I've posted here explaining things already but one post sparked me to reply. (and sorry, I don't do TL:DR's)
PLDXavier, Defender of Justice wrote:
There are a lot of menus. For example, to assign your abilities use the "Abilities" menu. Click the slot you want to fill, (optionally) select the class to which the ability belongs, click the ability you want to use for it, and select which hand will be performing the ability. A little tedious if you're resetting all of your ability slots, so you might want to consider setting up a macro instead.
Which shouldn't be happening with good programming. It should remember everything. Having it not remember anything makes it tedious. We should not be forced to use equip macros to compensate for the poor programming job. Not to mention it takes several seconds for the skills to even load in the window and even longer for the action bar to be populated. Edit
: I just spent 20 minutes setting up macros for 4 level 6-8 classes before I got too tired of opening the actions screen, looking at the names of the skills, closing the window, opening the configuration screen, opening the macro screen, selecting my macro, typing into the box below, closing the macro window, closing the config window, opening the action screen.. and the process goes on until I finish adding them. I had to re-do a certain skill 3 times because I couldn't remember exactly how it was spelled, but hey, that's my brain's fault. Doing this made me want to just get up and walk away.
And the killer for that? It's character based. I had to re-do it all on another character, so I didn't bother. Granted most people won't be playing multiple characters on release...
PLDXavier, Defender of Justice wrote:
It's running choppy/slow. Final Fantasy XIV is going to require a lot of client-side heft to get things done. It's partly SE's fault, but it's also the way of serious PC gaming. I remember people having trouble running RotT and FF7 on their computers. It's also happened more recently with Doom 3 and very recently with Crysis. But that's PC gaming as it has been for at least the last 15 years, so my best advice is to wait for the PS3 version if you're not comfortable with a new system. It's not a perfect solution, but it's the best I have to offer.
A badly optimized game is not part of serious PC gaming. Credibility goes out the window when anyone mentions Crysis and how 'poor' it performed. Sure, it's not an MMROPG (MMORPGs are currently being developed with the engine)
, but the game WAS HEAVILY OPTIMIZED which still few people think it was. You CANNOT get the graphic fidelity of Crysis without a compromise, and that was what everyone was bashing it for. That is called ignorance.
As other technical people have said, myself included, there is absolutely no reason for FFXIV to perform as bad as it does, ESPECIALLY WHEN THERE'S NO ENVIRONMENTAL DYNAMIC SHADOWS, and barely any static ones at that. There are only dynamic character shadows which fade out no more than 15 feet away from another player. Grass fades out of view about 50 feet away from you. In Crysis, you could see things for miles, texture quality was better, physics were better and it was jam packed full of even more special effects like motion blur and parallax mapping. It even had DX10 with even more
effects. My system runs Crysis at very high in DX10 at 25-35 FPS. DX9 runs 45+ FPS. I run FFXIV at near lowest settings possible (loldx9) and can't get over 30 FPS unless I'm alone in an area outside of town. (congested areas I average 17FPS) FFXIV graphics cannot match Crysis' in DX9. If you disagree, go play Crysis at very high in DX9, then compare to FFXIV. Note your FPS while doing so. ****, try DX10 too and some graphic mods, things that won't ever be possible with FFXIV. Could try STALKER or FarCry 2 or Resident Evil 5 if you want, though IMO none look as good as Crysis.
I've done some testing here, check it out: http://hardforum.com/showthread.php?t=1540230
Want a game that trumped Crysis in requirements? Guitar Hero 3 for PC. Yeah. /thread PS: If you think I loved Crysis, I rated it a 9.0. Warhead a 7.0. I never replayed either. I'm merely talking from a factual perspective, if only just a bit subjective. Edited, Sep 4th 2010 7:06am by DAOWAce