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I just can'tFollow

#1 Sep 05 2010 at 1:28 PM Rating: Good
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I have played through and beat literally every other Final Fantasy game created numerous times, including the crappy Gameboy ones back in the day, and loved each and every one of them... but I have a problem.

Since it was very first announced, I have been avidly excited beyond belief for Final Fantasy XIV to come out. Every day checking the forums, waiting for new information, getting more and more excited with each little screenshot leaked. However, this puzzles me...

I've been so psyched for this game, yet now that I have access to the beta... I can't even bring myself to play it more than ten minutes at a time. I do not know what it is, but I am entirely disconnected with it. I absolutely loved FFXI, WoW, and LOTRO. I want to love this SO much more, but... yeah.. no matter what I try, I just cannot get into it. Does anyone else feel this way?

I am literally forcing myself to play every now and then, in hopes I will catch the spark and love it, to no avail. I have done a few levequests, explored quite alot, it's a beautiful world, and I really want to be able to immerse myself into it. I am hoping it's just maybe because it's a beta and I do not want to get attached... but still.



If this made no sense, feel free to rate me down and flame. Otherwise.. please help, lol.

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#2Roquentin, Posted: Sep 05 2010 at 1:31 PM, Rating: Sub-Default, (Expand Post) "IT'S FINAL FANTASY I'VE GOT TO PLAY IT NAO"
#3 Sep 05 2010 at 1:34 PM Rating: Good
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#4 Sep 05 2010 at 1:42 PM Rating: Good
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I play very similarly to what you mentioned. My thing is that I absolutely hate doing things twice, let alone 3 and 4 times. So basically, upon release I will have done levels 1-20+ four times. Knowing that my progress is going to be erased in 3 weeks without a doubt hinders my efforts. I'm as excited if not much more excited than 90% of the people currently in the beta. Its just that 'practice' or 'preseason' ended for me shortly after my 1st real good run through in the first beta. Having a set plan now though has me itching more than ever to hit the game running full speed come release
#5 Sep 05 2010 at 1:43 PM Rating: Decent
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Leveling to 10-12 in FFXI was exciting because u know u were about to join other players to do group exping. Without anything to look forward to in 14 I can see why the excitement is down and so u dont want to be on much. Level 10 is same as level 20, u still solo. D:
#6 Sep 05 2010 at 1:52 PM Rating: Decent
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Good points. It also has to do with the fact that most people really dont have any idea about what to do in a group now anyhow. There ARE some that have leveling groups but most of them are all obviously from carry over LSs from xi. So those in the know now are most likely going to keep their findings to themselves so they can be that much farther ahead than the pack. Some of the true hardcores probably have the first 30 levels + crafts mapped out. Thats something that does keep me in the beta. Its great to have some advanced knowledge. Other than that, bring on the release
#7 Sep 05 2010 at 7:20 PM Rating: Excellent
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So after my ********** I read this: http://ffxiv.zam.com/forum.html?game=268&mid=128371582753047384&page=1

Oddly enough, I plugged my PS3 controller in for S's n G's, and it made the game feel fresh and fun. Maybe it was just the clunky interface dealing with keyboard/mouse and menus(even tho I am usually an avid Keyboard and mouse user).

Haven't stopped playing it for a few hours now.. lol

<3 the Zam community!

Have fun out there!
____________________________
FFXI- (long)Retired: 75 WAR/DRG/SAM SJ PLD/NIN
WoW- Retired: 90 Tank monk, 90 Tank Druid, 85 Tank DK, 85 Tank War, 85 everything else.
(I love to tank)
#8 Sep 05 2010 at 7:26 PM Rating: Good
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I feel the same way. I am trying to get into it but I know that I will lose all my data coming the 22nd. I wish we could continue to use our characters after open beta like most games. Unfortunately we are all in the same boat. One thing i am trying to let go is trying to rush myself when the game comes out. Gunna try to stretch this game out as much as I can so i can enjoy it. But hang in there man try it on release and then im sure you will get into the habit of playing it for good.
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#9 Sep 05 2010 at 7:37 PM Rating: Decent
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I feel the same way but I have a strong feeling that it is just because everything I do in beta will be deleted. I mean, what makes one play an MMO? For me its the experience of building my character up and accomplishing stuff. So, considering everything I do in beta will be wiped, I am just using it to get a feel for the game and the environment. I purposely do not do many guildleves or level b/c I know it is just going to be tedious for me once the retail hits to do it all over again.

I log into beta maybe once every couple of days... although I did go on a 5 level splurge today (from 3 to 8 on glad) because I was actually having fun grinding some experience. Made me kind of ffxi nostelgic... grinding my low lvl war in North Gusta. The feelings actually started to come back which was giving me hope b/c honestly I was beginning to get a little scared that I wouldn't be able to have fun in XIV.
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#10 Sep 05 2010 at 7:39 PM Rating: Good
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There's a lot more to MMOs than just grinding though. Sometimes the grinding can distract you, so it's nice to have some time when you know it doesn't matter.

Nobody is getting ahead of you since we're all getting reset, so you can savour the flavour, learn about everything and meet some people.
#11 Sep 05 2010 at 8:17 PM Rating: Decent
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Learn in the beta so you know what to do in the retail, when retail comes I know exacly what I am doing for the 1st 10 ranks or so. I know the good fishing spots, what level I will have to be, what not to do etc.
#12 Sep 05 2010 at 8:51 PM Rating: Good
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Raiziell wrote:
I have played through and beat literally every other Final Fantasy game created numerous times, including the crappy Gameboy ones back in the day, and loved each and every one of them... but I have a problem.


Just dropping by to say the Gameboy ones don't count anyway.

FF Adventure was the first Mana title, and the FF Legend games were from the SaGa franchise (which is why they're crappy) - the were only branded as Final Fantasies outside of Japan.
#13 Sep 05 2010 at 9:10 PM Rating: Excellent
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Maybe... i'm jus saying maybe.. you have grown older, for me i move on from student to a working adult and now when i play i couldn't connect with the type of games i used to be able to connect to.
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#14 Sep 05 2010 at 9:19 PM Rating: Good
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BastokFL wrote:
Raiziell wrote:
I have played through and beat literally every other Final Fantasy game created numerous times, including the crappy Gameboy ones back in the day, and loved each and every one of them... but I have a problem.


Just dropping by to say the Gameboy ones don't count anyway.

FF Adventure was the first Mana title, and the FF Legend games were from the SaGa franchise (which is why they're crappy) - the were only branded as Final Fantasies outside of Japan.


Hey, I _enjoyed_ FFL thankyouverymuch.

FFL2 and 3? Not so much.

But yes, back on topic, the latest FF games have been... a bit disappointing IMO (I've yet to see 13. I'm talking about X-2, 12, and XI).

FF12 was 'okay', but the storyline felt a bit short, and it felt like an updated, Singleplayer, Offline FFXI... the whole thing about getting nothing out of treasure chests and having to grind mobs for junk to vendor to NPCs, just to get items... blah blah, I dunno. I had a little fun with it, the gambit system... felt like I could just let the computer run the whole party (where's the fun in that?) and then the HUGE glaring flaws ("Can't cast a spell while the enemy is casting a spell, I'm looking at you Mr. Gilgamesh and your cheap *** dog" kinda bullsh*t), etc... really detracted from what could have been an awesome game.

FFXI... the fact you can't do anything with less than 4 people eventually killed my desire to play that game. The promises that there will be more solo/duo content in FFXIV is the only reason I'm trying to download this huge file to try the beta.

X-2.. it had _the_ most awesome ATB system, Ever. All future ATB systems should take a look at this game's ATB system and use it. But the whole silly girly aspect of the game, and the fact you start with the airship and that weird *** dressphere system completely turned me off on it. Awesome gameplay, not so awesome storyline/etc. Also, re-hashing the same world we were in in FFX was... eh.

I'm seriously hoping that they try to go back towards the *roots* of Final Fantasy... back when the series was *good*. They managed to absolutely murder, torture, murder again, and then absolutely annihilate the Mana series... I pray they don't do the same to Final Fantasy. If Only they'd do a Secret of Mana-like game (or ****, even Legend of Mana was better than that latest one!), they could miraculously revive the series.

Final Fantasy was the game that saved Squaresoft from certain doom way back in the 1980s. Let's hope they realize that they really shouldn't drop the ball with this and future FF games.

Edited, Sep 5th 2010 11:22pm by Lyrailis
#15 Sep 05 2010 at 9:31 PM Rating: Decent
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Quote:
Leveling to 10-12 in FFXI was exciting because u know u were about to join other players to do group exping. Without anything to look forward to in 14 I can see why the excitement is down and so u dont want to be on much. Level 10 is same as level 20, u still solo. D:


Yeah they definately need to work on the grouping mechanics. I played FFXI because i love grouping. Like almost everyone else that played FFXI. Grouping actually seems discouraged in this game. Sort of disappointing. I miss getting to level 10 and being excited that I'll be joining my first "exp party"
#16 Sep 05 2010 at 9:32 PM Rating: Good
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In my opinion the reason the last few ff games haven't been as good is because Nobuo Uematsu hasn't been composing for them. Look how dull the music in 12 was compared to all the amazing music he and his team scored in 11(Selbina,Jeuno,The entire windurst region to name a few). And now this game has a brilliant soundtrack so far and we have only heard a small handful of what is to come. Yup its definitely an important part of the immersion process.. Though i admit sometimes in Lominsa i turn the music off just to hear the seagulls and waves crashing ^^ gives it a realistic feel

Edited, Sep 5th 2010 11:33pm by Shredmastah
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#17 Sep 05 2010 at 9:37 PM Rating: Good
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Soezu wrote:
Quote:
Leveling to 10-12 in FFXI was exciting because u know u were about to join other players to do group exping. Without anything to look forward to in 14 I can see why the excitement is down and so u dont want to be on much. Level 10 is same as level 20, u still solo. D:


Yeah they definately need to work on the grouping mechanics. I played FFXI because i love grouping. Like almost everyone else that played FFXI. Grouping actually seems discouraged in this game. Sort of disappointing. I miss getting to level 10 and being excited that I'll be joining my first "exp party"


....assuming you actually _got_ an XP Party.

My experiences during my first few "Level 10" jobs, was I'd get to Level 10, try to run way up to Valkurm, and pray I didn't get smished by an IT goblin on the way up there, and sit my rump down on the sands with the LFG flag, praying someone would invite me.

Proceed to get invited, then have people yelling at me when I wasn't doing everything exactly right (how was I supposed to know, again? The game gave no clues itself on how exactly you're supposed to play the game in groups, nor does it give suggestions on where to find info).

Took me several months before I discovered Allakhazam, and then I finally started learning just how to play the freaking game.

But the memories that stand out the most?

Leaving my computer running while I laid in bed (about 4 feet away) half asleep, keeping the chat log expanded and my character in a safe place, so I could watch for purple text, praying it would come soon. Some days, I only waited 10min or so. Other days... 3 hours+.

I'm glad they allowed you to solo clear to 25-30ish, when some jobs actually have something other than auto-attack to offer a group.

Quote:
In my opinion the reason the last few ff games haven't been as good is because Nobuo Uematsu hasn't been composing for them. Look how dull the music in 12 was compared to all the amazing music he and his team scored in 11(Selbina,Jeuno,The entire windurst region to name a few). And now this game has a brilliant soundtrack so far and we have only heard a small handful of what is to come. Yup its definitely an important part of the immersion process.. Though i admit sometimes in Lominsa i turn the music off just to hear the seagulls and waves crashing ^^ gives it a realistic feel


Music is a big part of it, I will agree with this.

I love the original BCNM theme (#125 in FFXI's music files IIRC) myself. I remember the first time I ever heard that, doing Worms' Turn with my old linkshell... it was an adrenaline rush, to say the least, and the music is half of what caused it. lol.

Edited, Sep 5th 2010 11:39pm by Lyrailis
#18 Sep 05 2010 at 9:47 PM Rating: Good
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Raiziell, I really truly feel for you, and I have been there. In fact, even now I'm playing through my hordes of unfinished or even unplayed console games--I often come to a game that I really really want to beat because it's a part of a series I'm playing or I want to experience the story, but I get so tired of the gameplay or even dislike various aspects of the game from the outset that it becomes more of a chore than anything. The best course of action is to just move on and admit that you can't like everything.

That being said, I really wish you didn't have to make this thread about it. We have enough people hating on FFXIV and "cancelling preorders" when many of us actually enjoy it and intend to play it, the last thing we need is someone giving an actually logical reason for not playing the game on top of all the illogical ones :(

*edit* ... Actually, I think FF12 has absolutely amazing music, some of the best in the series. And I haven't played 13 yet, but I love love LOVE the battle theme. I dunno, I adore Uematsu and his music, but I have absolutely not the faintest idea why people actually dislike these other guys. It's like they just say to themselves "I know it's not Uematsu, so I'm not going to allow myself to like it, no matter how good it is". ... Not to mention, FF14's seems amazing to me so far, too. There's one in particular that plays during the patcher that I could listen to forever.

Edited, Sep 5th 2010 11:52pm by Rellias
#19 Sep 05 2010 at 9:54 PM Rating: Decent
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Not to derail but - if one more person talks trash about the game boy FF's I'll turn these forums around... so help me.
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#20 Sep 05 2010 at 9:55 PM Rating: Good
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Rellias wrote:
Raiziell, I really truly feel for you, and I have been there. In fact, even now I'm playing through my hordes of unfinished or even unplayed console games--I often come to a game that I really really want to beat because it's a part of a series I'm playing or I want to experience the story, but I get so tired of the gameplay or even dislike various aspects of the game from the outset that it becomes more of a chore than anything. The best course of action is to just move on and admit that you can't like everything.


I have a few unplayed / unfinished console RPGs for a variety of reasons:

1). Technology updates make it difficult to play old stuff. When I got my 37' Widescreen TV, I found out with displeasure that it does not like older video game systems very much. Everything is very highly pixellated (old TVs, you didn't see the pixellation oddly) and it just gives me a headache. So, I got a few PS2 and a couple PS1 games I can't even play anymore, as I don't have room to keep an old TV around just to use my PS2/PS1.

2). Time. Sometimes I just don't have time...

3). Distractions. I'll start playing a game, get halfway through it, and something else captures my attention, and by the time I remember I was doing that game, I'll forget exactly where I was, or I forgot half of the story up to that point, etc, unless it is a game I am _very_ familiar with.

Quote:
That being said, I really wish you didn't have to make this thread about it. We have enough people hating on FFXIV and "cancelling preorders" when many of us actually enjoy it and intend to play it, the last thing we need is someone giving an actually logical reason for not playing the game on top of all the illogical ones :(


The people who are cancelling preorders based upon beta stuff, are probably people you wouldn't want to see in FFXIV anyways. The whiners, the people you just can't please, the pure elitists, and the immature people are those kinds of people you wouldn't want to see in-game anyways. Probably better for the rest of us that they did jump ship at the first hint at something not being exactly what they wanted.

That said, everyone has a right to their opinion. I, myself, tend to keep an open mind. I've not made any decision on whether or not I plan to buy FFXIV -- I'm in a "wait and see" mode. I want to see Gameplay. I want to explore a little. I want to experience the game a bit. Then, and only then, near the end of the OB, then I'll make a decision if I want to spend hard-earned money on the game.

Quote:
Not to derail but - if one more person talks trash about the game boy FF's I'll turn these forums around... so help me.


I wasn't talking trash on them myself, but I will agree that all three of them suffered from a similar problem, just in different forms: "How to Kill Stuff" and "How to Not Die" took lots of research and/or lots and lots and lots and lots of "Try, try, try again".

Having to spend that much time in an offline RPG, when the game itself doesn't give you much of a clue as to how exactly to survive battle with mundane mobs (not to mention, BOSSES), kinda kills the pleasure a bit. I can't think of any other game, save 7th Saga (and even 7th Saga was more of a "just get more XP" as the simple answer to most of your problems), that was so ridiculously hard to survive battle with mundane stuff as FFL2 (and FFL1 but not as badly) was. Seriously, that game was a true GuideDangIt.

Edited, Sep 6th 2010 12:00am by Lyrailis
#21 Sep 05 2010 at 10:10 PM Rating: Good
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Hmm, I actually love playing really old games on big HDTVs. I'm a big fan of pixels, like, just that style of grpahics. I love retro games and classic games, especially NES/SNES. I dunno, even if it's stretched or whatever I love it no matter what the monitor displaying it may be.

And yeah, you're right about the kids giving up so early being the ones I wouldn't wanna play with. I just really hope Square works on this grouping stuff I keep hearing about so I'll be able to actually play with people period, lol.

I actually only had FFL2 and 3 for Gameboy and I loved them both. FFL3 was a bit simplistic but it reminded me of a sort of watered down precursor to Chrono Trigger in a way, with the flying timemachine/airship and multiple time periods and all. FFL2 had a level up system that took some getting used to but it all started with FF2 NES which never came out here of course. I ended up learning and enjoying the system, which came in handy playing the SaGa Frontiers on PS1 later (obviously, it ends up, from the same series).
#22 Sep 05 2010 at 10:16 PM Rating: Good
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I feel the exact same way as you Raizell. Exactly, but I think the reason why I can't really get too attached is because I know it's all going to be deleted. So I'm just concentrating on learning the maps and exploring so I'll know where to find my own personal grind camp before the game releases. I'm not gonna grind for 8 hours just to have it all stripped away from me.

Love exploring though. There is so many places that I've gone in the game that were freakin' HARD to get to. Died so many times trying to get past high level mobs. Learning the names of zones and what aggros and how they aggro is what I'm mainly focusing on. I'm not one of those losers that already have a level 30 physical level lol. Waste-0-time.
#23 Sep 05 2010 at 10:16 PM Rating: Excellent
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I felt the same way in phase 3. I couldn't figure out what it was. It's not the ui lag, or this beta issue or that; it was the game itself. I really wanted to like it. People then say something like "If you don't like it, why would you try to play it?". . When you're excited about something for five years (rapture, we all knew what it was going to be), you reach a stage of denial and try to argue your way in to finding a purpose for all that excitement. You don't want to be bummed, so you find anything positive about it to justify it. That being said, now that we can explore more, I've found myself liking the game much more. I just didn't like Limsa Lominsa. I don't like the layout, music, topography, etc. Ul'dah and Gridania have reignited my interest because of the sounds and sights alone.

I still feel like I'm in a box with SE's hoaky boundaries; i.e. a mountain you can't climb, wall you can't run around, water you can't swim through, etc. I honestly think leaving out a more free range of motion and activity(you know what I'm talking about) holds this game back immensely, but I am enjoying it a lot so far. I like it enough to buy it and play it without lying to myself, but the whole time I'm having "why didn't they add this?" or "why can't we do this?" thoughts. Aside from jumping and swimming which most people not only rate you down for the very mention of, there are other actions that would have been revolutionary with the physics they have in this game. Climbing those mountains with picks would have been incredibly addicting for me. "Oh I can't jump or walk up this cliff, I'll scale it." (Think assassin's creed mixed with an mmo, tell me that's not awesome.) I'm big on exploration and if I see a spot, I want to get there. When I can't because the developer just put a huge picture there that doesn't actually exist, it kinda bums me out.

I've played other MMOs for many years where you had a lot more freedom than SE games, so it's just a remnant of those experiences. Been playing those games for 3 or 4 years now, overlapping with a bit of FFXI here and there, so I'm ready for a new game.

That said however, I'm finding many things in FFXIV that I really enjoy. Running out of leves sucked at first but now I just group up with a stranger, do some of his/her leves and now I made a new friend. The crafting system is innovative immersive*, fishing has a realistic feel that requires patience, the combat system is actually quite fun, etc. I could go on and on about the things I like as well as what I feel it lacks as a "next gen" mmo. I'm going to buy it anyway. I bet the endgame will be spectacular :)

Edited, Sep 5th 2010 9:19pm by GuardianFaith
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#24 Sep 05 2010 at 10:19 PM Rating: Decent
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Nope, it's not the same for everyone.

For myself, I'm loving it, other than the frustrating stability issues. I'm really looking forward to grouping after Rank 10, looking forward to seeing other areas, to seeing how the story unfolds.

I'm super excited the real adventure is about to start.

But if you don't feel that way, I'm with everyone else above who said why force yourself.
#25 Sep 05 2010 at 10:27 PM Rating: Decent
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Quote:
looking forward to seeing other areas, to seeing how the story unfolds.


Especially with voice :)
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#26 Sep 05 2010 at 10:29 PM Rating: Good
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Quote:
Maybe... i'm jus saying maybe.. you have grown older, for me i move on from student to a working adult and now when i play i couldn't connect with the type of games i used to be able to connect to.
Came in here to say this. This is what's happening to me. I think the game is great, but my mind just doesn't want to spend another 3 years playing some stupid game all the time. Combined with the fact that it's all getting deleted pretty soon, and there's little reason for me to be enthused.

I was one of the people that, after they announced Rapture, thought "Oh sh*t, FFXIV, I @#%^ING KNOW IT!!" And when they announced it, I was basically jumping up and down. Now I have sh*t to do and it's just not a priority. I don't even really have sh*t to do, I'd just rather go outside and kick a ball around by myself than watch my character on the screen kill baddies. I wish I could play the game, but I can't ask that they make it super easy or something ridiculous just so people without a lot of time or patience for this sort of thing can finish it, because that wouldn't even really be playing the game.

Anyway, I might get the game, if only to enjoy that first bite of a new MMO. After that, though, I can't see myself spending too much time in Eorzea.

Quote:

I still feel like I'm in a box with SE's hoaky boundaries; i.e. a mountain you can't climb, wall you can't run around, water you can't swim through, etc. I honestly think leaving out a more free range of motion and activity(you know what I'm talking about) holds this game back immensely, but I am enjoying it a lot so far. I like it enough to buy it and play it without lying to myself, but the whole time I'm having "why didn't they add this?" or "why can't we do this?" thoughts. Aside from jumping and swimming which most people not only rate you down for the very mention of, there are other actions that would have been revolutionary with the physics they have in this game. Climbing those mountains with picks would have been incredibly addicting for me. "Oh I can't jump or walk up this cliff, I'll scale it." (Think assassin's creed mixed with an mmo, tell me that's not awesome.) I'm big on exploration and if I see a spot, I want to get there. When I can't because the developer just put a huge picture there that doesn't actually exist, it kinda bums me out.

100% me also. I didn't even want jumping in the game. I loved FFXI, why ruin a good thing? I played WoW, and it was alright too. The "toons" running around jumping bothered me, though. With FFXIV, as much as I hate to admit it, it seems so dated to have to run around these tiny obstacles like ramps. If only they had an action button, I think the problem would have been fixed and be much more in the vein of a Final Fantasy game. Also, this BS about "the target is too far below you to attack." The ****? Maybe I missed a memo and it's getting changed soon, but how lame! You're saying this archer or thaumaturge can't shoot/magic a mob that's a whole 3 feet below them? Seriously lame. There's no strategic advantage points with a game designed like this, and it cripples ranged classes and realism. Also makes the game feel very dated.


Really enjoying most of the game, though. Don't get me wrong.

Edited, Sep 6th 2010 12:38am by TheShadowWalker
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#27 Sep 05 2010 at 10:31 PM Rating: Good
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Slapaho wrote:
I feel the exact same way as you Raizell. Exactly, but I think the reason why I can't really get too attached is because I know it's all going to be deleted. So I'm just concentrating on learning the maps and exploring so I'll know where to find my own personal grind camp before the game releases. I'm not gonna grind for 8 hours just to have it all stripped away from me.

Love exploring though. There is so many places that I've gone in the game that were freakin' HARD to get to. Died so many times trying to get past high level mobs. Learning the names of zones and what aggros and how they aggro is what I'm mainly focusing on. I'm not one of those losers that already have a level 30 physical level lol. Waste-0-time.


Yup, in some ways I'm forcing myself to play. When it comes to grinding exp especially, I want to see the higher level abilities but I also know it's all for naught because it's getting wiped soon. I don't have the same determination to level and make gil as I would in the real thing. So I take a lot of breaks jumping back n forth from the game to zam. See if there's interesting chat in town or at the aetheryte. Maybe randomly PL some people fighting near the camp. Exploring is a big plus to all of that though. And testing what I can get away with solo and what will quickly get me killed. Wondering what might be changed from OB to retail.

Edited, Sep 6th 2010 12:33am by TwistedOwl
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#28 Sep 05 2010 at 10:33 PM Rating: Good
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The game has grown on me.

I took the trek from Gridania to the port in the west to take me to Limsa Lominsa (sp?) and that was awesome.

The music is great and graphics are astounding.

However in the beginning and to a certain extent still, I find myself a bit reserved and I don't really want to invest that much into my character.

When I continued the main starter quest it felt more like a FF game.

Bah, I can't wait.
#29 Sep 05 2010 at 10:34 PM Rating: Decent
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The gameplay is lacking for me right now (the laggy tabbing, the incredibly slow/roundabout menus, the general bugginess) to the point I'm not even really leveling, but the mythos is absolutely fantastic. Speding all my time aggro dodging and exploring, really. I was just talking to ls mates on XI that XIV feels less like a MMO to me because the story is just so overwhelming. After doing the Color of Sin (Gridania's first quest) I'm totally psyched to see more of it. Also, I'm curious about Yda and Papalymo (mostly because they were so derpy in the opening cutscene I can't help but love them) and I'm dying to get into Ishgard after exploring that far and finding it blocked.
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This is another bizarre and thankless situation you've gotten us in.
#30 Sep 05 2010 at 10:35 PM Rating: Decent
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Yup, in some ways I'm forcing myself to play. When it comes to grinding exp especially, I want to see the higher level abilities but I also know it's all for naught because it's getting wiped soon. I don't have the same determination to level and make gil as I would in the real thing. So I take a lot of breaks jumping back n forth from the game to zam. See if there's interesting chat in town or at the aetheryte. Maybe randomly PL some people fighting near the camp. Exploring is a big plus to all of that though. And testing what I can get away with solo and what will quickly get me killed. Wondering what might be changed from OB to retail.


Yeah the only reason I was trying to level was to see some awesome abilities. Just it takes way too long because no matter where you go there are a million people around taking the mobs. Figured I'd just explore instead lol
#31 Sep 05 2010 at 10:36 PM Rating: Decent
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Could be worse in your case.

I know plenty of married couples in there mid to late thirties, forties, and some times even fifties that would love to have nothing to do but PLAY ff. Seems like us younger folks are just burning valuable time but I seriously wonder if it wouldnt be the exact opposite on the flip side
#32 Sep 05 2010 at 10:38 PM Rating: Decent
Edited by bsphil
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Raiziell wrote:
I've been so psyched for this game, yet now that I have access to the beta... I can't even bring myself to play it more than ten minutes at a time. I do not know what it is, but I am entirely disconnected with it. I absolutely loved FFXI, WoW, and LOTRO. I want to love this SO much more, but... yeah.. no matter what I try, I just cannot get into it. Does anyone else feel this way?
This is exactly how I felt, and I've been in since the first alpha back in March. I've only played a few times across the entire spring/summer. It's just a boring game that tries to look pretty but fails because the hardware requirements are abnormally high. I ended up canceling my preorder because if I couldn't be assed to get into the gameplay at this point, I see no point in dropping $75 just to START playing.

Edited, Sep 5th 2010 11:39pm by bsphil
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#33 Sep 05 2010 at 10:38 PM Rating: Decent
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Im not trying to level much just testing out the classes and how the game mechic works. I mostly find myself looking around exploring wondering what SE have plan for quest and the random one shots lol.
#34 Sep 05 2010 at 10:57 PM Rating: Good
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Lyrailis wrote:
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Not to derail but - if one more person talks trash about the game boy FF's I'll turn these forums around... so help me.


I wasn't talking trash on them myself, but I will agree that all three of them suffered from a similar problem, just in different forms: "How to Kill Stuff" and "How to Not Die" took lots of research and/or lots and lots and lots and lots of "Try, try, try again".


The thing about the SaGa games is that a lot of people really don't like them. At all. Largely because the character development system is similar to Final Fantasy 2's - who's character growth system is also widely disliked aside from a small core of die-hard fans.

Now there's nothing wrong with liking them - taste is subjective, after all - but fans of the series should bear in mind that most people do not share their opinion.



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Having to spend that much time in an offline RPG, when the game itself doesn't give you much of a clue as to how exactly to survive battle with mundane mobs (not to mention, BOSSES), kinda kills the pleasure a bit. I can't think of any other game, save 7th Saga (and even 7th Saga was more of a "just get more XP" as the simple answer to most of your problems), that was so ridiculously hard to survive battle with mundane stuff


True story: this is actually only an issue in the American port, 7th Saga [sm](which, for those who are not aware, is not, despite the title, part of the SaGa franchise mentioned above - in Japan the game is called Elnard) - the translators reduced the player characters' stat growth curves, but not the enemies' stats, making it significantly harder than the Japanese original and needing more XP grinding.
#35 Sep 05 2010 at 11:07 PM Rating: Decent
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FF12 was 'okay', but the storyline felt a bit short, and it felt like an updated, Singleplayer, Offline FFXI..


I honestly think this is the reason why FF12 is my favorite FF game to date, I especially loved the Mark Hunts. Also, never had a problem with casting magic, maybe I just missed it but I don't remember that ever happening to me.

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FFXI... the fact you can't do anything with less than 6 people eventually killed my desire to play that game.


Fix'd. 6 people. meh, i think that's why I loved FFXI so much though because it forced me to group with others to accomplish things - however, it was my first MMO so I had no frame of reference, but here we are almost a decade later, and while I vowed not to pick up another MMO, the one that brings me back is FFXIV and I want nothing more than a party driven game once again. Of course, with time constraints that creeped into my life over the years, the solo aspect is a welcome addition but i hope its not at the expense of group play...i hope there's enough incentive in FFXIV to party up is what i'm trying to say.

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X-2.. it had _the_ most awesome ATB system, Ever.


Completely 100% agreed on everything you said about X-2. I LOVED the game but *only* because of its battle system....it was just too much fun. Maybe its just me but I always tend to see the good things in FF games and to me personally, the good has always outweighed the bad - FFX-2 didn't have the most engaging storyline, but at the end I didn't even care about the storyline because the game was so much fun to play. FFXIII is no different in my books, although it had a much better story than X-2 I think the game definitely didn't live up to expectations but I can't say I hate it because I enjoyed playing it and still do on occasion - the battle system was innovative and kept you on your toes the entire time.

Can't wait 'til the 22nd so I give this game a run for its money - and can't wait 'til the next time they decide to release *anything* on FF Versus XIII again. BTW I hate RPGs, is this normal? does anyone here beside me dislike RPGs but loves Final Fantasy? I honestly haven't played and finished another RPG in my entire life and I've played all the FF games since VII.
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