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Is the game really that bad?Follow

#1 Sep 02 2010 at 5:05 PM Rating: Decent
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Reading through peoples posts, I notice that alot of people are complaining about one thing or another. We also have people saying that they are going to cancel their preorder.

But I have to ask, is it really that bad or are people just nit picking?
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#2 Sep 02 2010 at 5:08 PM Rating: Good
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Jecht2 wrote:
Reading through peoples posts, I notice that alot of people are complaining about one thing or another. We also have people saying that they are going to cancel their preorder.

But I have to ask, is it really that bad or are people just nit picking?


Nit picking/personal preferences. The game ITSELF isn't bad, it's just the bugs and etc present (it is still in testing phase after all) so when you get down to it the real problems are obvious bugs and server side stuff they need to optimize.
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#3 Sep 02 2010 at 5:08 PM Rating: Decent
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The only people complaining are the ones not playing right now. You should talk to the 100,000 other people ******** their pants because the game is so awesome!

Seriously I love this game - it's nit picking in my opinion, all the little stuff people are complaining about will be fixed eventually.
#4 Sep 02 2010 at 5:09 PM Rating: Decent
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Sounds like a lot of nit picking if anything really.

People complaining about the random disconnects, the server problems, the bugs in-game.
This is a beta....not a free demo of a polished game. These kinds of things happen, that's why they are doing it.
They need to see what needs to be fixed, etc.

The game does have a lot of menus though, not the best choice.
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#5 Sep 02 2010 at 5:10 PM Rating: Default
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They're just upset with SE. The game is great (I haven't played the alpha or any beta) but watched endless hours of streams and read so much about the game that it's going to be amazing. People just wanted to get into the open beta so bad they they told themselves it was going to happen. I looked at getting into the open beta as it was never going to happen that way I wasn't upset later. I knew it was going to happen lol (Most the complaining is about servers and so on so on but part of it is they can't get a key either)
#6 Sep 02 2010 at 5:10 PM Rating: Default
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think people are just nit picking... so far even with it being beta, its still gorgeous to look at running around, and UI speed is greatly enhanced since last beta, think that Sept 22nd will come with a few problems, but i give it a week and things will start getting better


Heck.. for the bit that i played today, just did my guildleves and the main quest and im already physical lv 10 and rank 5 on 3 jobs, unless they tone it down some on release, im gonna have to level every class just for something to do lol
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#7 Sep 02 2010 at 5:10 PM Rating: Good
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You're confusing the game itself with the service. SE is really that bad, not their game.

Edited, Sep 2nd 2010 7:11pm by w34v3r
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#8 Sep 02 2010 at 5:11 PM Rating: Decent
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Nitpicking & frustration would be the bulk of it, obviously we understand where the people without keys are coming from with their negativity. And others who are just frustrated with SE's handling of the whole situation. Some of these others that are in-game are hard to tell because some threads/posts make it sound like the game is awful and then you see it's something small that they're having trouble figuring out. The whole "I can't do it, it must be broken" kinda stuff. There's so much helpful info in-game that goes unnoticed...



Edited, Sep 2nd 2010 7:13pm by TwistedOwl
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#9 Sep 02 2010 at 5:20 PM Rating: Decent
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It's more of a case of preferences and high expectations. Alot of people coming from alot of MMO's have certain standards. It's safe to assume the game will recieve the same popularity as FFXI, but by the looks of the current situation, it still wont hold a candle to WoW though.

All in all when you consider flops like LoTR:online, Age of Conan and Aion, FFXIV is actually doing quite good for itself...so far.
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#10 Sep 02 2010 at 5:27 PM Rating: Good
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I'll say that the one thing I'm really not a fan of right now is how slow going through the menu is. Also it is not easy to figure out what to do with this menu set up. Equipping new spells is ridiculous how confusing it comes across. Does it really have to be this silly?

#11 Sep 02 2010 at 5:29 PM Rating: Decent
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people who complain (like me) expected or want one thing but got another. Is it a bad game? No by all means it's very good but i had incredibly high hopes... i know stupid thing to do and i expected in every way to have improvements over it's counterpart.

The people who are not complaining are so busy playing that they are not bothering to complain. I mean how much can you praise or what good does it do.

Bad no? Some things, yes. OVerall good? **** yeah beats out SOOOOOO many other horrible mmo's that have come out lately... age of conan comes to mind rofl.
#12 Sep 02 2010 at 5:30 PM Rating: Decent
TwistedOwl wrote:
Nitpicking & frustration would be the bulk of it, obviously we understand where the people without keys are coming from with their negativity. And others who are just frustrated with SE's handling of the whole situation. Some of these others that are in-game are hard to tell because some threads/posts make it sound like the game is awful and then you see it's something small that they're having trouble figuring out. The whole "I can't do it, it must be broken" kinda stuff. There's so much helpful info in-game that goes unnoticed...



Edited, Sep 2nd 2010 7:13pm by TwistedOwl


I'd say it's half-and-half for ingame content. SE just has a habit of fixing one thing and breaking another. I certainly wouldn't expect the system to be fully polished yet since it still is in beta stages. The gameplay IS nice and there are a number of small things you'll notice here and there but most aren't game breaking. By the way, if anyone has noticed, if you rotate your character on the creation screen (Use whatever keys you have that naturally move the character (W,S,A,D) to make the character run in place one way or the other.) it tilts them slightly one way or the other. In Phase 3 you could move them the same way but this little bug didn't normally exist.

If you really want to see the effects, go into a screen that has one or more character on it such as the race selection. Highlight a race and turn them so their back is facing you. You'll notice the character is tilting to the side a little. Now highlight a different race then quickly back to the previous one you had highlighted. The game will slowly turn the character to face you again and you'll get to see it just in time readjust the character's standing position so it's no longer tilted. Not a game breaker but an amusing bug either way.
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#13 Sep 02 2010 at 5:30 PM Rating: Decent
Jecht2 wrote:
Reading through peoples posts, I notice that alot of people are complaining about one thing or another. We also have people saying that they are going to cancel their preorder.

But I have to ask, is it really that bad or are people just nit picking?


It's in beta. Obviously there are things that need to be fixed still. The complaints don't seem that extreme to be honest so I don't know how to answer whether it's "that bad."

The game's only problem at this point that genuinely worries me is the lack of an auction house/mail/some way to search through all retainers in a city without manually searching through every retainer in the city. Crafters are going to have a really hard time crafting if they can't reliably find the specialized components and ingredients that they need, and this might drive a LOT of people away from the game.

The Surplus system is going to **** some people off, and some of them might pass on the game. Other people don't care at all, so it's hard to tell the total impact.

Edited, Sep 2nd 2010 7:33pm by KarlHungis
#14 Sep 02 2010 at 5:30 PM Rating: Decent
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OMG I forgot the worst thing of all right now, and I PRAY it gets fixed, but I've dropped a couple times while doing a guildleve and ... TOUGH CRAP!! Can't they just let you have your fixed timer before they just kill it on you? I mean, even under normal conditions people ocassionally drop. I think it's silly to kill the current guildleve the second you do.
#15 Sep 02 2010 at 5:31 PM Rating: Good
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All in all when you consider flops like LoTR:online, Age of Conan and Aion, FFXIV is actually doing quite good for itself...so far.

This entire post has me baffled. What are you talking about?

Lotro was not a flop. It wasn't WoW, but it certainly wasn't a flop, as evidenced by its expanions (well, one major expansion and a "half" expansion) and continued service. Aion was "doing good for itself" at the same point in its beta period, too, if not better (at least their servers worked and people could actually get into beta by simply pre-ordering), but eventually decayed into what you see today. Conan... I have no idea, I didn't bother with it. But from what I heard, excitement for that game was alive during its testing period, as well.
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#16 Sep 02 2010 at 5:34 PM Rating: Decent
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SE is known around the world for quality. This is XIV ... you can't make it that many titles in by being lousy. Read the forum posts one year from now and it will be a totally different tune.

It will pick up I'm sure. From the screen art to the model design everything is looking top notch.
#17 Sep 02 2010 at 5:39 PM Rating: Decent
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FFXIV is the only MMO that has a battle system I enjoy. I hate fast paced MMOs that rely more on spams than strategic play. These are WoW,WAR,Vanguard,EQ2. FFXIV is kind of like XI so I like it. My only hate so far is I want more group play and also for the interface to be less confirmation-based. We have to hit enter for doing the smallest things.
#18 Sep 02 2010 at 5:50 PM Rating: Good
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The -MAIN- thing is most players didn't get in on FFXI or FMO at it's release to really have anything to compare to and people still compare any new MMO to WoW which had its own problems on launch in various areas as well. So this is really the first time for many to get in on a big name MMO at the ground up by a lot of comments I read for example how people complain about menu speed and etc, things like that improve over time if it's serverside because it improves when whatever behind it gets more optimized, if it was client side there would be no lag even in the testing phase. So a lot of bugs stemming from server stability is something that improves over time.
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#19 Sep 02 2010 at 5:52 PM Rating: Good
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To be honest with you, the game isn't even on the shelf, it's a bad time to pass judgment.

On the other hand the current customer support is lacking bad, and the best game in the history of MMORPG's won't be enough to satisfy the community if this doesn't improve (that doesn't mean that we are not going to play but that's an entirely different matter)

Ken

Edit: typo

Edited, Sep 2nd 2010 11:53pm by kenage
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#20 Sep 02 2010 at 5:58 PM Rating: Default
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This whole open beta thing is really frustrating to me. They had numerous fans and people with previous beta access. Instead of giving them all new beta keys first before dealing with everyone else... now EVERY single person on the internet is just trying to get a beta key. Like seriously, there's nothing stopping 3 billion people from trying to get an open beta key right now. How are the people who have been following the game and have been supporting them since last June supposed to get a key? I don't find it particularly fun trying to spam their site hoping to get lucky and get a key.
I kinda hope that they would release a time that they'll be accepting more... but in all likelihood they would just get flooded again at that time, and this will continue endlessly...
I swear to god this had better be dealt with by the time September 22nd rolls around.
#21 Sep 02 2010 at 6:01 PM Rating: Default
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Shona u were a blonde pony tail hume female whm wearing noble's tunic in some JP ls. I forgot the name but leader is miyuki or something haha. :D
#22 Sep 02 2010 at 6:03 PM Rating: Decent
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Shona u were a blonde pony tail hume female whm wearing noble's tunic in some JP ls. I forgot the name but leader is miyuki or something haha. :D


Aristocrat's! White border ftw!
#23 Sep 02 2010 at 6:25 PM Rating: Decent
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Call it nitpicking or throw the "it's beta" argument out all you want, but there are still a bunch of things SE needs to fix, implement, or polish.

To name a few; hardware mouse, DC'ing while in a guildleve causes it to be lost, the hate system and targeting while in a party (these were a problem in P3, I haven't had time to get on during open yet so maybe those are fixed?), laggy UI, in general just bad UI (so many unnecessary or redundant windows), and several things about the retainer/market ward system.

8 leve quests per 48 hours, no AH, and surplus have already been beaten to death so I won't even mention that further. Although that's why a lot of people are upset and/or canceling their preorder (so they say).

I want to love the game just as much as anyone else, but with 20 days left until release I'm not very optimistic. All of these problems have been posted numerous times in the beta forums since the start of P3 and some since P2 and still haven't been touched.
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#24 Sep 02 2010 at 6:34 PM Rating: Good
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ShonaSeraph wrote:
Imaboomer wrote:
Shona u were a blonde pony tail hume female whm wearing noble's tunic in some JP ls. I forgot the name but leader is miyuki or something haha. :D


Aristocrat's! White border ftw!
And it's only at this point when we understand how irrelevant it really was ^^;, don't worry I feel your pain my blood cuisines will be forever remembered as crimson leggings.

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#25 Sep 02 2010 at 6:39 PM Rating: Good
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Well, I'd comment on the game play if I could....

......just freaking sign up already.

Server is busy
Server is busy
Server is busy
Server is busy
Server is busy
Server is busy
Server is busy
Server is busy

Arrgh.

"Try again later", except, I do and it says "Try again later".

Normally, I'm a pretty patient person, but I realize that

A). The beta ends Sept 30 IIRC?
B). The download is probably large (at least 2GB?)
C). I can only download certain times so I don't lag up everyone else who lives here (namely, mom who wouldn't care for 1k+ ms pings in WoW).

So I'm hoping I can actually get through sometime this week and start the download. I want to play the game in beta a little before I make the decision to buy or not. For me, this is a "see it first-hand before I pay hard-earned money for it" situation.

Except....

"Server is busy. Try again later."

Maybe, if I get into it, I'll post my thoughts on the game itself.

Edited, Sep 2nd 2010 8:39pm by Lyrailis
#26 Sep 02 2010 at 6:40 PM Rating: Decent
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The -MAIN- thing is most players didn't get in on FFXI or FMO at it's release to really have anything to compare to and people still compare any new MMO to WoW which had its own problems on launch in various areas as well.


this is true, i was there for the NA release of 11 but it had been out for a year or more in japan prior, my biggest gripe with the game is the graphics unstability, <nvidia's fault most likely though>, but the big thing is the controls
i play it like its 11, but its not, the controls are similar.... but not the same, cant explain how many times i hit the arow keys to move camera for instance, may just be a matter of getting used to....

as far as server issues... well did ANYONE expect anything different?, thats a lot of people hammering your server repeatedly....
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#27 Sep 02 2010 at 6:42 PM Rating: Good
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Tetsuiga wrote:
as far as server issues... well did ANYONE expect anything different?, thats a lot of people hammering your server repeatedly....


Oh, I understand the "people hammering your server" bit, but like I said above:

A). It only lasts until Sept 30
B). Is probably a large download

They could -at least- allow us to download the client without a key (you can't play without a key anyways) so that we can at least start working on the download while we wait for the "server busy" to clear up.
#28 Sep 02 2010 at 7:10 PM Rating: Decent
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A). It only lasts until Sept 30

Sept. 21st is more likely...CE is out on the 22nd
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#29 Sep 02 2010 at 7:24 PM Rating: Default
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#30 Sep 02 2010 at 7:30 PM Rating: Default
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They could -at least- allow us to download the client without a key (you can't play without a key anyways) so that we can at least start working on the download while we wait for the "server busy" to clear up.


I thought they did?
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#31 Sep 02 2010 at 7:33 PM Rating: Decent
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GuardianFaith wrote:
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They could -at least- allow us to download the client without a key (you can't play without a key anyways) so that we can at least start working on the download while we wait for the "server busy" to clear up.


I thought they did?


If they did, then it is in some obscure link, and is _not_ by any means obvious in their Beta Sign-up website.

I saw a FilePlanet link earlier, but that's a third-party host, and I've always been iffy about downloading from that. That, and I hate FilePlanet anyways, jus' saying.

Edit: Oh, and what's up with the lack of a "Try Again" button, or allowing us to hit "Back" in the browser?

Doing so, re-loads the "Server Busy" URL instead of the page we were _just_ at. I managed to get to the part where you enter your SE ID/PW/OTP, but I entered that and got "Server Busy" ... now, I can't even try going back to get to that webpage again.

Edited, Sep 2nd 2010 9:36pm by Lyrailis
#32 Sep 02 2010 at 7:33 PM Rating: Decent
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FOr the short period that I was in Beta, I was blown away by the game.

It has some issues - controls wont suit everyone, no-one yet knows how the balance of group play v solo will pan out in retail release, and lots of people are complaining about fatigue/surplus exp.

For controls - I think people will just need to get used to it. Being an FF online game, I suspect their will be rewards for grouping (remember lots of people complaining about grouping are not yet at a lvl where it would be beneficial) and as for fatigue, well i am a dissenting voice.

SE have been banging on for years that the central element of FFXIV was going to be the armoury system. SE WANT people to play the armoury - they WANT people to change jobs and do different things. Then people are acting surprised when SE forces poeple to do what they always said they wanted you to do.

I like it - but then I am not hardcore anymore.
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#33 Sep 02 2010 at 7:47 PM Rating: Decent
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It's not bad at all, there are however a few deal breakers within the current phase that may turn off people. One thing that struck me first is playing on Mysidia I've noticed that the max amount of players worldwide was about 1.5k. Judging from the records of how many people have preordered, they are really gonna have to kick it into gear if there are only about 20k people around if say each server is holding 2k people and it's still lagging.

I wouldn't be as concerning if at any point when I did look at the Mysidia search if I had seen 5k but as of now the lag compared to the amount of people on doesn't seem to give much hope to how stable the servers are atm. basically the amount that XIV is holding is the amount XI may hold on average now.

On the positives, they seem to have shown a distinct difference in skill gains from leves and on the field. Playing a bit of all three disciplines i've noticed that you do gain a lot more skill during a leve.

For fighters they get like possibly 500+ a fight, so the tougher the challenge the more chance you have at. However this was with using favor so it's possible that without favor, the leve mobs would have the same skillup amount as the spawn mobs.

For Botanist/gatherers, while field node grade one gave me 40 for failure and 100 for success about, during a leve while using favor I recall getting about 500+ for a success though that was only during the leve where I needed to find a specific item. When i tried to do the one with the finding 3 good nodes my game crashed so i was unable to test that.

When it came to Crafting, I noticed a distinct difference from what I heard from the last few phases. Though i'm not sure if it's just related to when one does leves or it always works like this now. previously skillup gains with crafting would randomly happen success or fail after a synth. Now if anyone has had different results feel free to comment but upon doing 2 blacksmith leves, I found myself getting 400 skill for all 3 synths when i succeed. Then I went on to do a second BS leve, U failed one for about 150 skill then succeed on next 2 and obtained about 400 skill each. Unlike before it would be purely random so it was possible that you could succeed multiple times and get no skill, only to fail one and get skill on that fail which would be less skill then what you would get had you succeeded.

Now if crafting skill is always giving even outside of leve it's a huge improvement from what it was like before, since casual players in a sense couldn't really get into it if you consider that if skill is based on luck there are times when a casual player who wants to craft spends his time crafting only to gain no skill and end up showing nothing for what he did that day. I still have to check how skills gains work outside for crafting but as it looks now I think they've found a decent balance for all 3 disciplines which is good to see.

Another thing that disappointments me though, unless someone has found it is the lack of actual other quest aside from the main quest of each nation, I ran around attempting to find some class quest but have yet to find any. Apparantly the amount of marks needed for abilities is now 5k compared to 500 so one would think they added in the class quest which appear to be another way of getting guild marks.

Aside from that they just really need to fix their server stability as soon as possible, while they actually did a decent job today since it did feel smoother then last night, at the same time judging from the world amount I saw on my server I feel as if they really need to step it up if they wish to handle all the users that even got the CE let alone the standard edition lol. I'll be content once I see 10k worldwide on a server, that would be a good number to start with.
#34 Sep 02 2010 at 7:55 PM Rating: Decent
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I can't say I've explored the game a whole lot.

But I've done quests and such.. I think the game is going to be fine. I don't feel like explaining myself so much right now, so just take my word for it.

Or not.. :D
#35 Sep 02 2010 at 8:04 PM Rating: Default
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I like it :)
#36 Sep 02 2010 at 8:07 PM Rating: Default
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Another thing I like to add is that there seems to be some kind of issue with fighting now. You get "cannot complete that action" or something like that now. The party system has terrible lag for invites or just refuses to work at all at times. If you call this nit picking I don't know what to say.

Honestly at its current state I think the game needs to be delayed because it's just to buggy.
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#37 Sep 02 2010 at 8:17 PM Rating: Decent
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#38 Sep 02 2010 at 8:21 PM Rating: Good
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jakarai wrote:
Another thing I like to add is that there seems to be some kind of issue with fighting now. You get "cannot complete that action" or something like that now. The party system has terrible lag for invites or just refuses to work at all at times. If you call this nit picking I don't know what to say.

Honestly at its current state I think the game needs to be delayed because it's just to buggy.


I haven't had any issues fighting so far...what kind of mobs were these? Sometimes you can't attack a mob because it's for someone else's guildleve. So you get messages like that...hmm...might be forgetting some other possibilities, but that's all I got right this second...
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#39 Sep 02 2010 at 8:25 PM Rating: Default
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Lyrailis wrote:


If they did, then it is in some obscure link, and is _not_ by any means obvious in their Beta Sign-up website.


http://wdl.square-enix.com/ffxiv/download/ffxivsetup.exe

Edited, Sep 2nd 2010 10:25pm by runtheplacered

Edited, Sep 2nd 2010 10:25pm by runtheplacered
#40 Sep 02 2010 at 8:30 PM Rating: Decent
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This game is (is going to be) awesome once released. The bugs are there but they will eventually be fixed... we are still in beta phase, NOT the released version. For me, this game is absolutely sweet, even WITH all the bugs lol!
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#41 Sep 02 2010 at 9:19 PM Rating: Good
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If people are telling you the game is awesome as-is, they're going to like anything SE puts in front of their face.

The game is very poor right now. It looks nice but the graphics are extremely poorly optimized. It's performing far worse than games of similar grahpical demand. SE has never been good at programming for PCs. Just look at... anything they've done on a PC.

It's a beta, and unlike other betas I've been in, they're either withholding a LOT of content, or just don't have much additional content prepared yet. Really can't say for sure yet. Based on how the release of FFXI went, they probably have a lot of core content still in the works that will be released in version updates within a few months of the release date. It was a month after release before DEX affected SA, or the AH opened, or NMs were added. It took 4 months just to raise the level cap above 50 (to 55), add exp chains and magic bursts, and implement HELM. Do not expect much at release for FFXIV.



Edited, Sep 2nd 2010 10:22pm by bsphil
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#42 Sep 02 2010 at 9:27 PM Rating: Decent
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^

I'm with him.

Why? Because I keep explaining the same thing over and over to the endless threads that get created by people who can't use the forum search feature. Wonder what it'd be like if a basic forum feature wasn't a premium service.

Edited, Sep 3rd 2010 12:53am by DAOWAce
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#43 Sep 02 2010 at 9:42 PM Rating: Decent
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Do not expect much at release for FFXIV.


Wow. Sounds to me like PC release is going to be one giant beta test leading up to the true release of FFXIV -- for the PS3. We should have a lot of the kinks worked out by then, right? Right??
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#44 Sep 02 2010 at 10:07 PM Rating: Good
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w34v3r wrote:
Quote:
Do not expect much at release for FFXIV.


Wow. Sounds to me like PC release is going to be one giant beta test leading up to the true release of FFXIV -- for the PS3. We should have a lot of the kinks worked out by then, right? Right??
Don't get your hopes up for now. SE had an xbox beta years after FFXI came out, and the final product is still buggy and graphically laggy.
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
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I'm not getting my news from anywhere Joph.
#45 Sep 02 2010 at 10:15 PM Rating: Good
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bsphil wrote:
If people are telling you the game is awesome as-is, they're going to like anything SE puts in front of their face.

The game is very poor right now. It looks nice but the graphics are extremely poorly optimized. It's performing far worse than games of similar grahpical demand. SE has never been good at programming for PCs. Just look at... anything they've done on a PC.

It's a beta, and unlike other betas I've been in, they're either withholding a LOT of content, or just don't have much additional content prepared yet. Really can't say for sure yet. Based on how the release of FFXI went, they probably have a lot of core content still in the works that will be released in version updates within a few months of the release date. It was a month after release before DEX affected SA, or the AH opened, or NMs were added. It took 4 months just to raise the level cap above 50 (to 55), add exp chains and magic bursts, and implement HELM. Do not expect much at release for FFXIV.



Edited, Sep 2nd 2010 10:22pm by bsphil


Graphics are awesome and I am not worried about optimisation as my rig runs on maximum settings with everything switched on and no lag! People with issues should perhaps consider upgrading their PC's - SE has been warning us about this for about 3 years. I find it strange that people are still hyper critical even after the benchmark made people realise how powerful your PC needs to be. <shrug>

MMO's always improve after release - I am not too worried though SE's stubborness does give some cause for concern.
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#46 Sep 02 2010 at 10:30 PM Rating: Decent
Edited by bsphil
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HallieXIV wrote:
Graphics are awesome and I am not worried about optimisation as my rig runs on maximum settings with everything switched on and no lag!
Not everyone has:

Quote:
AMD Phenom II X6 1090T Black Edition Six Core 3.2GHz (Overclocked up to 4.2GHz)
Corsair Dual Channel 8GB DDR3 RAM
Dual ATi Radeon HD5870
Extreme Water Cooling
You shouldn't need a PC this powerful to run a game of that quality well. But, you do, because of how poorly coded the game is.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#47 Sep 02 2010 at 10:36 PM Rating: Decent
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The vocal minority, they exist for every single game - haven't you ever loved a game TC where you've heard nothing but bad things about it? I have, it was FFXII, and millions of other people would agree with me that the game was amazing and a success but if you go to gameFAQs or gamespot FFXII board you will see nothing but complaints, and its been like that since that game was released.
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#48 Sep 02 2010 at 11:00 PM Rating: Good
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Some of us Alpha and Beta people are frustrated when we see bugs and issues we've been reporting for months are still there, and happen to be the things new Open Beta players are complaining about the most. They either don't listen or don't have time to fix the things basically everyone takes issue with. It's not that the game is bad - its foundation is actually pretty solid. They just still need to work on UI and balance issues - the same issues we've already told them about more times than should be necessary. I think some of the more fatalistic posts probably come from this frustration.

Expect it to still be a little off at launch. Also expect it to get better.
#49 Sep 02 2010 at 11:02 PM Rating: Decent
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3,497 posts
bsphil wrote:
HallieXIV wrote:
Graphics are awesome and I am not worried about optimisation as my rig runs on maximum settings with everything switched on and no lag!
Not everyone has:

Quote:
AMD Phenom II X6 1090T Black Edition Six Core 3.2GHz (Overclocked up to 4.2GHz)
Corsair Dual Channel 8GB DDR3 RAM
Dual ATi Radeon HD5870
Extreme Water Cooling
You shouldn't need a PC this powerful to run a game of that quality well. But, you do, because of how poorly coded the game is.


Um yeah.. I spent about $1500 building a new PC that doesn't run the game on max settings. But I also don't have unlimited money to buy this thing which I'm sure would do so: http://www.youtube.com/watch?v=cIF7YPmPL6I&feature=channel
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#50 Sep 02 2010 at 11:18 PM Rating: Decent
3 posts
The game is absolutely horrible while it does look pretty, the game has a lot of unforgiving features such as the game doesn't give you tutorial on how things work such as I died, there was nothing that said hey you need to do this to resurrect. SO my character is just laying there in fetal position.

Would think with the PS3 version being delayed that they would have Mouse support especially with current and modern MMOs supporting it but it doesn't still keyboard and gamepad centric.

The armory system is just a primitive version of the Champion system where you have to grind out to get the abilities you need/want. Really? Square's attempt to casual friendly? Huge fail. There is nothing new with this system. Apparently Square is not looking at their big competitors and seeing what makes them tick instead they just put another grindfest and tried to advertise it as a new system.

TOR,Cataclysm, GW 2 will rip this game apart.
#51 Sep 02 2010 at 11:29 PM Rating: Decent
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Quote:
TOR,Cataclysm, GW 2 will rip this game apart.


You mean the "been there done that"s? no thanks.
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