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Is the game really that bad?Follow

#202 Sep 09 2010 at 11:28 AM Rating: Decent
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GRabbit wrote:
Its going to be a niche game for sure.


And that's why I'm looking forward to it so much. I tried those twitch games, not my cup of tea.
#203 Sep 09 2010 at 11:33 AM Rating: Default
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Thank you. See? Its people like you who will make the game fun.

I'm glad there are some people out there who don't start the game, take two steps, and start raging.
#204 Sep 09 2010 at 11:33 AM Rating: Good
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Sorry if this was already posted. Fast forward a tiny bit to the FF14 part. G4TV is a cable station for gamers FYI, and during MMO reports I haven't seen them flame something this bad.

http://g4tv.com/thefeed/blog/post/707290/The-MMO-Report-Thursday-September-2nd.html
#205 Sep 09 2010 at 11:38 AM Rating: Decent
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Hydragyrum wrote:
That's not what I said at all, don't put words in my mouth. I said a NEW MMO shouldn't necessarily have end game content at RELEASE because there will be UPDATES to fill in that content later. On release day how many people will be at end game? 0. How many will be in the lowbie areas? 100%. Why sacrifice lowbie content to generate end game content at release?

And please, enough with the flaming already. It's tiring.


You have no idea what flaming is, but like most sensitive forum browsers you assume that someone pointing out just how stupid you sounded is flaming. Grow a backbone.

The ironic thing is you proclaim to express interest so much in lowbie content, yet FFXI had none. The content from 1 - 80 was the same throughout the journey: endless grinding with the occasional mission as to make people believe they were actually experiencing some deep and profound storyline. So I guess if you mean a few cutscenes and having more than a handful of rats to grind out are considered "lowbie content" then sure.

However, that content is fleeting and useless in the long run. People do not continue to play MMOs for lowbie content; they never have and never will. The journey along the path to level cap should be enjoyable, yes, but ultimately it's when you've gained the last level that a mental transition happens. People then question "What does the game really have to keep me interested now that the journey has just begun?" People not enjoying endgame in an MMO is due to the content not palatable to their tastes. Very few people truly *enjoy* spending countless time doing quests (of which FFXI and FFXIV fail to be entertaining in) or grinding monsters to level; even the most social atmospheres can only make this appealing for so long.

This is what endgame truly is and what FFXIV lacks.
#206 Sep 09 2010 at 11:44 AM Rating: Good
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Here I thought it was stupid to request end game content when there's 0 end game population. To each his/her own I guess.

May I ask exactly what you enjoy about an MMO? What would be your ideal activities?
#207 Sep 09 2010 at 11:52 AM Rating: Good
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Radacci, I have to say, most of your problems stem from being lazy or incompetent, or a combo of both. I can hardly wait for the 22nd so the plethora of idiots just here to play a free beta will be gone. You and your idiotic friends can go back to playing FPS's or WoW or whatever you came from. The problems you're bringing up that are actually reasonable will more than likely be rectified in 2 weeks, at which time I'll be overjoyed not having to read anymore whiny UI lag posts.


Arnt you a friendly fella :)

the trhead says: is the game really that bad? yes, we state why we think it sux ***. where's the problem?

and if they dont fix these issues, will you still glorify the game, and continue playing?
cause apparently these bugs are still here since the past 5 betas?

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How much better of an interface do u want than one you can control with a minus key arrow keys and simple macros and 1-0 I mean Really? The rest tho... It's clearly not your thing and you should discontinue. You're complaining that a shell of a game is a shell of a game... bit redundant eh? Maybe you should wait till the rest of the game is actually in... lol As for now its very clear, runs reasonably well, has some Beta type problems, and surplus exp sucks. That's about all

i dont have much of a problem with the way menus look, but it is quite tedious that you need to confirm every action like 3 times. and together with the 10sec delays, makes crafting a total *****. since i can just craft 1 item/min.

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Regarding UI lag, no I don't understand your complaint. I don't have UI lag so maybe something is wrong on your end or you're on an extremely congested server. We all knew the system requirements were going to be steep.

Regarding surplus/fatique/bonus: I'm already level 11 and I've only have about 10 hours of game play. If anything I appreciate a fatigue system that will prevent me from hitting level cap in a month. I enjoy the journey, as much or more than the destination.

(i know your comment wasnt aimed at me) how many times do i need to say that *IT'S NOT MY COMPUTER THAT IS THE PROBLEM, I HAVE 30FPS AND 100MBIT CONNECTION, AND I STILL HAVE 10SECONDS OF DELAY BETWEEN CLICKING A BUTTON, AND A MENU OPENING*
Yes we know about system spec, and the UI lag has nothing to do with it.
Might be the server yes. but im on one of the least populated ones, will try make chars on other servers and see if its any different.

Oh you think you will cap in a month, just cause the first 10lvs were fast? :) think not.
as far as i seen, there's lv 75 items, i dont think you'll get lv 75 in a month...or even a year with the fatique/leve limit system.

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I'll make judgements on the final product in 2 weeks.
Whining about it now accomplishes nothing, I'd prefer to share info about the game.
SE doesn't care what anyone here posts, expressing your dislikes here is pointless. Do so in the proper venue or not at all.
I used to not mind Phil's posts, but lately he's just being a whiner.
As if anyone needs to read about how much he dislikes the game in every thread... WE GET IT! MOVE ON!

SE won't release a game with horrible UI lag. Thinking they will do so in this day and age is retarded. I'd prefer SE spend their time polishing the release version than spending resources and money polishing a beta version of the game to satisfy whiny babies that can't wait 2 more weeks.


Staying silent accomplish something on the other hand?
I dont know where to express my opinions etc, since i cant log in to beta site.
im not the technical guy, but why havnt they fixed the UI thing yet? this beta has been going on for a week.
i DO hope they fix it before release ^^ or they need to move release date, or ppl gonna rage-quit
The way i look at pre-orders etc is (early access to next beta) with a few less bugs than now. I mean, lets not get to excited? ^^
I'd only consider getting the game if they remove fatique/leve limits, and fix UI lag. Then the game will be much more enjoyable.
I realize its beta, and it doesnt have all features etc in yet, which is why im still here, looking for a glimmer of hope in the currently unplayable version. Waiting for miracle patch that remove UI lag, omg, that would win Patchings version of oscar.

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What he means is that SE may already have a fix planned for launch, but just hasn't bothered to apply it to the open beta for whatever reason. It's not uncommon for developers to have a "developer client" which is totally separate from the beta client.

Yes cause satisfying customers, and giving them an enjoyable stay to find bugs is a bad idea. lets wait with the patches, and filter away 75% of the testers, cause they got 10sec delay.

Im confused though, is it open beta now? that would mean anyone can play, which is clearly not the case, there's beta keys, cause its closed beta?
If its CB now, is it OB 22nd? if its OB now, why cant everyone play?

i dont like crafting atm :) its to time consuming, and fails to much. and for leatherworking you need a bunch of other crafts on the side, to make some of the mats? dunno how to get dyes, for dyed leathers, or iron rivets etc.
Seems quite a nuicance to lv up multiple crafts to be able to craft lv 5gloves, by the time you're lv 15.
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I'm not AGAINST a means of in-game recording, I was saying something more along the lines of: "You're going to do it so much you're going to end up remembering them all anyway."

i'd much rather skip crafting entirly, if it wasnt for the fact that it gives good XP and money, and items etc, IF you succeed, which i didnt 90% of the time.

I was so dissapointed in the game, so i thought i'd wanna share my dissapointments in a thread which is asking if the game sux.
I love FF games, i played most of them, and i still playing an hr here and there, looking for reasons to like the game, cause i wanna give it a 1000th chance.
And im here looking for posts from other ppl that dont like the game :)

I wanted to play the game to try it out, and see if i wanted to buy it.
as well as finding and reporting bugs.
Seeing as you cant post bugs on the beta test site....well, what can i do? a beta test where you cant submit bug reports....now that truly is something.
I do want to report bugs, but i cant, cause i cant log into the test site...
#208 Sep 09 2010 at 11:58 AM Rating: Default
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Okay... so stop asking people why they don't like it and play the **** game?
#209 Sep 09 2010 at 11:59 AM Rating: Default
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(i know your comment wasnt aimed at me) how many times do i need to say that *IT'S NOT MY COMPUTER THAT IS THE PROBLEM, I HAVE 30FPS AND 100MBIT CONNECTION, AND I STILL HAVE 10SECONDS OF DELAY BETWEEN CLICKING A BUTTON, AND A MENU OPENING*


If your delays are that great I'd say the problem is actually on your end. Otherwise there would be droves of people saying the same thing and they aren't. No one else has come to the forums with this mysterious 10 seconds of lag you have doing anything. Many people have come complaining about it being a bit laggy (IE mouse feels a few MS behind, some screens take a second to poll data from the server for display) but you are the only one with 10 seconds of lag when doing anything.

You stated before that you can hardly control your character due to the lag. This is all on your side man and based on how I've seen other systems perform your machine is simply underpowered or busy doing something else.

My guess: probably either filled with spyware or the other extreme multiple anti-virus/spyware scanning along with some other "shield" apps.

Edited, Sep 9th 2010 1:09pm by windexy

Edited, Sep 9th 2010 1:10pm by windexy
#210 Sep 09 2010 at 12:00 PM Rating: Decent
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I think the reason a lot of people are hating on it is because its a different kind of MMO. It's not WOW, its not AION, its not a... for lack of a better word a "twitch" MMO. It has a lot going for it, and it is an extremely different game than any other MMO that I've ever played.


the reason they hatin is cause of UI lag, and fatigue (play 8hrs/week or less, or you get xp penalty, and more?), and you can just do 8quests every 48hrs.
It sure is different from any other game :D and NOT in a good way, by any means ^^

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Okay... so stop asking people why they don't like it and play the **** game?

you need beta key to play, or ppl wouldnt be here asking if the game really sux? :)

Edited, Sep 9th 2010 2:04pm by radacci
#211 Sep 09 2010 at 12:02 PM Rating: Good
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i'd much rather skip crafting entirly, if it wasnt for the fact that it gives good XP and money, and items etc, IF you succeed, which i didnt 90% of the time.

I was so dissapointed in the game, so i thought i'd wanna share my dissapointments in a thread which is asking if the game sux.
I love FF games, i played most of them, and i still playing an hr here and there, looking for reasons to like the game, cause i wanna give it a 1000th chance.
And im here looking for posts from other ppl that dont like the game :)

I wanted to play the game to try it out, and see if i wanted to buy it.
as well as finding and reporting bugs.
Seeing as you cant post bugs on the beta test site....well, what can i do? a beta test where you cant submit bug reports....now that truly is something.
I do want to report bugs, but i cant, cause i cant log into the test site...


You stop failing after a few levels in - and you actually have to pay attention the colors and graphics. The first few levels sucked - but other appropriate level-materials I've made have been very succesful. It's tough, no doubt. I like how engaging it is.

And don't worry - there's a few thousand other people who have/can report problems and they're taking care of that for you.

#212 Sep 09 2010 at 12:05 PM Rating: Good
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you need beta key to play, or ppl wouldnt be here asking if the game really sux? :)


Its open beta? Sign up and get one?
#213 Sep 09 2010 at 12:08 PM Rating: Default
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ya i took note of the different colors of flashing lights in crafting etc.
dont know yet what commands to use at what time though.
well i failed most rank 1 crafts, even when i have rank 4, which is bleh.
Guess i could lv up leatherworking by throwing rocks at mobs :)
#214 Sep 09 2010 at 12:08 PM Rating: Good
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the reason they hatin is cause of UI lag, and fatigue (play 8hrs/week or less, or you get xp penalty, and more?), and you can just do 8quests every 48hrs.
It sure is different from any other game :D and NOT in a good way, by any means ^^


There's barely ANYONE who has said ANYTHING about "Bonus" XP thus far that I've seen on the forums since the Open Beta got under way. Do you think it's so bad that people just decided to not complain about it? As if that would happen... Nobody is raising a stink about it because:

A.) Everyone has enough to complain about already. (right?)
B.) Very few people are actually hitting the cap or having problems with it. (bingo!)

#215 Sep 09 2010 at 12:10 PM Rating: Decent
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Its open beta? Sign up and get one?

well i dunno what beta it is :)
i just know i got a beta key, and i can play. but other ppl cant?
or they wouldnt be here wishing they could play.
if it is OB i think its sad, cause there's not THAT many ppl online. Just a few/camp
#216 Sep 09 2010 at 12:11 PM Rating: Excellent
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ya i took note of the different colors of flashing lights in crafting etc.
dont know yet what commands to use at what time though.
well i failed most rank 1 crafts, even when i have rank 4, which is bleh.
Guess i could lv up leatherworking by throwing rocks at mobs :)


I actually tried killing something with Throw Rock and I do not recommend it. :D

I at least got 2-3 Ranks in my Run Away! skill after I hit one of those wiggly things with a rock.

There's a couple good crafting posts floating around. I just had the mindset I'd fail for the first few levels. It's pretty fun.
#217 Sep 09 2010 at 12:12 PM Rating: Decent
Edited by bsphil
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GRabbit wrote:
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you need beta key to play, or ppl wouldnt be here asking if the game really sux? :)


Its open beta? Sign up and get one?
Registration has been closed for a large majority of the time the open beta has been running.
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#218 Sep 09 2010 at 12:13 PM Rating: Decent
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B.) Very few people are actually hitting the cap or having problems with it. (bingo!)


Not to mention you CAN do more than 8 quests, you just need friends to do them with... I know its an odd concept for a MMO and all.
#219 Sep 09 2010 at 12:18 PM Rating: Decent
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Not to mention you CAN do more than 8 quests, you just need friends to do them with... I know its an odd concept for a MMO and all.


A large portion of people from my old (but still running, current) Linkshell on FFXI will be moving to FFXIV in addition to some new blood I know IRL - and I intend to abuse that feature to it's fullest.
#220 Sep 09 2010 at 12:20 PM Rating: Good
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and you just get the minimal gil reward for participating in other ppl's leves.
so it doesnt help you lv at all :)
and besides, from running around in variuos maps,...there's not really alot of mobs standing around to be killed.
at most i see 3-4mobs on minimap at any time. I havt played in any party yet, maybe more ppl in a zone spawn more mobs?
if so, sure, party is good, otherwise...wth...
#221 Sep 09 2010 at 12:23 PM Rating: Decent
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A large portion of people from my old (but still running, current) Linkshell on FFXI will be moving to FFXIV in addition to some new blood I know IRL - and I intend to abuse that feature to it's fullest.


Me, My room-mate, and his girlfriend all went out and did 14 in one sitting the other night. (they had the two tutorial from Ul'Dah and the we each did the 4 that were available. If it wasn't already getting late we would have gone to LL and grabbed another 4 each for a total of 26 runs in one evening. I just don't get it, people are acting like all of a sudden there should be zero roadblocks and you start out thrown right into end game NM hunting.
#222 Sep 09 2010 at 12:24 PM Rating: Decent
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and you just get the minimal gil reward for participating in other ppl's leves.
so it doesnt help you lv at all :)


Yeah I guess, other than all that XP you get for killing the targets. (Which is significantly higher than a regular mob kill.)

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and besides, from running around in variuos maps,...there's not really alot of mobs standing around to be killed.


Welcome to a new MMO, they are all being camped and slaughtered.


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at most i see 3-4mobs on minimap at any time. I havt played in any party yet, maybe more ppl in a zone spawn more mobs?
if so, sure, party is good, otherwise...wth...


Oh, well maybe since you don't know what your talking about you shouldn't go around making statements like this then.

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and you just get the minimal gil reward for participating in other ppl's leves.
so it doesnt help you lv at all :)


Edited, Sep 9th 2010 1:26pm by windexy
#223 Sep 09 2010 at 12:24 PM Rating: Good
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but lol, whats the point of OB if they close registration shortly after launch? lol.
how will servers fare at release, if they are full shortly after OB start? :p

gonna go play, and run around looking for mobs, see if i find some mob that can hit me for 9999dam ^^

if they fix UI lags soon, i will try partying then :)

Edited, Sep 9th 2010 2:26pm by radacci
#224 Sep 09 2010 at 12:25 PM Rating: Excellent
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I'm willing to bet your stuttering is coming from the fact that your i3 isn't really a good cpu for this game.
Also, the 5650 you have would probably be better if you had an i7. Secondly, you may want to upgrade that 5650 to make up for your cpu. I'd upgrade both if i were you. I'm not trying start an argument or anything, just trying to help. :)
Here are the recommended specs to run FF XIV. People really should strive to meet these specs, if they want to play this game with decent settings.

Operating System Windows 7 32bit / 64bit 2
CPU Intel Core i7 (2.66 GHz) or higher
RAM 4GB or more
HDD/SDD Space Installation: 15GB or more ; Download: Space on the hard drive where My Documents is located should be 6GB or more
Graphics Card NVIDIA GeForce GTX460 or better with VRAM 768MB or more

For ATI cards, anything above Radeon HD 5770 will perform well. Since, crossfired cards do not kick in when in windowed modes, the 5970 will not perform as well as the 5870 because it is two cards (5870) in one. For optimal ffxiv performance, a Radeon HD 5870 would be sufficient. A vaporx version will run twice as cool, and with less noise, but is at least an extra $100.
Sound Card DirectSound compatible sound card (DirectX 9.0c or higher)
Internet Connection Broadband internet connection or higher
Screen Resolution 1280 x 720 or higher; 32-bit
DirectX DirectX 9.0c
Others Mouse, Keyboard, and Gamepad


Oh, no, trust me I understand. I can't upgrade anything though as it's a laptop, plus I bought it like a month ago (Not specifically for FFXIV, mind you.).

I would have gone with nVidia but none of the good laptops on Newegg had Geforce, it was all ATI and due to physical space issues I couldn't grab a desktop unfortunately...I don't even really like ATI, I believe in nVidia, but hey, it's gotta actually be available, right?

The processor I understand is a big bottleneck of mine, I know it's sort of sketchy to talk about on here but when I run certain emulated things I get poor performance because that sort of thing puts more of a strain on the processor than anything else. The i3 is definitely no i5 or i7, but it's pretty **** good for my needs, haha.

It's just when you play games that are specifically for the PC, you should expect good performance with my specs. I'm not even trying to run on ultra high settings or anything (Although the config program automatically had everything set on high when I first got it), I'm just trying to play the game. I mean, I can play Mafia II, Left 4 Dead 2, almost any other game that is written for PC at my computer and it doesn't skip a beat...and I'm sure when I buy Dead Rising 2 later this month for PC that my computer will maul it.

Then again, maybe I'm just a little bit used to poor specs so I'm exaggerating my laptop's power. My last two computers (The netbook I have now and my old old desktop that I retired in 2008) were like 1ghz processors with less than a gig of RAM and, in the case of the desktop at least, a Geforce 6200, haha. My new laptop is basically the computer I dreamed of having =P
#225 Sep 09 2010 at 12:25 PM Rating: Decent
Edited by bsphil
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Even the basic guildleves in Gridania seem drastically further away from camp than they were outside Limsa Lominsa. Had to spend several minutes traveling to the first guildleve, managed to only kill 4 mobs before the laggy interface got so bad that I quit (had bee unresponsive for over 5 minutes).
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Take the hint guys, please take the hint.
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#226 Sep 09 2010 at 12:35 PM Rating: Good
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Even the basic guildleves in Gridania seem drastically further away from camp than they were outside Limsa Lominsa. Had to spend several minutes traveling to the first guildleve, managed to only kill 4 mobs before the laggy interface got so bad that I quit (had bee unresponsive for over 5 minutes).


I'm not a fan of Gridanaia or the surrounding area. Its all just too much of a maze.
#227 Sep 09 2010 at 12:43 PM Rating: Excellent
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Registration has been closed for a large majority of the time the open beta has been running.


Now I know they shut it off from time to time - but it this accurate? Like the day after stuff openened - I was able to get keys for me and wifey in the morning.. and told my roomates about it - who didn't check into it later that evening after work and got their keys.

Unless they've shut it off again, I feel having nearly a full day with "Keys available again" posts pop up is a pretty large window for 24ish hours after they opened it up. Has it not gone wide open like that again? I mean they keep adding servers that are filling up, so somebody is getting their keys.

Quote:
Even the basic guildleves in Gridania seem drastically further away from camp than they were outside Limsa Lominsa. Had to spend several minutes traveling to the first guildleve, managed to only kill 4 mobs before the laggy interface got so bad that I quit (had bee unresponsive for over 5 minutes).


That's really strange. What I find the most strange is that I have a barely-capable PC but I've been playing since Alpha/Closed Beta and had little problem. Yes the lag is existant (and was much worse during CB) - but nothing like this ever happened to me. I'm sure it wasn't helping that I only just figured out how to turn my graphics down, so I've been running them 'out of the box' so to speak since the beggining.

A lot of that doesn't have to do with UI lag - but it would only make it worse I'm sure. That being said, I still never had some of the problems I see people write about here. I've never had to stop playing completely at any point. I suppose there was a point when combat was so slow you weren't sure if it was lag or just... slow combat - or a horrible mix of both.

Either way, even in Open Beta I've been cruising Ul'dah with little issues. There's a lag for sure in the UI(tried crafting, yet?) that is an annoyance - but I wont pass judgement unless it makes it to retail without a fix, especially with how far they've brought everything else that was a major PITA.

#228 Sep 09 2010 at 12:52 PM Rating: Good
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EmotionBlues wrote:

A lot of that doesn't have to do with UI lag - but it would only make it worse I'm sure. That being said, I still never had some of the problems I see people write about here. I've never had to stop playing completely at any point. I suppose there was a point when combat was so slow you weren't sure if it was lag or just... slow combat - or a horrible mix of both.

Either way, even in Open Beta I've been cruising Ul'dah with little issues. There's a lag for sure in the UI(tried crafting, yet?) that is an annoyance - but I wont pass judgement unless it makes it to retail without a fix, especially with how far they've brought everything else that was a major PITA.



It appears to be server specific. Like you I have no problems playing, but some people are reporting game-breaking lag. Maybe we should start a list of problem servers to nail down this UI lag problem.
#229 Sep 09 2010 at 12:53 PM Rating: Decent
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well first impression lasts.
15 min of fame is what you get.
if after 15min ppl are annoyed, thats very bad :D
SE will loose many players here.

I mean, if you go to a store, and personel are rude, would you stay more than 15min just cause you like the clothes there?
#230 Sep 09 2010 at 12:54 PM Rating: Good
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Call me delusional then, but I know I'd rather be delusional and having fun than be "right" and playing a game I hate. Games are about having fun, right?


I am not the one who is claiming there ain't UI lag, while we all experience it, and the lag was even worse in CB then it is now in OB (at least in my experience). I say it one more time, UI lag is there and it has nothing to do with the PC spec. It is because the servers do not have enough performance, either by debugging software, lack of network infrastructure or just not enough hardware resources. I truly hope it is debugging software to monitor the servers, but I hardly doubt it.

Besides who says I do not have fun, do not make assumptions. And denying flaws in a game which are there is just plain fanboism and is not helping to improve it at all. This kind of topics is good, especially if it helps to improve the game and tbh, this topic is soft compared to other gaming sites.

Also, if you like the grinding aspect, smashing the same buttons over and over again to kill some pixels and progress slowly, and think that's the way MMORPG game nowadays should work, that's fine by me but it ain't my cup of tea :P Done it, been there. I want to be entertained, not doing some obvious time sink to feed the pockets of SE or any other publisher.

FFXIV has good things, graphics and sound to name a few, but that is not what this topic is about. FFXIV has also flaws and we all hope, by posting that these flaws will get fixed so we can have fun instead of being frustrated about certain aspects of the game.

Edited, Sep 9th 2010 3:01pm by Shoomy
#231 Sep 09 2010 at 1:01 PM Rating: Good
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It appears to be server specific. Like you I have no problems playing, but some people are reporting game-breaking lag. Maybe we should start a list of problem servers to nail down this UI lag problem.


Well I am on Bodhum with my two roomates and wifey. I know personally that my significant other and I have not experienced anything close to game-breaking lag at any point, even near crystals and the Adventurer's Guild. Sometimes I get a slight delay going through the motions of a DoH Leve (Alchemy for me) but this is more related to having to sift through 6-7 menus to get the the actual crafting part and it just feels laggy lol.

Not trying to/or saying nobody is having this problem - but I'm just saying I personally, have not experienced the degree of interface lag that people are stressing.

I know plenty of people can confirm UI lag - but is anyone else NOT experiencing incredible lag?
#232 Sep 09 2010 at 1:02 PM Rating: Excellent
EmotionBlues wrote:
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I'm looking at a database page right now listing a total of 91 blacksmithing recipes...and it only goes up to iron, which would put it somewhere in the neighborhood of XI's 20-30 skill range, if I'm not mistaken. Don't compare XIV's crafting to XI like being able to memorize things in XI means the system in XIV is okay. There's a TON more in XIV on account of so many things requiring components made out of components made out of raw materials made out of corn. Nobody is going to be memorizing the full range of recipes for any one crafting class, much less all of them. And having to write them down? Stupid. You're sitting at a computer FFS...under what circumstances should you have to compile a hand written list of anything?


I suppose I'll agree with you about volume, but that's not that point I was making.

You're going to remember things through repitition no matter if you want to remember them or not. I wasn't saying I was a wealth of knowledge, I was pointing out I remember all this crap because I did every synth (not really, but... really) hundreds of times. Thousands of times for some synths, even.

I'm not AGAINST a means of in-game recording, I was saying something more along the lines of: "You're going to do it so much you're going to end up remembering them all anyway."

I think an NPC helper would be nice again. I don't think an entire book of everything is neccesary - nor do I think it's a bad thing either. Just because someone doesn't think something is a 100% neccesity doesn't mean they think it's horrible, too.

And make whatever comment you please about writing things down, for some people it's a practice that serves them well in all types of things. I'm at work at a PC right now in fact - and my desk is plastered with paper and stickynotes for reminders, lists and assignments. That's just me - and I just made a suggestion. Heaven forbid.

And FYI: There's over 3,400 receipes in FFXI - which is at least 430+ recepies for each class. 91 is not a lot. I'm 100% certain that we don't even know half of everything thus far - but the point still stands.


For basic stuff, sure. Nuggets, ingots, plates, squares, straps, etc. They're all likely to be similar recipes through different tiers of materials for the extreme basics. I'm talking about the things you don't make often enough to memorize, or the one-off things you make as a sepcial request, or the gear you make for yourself and never get asked to make again, etc. etc. etc. I have two monitors set up and with XIV in max resolution windowed mode (so it looks full screen but isn't), I can mouse back and forth between XIV and Firefox on my other monitor.. It makes looking up recipes and other information freakishly easy and convenient, so much so that SE would have to include a pretty robust recipe system in XIV to make me prefer it.

The thing is, with so many people here rocking 5+ year old PCs and ******** bricks about having to upgrade for XIV, I really don't expect a whole lot of people are going to be thrilled about the idea of adding a second monitor. Double/triple monitor setups are becoming more common but they are still so far from mainstream that it's not something you can even recommend to most people as an attractive alternative. It's another case of SE shortcutting the shortcut and not shipping a game with the kinds of features you would expect. Especially when so much of the game is marketed towards the casual player.
#233 Sep 09 2010 at 1:04 PM Rating: Excellent
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Quote:
For basic stuff, sure. Nuggets, ingots, plates, squares, straps, etc. They're all likely to be similar recipes through different tiers of materials for the extreme basics. I'm talking about the things you don't make often enough to memorize, or the one-off things you make as a sepcial request, or the gear you make for yourself and never get asked to make again, etc. etc. etc. I have two monitors set up and with XIV in max resolution windowed mode (so it looks full screen but isn't), I can mouse back and forth between XIV and Firefox on my other monitor.. It makes looking up recipes and other information freakishly easy and convenient, so much so that SE would have to include a pretty robust recipe system in XIV to make me prefer it.

The thing is, with so many people here rocking 5+ year old PCs and sh*tting bricks about having to upgrade for XIV, I really don't expect a whole lot of people are going to be thrilled about the idea of adding a second monitor. Double/triple monitor setups are becoming more common but they are still so far from mainstream that it's not something you can even recommend to most people as an attractive alternative. It's another case of SE shortcutting the shortcut and not shipping a game with the kinds of features you would expect. Especially when so much of the game is marketed towards the casual player.


Please edit this immediately before my wife finds out she can have 2 monitors at the same time.

Oh goodness. Rate up for laughing so hard + I agree.
#234 Sep 09 2010 at 1:05 PM Rating: Decent
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I know plenty of people can confirm UI lag - but is anyone else NOT experiencing incredible lag?


Only when I am buying stuff from merchant NPC or try to retrieve materials for a crafting leve is when I have to wait several seconds. It is annoying but not game breaking. Also sometimes you see the arrow skip, or not responding at all for a second or so. Playing on several servers I can see a difference though.

Strange is though that if I go to a Bazaar and browse the market, there is only a little delay, hardly noticeable.

Edited, Sep 9th 2010 3:06pm by Shoomy
#235 Sep 09 2010 at 1:06 PM Rating: Default
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Well I am on Bodhum with my two roomates and wifey. I know personally that my significant other and I have not experienced anything close to game-breaking lag at any point, e


I ran into dozens of "server has encountered an error" messages on taibia durring the 2 days I played there. Then I created a character on sariona (both servers are probably miss-spelled) and have seen that message twice in the past 3 days.
#236 Sep 09 2010 at 1:59 PM Rating: Decent
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1) The priority will just automatically be reset back to low, that won't work.
2) Yes, for some old computers they just won't be able to handle the game, understandably so, but even newer computers with adequate components for other graphically demanding games new on the market are struggling to run FFXIV at 30+ fps. At least Crysis looked really good for the requirements, FFXIV looks nice but it's not remotely as good as it should be for how much power is needed to run the game.
3) You mean, move to Japan? Even a good connection (10 mbit+) isn't going to be able to get over the intercontinental lag.


1. I've been able to run high priority on FFXIV everytime I play, for the entire period I play. Not my fault you can't figure it out. ;D

2. Build a better PC. I spent $500 on mine, all brand-new parts and I run the game efficiently on high settings.

3. I mean, 5+mbit cable/dsl won't be as laggy as dial-up.

--------------

Essentialy, I think people should just stop whining over the small issues found in a beta or at release. How many games had a short beta and came out with a perfect client at release in the past 10 years?

Edited, Sep 9th 2010 3:59pm by Jiruu
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#237 Sep 09 2010 at 2:05 PM Rating: Good
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Yes, it really really is. Easily the worst gaming experience I've had in at least 3-4 years. SE should be completely embarrassed.
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#238 Sep 09 2010 at 2:17 PM Rating: Decent
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My wife and I just tried the open beta. I am a veteran of six years on FFXI, and we have recently within the passed few months started playing WoW as well. We knew to expect bugs and incomplete interface and the like. We expected the download process to be long and unconventional.

It seems to me like most of the complaints from people are, "It's not like WoW/WoW clones, so I don't like it/don't understand." Most of the complaints are baseless for this reason. It is its own game, and that is one of it's strong points.

We do have a few problems, though. Our biggest complaint is, the entire game overdone/overcomplicated/superfluous in almost every aspect.

* The graphics are wonderful, yes. The downside to this being, we will both need to buy a brand new computer just to play this one game smoothly. Despite all of this, everything does indeed seem incredibly bland/emotionless/sterile up close. It would be nice if there was some way to perhaps tone down the graphics a bit through settings to allow older computers to play smoothly. Maybe the final version will have this option.

* The game's story and atmosphere feels very alien and flamboyant. "Too much roleplaying" my wife calls it. The language used by NPCs and other in game text feels very much like reading 19th century manuscripts of Hermetic Philosophy and the Golden Dawn. (They did this a lot in FFXII too, who even spelled "magick" with a "k" at the end.) I realize it is supposed to create a feeling of "real magic" and a more realistic setting, but it just ends up feeling uncomfortable instead. Excessive use of "exotic" words like "Thaumaturge" for a common job class add to this factor. "Hey, invite that Tha..maturd to the party will ya?" It's like they made the entire game with role players in mind.

* The character creation had certain things that bugged me. The repetitive use of the Final Fantasy theme is kind of irritating, especially after hearing it used so much on their website. I am hoping this will be addressed before the final version is released. The selection of jobs to start with were unimaginative/boring leaving the user with descriptions of poetic ho-hum to decide which class they want to start playing with. They don't really appear to be much different from one another. I'm guessing the purpose of this is to blur the line between jobs and eliminate all the "x job is better than y" arguments. The option to choose your nameday and guardian have no real explanation, and both of us just picked random numbers because it made no sense at all. It felt kind of like a pseudo imaginary zodiac system of some sort. Why not just use the real one that at least some people are familiar with? The very least they could do is explain what it's purpose is.

Overall it just felt like a big mess, like it was cluttered somehow. It was impossible for either of us to get into, despite our best efforts to give it it's worth. I think we will give it another chance after the game has aged a bit, expansions have come out, fixes have been made.
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#239 Sep 09 2010 at 2:19 PM Rating: Decent
Edited by bsphil
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Jiruu wrote:
Quote:
1) The priority will just automatically be reset back to low, that won't work.
2) Yes, for some old computers they just won't be able to handle the game, understandably so, but even newer computers with adequate components for other graphically demanding games new on the market are struggling to run FFXIV at 30+ fps. At least Crysis looked really good for the requirements, FFXIV looks nice but it's not remotely as good as it should be for how much power is needed to run the game.
3) You mean, move to Japan? Even a good connection (10 mbit+) isn't going to be able to get over the intercontinental lag.


1. I've been able to run high priority on FFXIV everytime I play, for the entire period I play. Not my fault you can't figure it out. ;D

2. Build a better PC. I spent $500 on mine, all brand-new parts and I run the game efficiently on high settings.

3. I mean, 5+mbit cable/dsl won't be as laggy as dial-up.

--------------

Essentialy, I think people should just stop whining over the small issues found in a beta or at release. How many games had a short beta and came out with a perfect client at release in the past 10 years?
1) Interesting that you're able to get around the game resetting the priority to low. Care to share how?

2) Not building a PC for FFXIV.

3) Already have 5 mbit cable, but that doesn't have much to do with latency (bandwidth and latency are two separate concepts). Against dial-up, yes, there is a lot of latency built into that system that I agree will cause major problems in any form of online gaming. Who still uses dial-up? I know I haven't in at least 12 years.

Edited, Sep 9th 2010 3:21pm by bsphil
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#240 Sep 09 2010 at 2:25 PM Rating: Good
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http://www.ffxivcore.com/topic/14676-ffxiv-priority-booster-official-topic/

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#241 Sep 09 2010 at 3:41 PM Rating: Good
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... well, nice to know that the fine tradition of unpaid volunteers coding third-party programs to fix SE's incompetence is still alive and well.

Edited, Sep 9th 2010 5:41pm by RajiFarlander
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#242 Sep 10 2010 at 12:10 AM Rating: Decent
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* The graphics are wonderful, yes. The downside to this being, we will both need to buy a brand new computer just to play this one game smoothly. Despite all of this, everything does indeed seem incredibly bland/emotionless/sterile up close. It would be nice if there was some way to perhaps tone down the graphics a bit through settings to allow older computers to play smoothly. Maybe the final version will have this option.


you can, there's a config exe in folder, or shortcut on desktop/Startmenu, that lets you edit graphic settings.
even lowest settings look nice, and i can play it with good fps. so you dont need a uber comp to play. only if you wanna play on max settings.
It wont cost so much to upgrade comp to the level where you can play on low settings smoothly at least. 50-500dollars, depending on how many parts you need to change, and how big upgrade you wanna do.
It's just my estimate, i dont know much about hardware ^^ but i bought a cheap combo for 300ish dollars. wasnt *great* even then, but was like complete station i think. that was 2-3 years ago.
You can probably get a good station for same price that is better than mine now i guess. So dont worry to much :p
Ofc, dunno what comps you have now, maybe you can already play just fine on low settings :)
#243 Sep 10 2010 at 3:36 AM Rating: Default
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One thing I don't understand is that a lot of the people that defend the game say that the target audience is FFXI players. Have SE actually said this? I don't understand why they'd make an entire new game just for those people. Do they genuiney not want new customers?
#244 Sep 10 2010 at 4:24 AM Rating: Good
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One thing I don't understand is that a lot of the people that defend the game say that the target audience is FFXI players. Have SE actually said this? I don't understand why they'd make an entire new game just for those people. Do they genuiney not want new customers?


Of course they want new subscribers. If they only target FFXI players they are shooting themselves in the foot. A lot of players defend the game because they feel it was made for them. They forget however that the game is solely made to make a profit and keep business running. Heck why there are so many time sinks and carrots on a stick, the longer you keep playing the more money they make.

This all is fine as long as they give the entertainment worth paying for. And as MMORPG games evolved, players are very picky nowadays, especially with failed MMORPG releases in the past 2 years. In the early days, as a publisher of games, you could get away with laggy UI or grinding content and players would still play as there was hardly any other MMORPG to chose from. Nowadays, those players do not want these kind of gameplay anymore especially as there are many alternatives. If publishers/developers do not listen to the playerbase and just put a game on the market how they think a player should play their game, they will have a hard time to maintain their game as the customer won't buy those games anymore.
#245 Sep 10 2010 at 5:26 AM Rating: Decent
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Shoomy wrote:
Quote:
One thing I don't understand is that a lot of the people that defend the game say that the target audience is FFXI players. Have SE actually said this? I don't understand why they'd make an entire new game just for those people. Do they genuiney not want new customers?


Of course they want new subscribers. If they only target FFXI players they are shooting themselves in the foot. A lot of players defend the game because they feel it was made for them. They forget however that the game is solely made to make a profit and keep business running. Heck why there are so many time sinks and carrots on a stick, the longer you keep playing the more money they make.

This all is fine as long as they give the entertainment worth paying for. And as MMORPG games evolved, players are very picky nowadays, especially with failed MMORPG releases in the past 2 years. In the early days, as a publisher of games, you could get away with laggy UI or grinding content and players would still play as there was hardly any other MMORPG to chose from. Nowadays, those players do not want these kind of gameplay anymore especially as there are many alternatives. If publishers/developers do not listen to the playerbase and just put a game on the market how they think a player should play their game, they will have a hard time to maintain their game as the customer won't buy those games anymore.

That's exactly what I thought. I've just seen so many people say it that I thought maybe SE might have said words to that effect.
#246 Sep 10 2010 at 5:42 AM Rating: Good
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One thing I don't understand is that a lot of the people that defend the game say that the target audience is FFXI players. Have SE actually said this? I don't understand why they'd make an entire new game just for those people. Do they genuiney not want new customers?


They haven't said it. They aren't making a game just to be a next-gen version of FFXI.

Problem is, SE is focusing to much on their native japanese subs.. which in-turn are most relatively drawn to FFXI and how the game was produced. FFXIV is similar, but only in certain ways. Yes, it can be considered XI 2.0, but again, SE's focus is on Japanese profit.. because, well they're based in Japan. Why not make the most in the country you're from if your subsciber base is large enough?

They did, however, add elements that would cater to our liking. The problem I'm seeing though is that they tried to stick to XI's roots while adding new elements from recent US gameplay. AS WELL AS keeping the game compatible with PlayStation 3 abilities. Just like XI was held back by being focused on the PS2 (not being able to update graphics, gameplay mods, alt+tab, etc etc) .. it looks like the same is being issued with the PS3 (ui lag, menu issues, macro reliance, etc).

It's all well and good that it's cross-platform.. well, because you don't see WoW, LOTRO, Aion, or most any other MMORPG cross-platform. There's a reason for it sometimes.
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#247 Sep 10 2010 at 7:11 AM Rating: Excellent
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It seems to me like most of the complaints from people are, "It's not like WoW/WoW clones, so I don't like it/don't understand." Most of the complaints are baseless for this reason. It is its own game, and that is one of it's strong points.


You obviously have not been reading this thread or any of the other criticism threads on this forum then. Most people like the concepts, the implementation of them is flawed - not because they are not WoW cloned concepts, rather because they are just not working properly or are implemented with a flawed design.
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#248 Sep 10 2010 at 8:19 AM Rating: Good
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No change in performance.
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
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#249 Sep 10 2010 at 9:02 AM Rating: Excellent
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One thing I don't understand is that a lot of the people that defend the game say that the target audience is FFXI players. Have SE actually said this? I don't understand why they'd make an entire new game just for those people. Do they genuiney not want new customers?


Well they did use all the old gang of characters. I believe I read an interview somewhere that said they wanted to use characters that their fans were familiar with. So they had to believe that FFXI fans would be a big component of FFXIV fanbase. I don't think it means they were aiming for zero new customers though.
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#250 Sep 10 2010 at 9:57 AM Rating: Good
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Goatie wrote:
I don't think it means they were aiming for zero new customers though.
If they do want new customers they should try advertising the game. Like they did with 12 and 13.
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His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
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#251 Sep 10 2010 at 10:17 AM Rating: Default
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bsphil wrote:
GRabbit wrote:
Quote:
you need beta key to play, or ppl wouldnt be here asking if the game really sux? :)


Its open beta? Sign up and get one?
Registration has been closed for a large majority of the time the open beta has been running.


Don't think that's true anymore. My friend just signed up two nights ago and got one immediately.
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