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Some Noob QuestionsFollow

#1 Sep 05 2010 at 9:30 PM Rating: Good
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Ok, just getting started in the Beta, and I got some quick questions. If there is a place where these are already answered, please direct me there.

- First, I use to have a minimap at the top of my screen that showed my current path, where North is as well as dots representing PCs and NPCs. It isn't there anymore? How do I get it back?

- I got a message I learned a weapon skill, but couldn't figure out how to use it. An NPC told me I have to equip it in the "Actions" or w/e menu option, but when I go there I still can't figure out how to do it. Every slot I select just gives me one option "Unequip slot". Any help?

- I notice I can warp around at the cost of something (Atoms or something, I can't remember). Where do these things come from. Seems like I had 100 to start.

- I am a lancer, and it says I can attack from further away. Should I actually be trying to keep distance between me and the mob when I am soloing? Or is running around a mob you are fighting just as pointless as it was in XI?

- Is there a way to check mobs like you can in XI? I am curious as to what will kick my *** and what not.

I probablly have 1000 more, but I am sure I can figure out more as I ***** around with the game some more. Its amazing how different the offline and online Final Fantasy games are as far as tutorials. 80% of the way through XIII I swear the game was still telling me how to do basic commands I figured out in the opening battle, while in XI and XIV it feels more like "here is a boatload of obscure options, have fun figuring it out..."
#2 Sep 05 2010 at 9:44 PM Rating: Decent
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Quote:
Ok, just getting started in the Beta, and I got some quick questions. If there is a place where these are already answered, please direct me there.


Quote:
- First, I use to have a minimap at the top of my screen that showed my current path, where North is as well as dots representing PCs and NPCs. It isn't there anymore? How do I get it back?

no idea on this one sorry

Quote:
- I got a message I learned a weapon skill, but couldn't figure out how to use it. An NPC told me I have to equip it in the "Actions" or w/e menu option, but when I go there I still can't figure out how to do it. Every slot I select just gives me one option "Unequip slot". Any help?

in actions and traits, on the right hand of the window you'll see "unequip" above it is a scroll down box, if you click an unassigned box on the left, it'll bring you over to unequip or unasign, go up to that box and select your current job for the trait or weapons skill click it and i'll put it in the unassigned box you 1st clicked

Quote:
- I notice I can warp around at the cost of something (Atoms or something, I can't remember). Where do these things come from. Seems like I had 100 to start
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Anima and i have no idea yet either sorry but quoted from another forum -
Quote:
I've heard or read some where that it recharges at a rate of 4/24 hours. Seems a bit low IMO. In 2 days play I've managed to run myself fairly low already. Hopefully this will get adjusted in open beta/release.


Quote:
- I am a lancer, and it says I can attack from further away. Should I actually be trying to keep distance between me and the mob when I am soloing? Or is running around a mob you are fighting just as pointless as it was in XI?


Havent tried Lancer yet but as to being an archer myself i prefere to be away from the mob, if it says you should too, keep trying it, but while playing solo its hard to keep away from a mob, but different angles from the mob seem to inflict different amounts of damage it also says in the log you've hit it from the right/left/behind for such amount of damage so i assmue mobs dont like being hit in certain area's

Quote:
- Is there a way to check mobs like you can in XI? I am curious as to what will kick my *** and what not.

when you target a mob, it'll have a color next to its name ;-
blue = easy prey
green = decent challenge
red = you'll probably die

Quote:
I probablly have 1000 more, but I am sure I can figure out more as I ***** around with the game some more. Its amazing how different the offline and online Final Fantasy games are as far as tutorials. 80% of the way through XIII I swear the game was still telling me how to do basic commands I figured out in the opening battle, while in XI and XIV it feels more like "here is a boatload of obscure options, have fun figuring it out..."


Good luck (^^)/



Edited, Sep 6th 2010 12:11am by RyderDecree
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#3 Sep 05 2010 at 9:48 PM Rating: Good
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Thanks for the answers. Yeah, I asked a ton of people in game about the map thing, no one seemed to know or didn't want to respond. You guys know what I am talking about at least right? Was very handy, just wish I knew where it had gone.

I never noticed the color thing, that is very good to know.
#4 Sep 05 2010 at 9:49 PM Rating: Good
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I'm not sure about all of them but here are the answers to those questions that I can answer:

The weapon skill screen can be a bit confusing at first. Just know that you must click on the drop down in the upper right corner of the skills/actions screen and pick your desired weapon first. Once you do that, the skills you know for that particular weapon should populate the list on the right.

I believe anima replenishes itself at a very slow rate. I don't know if there are any other ways to get anima.

As for the lancer question, I'm not entirely sure. One of the first attacks you get as a lancer has a bind effect to it. I haven't messed around with it too much, but it looks like you can bind certain monsters so that you're able to hit them without being hit. Most monsters I've tried this on were still able to hit back with some type of ranged attack, and some were even able to melee me from that distance. Unfortunately my experience with lancer is fairly limited so maybe someone else can comment here.

I think the only way to check mobs as of right now is to target them. There should be a colored dot next to their name. I think green is easy, blue is decent challenge, and red is supposedly IT and up. However, these icons are not consistent. Sometimes you can easily dispatch those with red dots while others will beat you to a pulp or even one shot you.

I could be wrong about the green/blue though. Always get the two confused myself lol. Just know that either way, you should be able to kill it.

Edited, Sep 5th 2010 11:54pm by Rhysen
#5 Sep 05 2010 at 9:50 PM Rating: Decent
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1. No idea, lol, moving on
2. For weaponskill you go into the actions menu like you did, but you havta select the drop down box above unequip slot and pick your class (lancer).
3. Once again, no clue brother. Returning from death also costs 2.
4. About as pointless, with some wiggle room. I noticed taunting reaaally slow enemies you can lure them away unscathed. So you might be able to range kill a jellyfish.
5. When you target a mob it shows a colored icon beside their name. Blue - easy, Green - weak, Orange-hard, Red-beast
levis quests seem to turn all mobs red but there like 60% weaker then normal it seems.
#6 Sep 05 2010 at 9:52 PM Rating: Decent
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i'm guessing its probbably a command to bring it back up, i'll mess about when i'm able to get back online it'll probbably be something like /map or /mmap on (/mmap i'm guessing could be mini map) i'll play around for ya, or when you get on just do a forward slash and hit tab to bring up all your commands, if its in there you'll find it
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#7 Sep 05 2010 at 9:57 PM Rating: Good
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Thanks I'll try that. I've been just using a controller, not sure how I managed to turn it off. I've been messing with resolution settings and windowed vs fullscreen mode, so not sure if map is hidden for different settings (that would be very lame if it was).

Another question, what's the deal with TP in this game? How much do you need to do a weapon skill (assuming that's what its for). Also, how does healing work after battle. I notice my HP goes up slowly as my TP goes down. Once my TP is all the way gone, my HP seems to go back up more quickly. Can someone explain it a little better?
#8 Sep 05 2010 at 10:00 PM Rating: Decent
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HP i find goes up when you go into passive mode, TP is for WS's once you can assign em.

can you move the map on the top of the screen like you can with everything else? maybe you've moved it too far out of range before you reset the resolution? remember its still a beta and could be a bug not to place the map back somewhere acsessable
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#9 Sep 05 2010 at 10:15 PM Rating: Good
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Vawn43 wrote:
Thanks I'll try that. I've been just using a controller, not sure how I managed to turn it off. I've been messing with resolution settings and windowed vs fullscreen mode, so not sure if map is hidden for different settings (that would be very lame if it was).

Another question, what's the deal with TP in this game? How much do you need to do a weapon skill (assuming that's what its for). Also, how does healing work after battle. I notice my HP goes up slowly as my TP goes down. Once my TP is all the way gone, my HP seems to go back up more quickly. Can someone explain it a little better?


The position of the mini map is stored according to it's location on the screen, so if you flip up the resolution, move it to the side then switch to a smaller one, it won't show up since the UI still has it being stored as that far off. To fix it you want to increase the resolution as high as you can, move the UI elements to the center of the screen then swap back to the smaller res and adjust accordingly.

Edited, Sep 5th 2010 9:15pm by Malacite
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#10 Sep 05 2010 at 10:20 PM Rating: Decent
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Additional questions of my own, rather then starting a new thread, not to hijack.


OK.

first off, is the only way to get better/ stronger weapons via craft, are there players who have sell shops / sell items...where would these be located.

i played FFXI ...played for 10 minutes didn't care for it, but this game seems a far improvement.

i hear there is no PVP? came from lineage 2 were well lvl 84 and one serious F'n grind and seems like no pvp would lack a little bit...

is questing and party mob killing the only thing to do?


if i start in one town, can i move around to gardinia town or what ever it is?


are monsters aggro?





#11 Sep 05 2010 at 10:23 PM Rating: Decent
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No need to call yourself a noob. Everyone has to start somewhere. Whoever coined that word is really a **** to begin with. Other than that....

You start off with 100 Anima. You use it to teleport around. It's suppose to replenish itself over time. (I've yet to see mine go up). Someone said it cost them 2 each time they die to return back to camp. That's wrong. It should be 0(free). At least it is for me.

I think everyone else answered your questions :)
#12 Sep 05 2010 at 10:26 PM Rating: Decent
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Quote:
Additional questions of my own, rather then starting a new thread, not to hijack.


OK.

first off, is the only way to get better/ stronger weapons via craft, are there players who have sell shops / sell items...where would these be located.

i played FFXI ...played for 10 minutes didn't care for it, but this game seems a far improvement.

i hear there is no PVP? came from lineage 2 were well lvl 84 and one serious F'n grind and seems like no pvp would lack a little bit...

is questing and party mob killing the only thing to do?


if i start in one town, can i move around to gardinia town or what ever it is?


are monsters aggro?


1. Not sure yet man. I personally am not going to grind level in a beta. It's just going to be deleted.
2. No PvP. sh*ts garbage. Hopefully they will never get it. All it is is a Ego trip for children.
3. Questing and Killing mobs is about it. You can explore and figure out the game mechanics for now. It's beta.
4. If you start in Ul'dah you can travel anywhere. I've walked to all the cities and taken a ferry.
5. There are some monsters that aggro. Not all. Most seem to be aggroing by sight from what I'm seeing.

Edited, Sep 5th 2010 11:27pm by Slapaho
#13 Sep 05 2010 at 10:42 PM Rating: Decent
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Alright, as you said questing /partying is the only thing to do.


are there at least epic raid bosses like i dunno something awesome like bahamut? where it takes 100 or 200 players to kill?

hmm, its taken some time to figure things out...some areas are locked, basically you can't move any further, i imagine that is due to the fact that it is beta or a quest related area.

if you die in the field can you be ressurected by another player?

are there other players that can enhance your performance via buffers?

part of having fun in beta is learning early so that you can boost yourself later in live release.



#14 Sep 05 2010 at 10:42 PM Rating: Good
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Slapaho wrote:

2. No PvP. sh*ts garbage. Hopefully they will never get it. All it is is a Ego trip for children.


I love you.
#15 Sep 05 2010 at 10:49 PM Rating: Decent
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Quote:
I love you.


LOL!!

Quote:
are there at least epic raid bosses like i dunno something awesome like bahamut? where it takes 100 or 200 players to kill?

hmm, its taken some time to figure things out...some areas are locked, basically you can't move any further, i imagine that is due to the fact that it is beta or a quest related area.

if you die in the field can you be ressurected by another player?

are there other players that can enhance your performance via buffers?

part of having fun in beta is learning early so that you can boost yourself later in live release.


1. Nothing huge to fight in beta. Endgame hasn't been implemented yet. Certainly won't be anything that takes 100+ people to kill. You just can't manage that many people.
2. Not sure what areas you have been to that are locked. I only know of one place. It was a huge city. Not a starting city that I found was locked.
3. If you die in the field you can be resurrected by someone else. Problem is: Raise spell is probably level 20+ or something(Idk). Not many people are that high of a level in the beta. You won't see this until the game has been released for probably a month lol.
4. Yeah other players can give you buffers. Mages can give you stoneskin so on so forth.
#16 Sep 05 2010 at 10:54 PM Rating: Decent
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my friend, you must have never played lineage.


antharas /valakas raids... usually 200+ players...all working in somewhat perfect tune, but then again that was 4-5 updates into the game.... but what ever lol ....those are the old days time for some new blood...


gotta stop living in the past..


and while i agree with you that PVP is for the ego...it is still enjoyable sometimes that you can have it out with another player for fun if you choose ....


thanks for the answers guys i really appreciate it.
#17 Sep 05 2010 at 10:57 PM Rating: Decent
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Never played Linage. I only stick the Final Fantasy franchise. 200 people is over kill to me and wouldn't seem like fun unless it was a first person shooter game lol, but whatever floats your boat. I can put my life on the line that XIV won't be anything like that. Some mobs maybe took 50 people in XI coming in and out of the main alliance.

#18 Sep 05 2010 at 11:00 PM Rating: Good
Vawn43 wrote:

is running around a mob you are fighting just as pointless as it was in XI?


Nope. Some angles with some mobs will mean you do 0 damage (at least as a conjurer, anyway... I noticed that if I tried to lightning bolt marmots when they had their back to me with their tail up I pretty much always got a full resist - 0 dmg) others will give better damage... game designers have confirmed this. Apparently it will also affect loot drops (like hitting a certain part will cause different things to drop)

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#19 Sep 05 2010 at 11:01 PM Rating: Decent
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"Some mobs maybe took 50 people in XI coming in and out of the main alliance."

that does make me feel better, i did enjoy the co-op playing of lineage2, and the full on castle seiges...


worst part of that game well was the endless grind, gold purchasers and botters... the game is almost dead now while i loved that game it did reach its peak of play along time ago.

ill enjoy beta moderatly grinding ...would like to explore a bit more i guess...


*wishes they'd fix the @#%^ing map and make the **** letters legiable, and make it so i can pan the map up/down left and right."

or at least expand the mini map in the compas to be a wee bit bigger , since i am playing on a 40" TV screen.


i do love the chat translator.

i like the fact that i am playing with other countries.


*updated*

as a side note, playing as a lance the angle, direction of your lance thrusts will affect your hit damage and how you recieve dmg, i found its best to move in the a circle motion and hit from the sides and back if you can, also if you tap the move right/left key at the right moment prior to attack you can dodge an incoming attack timing needs to be preety **** on spot. as for range, distance will affect your damage as well, closer was lower dmg, middle *proper range* got the best results, far away were he had to run was weird..id either miss, low low dmg or id get a massive crit.

ive since switched to the fist class, as much as i like using a lance i seem to be enjoying puglist a bit more.

can i buy potions in town to improve my stats, regen HP faster while fighting?

****, almost forgot to ask.

on the point allotment can anyone explain which each one is for
vitality
str,
dexterity
piety
intel
blah blah..
how each effects yourself str is obvious and so is vitality but what else will training those improve?


can you send contents between your characters on the same server? how do i go about doing this? same with gil? is it possible?

Edited, Sep 6th 2010 1:09am by Jangien

Edited, Sep 6th 2010 1:23am by Jangien
#20 Sep 05 2010 at 11:57 PM Rating: Decent
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Shameful bump, still trying to get some answers going....


are there custom guilds or do i have to join a guild made by the company? can i make my own guild? how do i go about doing so...

also questions in above post please...


same one about trading between your own characters is this possible?
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