You're posting in the wrong thread. This is the thread discussing what people like. Your post started out nice but it gradually turned into a nerd rage.
I dont want a freakin global chat system. Why would we want one in this game? So trolls can annoy everyone? So the American gamers can spout racial slurs every 5 seconds like every other NA mmo? No ty. I'm super happy playing without a global chat, or any other regional chat for that matter. It's refreshing being able to immerse yourself in the game world for a change.
I LIKE TO QUEST GRIND
Let me stop you right there again. If you like to quest grind then FF series isnt for you. Sorry to burst your bubble but FF series is about combat, not running back and forth telling an NPC how you killed 15 sheep for him so he can make you a stronger player in return. I always hated quests in mmo's. So stupid.
I can tell you are one of the players in that spends your days solo questing while trolling global chat. GTFO, we dont want you here.
And yes, this is not a complaint thread. Read the title. Goto one of the 5 thousand other complaint threads. Edited, Sep 7th 2010 12:44pm by Soezu
A GCS is !optional!, you don't have to turn it on. I typically like them because they make forming groups, finding information, and chatting with other people server wide that much easier. I don't want to have to sit in a city sifting through LFG /shouts, LS recruit /shouts, and RMT spam. I'm not sure of what games you play but I don't have an issue with racial slurs or whatever you're talking about.
In general, I spend an hour or two questing.. not days, I don't have time to play that much. When I do reach a higher level where hopefully instancing and group play is more dominant having a GCS (that is only available to higher levels) makes the game facilitate faster grouping and socialization -- spamming shout and hoping someone is in the zone listening is not a reasonable or enjoyable alternative. If you're going to talk about maintaining realism and the believability of the role-play aspect, then you can just get rid of the shout command all together.
To address your point about FF being a combat driven game -- that's obvious. Though you totally missed my point. My point is there is no excuse not to develop a depth-filled quest engine that can level you from 1-50 solo OR in a group. It's not that I like to quest vs. exp grind, it's that I'm in no way shape or form motivated to sit in a xp dungeon for 6-8 hours a day for months to get to max level. You give me a focused path, with intuitive and FUN quests, that further expands on the lore and I'm in.
Final Fantasy is actually about story-telling with a brilliant combat system, it always has been. In this day and age you can make an online fantasy game that encompasses an EPIC story line, one that could fill volumes of books and give people the option of pursuing it. I will reiterate that there is no reason to be required to xp grind just to get back onto the main quest line -- it should all flow together with the myriad of quests which are possible.
If you don't want to quest, then fine, go kill 10,000 Goobues -- IDC, but because that's how you want to play doesn't mean that's how I want to play. To remain competitive and successful SE must realize this -- because having a game with 500k-2million subscribers is much easier to justify maintaining and improving to corporate than a game with 250k subscribers.
It's important everyone realizes this, if this game flops on subs, updates and improvements will come much slower with a dev team that is half the size. I'm going to stop with telling you I love Final Fantasy, I always have. I want to see this game succeed and that's why I'm not going to prattle on about how much I love this game when in fact it has to improve or it won't be as successful and enjoyable as it potentially could be.
i5-750 @3.4ghz/4gb DDR-1600/HD5770
Hundah - EQ2:80sk(Befallen) *current
Hunda - FFXI:75pld(fairy->hades) *retired
Measure - EQ2:90trb,90def(Lucan D'Lere) *sold