improve upon what you've currently achieved.
With that said, we dont know what the cap will be in OB, and it decreases over time before the week is over (as in penalty decreases)
Physical level and class ranks are capped at 30, according to the updated Beta manual.