I'm a pug, and i know that I have to get close to an enemy for an attack, but it was my assumption that as long as you had locked onto a target, no one else could 'steal' your monster.
I'm fed up with long-range people who are behind me stealing what I have found, and if there isn't already a way to stop then there needs to be. :(
He targeted and attacked it first, he didnt steal anything.
As a ranged class you dont go out of your way to run closer to a mob than you have to.
It isnt his fault he has no way of indicating which mob he is starting to attack.
Whilst physicaly your character may have been ahead, in real terms he was.
At least the game has a tag claim system, in Aion people could steal a mob off you after you had already engaged if they did more damage.
What I do want to know, is the claim like in FF-XI where anyone outside party is locked out from hitting it unless you call for help, or more like lotro where you can attack but wont get any exp or loot?