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Xbox 360 Controller !!! OMGFollow

#102 Feb 15 2011 at 7:12 PM Rating: Decent
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That D-pad looks way better

Edited, Feb 15th 2011 8:13pm by LProof777
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#103 Feb 15 2011 at 8:19 PM Rating: Good
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NayliaMR wrote:
RufuSwho wrote:
The fix is to wire it to your PC using the Plug'n'Charge kit. Which is really no fix at all.


If I connect and install my Rumblepad 2 in addition to my Xbox 360 controller I don't have issue with the Xbox 360 Wireless controller not being recognized on wakeup. For some reason, having the Logitech software installed, and the Logitech Rumblepad 2 RF receiver connected allows my Xbox 360 controller to reconnect when I push the Microsoft button on the gamepad. Not a great solution for most...but if you already own both it sure works great!

Edited, Feb 15th 2011 2:15pm by NayliaMR


This is fascinating. Perhaps illogical. I'm going up to get one now to see if this works. Thanks for the idea!
#104 Feb 15 2011 at 8:38 PM Rating: Good
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jedipimp wrote:
RufuSwho wrote:


My work blocks youtube but I will check this out when I get home. Thanks.

Now if only the wireless 360 controller would actually be wireless and not forget what it's doing. A wired fix for a wireless controller is shenanigans!


You're welcome. It's as easy as this
Start>Control Panel>Game Controllers > Properties >Calibrate and then love the sticks around etc.

PS: What version of windows do you use? I'm on Win764bit and use a wireless controller and do not have this problem. I'll go AFK for 20 mins, come back for a behest, turn controller on and it only takes 5 seconds or so till I regain control of my character. I have had it not detect before, it's an oddity, maybe has happened 3 times in 4 months, but all I do is hit the sync button on the receiver and in 10 secs, it's good to go, without having to reboot the game.
I do play in windowed mode though, and have the options set in order to "keep controller controlling game"(can't remember exact setting name) while the game is not the main focus. I can surf the web on my second monitor and still use the controller to make my character run from one camp to another while still using the mouse on the other monitor. This may make a difference from running the game in full screen.


Ok, I've used this device calibration screen before (for every 360 controller) and let me explain what I'm seeing. First, I calibrate it, all good. Then I press right and let go = cross hair is just a smidge to the right and stays there. Then I press left and let go = crosshair is just a smidge to the left and stays there.

No amount of calibration can fix this problem. You need to be able to set a deadzone that encompasses the entire +/- range where the joystick is not centered. I have yet to find a 360 controller that is not wonky in this manner. I find it strange that after purchasing and testing 9 controller, no one else is having this same issue. I'll just have to stick to the Logitech.

I would take a screenshot of the crosshairs hanging out to the left and right after I press the corresponding direction, but you can just trust me on this, yes? If any one of the 360 controllers could return to exact center like the Logitech controller can, I would be using one.

This makes the wireless issue moot. Wonky joystick = fail. The lack of deadzone setting in the calibration menu = double fail.


#105 Feb 16 2011 at 10:45 AM Rating: Good
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291 posts
RufuSwho wrote:
NayliaMR wrote:
RufuSwho wrote:
The fix is to wire it to your PC using the Plug'n'Charge kit. Which is really no fix at all.


If I connect and install my Rumblepad 2 in addition to my Xbox 360 controller I don't have issue with the Xbox 360 Wireless controller not being recognized on wakeup. For some reason, having the Logitech software installed, and the Logitech Rumblepad 2 RF receiver connected allows my Xbox 360 controller to reconnect when I push the Microsoft button on the gamepad. Not a great solution for most...but if you already own both it sure works great!

Edited, Feb 15th 2011 2:15pm by NayliaMR


This is fascinating. Perhaps illogical. I'm going up to get one now to see if this works. Thanks for the idea!


When I discovered it I had originally hoped it just required the Logitech software to be installed, but unfortunately I have to have the actual RF Receiver connected to a USB port for it to work.
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#106 Feb 16 2011 at 10:52 AM Rating: Good
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291 posts
Suggest everyone with an Xbox 360 controller follow this:
http://www.mp3car.com/hardware-development/140189-contest-xbox-chatpad-driver-challenge.html

If you have a wired controller - there are already drivers that enable the chatpad for use in Windows/Games

If you have a wireless controller - hopefully we'll see drivers that enable the chatpad this spring
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#107 Feb 16 2011 at 11:18 AM Rating: Good
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NayliaMR wrote:
Suggest everyone with an Xbox 360 controller follow this:
http://www.mp3car.com/hardware-development/140189-contest-xbox-chatpad-driver-challenge.html

If you have a wired controller - there are already drivers that enable the chatpad for use in Windows/Games

If you have a wireless controller - hopefully we'll see drivers that enable the chatpad this spring

Jesus Christ, finally somebody decided to write some drivers for the chat pad, it's about time.
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#108 Feb 16 2011 at 11:19 AM Rating: Good
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3,178 posts
NayliaMR wrote:
Suggest everyone with an Xbox 360 controller follow this:
http://www.mp3car.com/hardware-development/140189-contest-xbox-chatpad-driver-challenge.html

If you have a wired controller - there are already drivers that enable the chatpad for use in Windows/Games

If you have a wireless controller - hopefully we'll see drivers that enable the chatpad this spring


Direct Link to Download page:
http://code.google.com/p/chatpad-super-driver/


Wow! That is awesome. I might just deal with the wonky joystick if I can use the chatpad with FFXIV!

Gotta try this and see.
#109 Feb 16 2011 at 12:13 PM Rating: Good
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1,606 posts
RufuSwho wrote:
NayliaMR wrote:
Suggest everyone with an Xbox 360 controller follow this:
http://www.mp3car.com/hardware-development/140189-contest-xbox-chatpad-driver-challenge.html

If you have a wired controller - there are already drivers that enable the chatpad for use in Windows/Games

If you have a wireless controller - hopefully we'll see drivers that enable the chatpad this spring


Direct Link to Download page:
http://code.google.com/p/chatpad-super-driver/


Wow! That is awesome. I might just deal with the wonky joystick if I can use the chatpad with FFXIV!

Gotta try this and see.

Tell us if it works with 64-bit. Came across a number of good drivers for things over the last couple years that would've been for what I had except it wouldn't work with 64-bit versions of Vista then or Windows 7 now.
#110 Feb 16 2011 at 1:11 PM Rating: Default
30 posts
i like using an xbox controller but the only thing that i dont like is that if you want to do a battle regimen you cant unless you have a macro i wish that the emote button would stay out and battle regimen instead.
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#111 Feb 16 2011 at 1:22 PM Rating: Default
30 posts
holy s... i didnt saw that controller would be great having one like that, you would never hear someone ******** about using controllers O.O
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#112 Feb 16 2011 at 1:30 PM Rating: Good
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291 posts
MrTalos wrote:
RufuSwho wrote:
NayliaMR wrote:
Suggest everyone with an Xbox 360 controller follow this:
http://www.mp3car.com/hardware-development/140189-contest-xbox-chatpad-driver-challenge.html

If you have a wired controller - there are already drivers that enable the chatpad for use in Windows/Games

If you have a wireless controller - hopefully we'll see drivers that enable the chatpad this spring


Direct Link to Download page:
http://code.google.com/p/chatpad-super-driver/


Wow! That is awesome. I might just deal with the wonky joystick if I can use the chatpad with FFXIV!

Gotta try this and see.

Tell us if it works with 64-bit. Came across a number of good drivers for things over the last couple years that would've been for what I had except it wouldn't work with 64-bit versions of Vista then or Windows 7 now.


Yes there's a 64-bit version of the driver. Not sure that it's signed yet. I think they are looking into it.
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#113 Feb 16 2011 at 1:34 PM Rating: Good
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291 posts
RufuSwho wrote:
I might just deal with the wonky joystick


Have you tried cleaning the inside of the controller?
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#114 Feb 16 2011 at 2:01 PM Rating: Decent
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557 posts
Is it safe to say that nobody's actually using this?

If I were to buy the game, I might consider getting this since I don't have a controller and I play no PC games that would benefit from one.
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#115 Feb 16 2011 at 2:54 PM Rating: Good
21 posts
kepex wrote:
i like using an xbox controller but the only thing that i dont like is that if you want to do a battle regimen you cant unless you have a macro i wish that the emote button would stay out and battle regimen instead.


There is a battle regimen key on the Xbox controller, it's set so that when you're in combat for a few attacks, if you press the X button (BLUE ONE) you should start the battle regimen

hope that helped/
#116 Feb 16 2011 at 3:02 PM Rating: Good
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3,178 posts
NayliaMR wrote:
RufuSwho wrote:
I might just deal with the wonky joystick


Have you tried cleaning the inside of the controller?


This is on a whole series of brand new controllers. Straight out of the box.

I'm considering making a youtube vid of me pulling one out of a new box, plugging it in, using windows calibration and then showing how it's still wonky according to the FFXIVconfig calibration screen.

Mystifying that I would buy a run of brand new sub-par 360 controllers but no one else is reporting the same.

The problem is it makes my charcater run off. And these are brand spanking new!
#117 Feb 16 2011 at 3:40 PM Rating: Decent
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364 posts
RufuSwho wrote:

Ok, I've used this device calibration screen before (for every 360 controller) and let me explain what I'm seeing. First, I calibrate it, all good. Then I press right and let go = cross hair is just a smidge to the right and stays there. Then I press left and let go = crosshair is just a smidge to the left and stays there.

No amount of calibration can fix this problem. You need to be able to set a deadzone that encompasses the entire +/- range where the joystick is not centered. I have yet to find a 360 controller that is not wonky in this manner. I find it strange that after purchasing and testing 9 controller, no one else is having this same issue. I'll just have to stick to the Logitech.

I would take a screenshot of the crosshairs hanging out to the left and right after I press the corresponding direction, but you can just trust me on this, yes? If any one of the 360 controllers could return to exact center like the Logitech controller can, I would be using one.

This makes the wireless issue moot. Wonky joystick = fail. The lack of deadzone setting in the calibration menu = double fail.




RufuSwho wrote:
NayliaMR wrote:
RufuSwho wrote:
I might just deal with the wonky joystick


Have you tried cleaning the inside of the controller?


This is on a whole series of brand new controllers. Straight out of the box.

I'm considering making a youtube vid of me pulling one out of a new box, plugging it in, using windows calibration and then showing how it's still wonky according to the FFXIVconfig calibration screen.

Mystifying that I would buy a run of brand new sub-par 360 controllers but no one else is reporting the same.

The problem is it makes my charcater run off. And these are brand spanking new!



You're not the only one for sure, but changing the "Calibrate" option in XIV's config to 0.3, 0.4, or 0.5 probably fixes it for most people. I know 0.3 seems to do it for me personally.
#118 Feb 16 2011 at 4:01 PM Rating: Good
21 posts
Yes 0.3 calibration does the trick too, it's enough so that when I use the D pad in my inventory it doesn't jump around as much. I would assume that the sensitivity grows less as you approach 0.5
#119 Feb 16 2011 at 4:13 PM Rating: Good
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3,178 posts
Furia wrote:
You're not the only one for sure, but changing the "Calibrate" option in XIV's config to 0.3, 0.4, or 0.5 probably fixes it for most people. I know 0.3 seems to do it for me personally.


Oh! I forgot about this option. Thanks so much!
#120 Feb 17 2011 at 10:11 PM Rating: Good
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144 posts
For anyone with the 360 chatpad, you can use OpenSource drivers to make it work on PC


http://code.google.com/p/chatpad-super-driver/

its in Alpha, so you have to disable your verication in Safe Mode :(
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#121 Mar 01 2011 at 10:47 AM Rating: Decent
15 posts
Just got the game and I'm might try this instead of keyboard. Thanks for some good configs here. :)
#122 Mar 01 2011 at 2:58 PM Rating: Good
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I totally agree with you.

I'd even say at the moment, yeah the 360 controller is superior, but only because the keyboard and mouse controlls havent been refined yet.

Keyboard and mouse SHOULD be superior, but at the moment, I could probably target a certain party memeber at the same speed as it'd take me to find them with a mouse.

For me the real clincher is camera controls though. Until we can use the arrow keys, I'll just never be able to bear using the keyboard. It's not really that big of a deal though I suppose.
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#123 Mar 01 2011 at 3:22 PM Rating: Good
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In light of multiple people having problems with wireless controllers(me being one of them) whether they be 360 or PS3. Try minimizing XIV before walking away and try reconnecting the controller before pulling the window back up. This usually works for me but sometimes, even though it's not pulled up, it acts like it. I'm not sure what causes this, but until the problem is fixed try it out and let me know.

Edited, Mar 1st 2011 4:23pm by AtryxEtair
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