People thinking they’re stating the obvious when they say ‘it’s just beta’ need to remember this is going for full release by the end of the month and essentials should already be in place.
I pre-ordered this, but I’m going to cancel it. A few buggy quests and ‘nice to haves’ are fine to be added later, but the below just makes it too **** frustrating.
This is quite shocking really. Very, very sluggish and doesn’t feel reactive as it should.
Yikes, this is the most unintuitive set up I’ve ever come across. For anyone starting up in a new game/world the initial walk through must be something that keeps them interested and helps them along with learning the set up. This in my mind doesn’t come close and I personally spent 20 minutes trying to figure out the initial quest (call me dumb, but I guarantee I’m not the only one).
This again needs looking at. I feel like I’m clicking/typing all over the place for one fight. Heck knows what this would be like with multiple enemies. I sure as **** don’t feel I could group with 4 other people and it not be a shambles.
I have to laugh at this as it reminds me a bit of Aion and how terrible the fight music is. Enough said there I think…but it’s something that is bearable until they sort it.
Whereas this isn’t that bad, there appears to be no quick access shortcuts. So when you’re trying to access the journal or anything else I’m clicking a few times before I get to it (maybe I’ve missed something!?!)
Arrgh… I hope I’m being a numpty here, but you can’t slide the map in any way?? So when someone (at the beginning) tells you where something is I have no idea once the map has closed. Quest help is useless before some wise guy say's 'read the quest'.
Graphics are good, but I do have a top end computer and they’re nothing I wouldn’t expect nowadays
Character creation is pretty good in my eyes
I guess when i write it out it doesn't sound that bad, but with combat, mouse and interface being a big part of the game it's enough to put me off