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No, the game doesn't suck, You just fail to understand!Follow

#1 Sep 09 2010 at 7:43 PM Rating: Default
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The game , Final Fantasy 14 (OBT) , Is ECONOMICALLY BASED, meaning it is used like the real world. We all rely on each other to work together in harmony to make , buy , and kill things. This way i think is unique and useful, simply because it is not noob friendly. "I get phone calls all the time saying, " This game sucks, it doesn't explain everything", Not to play the card but its a beta. Learn to do it yourself and not always being guided by baby games. If you get to understand what to do you wont level up so late. <-- lvl 20 , 18 rank glad.

The system works like this

DoW/DoM = Well , its obvious to see that they have to party together , get item drops and sell to either DoH or DoL.
DoL/DoH = These classes provide the armor, food, and lets say (Shelter) of the DoW,DoM.

Its a continuous circle,square? LINE? xD

DoW/DoM > DoL/DoH > etc..

The system is designed to be economically social. Get out there and make yourself a linkshell invite some people and work together.

Result if the game is social: Economic Sucess
But like the beta is now, where everyone is still learning its in a Progression = which makes the game seem bad to non-noob friendly people

If there is anymore explaining on this new system, please ask. We don't want any poor souls do we?


Edit: I'm not someone who usually explains the system. (Im the one that beats everyone to it.)

Anyway, simple and sweet.

We take it into RL terms.
Lets say you go to the grocery store?
You buy food or materials (i.e. DoH,DoL)
You have a JOB (ie. DoW,DoM)
And you well, don't sell but make money ermm. This isn't working as planned xD.
The system is made for you to buy and the merchants to sell. (Get that?)

Also what isn't clear about help?

Edited, Sep 9th 2010 9:54pm by OhmyTerror
#2 Sep 09 2010 at 7:48 PM Rating: Excellent
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I'm somewhat understanding what you're trying to say, and cool that you're trying to say it.
But something's missing in what you're saying, or how it's said, for me to completely grasp it & agree or disagree.

Or it could be this delicious green stuff making me slow.



Edited, Sep 9th 2010 9:49pm by RattyBatty
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#3 Sep 09 2010 at 7:50 PM Rating: Decent
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Weed? Broccoli?

Anyway. What im saying is that you have to rely on the DoH if you are a DoM,or DoM to supply you with armor? Obv.

And if you do want to finish quests (in full game) you look towards the DoL to provide those tasty minerals.
#4 Sep 09 2010 at 7:50 PM Rating: Default
Edited by bsphil
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RattyBatty wrote:
I'm somewhat understanding what you're trying to say, and cool that you're trying to say it.
But something's missing in what you're saying, or how it's said, for me to completely grasp it & agree or disagree.

Or it could be this delicious green stuff making me slow.
I thought the same thing.

OhmyTerror wrote:
Weed? Broccoli?

Anyway. What im saying is that you have to rely on the DoH if you are a DoM,or DoM to supply you with armor? Obv.

And if you do want to finish quests (in full game) you look towards the DoL to provide those tasty minerals.
Yes, that should be obvious. That's how pretty much every MMO works.

Edited, Sep 9th 2010 8:51pm by bsphil
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#5 Sep 09 2010 at 7:52 PM Rating: Decent
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And this idea is what is appealing me most to this game, right now.

Though so far, we've gotten little input as to the end-result of this hard work. Getting to the highest level is all I see, so far.

Hopefully the main story-line makes up for this, or some decent 'end-game' activities are in place. I'm sure we won't know what lies at the end until people start getting there, of course.

Edited, Sep 9th 2010 9:53pm by FFLink
#6 Sep 09 2010 at 7:53 PM Rating: Good
Ya, that all made perfect sense except that it was mostly garbage.

DoW/DoM don't have to party together, they don't have to rely strictly on item drops, they don't have to sell those drops to DoH (and they sure as **** don't have to sell them to DoL). Smart players are going to pick up at least one weapon associated with a DoH class and they're going to have macroes to swap weapons and action bar pallettes and they're going to run around killing things and switching to gather as the opportunity presents itself. DoH are going to be leveling DoW/DoM or they're going to be waiting until they grossly outlevel zones they might otherwise want to gather in because they aren't going to be fighting anything with their stones and limp wrists Wrist Flicks.

You're trying to wrap this glorious image of how you think the game should be played in some pseudo-informative little blurb but unfortunately, you're not addressing any of the real concerns people have right now. I don't see people complaining about the economy. The closest I see to it is people unhappy with the lack of a centralized list of items for sale. The game isn't economically based...it's based on growth. It's based on developing your character along as many different paths as you want and supplementing what you can't do with your character with what other people can bring to the table.

It's also not XI, and I think that over time people are going to start to realize that the economy is a lot less of an issue in games that don't routinely beat you about the head and neck with blunted objects of uncured lumber. People uptight about the economy now need to just breath a little, maybe take a walk...chillax a bit. And then forget about it until at least the third month of official service.

Edited, Sep 9th 2010 6:54pm by Aurelius
#7 Sep 09 2010 at 7:57 PM Rating: Good
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I get what you're saying, but the title is a bit insulting. Yes thats how its designed, and just about everyone knows it. Most people don't like it. It feels a bit too skewed towards crafters. Being that the vast majority of people playing are going to consider some DoM/DoW as their "main", the entire economy is going to be based on those few players who forgo seeing new areas, in favor of standing around in towns crafting and making money.


However, I do agree. the game does not suck, its just not for everyone. I've never seen a game so alienating towards potential players before release. It seems like alot of people are disappointed, they had wanted a modernized MMO version of FFXI or simply to play SE's take on modern MMOs, and instead its looking like SE"s gone so far to appeal to a wider audience, that game play for the typical combat/quest only player is looking to be pretty thin.
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#8 Sep 09 2010 at 7:58 PM Rating: Decent
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I see what you said thar.

Im explaining it. Terrible xD.

" I don't see people complaining about the economy. The closest I see to it is people unhappy with the lack of a centralized list of items for sale."

I see that, but it's under Economy! The DOH are supposed to provide that.
Doing everything by yourself is not something that would be easy. Too much time consuming work.
#9 Sep 09 2010 at 8:03 PM Rating: Good
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Quote:

" I don't see people complaining about the economy. The closest I see to it is people unhappy with the lack of a centralized list of items for sale."

I see that, but it's under Economy! The DOH are supposed to provide that.
Doing everything by yourself is not something that would be easy. Too much time consuming work.


yeah its not really up to the DoH at this point. For every legit crafter's "store", there are 4-5 other people sitting around selling trash drops, seeking repairs, wanting to buy items for way under market, or selling shards. The amount of bazaar "spam" is game breaking
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#10 Sep 09 2010 at 8:04 PM Rating: Decent
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I Agree that the game is economy based.

Although there is already unsurpassed greed even in the beta. People are attempting to sell things at astronomical prices due to greed. This hinders economic growth for the whole. Then inflation begins for everything (Basically what RMT do). With a system where we can only check for items on a per person basis (Retainers) the inflation/greed issue is multiplied even more-so in FXIV due to not necessarily having your prices being challenged knowingly with the Auction House.

Well, Thats my two cents about it.

Edited: Fixed spelling for spelling police. I got default due to it. Awesome.

Edited, Sep 9th 2010 10:16pm by Tarutinkler
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#11bsphil, Posted: Sep 09 2010 at 8:09 PM, Rating: Sub-Default, (Expand Post) ¬_¬
#12 Sep 09 2010 at 8:15 PM Rating: Decent
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Quote:
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I got busted by the spelling police. Is this how you got your post count so high? I seriously got rated down from a spelling mistake? Hah.
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#13 Sep 09 2010 at 8:35 PM Rating: Decent
Edited by bsphil
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Tarutinkler wrote:
Quote:
¬_¬


I got busted by the spelling police. Is this how you got your post count so high? I seriously got rated down from a spelling mistake? Hah.
There's no spelling error.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
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