Time for a breakdown.
What's your honest opinion? Hasn't FF always been about the cool, fantastical jobs in the games? Let's look at the SNES games for a minute.
Paladin, Dark Knight, Dragoon and Summoner were pretty interesting and followed tradition throughout the FF universe, but Summoner was always a "panic button" type of class that doesn't mend well into the MMO universe at least FF wise, it was a pet job in XI that got little to no love from the community till Astral burning (aka exploiting what made SMN in FF..SMN.)
White Mage is nothing but a mage that uses curative abilities.
Black mage is nothing but a mage that uses dark arts (Elemental nukes/debuffs)
Bard is a supportive class that attacked with a harp and buffed, chances are we will see a class like this again but anything can sing and give boosted stats to a party, doesn't necessarily need to be a "Bard" it could be Minstrel for example.
Ninja is a weird class, since XI people blurred what a Ninja was in the FF universe because it played vastly different.
Archer of course is a ranged attacker..nothing more. So while it seems Archer/Ranger is in XIV it's a mixed bag of the older FF jobs abilities.
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Thief will likely come, but Pugilist you can always view as a mix between Monk/Thief, this is why you can't peg the classic names, because a lot of classes are mix bags of older FF classes. Also the "HA THIS GAME IS FFXI-2!" people would never shut up.
Berserker for example is basically warrior, which in XIV = Marauder.
Mime is hard to do in an MMO balance wise but a Blue Mage styled class would fit the bill.
Artist I assume = Pictomancer? That's another SMN type of class which means a general pet class with mixed evocation type of skills would fit the bill for many of these classes.
Chemist = Alchemist.
Time Mage used magic that was given to WHM and RDM throughout the series or just a general line of magic (Green Magic? I forget)
Prior to XI, Dragoons/Lancers never had a pet, they were just known for their jump ability in terms of uniqueness. So the classes themselves exist as a mix of many older FF jobs, but the if anything Paladin actually became Gladatior, not Warrior. If you wanted to you could actually "make" the classic jobs, e.g a Dagger Class could be given the Steal ability you learn from Pugilist and so forth.
So I say it still has the FF feel to the jobs, just the naming won't be the same because everything was mashed together and given a generalized name.