Forum Settings
       
This Forum is Read Only

Decrease Buffer to help "lag"Follow

#1 Sep 09 2010 at 7:24 AM Rating: Decent
**
800 posts
For everyone who is experiencing game-breaking UI "lag", try decreasing your Buffer size in the config utility. If your computer isn't powerful enough this can drastically increase performance. The default graphical settings are obviously pretty steep considering the average computer in use today, and this can help bring the graphics down to a playable level. You should see a huge increase in mouse/menu response afterward.

If you honestly see no difference after decreasing your Buffer size, try creating a character on a different world. SE opened a lot of new servers a few days after OB started, so if you got a key right away, you may be on one of the highly-congested servers.
#2 Sep 09 2010 at 7:48 AM Rating: Good
Sage
**
575 posts
I tried that, but really didn't notice any difference in playability. And the buffer size is no minor tweak to graphical quality. I tried putting it on half and suddenly I was playing a Sega Saturn launch title. I am hoping that most of my issues are tied to the connection speed issues. Last night was particuarly bad with being in red almost the whole night with countless R0s until I finall just said "F*** it, I'll just play XI".
#3 Sep 09 2010 at 8:08 AM Rating: Good
Edited by bsphil
******
21,739 posts
The performance drop is nigh negligible and the drop in quality is astoundingly huge. Not remotely worth it.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#4 Sep 09 2010 at 8:09 AM Rating: Default
**
800 posts
bsphil wrote:
The performance drop is nigh negligible and the drop in quality is astoundingly huge. Not remotely worth it.


Then perhaps make a character on a different server and test it out (that is the purpose of an open beta after all). Try Melmond, I haven't had any issues there.
#5 Sep 09 2010 at 8:13 AM Rating: Good
Edited by bsphil
******
21,739 posts
Only created my character two days ago. By the way, there is an important difference between lag (server latency, the delay required to send messages across a network, in most cases, the internet), and low performance (due to poor/inefficient coding, a low quality CPU or GPU, inadequate RAM, etc). You're talking about both. Lowering the buffer size will do nothing to improve the server latency, and creating a character on a newer open beta server will not boost your performance.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#6 Sep 09 2010 at 8:20 AM Rating: Default
**
800 posts
So which one are you having a problem with? Like I said, I have neither server lag nor poor performance with my rig on Melmond. And I've also seen how poor performance can look like UI lag because mouse/menu lag increases with decrease in performance. Decreasing the buffer size will eliminate poor performance lag, and so if you still experience lag you should try a less congested server. Just because you made your character 2 days ago doesn't mean you choose the least congested server. (did you?)
#7 Sep 09 2010 at 9:40 AM Rating: Decent
Scholar
31 posts
I found out about the buffer yesterday and it helped me a lot on my laptop.
I think it depends which part of your machine is having a hard time with the game.

In my case, my Windows 7 Laptop has an I7 processor, which has it easy. My GPU (Nvidia 360m) on the other hand, has trouble keeping up.

So, I was pushing the game on a 1200x720 resolution, all effects on, normal/high texture settings, but low shadows and no fancy AA/multisampling/whatever or I would get hit by a major increase of lag and frame rate drops. The game was OK when I was alone in an area, but did not respond very well in busy areas, where it could even lag up to the point of crashing. My mouse was also lagging half a second, but I didn't mind that, because I play with a 360 controller hooked up. Anyway, annoyed with the crashes in busy areas I decided to cut the buffer in half. Now, the game response became smooth as silk everywhere and the mouse lag was nearly non existant. I just couldn't stand the look though. Aside from the rich textures and animations, it looked like playing Tomb Raider in DOS. So I played around with the buffer and found 4/3 was perfect for me. I even upped the shadow details a little :)

Now on my old Desktop it is the other way around. It is an older Intel2 Quad PC and it had a 8600 card. We replaced the 8600 with a GTX 460. The GTX 460 clearly has an easy time with the game, so we maxed a bunch of settings, but the quad processor didn't like that. It would constantly stutter no matter where you looked or where you were in the game. Having the Task Manager performance tab open on second screen made it clear the CPU was capping out during stuttering. So we changed buffer size, resolution, texture settings, etc. but that all didn't really help. Changing stuff in Windows (Vista in this case btw) like disabling indexing service and windows update, but also closing some background programs, like audio mixer from our soundcard and virus scanner. Then running the game full screen on a single monitor instead of dual monitor + window mode and voila: game is smooth! High-res, all features enabled. Processor no longer capping out (about 70~80%).
Only turned "Field of depth" off in the config, as that made the trees in game flash and act funny :)

So.. Maybe dropping buffer size really helps those who have bad Graphic Cards, while low CPU users will have to resort to other things.
#8 Sep 09 2010 at 9:49 AM Rating: Excellent
***
2,815 posts
I would suggest these solutions to all people having choppyness problems (after my saga of Troubleshooting):

1- Check inside PC for dust, especially just underneath and on the fans of your CPU and Vidcard fan. I thought mine was dustless until i found all the dust in those 2 spots. Immediate performance boost.

2- Turn off anything that might be interacting with your hard disks regularly like a virus monitoring software or spybot etc, that have the option to keep a constant eye on your disk. I turned Spybot off and my game smoothness went up about 1000% instantly. Turns out it was the bulk of my problem (besides the heat not helping).

3- For the crowd lag issue, in FFXI the most common thing that helped this was turning shadow detail way lower. If they didn't learn from FFXI, then the shadow calculation hogs up a huge amount of resources.

Hope some of these help~
____________________________
Minecraft : My anti-MMO
Terraria : My anti-Minecraft
#9 Sep 09 2010 at 9:59 AM Rating: Good
**
800 posts
Another problem could be a user's ISP. I know back in college I couldn't play FFXI because one or more of the IP ports were being blocked. Has SE released any info on which ports FFXIV uses?
#10 Sep 09 2010 at 10:06 AM Rating: Good
Sage
**
575 posts
I thought that when I was R0'ing all last night. But, I can still play XI with no connection problems at all, even in Whitegate. This may be a stupid question, but do newer games like this require higher connection speeds than other MMOs?
#11 Sep 09 2010 at 11:06 AM Rating: Good
**
800 posts
Vawn43 wrote:
I thought that when I was R0'ing all last night. But, I can still play XI with no connection problems at all, even in Whitegate. This may be a stupid question, but do newer games like this require higher connection speeds than other MMOs?


There's no reason that I can think of that FFXI has to use the same ports as FFXIV, so it could still be the problem. Knowing SE they probably DO use different ports.

Also, FFXI was intentionally capped at 56k speeds to level the playing field for modem users. I'm not sure if the same is true about FFXIV. I'd imagine if you have a broadband connection of any kind that the actual connection speed is irrelevant for MMO gaming(given the required ports are open).
This forum is read only
This Forum is Read Only!
Recent Visitors: 22 All times are in CST
Anonymous Guests (22)