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FFXIV, Group Play and WoWFollow

#1 Sep 04 2010 at 11:13 AM Rating: Good
22 posts
Just wanted to know what peoples thoughts and oppinions were on how partying and grouping will turn out in retail.

All those who have played WoW before will know that forming teams is a massive part of the game and in my view is implimented very well with many different ways of finding similarly minded people who need a group.

Having never played FFXI, i was just wondering how (with reference to the last FF online) people thought FFXIV will impliment grouping?

Will it be as big a part of the game as it is in WoW? I've hear people waited for huge lengths of time find a party in FFXI, how do people think this will change in FFXIV? How do people think grouping will compare to WoW?
I know SE said they are focusing more on solo play, but will the demand for groups be there at all? will people be wanting and willing to group to the same extent?

Would be great to hear peoples thoughts and oppinions on this topic!

#2 Sep 04 2010 at 11:33 AM Rating: Decent
32 posts
From my understanding, as far as leveling goes, you will not be required to find a party. From what I've read some of the main story missions will require full parties and I'm sure end game will need parties.
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#3 Sep 04 2010 at 11:46 AM Rating: Good
54 posts
To me this issue is the largest barrier to this game's success at the moment. It is just plain cumbersome to search and get into a party. However, this game will be driven by party play and I imagine they will make it smoother if not by launch then within the first few months. There honestly isn't much to do by yourself in this game without getting horrendously bored in 3 hours. The leves are half-assed attempts at trying to imitate WoW dailys. For the record, I played FFXI for maddd long and tried WoW but hated the presentation and the spoon feeding. I absolutely love the class system in the FF MMOs. I like the option to do everything with one character and not have multiple characters. But I digress...the core of this game is the community. It is about people working together to understand and evolve this world, thus a comprehensive and functional partying system needs to be implemented asap.
#4 Sep 04 2010 at 11:51 AM Rating: Decent
320 posts
XI had a far more demanding party style than WoW did. I'm sure than XIV will go into that territory as well. Even though there are leves and stuff for the casuals to help you level a bit faster those are limited. A lot of the enemies seem to get significantly stronger as you level up more and I don't even think all the intro content has been implemented anyway.

I find the enemies are kind of like XI. In WoW when you leveled enemies didn't seem to get more difficult, it was just the same difficulty through to the end of the game. In XI when you level you start with being able to fight medium-difficulty enemies, then very shortly even easy-difficulty enemies become a handful if you're not in a group or you're not a class that can easily solo (like ninja).

Edited, Sep 4th 2010 1:51pm by Rjain

#5 Sep 04 2010 at 1:07 PM Rating: Decent
22 posts
Thankyou for your insights guy. Anymore opinions or thoughts are welcome.

For me the whole point of an mmo is to develop a community and economy. That is why i enjoyed WoW so much, despite the immaturity that was readily avaliable, partying and finding groups brought what would otherwise be strangers together. So for me personally group play is one of the top governing factors when it comes to an mmo.
I really hope that in XIV grouping at some points will be neccesary, not only to meet new people but also to just simply make the game more fun. They need to find a balance between solo play and group play that for me only World of warcraft has achieved. I know for a fact that if in this game the community are ignorant, anti-social and not talkitive i will immidiatley hate it...heres hoping the opposite is true.
Does anyone have anymore insights or thoughts?
#6 Sep 04 2010 at 1:13 PM Rating: Decent
320 posts
The major difference to me at first after I came from WoW for several years to XI was the community. XI's community for the most part felt a lot more mature and helpful, not to mention that it seems half the people I came across were married and have kids. XI seemed to strike an older demographic than WoW did. In WoW everything just seemed to be memes and children when it came to the community. Not that it was all like that, but that's the impression I got on the 8 servers I played on.

XIV will probably meet in the middle with the mature and the immature since it appeals more to casuals than XI did.

Edited, Sep 4th 2010 3:13pm by Rjain

#7 Sep 04 2010 at 1:14 PM Rating: Good
550 posts
You couldn't get anything done in XI without a PT. Interested in seeing how it turns out.
XI - Draiden 75DRG/75COR (Sylph, Retired 08)

#8 Sep 04 2010 at 1:23 PM Rating: Good
749 posts
You know it's funny, I remember back in the day former FFXI players complaining that WoW needed to steal a page from SE regarding seeking members for parties. Now it's COMPLETELY the other way around ;)

The Truth is a virus
#9 Sep 04 2010 at 4:33 PM Rating: Decent
22 posts
I hope SE come up with a reason and a god way of finding a party. Like with WoW it's just instance, instance, instance, which is fun cos of the grouping but the concept kind of loses its novelty at end game i find. So hopefully when retail is released we all have a reason to find a group, a good way of doing it and a constantly fresh reason for grouping.
I have heared that FF players are generally more mature, but having only played WoW im very anxious but excited to how the communit will differ between the two games.
Do time zones effect grouping mechanics heavily? or is it irrelevant?
#10 Sep 04 2010 at 10:28 PM Rating: Decent
189 posts
I left FFxi because I couldnt level without a party although I stayed around for 50 lvls because there were so many ways to make money, crafting and gathering, I found that the most interesting part of the game. Then I went to WOW and leveled to max 60 at that time with no parties and I felt that was awesome. The fact that you could level your craft in 1 day to max really bummed me. I hope to find the best of both worlds in FFXIV, i really like the fishing so far, and cooking sythnesis is awesome, I know there is a pattern and I will figure it out!!!!!! lol, Skillchains....Yes Please! Yes i need to update my sig.......
FFXI Alexandar 51 SUM
Ramuh 50 SUM 53 THF
WoW Malygos 80MAG 60 WLK
The forgtn cst 80 MAG 73 WLK
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