Feel free to post your thoughts I absolutely want to be debunked here:
The last half decade of MMO's, following the massive success of WoW, have ALL had one consistent problem, a problem I find within FFXIV. They attempt to turn the MMORPG into a single player game. Now, DISCLAIMER, my current experience is limited to La Noscea, and even in FFXI the starter areas were starter friendly so please tell me otherwise, but so far what I've seen is everything can be completed by yourself and when your done you receive a nice little teleport home whisking you from danger.
This kind of gameplay has major implications, the first of which really matters to me. Everybody seems to think FFXIV is going to have an amazing community because of their experience with FFXI but linkshells and friendships and partnerships in FFXI didn't just spring out of thin air. All of my best friends, during that game were met during leveling parties, and quest parties, missions, optical hat runs. Many of these friendships turned into linkshells which grew when more like minded players, who could not accomplish every goal in the game on their own, sought help.
The same is not true of WoW clones. WAR Online and Conan bot had major issues with this while the community in WoW is sparse as we all know. I have played nearly every MMO released by a major studio and even some indie games (Darkfall and Mortal?) and never has any game provided the same experience as FFXI. I know I'm going to get a couple "FFXI sucked ****" and "Soloable MMO's are the way to go!" but I honestly believe that making a game so easy that it can be soloed by anyone is completely detrimental to a strong and consistent community.
ThoughtsÉ And please tell me **** hits the fan past the newbie zones. :D