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Surplus EXP in Open BetaFollow

#1 Sep 09 2010 at 12:24 PM Rating: Excellent
I'm looking to gather information on who's gotten into the Surplus (or Bonus or whatever they're calling it) system so far in Open Beta.

What level did you start to receive it? What class were you?

*edit for update* Can you also please tell me the approximate date you started to go into surplus?

About how many hours would you estimate you had to grind/EXP before it showed up?

Did your Class Rank go into surplus at the same time as Physical EXP?


Also, today is the 7 day point of the effective start of beta (the 1st being one big DDOS attack). The surplus threshold system is supposed to reset after 7 days. This will mainly apply to people who jumped right into beta and started grinding and reached Surplus within these 7 days.

Please post what, if anything, happens as far as threshold resetting. Did the system give you a message? Did you just have to go kill something before you noticed you weren't in Surplus anymore?

Did both your Class and Physical level bars go back from being yellow to white?


Thanks for giving any information you can, and please try to be as detailed as possible. Smiley: cool Also, keep the thread on topic. This is not a discussion about the merits of the system.

Edited, Sep 9th 2010 11:52am by Osarion
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#2 Sep 09 2010 at 12:26 PM Rating: Decent
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I got my bonus exp at level 16 lancer 20 physical. I dont know the answer to any of the other questions except when I logged in today I dont have it anymore. I dont know if thats because of the hard reset or if its because i grinded a level last night on pug.
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#3 Sep 09 2010 at 12:28 PM Rating: Good
I hit it yesterday on miner. Level 16. Did not get it on physical (level 17). I have been playing roughly 20-25 hours per week since it opened. I was not terribly surprised to see it on miner, as some of the leves can give nearly 9k rank points a piece.

Edit: Corrected my possible rank point calculation.

Edited, Sep 9th 2010 2:36pm by Edalya
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#4 Sep 09 2010 at 12:31 PM Rating: Decent
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Physical level 12
Conj rank 9
thu rank 5
goldsmith rank 5

playing like a crack head with a full time job all last week (I was off monday and tuesday, and the friday before that) haven't ran into the surplus.

In that time I've also leveled two other characters to around the same stats (just different job combos) in that time and did not run into any issues with those either. What is listed is the most developed char I've made so far.

I've been jumping servers, starting cities, races, etc...

Edited, Sep 9th 2010 1:33pm by windexy
#5 Sep 09 2010 at 12:35 PM Rating: Excellent
windexy wrote:
Physical level 12
Conj rank 9
thu rank 5
goldsmith rank 5

playing like a crack head with a full time job all last week (I was off monday and tuesday, and the friday before that) haven't ran into the surplus.

In that time I've also leveled two other characters to around the same stats (just different job combos) in that time and did not run into any issues with those either. What is listed is the most developed char I've made so far.

I've been jumping servers, starting cities, races, etc...

Edited, Sep 9th 2010 1:33pm by windexy



So since you've got multiple classes, I'm assuming your physical EXP went into surplus, and not the classes?
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#6 Sep 09 2010 at 12:40 PM Rating: Decent
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Quote:
So since you've got multiple classes, I'm assuming your physical EXP went into surplus, and not the classes?


I think you misread, after all that I still have not ran into surplus XP.
#7 Sep 09 2010 at 12:42 PM Rating: Good
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Reoccuring theme here...

Hit thaum pretty gard over the long weekend. I don't know exact time play numbers, but when I was in rank 16 thaum, it went yellow about 2k before 17. Physical 21, no fatigue there. Here's what I posted on my ls site:

Quote:
Okay, so I spent a good deal of time on thaum over the last two days, and here are my findings.

So, once my thaum skill bar numbers turned yellow, I started getting a message at the end of fights saying I had 'bonus' thaum skill. I did some maths, and it didn't seem like it had an effect on what was gained. Here is what I saw:

Three attacks in the fight gave thaum skill: 25, 29, 41. This totalled (at the end of fight total message) 95 thaum skill. So far so good. The 'bonus' thaum skill message said I received 9 bonus skill. In all tests, it was always 10% of total gained round down.

When I would compare my total thaum skill status, however, I gained the full 95 skill. Odd. I would have expected only 86 of it to be added to my progress bar. Now, you could say the reduced amount was calculated per each individual increase during the span of the fight, but then the bonus number at the end wouldn't make sense being 10% of the total.

So I don't know what the heck it all means. I ground less than an hour in 'fatigue' state, so maybe the first hour doesn't actually affect anything and serves more as a warning, but so far it seems as if fatigue doesn't reduce skill earned.


Hope this helps some. Again, my goal was 17, so I didn't spend long grinding while in 'bonus' state, since I only needed 2k more thaum skill. At work, so I haven't checked to see if it turned white yet.
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#8 Sep 09 2010 at 12:47 PM Rating: Good
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Thank you for making this thread. You are amazing. Can't wait to see some realistic information to put all the rumors and speculation to rest.

I've been so sick the past few days I haven't done anything then work/lay in bed. If I hit it this week (or if people I know who don't post here do - I'll make them register! :D) I'll let you know.

#9 Sep 09 2010 at 12:50 PM Rating: Excellent
Quick update:

Can you also post what day/date you started to receive Surplus? The cooldown in 7 RL days, so I'm posting this today in the hopes that some people are starting to reach that cooldown point. Some may have gotten it within the last few days though.
Just if you happen to remember, I don't need a dead-on exact date/time (unless you happen to know it!)
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#10 Sep 09 2010 at 12:55 PM Rating: Good
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I haven't managed to hit it yet but I've been switching regularly between 5 or 6 classes. My highest is 13 Botanist and a Physical Level of 18.

I think it's worth noting that exp and skill gained is lower than what it was in Phase 3, which may be why reports have died down? Anyone know how close exp gain is to pre-P3?
#11 Sep 09 2010 at 12:56 PM Rating: Good
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I received surplus yesterday, the 8th of September, and it was still active as of when I logged for the night.
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#12 Sep 09 2010 at 1:05 PM Rating: Default
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I first hit Bonus xp on Monday levelling my Miner. I got it after about 8 hours as is supposed to happen, my miner Rank was 15 at the end I believe. Took a break, and resumed Mining again yesterday. The bonus goes away if you don't use a job for 48 hours, so I had most of yesterday bonus free.
I was trying to get to level 20, but the bonus kicked in 2k short of 19, so I quit mining there and then and will prolly resume it tomorrow.
#13 Sep 09 2010 at 2:31 PM Rating: Good
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Hmmm... It's very strange that some people have hit surplus at about PL 20 and CL 16.
I have:
Pugilist 11
Maurader 6
Archer 4
Lancer 5
Smithing 7
Armorer 4
Goldsmithing 6
leatherworking 8
Mining 16
Botany 7
Physical 20
and I've not seen surplus once on any class or PL. Perhaps because I've been mixing it up alot and not grinding one class alone?
#14 Sep 09 2010 at 2:40 PM Rating: Decent
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Mattarutaru wrote:
Hmmm... It's very strange that some people have hit surplus at about PL 20 and CL 16.
I have:
Pugilist 11
Maurader 6
Archer 4
Lancer 5
Smithing 7
Armorer 4
Goldsmithing 6
leatherworking 8
Mining 16
Botany 7
Physical 20
and I've not seen surplus once on any class or PL. Perhaps because I've been mixing it up alot and not grinding one class alone?


The fact that you are mixing it up on several classes is probably why, i had 2 classes at 12 and 1 at 16 when i hit it, physical level 20 and it was 2 days ago.
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#15 Sep 09 2010 at 2:52 PM Rating: Decent
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Noob question: What is surplus?
#16 Sep 09 2010 at 2:59 PM Rating: Good
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LioenHeart wrote:
Noob question: What is surplus?


That's what we are trying to figure out.
#17 Sep 09 2010 at 3:17 PM Rating: Decent
I think the tragedy here is that SE has concocted this restriction that flies in the face of every subscription based MMO I've ever heard of outside of China but they haven't deemed fit to explain exactly how it works and, almost as importantly, why they've done it.

I'd like to be able to offer my surplus exp report, but I don't really know if my experience applies. Normally when I mine for a regional levequest, I get 1500-1800xp for every successful recovery I manage from a node. Today (before I crashed halfway through my second out of three required nodes) I was getting 400-500. These were grade 2 nodes on a rank 10 miner at physical level 17. No change of color on my xp display as it is when you pull up the main menu or any indication something was amiss other than a severe drop in xp from each successful dig.
#18 Sep 09 2010 at 3:19 PM Rating: Decent
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It takes a long time, I'm physical level 20 and haven't hit surplus yet - none of my classes have yet either and I've been playing the game like a full time jobs + overtime since OB opened.
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#19 Sep 09 2010 at 3:22 PM Rating: Decent
...but I thought surplus was the end of the world?
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#20 Sep 09 2010 at 3:26 PM Rating: Good
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Tuesday september 7: Marauder hits surplus at rank 16. On wednsday marauder hits rank 3 surplus somewhere during rank 17. Normal EXP (lvl 22 or 23) hits surplus when marauder reaches rank 18 the same day. Surplus dissapears on both marauder rank and physical exp today (thursday)

edit: i did go from 11 woodworking to 15 woodworking since last night when i stopped using marauder. so that may be why surplus dissapeared.

Edited, Sep 9th 2010 5:27pm by Azurymber
#21 Sep 09 2010 at 3:35 PM Rating: Decent
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So far I haven't earned any.

22 Physical levels
18 Gathering levels
43 Crafting levels
23 Mage levels

I'm concentrating on the crafting jobs during OB. Just about all my Mage levels were from farming shards.
#22 Sep 09 2010 at 4:41 PM Rating: Decent
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I hit it after 4 days of on and off play on my archer at 16. I'm not sure how many hours of grinding this took. I explored most of all the zones in that time as well. I went into surplus on the 7th. My physical exp has never gone into surplus atm i have 19 phys 10 lance 5 conj 4 thaumaturge 6 pug and some various low crafting levels. I stopped about 500 exp into my surplus and it was gone the next day. I have gotten another level and a half since then.

Yes my bar went back to white for archer. My physical never changed
#23 Sep 09 2010 at 6:21 PM Rating: Decent
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21 PHY
16 GLA
10 MAR
9 CON
8 PUG
6 THU

10 Mining
8 Armor
4 Blacksmith

I still haven't hit it at all. Gladitor is pretty close to 17. I think like 3k tnl and my Physical is about 4k into 21.
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#24 Sep 10 2010 at 12:46 AM Rating: Good
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Update:
I just hit bonus exp on miner @ about 1k away from Lv 17. So apparently there was no universal reset, at least not yet.

This was at about 2:50 am EDT on Sept. 10.

Still no bonus for physical exp though.(Lv 21)

Edited, Sep 10th 2010 2:50am by Mattarutaru
#25 Sep 10 2010 at 1:07 AM Rating: Good
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Just hit Bonus Experience tonight shortly after the servers came back up. Conjurer16/Physical21, went ahead and grinded through it to 17, now I'm back in town to dump inventory & repair my weapon that quickly went from 75% to 0%...which is annoying me more than the bonus exp right now.(My willow wand costs 6,296 to repair to 75%) I may find a higher level camp and continue leveling conjurer to test it further...

No bonus on physical right now, just conjurer...





Edited, Sep 10th 2010 3:45am by TwistedOwl
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#26 Sep 10 2010 at 1:15 AM Rating: Decent
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Hit 10% bonus at 16 Pug, 4 days into the beta. I play about 12 hours a day. I am currently 19 Pug 20 Physical.
#27 Sep 10 2010 at 1:25 AM Rating: Good
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rubina wrote:
So far I haven't earned any.

22 Physical levels
18 Gathering levels
43 Crafting levels
23 Mage levels

I'm concentrating on the crafting jobs during OB. Just about all my Mage levels were from farming shards.
Similar situation here:

24 Physical levels
22 DoL
39 DoH
18 DoW
12 DoM

I haven't hit bonus/surplus in any class or physical level my current highest is Gladiator 14 followed by Miner 13.

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#28 Sep 10 2010 at 1:35 AM Rating: Decent
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Sorry I cant give too much details because I wasnt keeping track of how much I grinded or played but I will say what I know for sure based on my experience.

Skill points are capped, they are capped only for that class, so for example having a Gla rank 12 will have its skillpoints capped from about 1000 to 200, but the Armorer being only rank 5 will still be recieving about 1000 skill points at a time.

I noticed reduction in increments:
~1000
~700
~500
~300
~200

Physical level does not seem to be effected or not as much.

I started noticing a reduction around rank 5 for each of my classes and again noticing it around rank 10.

Currently I am:
Level 16
Gla 12
Fsh 10
Arm 9
#29 Sep 10 2010 at 3:17 AM Rating: Decent
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MaFi0s0 wrote:
Sorry I cant give too much details because I wasnt keeping track of how much I grinded or played but I will say what I know for sure based on my experience.

Skill points are capped, they are capped only for that class, so for example having a Gla rank 12 will have its skillpoints capped from about 1000 to 200, but the Armorer being only rank 5 will still be recieving about 1000 skill points at a time.

I noticed reduction in increments:
~1000
~700
~500
~300
~200

Physical level does not seem to be effected or not as much.

I started noticing a reduction around rank 5 for each of my classes and again noticing it around rank 10.

Currently I am:
Level 16
Gla 12
Fsh 10
Arm 9


I think you have misunderstood the surplus system? Does it actually say "you gain XXX <job> skill points" "you gain XXX bonus skill points" or are you just basing your numbers on the EXP gain you have gotten while fighting? If the latter is the case its probably because you are gaining ranks and the monsters you are fighting are the same level all the time. I havent heard anyone reaching surplus at rank 5 and then again at rank 10.
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#30 Sep 10 2010 at 9:30 AM Rating: Good
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So again, as I pointed out in my first post, there's a lot of evidence supporting fatigue setting in for a class around rank 16.5. That's not an exact number, to be sure, but most are 16 when they report the fatigue.

So it would seem as if ~16.5 ranks of exp per week is what S-E feels is enough to start fatigue. Anyone want to calculate that out?

I know some are saying it's reaching an exp/hour threshold 8 times that makes it kick in, but this is a good first step, I think.
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#31 Sep 10 2010 at 9:31 AM Rating: Decent
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I don't think you can measure it by ranks if each rank requires more XP to level. Unless it's actually measured by rank and not a static amount of XP, but I find that hard to believe.

edit:

Unless you calculate the total XP from 1>16.5ish someone earned, of course.

Edited, Sep 10th 2010 11:32am by EmotionBlues
#32 Sep 10 2010 at 9:54 AM Rating: Good
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EmotionBlues wrote:
Unless you calculate the total XP from 1>16.5ish someone earned, of course.


Yup, that's what I was trying to suggest. Sorry for any confusion in my above post. Trying to type fast/coherently on a phone is something I need to rank up irl. :P
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#33 Sep 11 2010 at 2:26 AM Rating: Excellent
These examples so far are exactly the kind of thing I was hoping to see. Very good news! Keep them coming Smiley: cool
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#34 Sep 11 2010 at 2:29 AM Rating: Good
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Update from my previous post...when I logged on tonight the bonus was gone. Leveled from 17 to 18 without it popping back up.
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#35 Sep 11 2010 at 2:44 AM Rating: Excellent
TwistedOwl wrote:
Update from my previous post...when I logged on tonight the bonus was gone. Leveled from 17 to 18 without it popping back up.


So you came into the Surplus system on the 10th, but that tonight it reset itself, correct? Was that for your Class EXP only? Or both Class and Physical?
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#36 Sep 11 2010 at 2:45 AM Rating: Good
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It seems like the rate at which you grind has more to do with hitting surplus than how high your physical levels or class ranks are...

Anyway I haven't hit surplus so far. My levels are:
Physical 18
LNC 12
MRD 7
GLA 4
PGL 6
CON 7
ALC 9
TAN 5
CUL 4
BTN 4

However, when I was leveling my Botanist, my XP and skill points hit rock bottom just as I hit level 4. I was getting like 14 skill points even though I had only played BTN for about one hour;;; Haven't tried it since so not sure if it was a bug or not.
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#37 Sep 11 2010 at 2:50 AM Rating: Good
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Osarion, Goblin in Disguise wrote:
TwistedOwl wrote:
Update from my previous post...when I logged on tonight the bonus was gone. Leveled from 17 to 18 without it popping back up.


So you came into the Surplus system on the 10th, but that tonight it reset itself, correct? Was that for your Class EXP only? Or both Class and Physical?

Class only
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#38 Sep 11 2010 at 2:51 AM Rating: Excellent
TwistedOwl wrote:
Osarion, Goblin in Disguise wrote:
TwistedOwl wrote:
Update from my previous post...when I logged on tonight the bonus was gone. Leveled from 17 to 18 without it popping back up.


So you came into the Surplus system on the 10th, but that tonight it reset itself, correct? Was that for your Class EXP only? Or both Class and Physical?

Class only


So did you go into Physical Surplus?
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#39 Sep 11 2010 at 2:52 AM Rating: Excellent
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Osarion, Goblin in Disguise wrote:
TwistedOwl wrote:
Osarion, Goblin in Disguise wrote:
TwistedOwl wrote:
Update from my previous post...when I logged on tonight the bonus was gone. Leveled from 17 to 18 without it popping back up.


So you came into the Surplus system on the 10th, but that tonight it reset itself, correct? Was that for your Class EXP only? Or both Class and Physical?

Class only


So did you go into Physical Surplus?


Nope, only time I've seen that was back in B3
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#40 Sep 11 2010 at 3:00 AM Rating: Decent
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whats this bonus you talk of? you get bonus exp for playing alot?
i thought it was the other way around.

do you see it in any other way than xp gains, like you get a debuff or something?
i got this red debuff or something, it's in japanese, so dunno what it is.

also i noticed that at some point my ATB guage was in overdrive, it filled up in 1sec all the time, so i could spam skills as much as i wanted.
it wasnt permanent though, so now its the usual, like it fills up over 10sec or such. whats that?
#41 Sep 11 2010 at 4:47 AM Rating: Decent
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What I want to know more than anything is how long one would need to level other classes before the surplus resets. It would be awesome if someone could grind on one class till they hit the wall then grind on another class till they hit the wall on that and go back to see if it's gone on the first.

I've expressed how much I dislike this system but I'm really trying to see the positives in it though if I have to level more than one other class before I can go back to my original it will be very annoying.

I can see myself grinding out EXP on miner then switching to smithing or something till I hit the wall on it and being able to switch back to miner after wards but if I have to level freakin botanist, fisher and pugilist before I can touch miner again I'll be *******

#42 Sep 11 2010 at 6:45 AM Rating: Default
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From what I've read so far, most of the people hitting the surplus are the ones just leveling a few jobs(3-4maybe not everyone posted what they had leveled). The ones that have posted, having leveled a few different jobs in each discipline(?) seem to not have hit it.

I have got my physical level to 22, gladiator level 17 and started on some lower level jobs and noticed I'm not getting much to any exp on those jobs until they get closer to what my main job level is. On the same note if I kill weaker mobs on my GLA I get little exp on both. Also in leveling these jobs it has made my main easier to solo with. Sorry a little of the topic. ^^ Just trying to show why I think I haven't hit the cap yet. More stuff you level the less you might have to worry about the surplus and the stronger it makes your main job.
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#43 Sep 11 2010 at 8:03 AM Rating: Decent
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It seems that they do not only have a static XP cap for each job but each cap is affected by the other jobs. It would be intresting to get some more data on this.

If someone could find out the total ammount of XP gained before hitting first surplus level we could divide it by the number of segments of free exp so: total exp / 8 = one block of exp. (since we have the first 8 segments of free exp, then 7 segments following, with dimnishing exp). If we then play another job to surplus cap and switch back to the first job. we could find out how many segments the cap was reduced by by leveling a second job. Doing the same thing with 3 jobs would yield some intresting data too. Maybe it is just a static % that is returned or maybe its a exponential gain that is affected by the number of jobs you level?
It would also be intresting to find out if switching between disciples yeild a better reduction.

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#44 Sep 11 2010 at 10:19 AM Rating: Good
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Along with my conjurer that's now 18...at the time of hitting the bonus @ about 16.5 I also had THM10, PUG6, SLD2, WVR10, ALC5, MIN1, & FSH8. Definitely haven't bounced around a ton, but haven't strictly leveled conjurer only either. And I mentioned it going away since seeing it the other night before hitting 17 on CONJ, since that point I've gotten the 1 more level in conjurer, a level in weaving, and a level in fishing.
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#45 Sep 11 2010 at 10:32 AM Rating: Decent
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Not sure this has been answered or not... Not reading all the posts, but I believe fatigue wont kick in until after level/rank 15. I don't know any other specifics and my information isn't from SE as far as I know, so take this information with a grain of salt.
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