I never really watched the trailers for FFXIV, and just a few minutes ago i got the random urge to check them out in HD...
Now the game is looking really nice, yes, but I can't help but notice a pretty huge difference in the overall lighting/shading quality in a lot of the shots in this trailer. From little details like the nice water reflection when seeing the ship from above (which in my behchmark program, that doesn't happen) to more obvious differences like the superb lighting and ambience in that dark bar environment (1:00). Not to mention the characters seem to have some sort of subsurface effect going on their skin.... That scene with the malboro (1:50) also seems way above the quality from ingame.. At 0:35, that nice shiny shader on the leg armor, it looks fantastic, and I don't even think it's armored legs in the benchmark scene that's from..
I'm hoping others can see what I'm talking about, because I work in game graphics and so the differences are huge to my eyes.
Did they pull the old trick of splicing pre-rendered high quality scenes and try to make it seem like it's game play footage? Or is there just that huge a quality leap when using Vista> & DX10> ? Is anyone getting that quality in their graphics, because besides AO, I don't have many options to tweak that would make that kind of difference. Thoughts?
Edited, Sep 9th 2010 5:05pm by RattyBatty
Edited, Sep 9th 2010 5:06pm by RattyBatty