So I admit it, I'm enjoying this beta. It's actually making me want to buy into the retail version. However I do have a few concerns that boil down to : Are they just being generous to help us test things out more easily?
Re-rolling stats - I can see them removing this completely in the final version, perhaps they only allow it in beta to let us try many combinations of stats on different jobs to find any super broken setups?
Exp gain/skill gain - I'm very happy with the speed of progression here. But they will probably cut down the rewards hugely at retail, to stretch out content right? The only doubt i have about this, is that in FFXI level 1-10 is always fast, and TNLs grow quite steeply from there. I'm aware we may just be looking at the lowest noob end of the game in this beta, so they might leave it as-is..
Drop rates/Gathering rates - I have a suspicion these are also boosted and to be chopped down. Mainly because my inventoy has been maxing out way too fast, feels like it should take longer to have a full bag. Again I suspect these rates are boosted to help us test crafting.
Movement speed - Please don't lower it!!
Many things like this put me on the fence about retail release. If they don't change any of those things, great. But if they pull a switcheroo and the game we buy ends up 10x more grind-y than the 'demo', I won't be sticking around long I think.
Let's hope they stay generous for this game.
Edited, Sep 4th 2010 12:36pm by RattyBatty
Edited, Sep 4th 2010 12:37pm by RattyBatty