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#1 Sep 02 2010 at 8:47 PM Rating: Decent
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I have no idea how but the game seems to have advanced backwards on my computer. In Beta Phase 3 it ran near perfect with no mouse lag at all high settings with 2xAA, AO off, and DoF off. Now to get the same smoothness I have to have everything set to the lowest, and it's still not as smooth as it was... also in Open Beta I can't see any cinematics, I can hear the audio and see the subtitles but the screen is completely black.

I wanted to say it was the server, but it runs great on my wifes laptop. Wanted to say it was because I upgrade my BIOS, but then I reverted the BIOS back and it was the same. All my other drivers are the same as they were. :\
#2 Sep 02 2010 at 8:49 PM Rating: Default
The fanboy excuse: Remember, it's beta!
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#3 Sep 02 2010 at 8:51 PM Rating: Decent
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Lol, like I said I was in Closed Beta and it wasn't like this.
#4 Sep 02 2010 at 8:57 PM Rating: Excellent
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It's progressing further means it's getting more refined (or bulkier unoptimized code is making it sluggish) so it doesn't always run the same. Alpha > Beta people seen a performance hit because it was getting closer to the real thing each phase and it started actually pushing the hardware more. (Too much in the case of nvidias apparently) so it's still in testing which means the optimization isn't where it should be.

When a game is in testing any changes you can do to your personal hardware setup can hurt it greatly because the game isn't optimized yet, e.g updating a driver could probably make the game start crying lol. It's running a lot better for me now actually, especially in game wise when the server isn't being unstable and if it runs great on your wife's laptop it could be something you've changed between phase 3 and open beta. **** me just updating drivers hurt my Sony Vegas rendering times sometimes.
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#5 Sep 02 2010 at 9:00 PM Rating: Decent
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Oh well, hopefully they do some more server maintenance and patching and it'll fix it. Otherwise I'll be happy if it's fixed within a month after launch.
#6 Sep 02 2010 at 9:06 PM Rating: Default
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28 days till main launch, 20 till CE launch. just sayin.
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#7 Sep 02 2010 at 9:08 PM Rating: Decent
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What are you comp specs if you don't mind me asking?
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#8 Sep 02 2010 at 9:08 PM Rating: Decent
Unfortunately I've noticed the same, my system ran Phase 3 without much trouble. Open Beta comes and it runs even slower. I had to drop it down an entire resolution just to keep it playable. I've noticed it seems to be taxing my video card even more than Phase 3 was. Either this is without the optimizations they were doing over closed beta or some drastic changes made recently have boosted the requirements considerably. If this goes into retail then I'm seeing those who barely meet the minimum requirements having a game they can't even play.

BTW my specs:

Windows 7 Home Premium
Intel Core 2 Duo E8400 OC'd to 3.6GHz
4GB DDR3 1333 RAM (UC'd to 1280 due to processor OC.)
ASUS Radeon HD5770

Phase 3
1440x900 (Fullscreen) @ Lo:21FPS Hi:58-60FPS Avg: 28-34FPS (Outside Avg: 38-45FPS)
Multisampling - No AA
Buffer Size - Resolution
Shadow - Standard
Ambient - Off
Depth - Off
T.Quality - High
T.Detail - High

Open Beta
1280x800 (Windowed) @ Lo:12FPS Hi:45-50FPS Avg: 23-31FPS (Outside Avg: 32-40FPS)
Multisampling - No AA
Buffer Size - Resolution
Shadow - Standard
Ambient - Off
Depth - Off
T.Quality - Standard
T.Detail - High

For open beta the averages may not be fully accurate, outside Ul'dah I was seeing up to 41FPS in the clearer areas and up to 30-32FPS in some spots of the city. Around Gridania I took the biggest hit dropping to 12-16FPS in many areas and reaching around the mid to low 30's outside the city. Limsa Lominsa was not tested, but likely to be around the same as Ul'dah, maybe a bit lower in the city. Overall it seems like a step back compared to the previous beta.
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#9 Sep 02 2010 at 9:10 PM Rating: Decent
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I guess I'm getting kind of nervous. Keep thinking about some other games and how long some problems persisted. In Maple Story(which may be free but it has ~20million players in China and gets profit from micro transactions) there was a glitch where if you went into a certain area the game would freeze and you couldn't get your character out and the company wouldn't do anything about it. They didn't fix that bug for about a year. So if you want an idea of what some developers just let go, there it is.

Quote:
Unfortunately I've noticed the same, my system ran Phase 3 without much trouble. Open Beta comes and it runs even slower. I had to drop it down an entire resolution just to keep it playable. I've noticed it seems to be taxing my video card even more than Phase 3 was. Either this is without the optimizations they were doing over closed beta or some drastic changes made recently have boosted the requirements considerably. If this goes into retail then I'm seeing those who barely meet the minimum requirements having a game they can't even play.

BTW my specs:

Windows 7 Home Premium
Intel Core 2 Duo E8400 OC'd to 3.6GHz
4GB DDR3 1333 RAM (UC'd to 1280 due to processor OC.)
ASUS Radeon HD5770

Phase 3
1440x900 (Fullscreen) @ Lo:21FPS Hi:58-60FPS Avg: 28-34FPS (Outside Avg: 38-45FPS)
Multisampling - No AA
Buffer Size - Resolution
Shadow - Standard
Ambient - Off
Depth - Off
T.Quality - High
T.Detail - High

Open Beta
1280x800 (Windowed) @ Lo:12FPS Hi:45-50FPS Avg: 23-31FPS (Outside Avg: 32-40FPS)
Multisampling - No AA
Buffer Size - Resolution
Shadow - Standard
Ambient - Off
Depth - Off
T.Quality - Standard
T.Detail - High

For open beta the averages may not be fully accurate, outside Ul'dah I was seeing up to 41FPS in the clearer areas and up to 30-32FPS in some spots of the city. Around Gridania I took the biggest hit dropping to 12-16FPS in many areas and reaching around the mid to low 30's outside the city. Limsa Lominsa was not tested, but likely to be around the same as Ul'dah, maybe a bit lower in the city. Overall it seems like a step back compared to the previous beta.


Maybe I'll try running it windowed at a lower res.


Edited, Sep 2nd 2010 11:12pm by BRizzl3
#10 Sep 02 2010 at 9:13 PM Rating: Good
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Part of the reason , in my own opinion i may be comepletly wrong, is they are doing a stress test on the servers, Testing them to there acuall limits with all 3 citys open. Probably why they suspended more beta keys as well right now. Trying to get the servers to handle what they have right now, and before people start the argument "They had years with 11 to do that" Yeah , they did with 11, New game though new graphics new hardware, new internet speeds as well has been developed over the years. Things the 11 servers didnt have to really worry about because of caps. Now there testing the limits of what they can offer with new equipment and what type of stress it takes to there ssytems and ours.

Again This may be 100% wrong but It makes scence IMO. Feel free to make fun of my typos i missed :P

Edited, Sep 2nd 2010 11:14pm by Puppy1
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#11 Sep 02 2010 at 9:16 PM Rating: Good
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Quote:
Part of the reason , in my own opinion i may be comepletly wrong, is they are doing a stress test on the servers, Testing them to there acuall limits with all 3 citys open. Probably why they suspended more beta keys as well right now. Trying to get the servers to handle what they have right now, and before people start the argument "They had years with 11 to do that" Yeah , they did with 11, New game though new graphics new hardware, new internet speeds as well has been developed over the years. Things the 11 servers didnt have to really worry about because of caps. Now there testing the limits of what they can offer with new equipment and what type of stress it takes to there ssytems and ours.

Again This may be 100% wrong but It makes scence IMO. Feel free to make fun of my typos i missed :P


The only reason I don't agree with this is because it runs fine on my wife's laptop, which would mean their servers are fine.
#12 Sep 02 2010 at 9:17 PM Rating: Good
Puppy1 wrote:
Part of the reason , in my own opinion i may be comepletly wrong, is they are doing a stress test on the servers, Testing them to there acuall limits with all 3 citys open. Probably why they suspended more beta keys as well right now. Trying to get the servers to handle what they have right now, and before people start the argument "They had years with 11 to do that" Yeah , they did with 11, New game though new graphics new hardware, new internet speeds as well has been developed over the years. Things the 11 servers didnt have to really worry about because of caps. Now there testing the limits of what they can offer with new equipment and what type of stress it takes to there ssytems and ours.

Again This may be 100% wrong but It makes scence IMO. Feel free to make fun of my typos i missed :P

Edited, Sep 2nd 2010 11:14pm by Puppy1


That really shouldn't affect your system performance, only the time between how long it takes to speak between both the server and your client. I've found it has been easier to navigate the UI now than it was in Phase 3. It's still a little slow, but a considerable improvement over what it had been.

EDIT: On a related note have they announced when the new benchmark is to be released? Since the current benchmark is fairly inaccurate (Or so says most of the FFXIV community anyway.) I'm curious now to see what my system will really rate in at. Prior to beta and all that I scored nearly 4000 on the low res.

Edited, Sep 2nd 2010 8:20pm by SamusKnight
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#13 Sep 02 2010 at 9:18 PM Rating: Default
27 posts
I'm scared to see how my comp will do. Hope the PS3 version comes out on time ... doubt it though.
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#14 Sep 02 2010 at 9:20 PM Rating: Good
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BRizzl3 wrote:
Quote:
Part of the reason , in my own opinion i may be comepletly wrong, is they are doing a stress test on the servers, Testing them to there acuall limits with all 3 citys open. Probably why they suspended more beta keys as well right now. Trying to get the servers to handle what they have right now, and before people start the argument "They had years with 11 to do that" Yeah , they did with 11, New game though new graphics new hardware, new internet speeds as well has been developed over the years. Things the 11 servers didnt have to really worry about because of caps. Now there testing the limits of what they can offer with new equipment and what type of stress it takes to there ssytems and ours.

Again This may be 100% wrong but It makes scence IMO. Feel free to make fun of my typos i missed :P


The only reason I don't agree with this is because it runs fine on my wife's laptop, which would mean their servers are fine.


Okay there goes my theory lol. :) +1 for proving me wrong :)
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I do not suffer from insanity.. I rather enjoy it.

{retired} Devalynn Mithra WHM extrodinare -Garuda (gives everyone a high paw! yeah!)

Church OF Mikhalia
#15 Sep 02 2010 at 9:22 PM Rating: Decent
[offtopic]By the way raptorxp1, your sig might get you rated down. I can see the humor in it but I can't say if others will. [/offtopic]

Edited, Sep 2nd 2010 8:23pm by SamusKnight
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Mihana Zhralyia - Miqo'te Seeker of the Sun Female - Archer



#16 Sep 02 2010 at 9:22 PM Rating: Decent
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Changed it to 1440x900 windowed(from 1680x1050 fullscreen), running perfect again. =) Phew!

Not sure about the cutscenes yet though.

Edited, Sep 2nd 2010 11:23pm by BRizzl3
#17 Sep 02 2010 at 9:25 PM Rating: Good
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That's something to be looked at, not saying this is the case here, but that black screen with only audio for the cutscenes sounds odd like people with older video cards trying to run the bench. Were you one of the people running beta well with a system below or just at the minimum requirements? Ignore it if that's not you...but maybe some of the problems people are having now come from that...this phase being closer to the retail version and now we're seeing why they had the requirements so high? Just a thought...
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#18 Sep 02 2010 at 9:26 PM Rating: Good
Edited by bsphil
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Puppy1 wrote:
Part of the reason , in my own opinion i may be comepletly wrong, is they are doing a stress test on the servers, Testing them to there acuall limits with all 3 citys open. Probably why they suspended more beta keys as well right now. Trying to get the servers to handle what they have right now, and before people start the argument "They had years with 11 to do that" Yeah , they did with 11, New game though new graphics new hardware, new internet speeds as well has been developed over the years. Things the 11 servers didnt have to really worry about because of caps. Now there testing the limits of what they can offer with new equipment and what type of stress it takes to there ssytems and ours.

Again This may be 100% wrong but It makes scence IMO. Feel free to make fun of my typos i missed :P

Edited, Sep 2nd 2010 11:14pm by Puppy1
Server latency has nothing to do with your GPU/CPU.
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#19 Sep 02 2010 at 9:29 PM Rating: Decent
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Yep cutscenes work windowed too! Weird they don't fullscreen though.

Quote:
That's something to be looked at, not saying this is the case here, but that black screen with only audio for the cutscenes sounds odd like people with older video cards trying to run the bench. Were you one of the people running beta well with a system below or just at the minimum requirements? Ignore it if that's not you...but maybe some of the problems people are having now come from that...this phase being closer to the retail version and now we're seeing why they had the requirements so high? Just a thought...


Nope I'm running:

Windows Vista 64-Bit
AMD Phenom 9650 OC'd to 2.7GHz
XFX Radeon HD 5770 1GB
4GB DDR2 1066 G. Skill RAM



#20 Sep 02 2010 at 9:30 PM Rating: Good
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BRizzl3 wrote:
Yep cutscenes work windowed too! Weird they don't fullscreen though.

Quote:
That's something to be looked at, not saying this is the case here, but that black screen with only audio for the cutscenes sounds odd like people with older video cards trying to run the bench. Were you one of the people running beta well with a system below or just at the minimum requirements? Ignore it if that's not you...but maybe some of the problems people are having now come from that...this phase being closer to the retail version and now we're seeing why they had the requirements so high? Just a thought...


Nope I'm running:

Windows Vista 64-Bit
AMD Phenom 9650 OC'd to 2.7GHz
XFX Radeon HD 5770 1GB
4GB DDR2 1066 G. Skill RAM





Cool, glad the cutscenes are working right too, that would suck...well then, ignore my speculation = P
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#21 Sep 02 2010 at 9:31 PM Rating: Good
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That's 2 ATI cards that have had to turn settings down going into open beta.

Coincidence? The game still runs the same as CB3 for me using an NVIDIA card.

Need more feedback to see if they screwed things yet again.

PS:
The One and Only SamusKnight wrote:
[offtopic]By the way raptorxp1, your sig might get you rated down. I can see the humor in it but I can't say if others will. [/offtopic]

Quote:
[23:33] Ryuu: Best signature ever.
[23:33] Ryuu: AND THIS
[23:33] Ryuu: IS COMING FROM A WOMAN

I thought it was a great sig too.

Edited, Sep 2nd 2010 11:37pm by DAOWAce
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#22 Sep 02 2010 at 9:34 PM Rating: Decent
BRizzl3 wrote:
Changed it to 1440x900 windowed(from 1680x1050 fullscreen), running perfect again. =) Phew!

Not sure about the cutscenes yet though.

Edited, Sep 2nd 2010 11:23pm by BRizzl3


Cutscenes may be due to any recent driver updates you've done, that or your installation for the beta may be corrupted somewhere. Try updating your drivers for your card again, see if it changes anything. Or if all else fails, roll back your game version. This can be done by modifying your game.ver file found in the beta directory. Set it back to something like... "2010.08.21.2000" or "2010.08.30.2000" as this will force the downloader to re-download the patch files and install them again. You can do this by opening up the game.ver file with Notepad and manually inserting one of the two versions listed above without the quotation marks. But I'd use it as a last resort as two of those update files to make your version current are huge. One is under 2GB, the other is just over 3GB.
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Mihana Zhralyia - Miqo'te Seeker of the Sun Female - Archer



#23 Sep 02 2010 at 9:36 PM Rating: Decent
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Actually at this point I retract everything I said. The game just doesn't run good fullscreen. I just exited and turned all settings to max with 8xMSAA, Dof on, and AO on and in a 1440x900 window it runs flawlessly. Not even UI lag.
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