Forum Settings
       
This Forum is Read Only

What settings are you using?Follow

#1 Sep 02 2010 at 5:41 AM Rating: Good
Thief's Knife
*****
15,053 posts
Post your system specs and what settings you are using.


i7 860
HD 5850 1 GB (765mhz)
8 GB
Windows 7 64-bit


1280x720
2x MSAA
Buffer Size: Resolution
Shadow Detail: high
Ambient Occlusion: On
Depth of Field: Off
Texture quality: Standard
Texture filtering: High

FYI I have figured out what "Buffer" is. It is exactly the same thing as FFXI's offscreen rendering. If you set it to "Resolution" it renders game graphics at same resolution as the window. If you set it to "double" it's the same as old "supersampling" trick in FFXI. If it's set to less than the window size then the game graphics will be rendered at a lower resolution than the window - just like FFXI.

The only difference is that in FFXIV it is based on the game window size instead of being independently set.



Edited, Sep 2nd 2010 8:41am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#2 Sep 02 2010 at 7:34 AM Rating: Decent
28 posts
u shud be able to have higher settings than that.

Q6600 3.6Ghz
4GB DDR3 1333
9800 GX2

1280x720
2x MSAA
Buffer Size: Resolution
Shadow Detail: high
Ambient Occlusion: On
Depth of Field: On
Texture quality: High
Texture filtering: High

Basiscally everything on high without pushing it too far :)
#3 Sep 02 2010 at 11:50 PM Rating: Good
Thief's Knife
*****
15,053 posts
It's a little strange that SE is still using offscreen drawing with FFXIV when it's supposed to be PC first and console second. Crystal Tools is multi platform so I suppose it would make sense for it to work that way though. In Open-GL we call this a Framebuffer Object. I'm not sure what you call it in DirectX but it's basically the same thing.

I guess it's nice for people that can only run the game in 1024x768 or whatever but don't want to be stuck with a low res HUD. I have no idea why they have an option for brute force supersampling (the "double" option) when 8x MSSA is both better and faster. Using MSSA and supersampling together is also a bad idea because it actually makes the image worse (try it and you'll see what I'm talking about)


Edited, Sep 3rd 2010 2:53am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#4 Sep 03 2010 at 2:14 AM Rating: Good
*
136 posts
Eh... I'm not good with specs.
AMD Phenom II X4 945? Overclocked to 3600.
HD 4870 1 GB (795/990).
4 GBs (DDR3, 1600).
Windows 7 64-bit.

1600x900.
2x MSAA.
Resolution buffer size.
Low shadow detail (I never see much of a difference).
Texture high, texture filtering high.
Ambient occlusion off (I haven't tried it yet), depth of field off (Tried it, didn't notice enough difference).

60 FPS in most fields (Dropped to high 40s in a forest area), usually mid-20s or so around the camp crystals. XD
I could probably stand to turn some settings down, but as I'm generally out in the field... *Shrugs*
____________________________
FFXIV, Trabia: Neasa Vera.
FFXI, Leviathan: Aneirin (Dead), Key (Dead).
#5 Sep 03 2010 at 2:37 AM Rating: Good
3 posts
AMD Phenom II X4 965 @ 4.2Ghz
ATI HD 5850 1GB
8GB DDR3 PC1600
4x OCZ Vertex SSD RAID0
Windows 7 x64

1920x1080
8xQ MSAA
Buffer Size: Resolution
Shadow Detail: Highest
Ambient Occlusion: On
Depth of Field: On
Texture Quality: High
Texture Filtering: Highest

Surprisingly, I'm running very good framerates. I'd have to say I rarely dip below 20FPS if at all. I know it's not the most powerful GPU but the OC'd CPU probably makes the biggest difference in terms of eliminating any possible bottlenecking.
#6 Sep 03 2010 at 5:34 AM Rating: Good
Thief's Knife
*****
15,053 posts
Guyle wrote:
AMD Phenom II X4 965 @ 4.2Ghz
ATI HD 5850 1GB
8GB DDR3 PC1600
4x OCZ Vertex SSD RAID0
Windows 7 x64

1920x1080
8xQ MSAA
Buffer Size: Resolution
Shadow Detail: Highest
Ambient Occlusion: On
Depth of Field: On
Texture Quality: High
Texture Filtering: Highest

Surprisingly, I'm running very good framerates. I'd have to say I rarely dip below 20FPS if at all. I know it's not the most powerful GPU but the OC'd CPU probably makes the biggest difference in terms of eliminating any possible bottlenecking.


I would turn down the MSSA to 4x and the shadow detail to high.

Edited, Sep 3rd 2010 8:34am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#7 Sep 03 2010 at 6:56 AM Rating: Good
**
711 posts
I feel like such a newbie...how do you adjust setting? :/
____________________________
春天不是讀書天,
夏日炎炎正好眠,
等到秋來冬又至,
收拾書包好過年。

#8 Sep 03 2010 at 7:04 AM Rating: Good
Thief's Knife
*****
15,053 posts
OneFatAngel wrote:
I feel like such a newbie...how do you adjust setting? :/


FFXI config utility.
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#9 Sep 03 2010 at 11:58 AM Rating: Excellent
Sage
**
550 posts
i7 930 @ 3.5
HD 5870 1 GB
6 GB
Windows 7 64-bit

Everything on max.

Stuttered occasionally in town on 9/1, but 9/2 was ok.
____________________________
XI - Draiden 75DRG/75COR (Sylph, Retired 08)


#10 Sep 03 2010 at 12:20 PM Rating: Good
System
CPU: Intel i7-980x @ 4GHz
GPU: Dual PNY GTX 480 in SLI (stock speeds here)
RAM: 12GB (3x4GB) Mushkin DDR3 1600 -- though rather unrelated to playing FFXIV
OS: Windows 7 Ultimate 64-bit
Mobo: Gigabyte GA-X58A-UD7

Open Beta Settings
Display/Resolution: Full Screen @ 1920x1080
Multisampling: 16xQ CSAA
Buffer Size: Resolution
Shadow Detail: Highest
Ambient Occlusion: On
Depth of Field: On
Texture Quality: High
Texture Filtering: Highest

FPS (FPS with SLI profile)
Crowded areas (towns, Aetheryte, etc): ~17 (30+) FPS
Secluded areas (killing mobs, just exploring, generally less than 30 ppl around): ~25 (40+) FPS

Edited, Sep 3rd 2010 2:22pm by PLDXavier
____________________________
Steam: Xavier1216
FFXI: Astyanax (Bismarck)


#11 Sep 03 2010 at 12:48 PM Rating: Decent
*
230 posts
I envy all of you guys my comp is so outdated i have to toss settings down a lot =p

Im playing on 1024x768 in full screen with everything on low or standard.
no AA at all. Im even debating on playing with half buffer because it runs so much smoother that way >.>
I think its time for a completely new rig

Also..

Can anyone explain to me what ambient occlusion and debth of field do exactly?
____________________________

#12 Sep 03 2010 at 12:59 PM Rating: Excellent
Sage
**
550 posts
DoF = Essentially the effect of everything in the foreground being detailed and in focus and everything in the background being blurred.
AO = How much light bounces off objects and how detailed shadows are.

Edited, Sep 3rd 2010 3:02pm by Oenos
____________________________
XI - Draiden 75DRG/75COR (Sylph, Retired 08)


#13 Sep 03 2010 at 1:01 PM Rating: Default
Scholar
*
149 posts
Lobivopis wrote:
OneFatAngel wrote:
I feel like such a newbie...how do you adjust setting? :/


FFXI config utility.


FFXIV Config Utility*

I'm on MSI P7N MoBo with a e8400 @ 3.6Ghz Watercooled
MSI GeForce 9800GTX+ Overclocked
6GB of generic 800Mhz RAM

Running everything on High except shadows (idc about shadows) and 2X AA and getting pretty decent framerate.
#14 Sep 03 2010 at 11:33 PM Rating: Decent
Thief's Knife
*****
15,053 posts
PLDXavier, Defender of Justice wrote:

Multisampling: 16xQ CSAA


Are you setting that in FFXIV's config settings? Because I don't have that option.

Edited, Sep 4th 2010 2:37am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#15 Sep 03 2010 at 11:34 PM Rating: Decent
Thief's Knife
*****
15,053 posts
Oenos wrote:
DoF = Essentially the effect of everything in the foreground being detailed and in focus and everything in the background being blurred.


I turn this off because I think it makes the game look worse.

Toggling it off will not affect depth of field in the cutscenes btw. But it actually looks good in CS so I'm fine with that.

Edited, Sep 4th 2010 2:37am by Lobivopis
____________________________
Final Fantasy XI 12-14-11 Update wrote:
Adjust the resolution of menus.
The main screen resolution for "FINAL FANTASY XI" is dependent on the "Overlay Graphics Resolution" setting.
If the Overlay Graphics Resolution is set higher than the Menu Resolution, menus will be automatically resized.


I thought of it first:

http://ffxi.allakhazam.com/forum.html?forum=10&mid=130073657654872218#20
#16 Sep 04 2010 at 12:11 AM Rating: Decent
Scholar
***
1,497 posts
Any help for why a GTX260 is running everything on standard/low and only getting half my usual fps (30 by myself, 10 in crystals, 20 in town and forest). I have a 2.24GHZ quad as well so my CPU isn't bottlenecking. 8GB of RAM and Vista 64bit, Also I have updated drivers and directx.
#17 Sep 04 2010 at 1:03 AM Rating: Decent
16 posts
i7 920
HD 5870
6GB
Win 7 64-bit
1920x1080

everything is maxed. FPS stays around 25. Once the novelty of all the eye candy wears off I'll probably back the settings off some.

Has anyone tried out eyefinity? I intended to run this game at 2048x1152x3 but after seeing the bench mark that didn't seem like an option. If anyone is using eyefinity what is your resolution, what settings are you using, what card(s) are you using, and what is your average frame rate?

I may decide to give it a shot tomorrow and see if the game is even playable, if so I'll post back.
#18 Sep 04 2010 at 1:06 AM Rating: Decent
Scholar
**
751 posts
All on and all set to max.

I am also generating enough heat to keep my house at a toasty warm temperature without needing to switch on the central heating.

I can also fry an egg on top of my case and have the play the game in my underwear!

The wife is complaining about the electricity bill!
____________________________
FFXIV: Crafty Hallie, Ultros





#19 Sep 04 2010 at 1:11 AM Rating: Good
Sage
**
784 posts
i7930 OC'd to 4.2ghz
GTX480 SLI GPU
6GB DDR3 ram
Win 7 x64 professional

2560x1600
2xMSAA
Buffer Size: Resolution
Shadow Detail: standard
Ambient Occlusion: off
Depth of Field: on
Texture Quality: High
Texture filtering: Highest

I'm getting around 20-30 fps in town, though it feels more choppy than that. 40+ fps outside
____________________________
Amazing linkshell/guild hosting

#20 Sep 04 2010 at 1:17 AM Rating: Decent
16 posts
Quote:
The wife is complaining about the electricity bill!


Lol, I thought the wife was going to kill me for buying 1 5870, I would probably be looking for a new place to live if I got 2 of them :)
#21 Sep 04 2010 at 1:25 AM Rating: Decent
6 posts
i have the same card.. i thought it could handle a higher setting but it gets choppy.. standard seems ok as long as ambient oclusion is off
#22 Sep 04 2010 at 1:38 AM Rating: Good
*
126 posts
System specs:
I7 920@4ghz
6 GB ddr3 1600 @ 8 8 8 20 1t
2x gtx470@ 700mhz core, 1750mem
P6x58d premium mobo
850w antec Sig psu
500GB x2 raid 0

Ffxiv settings
Resolution 5760x1080 nvsurround
Buffer set to resolution
No AA, Ao,Dof
All other settings highest they go
60fps field, 30-45fps town(gpu usage low in town..bug?)

Ffxiv benchmark high 1080p was 6290.

Edited, Sep 4th 2010 3:47am by rubypenguin
#23 Sep 04 2010 at 1:46 AM Rating: Decent
It's Just a Flesh Wound
******
22,699 posts
System
CPU: Intel i7-920 @ 3.6GHz
GPU: Radeon HD5850
RAM: 6GB OCZ Gold
OS: Windows 7 Ultimate 64-bit
Mobo: Asus P6X58D
Monitor 1: Samsung T240HD @ 1920x1200
Monitor 2: ViewSonic Something @ 1440x900

Settings
Display/Resolution: Windowed @ 1920x1080
Multisampling: 2x MSAA
Buffer Size: Resolution
Shadow Detail: Highest
Ambient Occlusion: Off
Depth of Field: On (Gonna take it off for now though, see which one I like better)
Texture Quality: High
Texture Filtering: Highest

So far the FPS is good enough for me to have gameplay be streamline every single second in every single area. I could probably do 4x MSAA without taking much of a hit, but I don't really see the difference that much so I said meh why bother. Ambient Occlusion seemed to give me some stutter though, so I turned it off. I didn't really test to make sure that was what was causing the stutter though.

Edited, Sep 4th 2010 3:48am by Deadgye
____________________________
Dear people I don't like: 凸(●´―`●)凸
#24 Sep 04 2010 at 3:04 AM Rating: Decent
Scholar
**
751 posts
Ambient Occlusion is a MASSIVE drain.

If I switch it off - my cards run much cooler.

I dont even know what ambient occlusion really is, all I know is that the sunlight coming through the trees seems to look awesome when it is on, and just great when it is off.
____________________________
FFXIV: Crafty Hallie, Ultros





#25 Sep 04 2010 at 3:19 AM Rating: Decent
16 posts
HallieXIV wrote:
Ambient Occlusion is a MASSIVE drain.

If I switch it off - my cards run much cooler.

I dont even know what ambient occlusion really is, all I know is that the sunlight coming through the trees seems to look awesome when it is on, and just great when it is off.


Ambient occlusion is designed to mimic the way light radiates in real life, especially when reflecting off of "non-reflective" objects. If you shine a flashlight at my shirt, the shirt is lit up and the room is also lit up by the radiating light from the flashlight. But parts of the room are also illuminated by the radiating light from my shirt that was created by the flashlight.

Its effects are marginal at best, but if you want to inch just a little closer to lifelike creations it is worth it. I can't wait till the day graphics cards are fast enough that we can get rid of all this shader model garbage and do ray tracing in real time.

Edited, Sep 4th 2010 5:20am by MesiahUnicorn
#26 Sep 04 2010 at 5:48 AM Rating: Decent
38 posts
how do you see your FPS?
gotta use fraps or something?
#27 Sep 04 2010 at 6:28 AM Rating: Decent
*
103 posts

-=-=-=-=-=-=- System Information -=-=-=-=-=-=-

Operating System Microsoft Windows 7 Home Premium Edition 64bit (build 7600)
Processor Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz
Number of Processors Logical Core Count 8 Physical Core Count 4
BIOS Award Modular BIOS v6.00PG
Language English (Regional Setting: English)
Physical Memory 8190.492MB
Virtual Memory 2047.875MB
Page File 16379.129MB
Storage C:\ Hard Disk Drive Total Disk Space 913.664GB Free Disk Space 772.530GB
Storage F:\ Hard Disk Drive Total Disk Space 232.884GB Free Disk Space 232.789GB
Storage G:\ Hard Disk Drive Total Disk Space 465.759GB Free Disk Space 218.798GB
DirectX Version DirectX 11
Graphic Device(s) NVIDIA GeForce 9800 GT x2

Everything high as it can go, but still a little choppy at times, pretty sure its something they have to work out though on their end.
____________________________
Life is to short to waste by being nice to everyone all the time. Have fun, **** a few people off, it's good for your blood pressure and peace of mind.
#28 Sep 04 2010 at 6:51 AM Rating: Decent
Avatar
***
3,317 posts
Phenom II X4 955 Black @ 3.2GHz (Haven't tried OC yet)
MSI CYCLONE 1GD5/OC GeForce GTX 460
4 GB of Ram
Windows 7 64bit



1440x900
Multisampling: 16xQ CSAA (No idea what this does lol)
Buffer Size: Resolution
Shadow Detail: Highest
Ambient Occlusion: On
Depth of Field: On
Texture quality: High
Texture filtering: Highest


Seems to be running fine, I haven't checked FPS or anything but as far as playability goes I haven't had any reason to complain. This is coming from playing FFXI on a 6+ year old computer though so maybe I just don't know what to look for.
#29 Sep 04 2010 at 7:11 AM Rating: Decent
Scholar
Avatar
***
2,536 posts

Phenom II 955 (OC'ed from 3.2 to 3.9)
4Gb RAM
Palit's GTX 460 (OC'ed from 800 to 880)

I'm running the game on the standard default settings (with 2x AA). 1280x800 res.
____________________________
FF11 Server: Caitsith
Kalyna (retired, 2008)
100 Goldsmith
75 Rng, Brd
Main/Acc
Exp/Hybrid
Str/Attk
Spam/Others
#30 Sep 04 2010 at 7:12 AM Rating: Decent
Scholar
Avatar
***
2,536 posts
Prittis wrote:
how do you see your FPS?
gotta use fraps or something?


That's right. Fraps or some other program that allows you to see your FPS.
____________________________
FF11 Server: Caitsith
Kalyna (retired, 2008)
100 Goldsmith
75 Rng, Brd
Main/Acc
Exp/Hybrid
Str/Attk
Spam/Others
#31 Sep 04 2010 at 9:00 AM Rating: Good
**
472 posts
intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
Number of Processors Logical Core Count 4 Physical Core Count 4
Physical Memory 4094.492MB
NVIDIA GeForce GTX 260
DirectX Version DirectX 11
1920*1080
2xMSAA
Buffer Size: REsolution
Shadow Detail: Low
Ambient Occlusion: off
Depth of field: off
Texture Quality: Standard
Texture Filtering: High

Has anyone noticed that the framerate caps at 60? I tried turning off vertical sync in the nvidia control panel to see, but that didn't have an effect.

Edited, Sep 4th 2010 11:29am by Parsalyn
#32 Sep 04 2010 at 9:45 AM Rating: Decent
*
103 posts
While the human eye can register up 220fps, anything over 60 is really a waste. Not only does it tax your video card(s) it will almost always give you a migraine trying to force your brain to process visual information that fast.

Most of your highend HDTVs are 50-60p, which is fast becoming industry standard anyway, so if you are at 60 just enjoy it, most people won't be able to tell the difference between 60-70 or higher anyway.
____________________________
Life is to short to waste by being nice to everyone all the time. Have fun, **** a few people off, it's good for your blood pressure and peace of mind.
#33 Sep 04 2010 at 9:48 AM Rating: Decent
Scholar
*
189 posts
Alienware M17x laptop
intel xtreme Quad Q9300 overclocked @ 2.93
Dual Nvidia 260m's in SLI
Windows 7 64-bit

1280x720
2x MSAA
Buffer Size: Resolution
Shadow Detail: lowest
Ambient Occlusion: Off
Depth of Field: Off
Texture quality: High
Texture filtering: Highest

The game is running pretty good. when im out on the field ill get 40 frames plus, and if im alone in an area highest i've seen is 57. At Aetherytes and town, it fluctuates between 20 and 30, usually stays around 27.

It plays much, much better than i expected. I dare to say it looks gorgeous and runs well.

I wish i could have ambient occlusion on, get all of these setting at 1080p (don't really care about depth of field) and more MS, but this will do for now. it still looks amazing hooked to my 52" samsung, so i'm pleased.

In case anyone was wondering, my highest benchmark results in 720p were 4301.
@ 1080p 3000

Haven't really tried playing the game at 1080p. my heart would break when i'd see the game chugging, after experiencing a pretty positive experience at 720! xD
____________________________
FFXIV: Kendall Lawliet, Lindblum Server

____________________________________
FFXI: Inch 75 bst / 75 thf / 75 blm
and others not worth mentioning.
_______________________________________________

Sore WOW . Level 49 Undead Mage. Boulderfist Server.
__________________________________________________

Inchy:SMN 69/WHM 46
#34 Oct 02 2010 at 10:58 PM Rating: Decent
1 post
Hi

I got an
I7 920 @ 2.67 GHZ which is good
6 GB ram triple channel
Windows 7 64 bit
Nvidia Geforce GT 220 1080p HD output

I know my graphics sux and i get a very bad frame rate what is a good setting for me until my evga Geforce GTX 480 arrives.

What Does Multisampling and shadow detail so?

thanks a lot
This forum is read only
This Forum is Read Only!
Recent Visitors: 24 All times are in CST
Anonymous Guests (24)