Actually, I like to play small 5-man instances more than raid instances. In a small instance, there're more group vs group fighting. When I was on my warlock, I often had to crowd control two mobs (seduce and fear) while dps on another mob. I wouldn't call it key spamming because I never know when the seduce or fear would break, and I had to look at the mob's health to determine which DOT I'll put on it and which curse I would use. Not to mention I had to keep an eye on the feared mob to make sure it wouldn't run outside of the "safe area".
1) have you not played in a long time? CC is entirely dead and useless in 5mans, though supposedly it is returning in cata. I remember double trapping and wingclip kiting for cc on my hunter too, but its entirely useless skill now outside of some weird solo situations. I also remember importance in things like tranq shot and banish, but god forbid a certain class is needed.
2) I agree some 5 mans were funner than raids by a long shot, namely BC heroics, but nowadays a 5man consist of slamming your face on your aoe button until you don't hear enemies anymore, I even ran groups that went with 5 dps no real heals or aggro because its simply that easy in WotLK. The ICC 5mans were fun for awhile but are overgeared now too.
TLDR: WotLK ruined it.
Even if cata supposedly is gonna fix some of these, I'll be XIV and not even thinking about. Only reason I ended up playing WoW over XI after the first expansion was the time required for XI.
ON TOPIC (crazy I know)
Now that were moving into Japan's work hours, I really hope to see some improvements soon, or maybe a little info on whats going on...LOL sorry that last one was wishful thinking. :) Edited, Sep 2nd 2010 7:54pm by Silverwyrm Edited, Sep 2nd 2010 7:56pm by Silverwyrm