I lost my other thread which I made a few days ago so I'm making a new one called "Did You Know?"...its simple, you know something we don't know? share it with us even if you don't think its worth sharing - because half the time someone will find it useful; I'll kick it off.
Did you know?
- recently there's been talk about the mobs and how they "con" (meaning how tough they are) and about the color coding they used to differentiate the tough mobs from the easy ones. During this conversation someone brought up guildleve mobs and how even on easy leves they con "red" or most difficult (or for FFXI fans Incredibly Tough)yet they go down with a few swings...well I just noticed that when mobs are in a party (as they are usually during leves) the color indicator next to a mob will dictate how difficult the entire party of mobs is - so when you take out one or two of them (say its a 3 mob party) the 3rd one alone will only con green or blue. Just thought I'd share, because we concluded the system was still broken and wasn't telling us the truth, well...it is it seems.
- On an unrelated notes, did you know the random chests actually give out useful stuff the further you are from the city? I just got my first "rank 10 area" chest and It gave me 1500gil and a chainmail suit, I'll be honest I was a little excited about the suit of armor....so don't just run past those chests!
EDIT: - One more thing, for people finding it hard to target "nearest mob" I found the best way to do this is by clicking [enter] instead of tab tab tab tab tab tab....[enter] targets closest mob to you so when you're fighting a party of mobs, soon as the one you're targeting drops, click enter and you'll target the next one (and if you have auto lock on, the second time you click enter it'll lock onto the mob - to turn auto lock on open your config menu).
That's it, now your turn. :)
Edited, Sep 4th 2010 5:04pm by SolidMack