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Is there life after level 10?Follow

#1 Sep 10 2010 at 4:43 AM Rating: Default
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I played FFXI some years ago and remember how good it was to have a hard mmo that punished you when you messed up.

i also remember how crap it was when waiting for a party for hours.

now this is where im at with this game.

i have spent the last few days grinding cunjurer and thurmatarge or what ever it is up to level 10.

im not sure why im leveling 2 jobs. i have no idea what the benefit is unlike in ffxi i knew.

but basically i have spent like 20 hours pressing the 1 key for spirit dart on little bugs and stuff.

i have no idea what leves are supposed to be for tbh, they seem more shallow than any quest of any mmo i have played.

on one hand it makes me feel a little nostalgic how its kinda like ffxi and on the other it leaves me feeling a little lacking.

every npc wants to flood me with a wall of text and communicating in this game is a pain in the ***.

so after level 10 does this game get any more interesting. or is it still full of non english speaking japanese and boring grind??

Edited, Sep 10th 2010 6:55am by taruzeus
#2 Sep 10 2010 at 4:44 AM Rating: Decent
You're going to get burned for the word you used to refer to Japanese, I suggest you change it right quick before anyone notices.
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#3lolrockboy, Posted: Sep 10 2010 at 4:50 AM, Rating: Sub-Default, (Expand Post) /stare
#4 Sep 10 2010 at 4:52 AM Rating: Decent
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taruzeus wrote:
I played FFXI some years ago and remember how good it was to have a hard mmo that punished you when you messed up.

i also remember how crap it was when waiting for a party for hours.

now this is where im at with this game.

i have spent the last few days grinding cunjurer and thurmatarge or what ever it is up to level 10.

im not sure why im leveling 2 jobs. i have no idea what the benefit is unlike in ffxi i knew.

but basically i have spent like 20 hours pressing the 1 key for spirit dart on little bugs and stuff.

i have no idea what leves are supposed to be for tbh, they seem more shallow than any quest of any mmo i have played.

on one hand it makes me feel a little nostalgic how its kinda like ffxi and on the other it leaves me feeling a little lacking.

every npc wants to flood me with a wall of text and communicating in this game is a pain in the ***.

so after level 10 does this game get any more interesting. or is it still full of non english speaking **** and boring grind??


There is a lot more to do then grind for "20 hours".
Go craft or something, make some money.

All the content is not in the game....I am pretty sure there will be a bigger variety in quests come retail.
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#5 Sep 10 2010 at 4:56 AM Rating: Decent
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Not a fantastic choice of words.

At lvl 10 you have more abilites than spirit dart, so why you are only using 1 ability is beyond me and as for the leaves it comes across like you havnt realy given them a try.
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#6 Sep 10 2010 at 4:57 AM Rating: Default
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All the content is not in the game....I am pretty sure there will be a bigger variety in quests come retail.


Just keep clicking your heels and repeating that.

Smiley: oyvey
#7 Sep 10 2010 at 5:00 AM Rating: Default
18 posts
edited the word you mentioned.

people keep saying all the content isnt there but i honestly dont believe that. why would you not put that in the beta since it needs testing just like anything else.

i remember when ffxi was just about killing stuff and a few city quests i didnt really mind that much but now it seems they have taken away what was good about ffxi and kept the stuff which wasnt great.

crafting isnt my thing tbh when i dont really know what im crafting for.

SE said they want it to be more accessable well im sorry this game is about as accessable as a spiral staircase for a disabled man.

they seem to have made a very odd experience that i cant quite put my finger on.

what happens after level 10 thats new from the previous 10?
#8 Sep 10 2010 at 5:08 AM Rating: Excellent
Well from what I can see, we're meant to get most of our quests from the adventurer's guild but so far, yea, most of it seems to be go to x, kill y, bring back z, repeat xyz. Also, you really can't expect them to put all the good stuff (If any, it's too soon to tell yet.) in the game right away, open beta was mostly designed I think to test their server capacities. That and grouping options. Of course nobody really wants to group but you can't get mad at SE for that, it's your own choice if you want to team up or not. Anyway, so far the game almost appears to be shaping up to remind me of White Knight Chronicles, just more open-ended. But all I can tell you is before you pass judgment wait until release date. Open beta is meant to give you a taste, it's kind of like a free trial. It shows you how the product works but if you want the full effect you need to pay for it.
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#9 Sep 10 2010 at 5:28 AM Rating: Default
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maybe time to play is right before ps3 launch rather than this paid beta thats coming end of the month
#10 Sep 10 2010 at 5:37 AM Rating: Decent
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First you are far away from reality by many yards.

These is not a content test but a server test.
As a con spirit dart is the least of your skills, you have a loads of offencive and defencive spells already.
You have levequests that you can and should group to gain better rewards, gatheringleves, craftingleves. Also you have a storyline to follow, consisting in a chain quests that you will be able to continue every 10 lvls.

Edited, Sep 10th 2010 7:37am by dragonhand
#11 Sep 10 2010 at 5:50 AM Rating: Good
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For those who don't know: Spirit Dart is spammed because it's better exp. This may seem stupid, but in every MMO there are abilities you use to level up that you never use in parties.

No, the content is missing so that the installer can be small and downloadable by a large number of people. There will be more models, more sound files, more everything in the release client that comes on a DVD.
#12 Sep 10 2010 at 6:40 AM Rating: Decent
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Quote:
what happens after level 10 thats new from the previous 10?


Let me ask you this, what happens after lvel 10 thats new from the previous 10 in FFXI? sure you can say you start partying, right? so then what happens after level 20 that's new? after 30? exactly, it becomes routine basically - everything new from there on is more storyline and more quests, and more access to newer areas - no different than what FFXIV beta has given you.

Quote:

im not sure why im leveling 2 jobs. i have no idea what the benefit is unlike in ffxi i knew.


When you first jumped into FFXI did you honestly know what each subjob was used for and what it complimented best? its a learning process and you find out with time what you think goes best with what.

go back to WoW FFXI jk Smiley: clown, I hope when the game has been ironed out and new content has been thrown in (at launch too - notice how there's a lot of port towns that are useless? a lot of invisible walls? so they are holding off on content it seems) you'll start enjoying this game.

Edited, Sep 10th 2010 8:41am by SolidMack
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#13 Sep 10 2010 at 6:55 AM Rating: Decent
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SolidMack wrote:
When you first jumped into FFXI did you honestly know what each subjob was used for and what it complimented best? its a learning process and you find out with time what you think goes best with what.


^ This. I remember when I first started playing FFXI in 2003, I didn't even know there WAS a subjob system. When I did finally end up hearing about it, I had zero idea how it worked. As time passed, the player base (and game mechanics) pretty much decided the optimal main/sub combos for different things such as exp/endgame.

Coming from FFXI, I can see the potential in the job system already in place in FFXIV. A lot of different "may work IN THEORY" builds I can forsee adding to the overall utility of each and every class. Hopefully (but unlikely) keeping jobs from being pigeonholed into certain specific builds.

...

As for guildleves, yeah, most of them are pretty lame, the 48hr wait sucks, and so on. Now for questing in general, I have to say its blatantly obvious that hasn't really made its way into the game past a few short, general introductory quests. If I somehow happen to be wrong about that, and this is how the questing system is going to be from now til doomsday, sign me up for a one way ticket back to FFXI.

Edited, Sep 10th 2010 8:56am by lolrockboy
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#14 Sep 10 2010 at 8:04 AM Rating: Good
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SE said they want it to be more accessable well im sorry this game is about as accessable as a spiral staircase for a disabled man.


I'm sorry but this was a funny analogy. I lol'd. I gotta give ya that.
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#15taruzeus, Posted: Sep 10 2010 at 10:17 AM, Rating: Sub-Default, (Expand Post) to be quite frank here i couldnt believe how fast they knocked this game up it was annouced then 9 months later its on sale?
#16 Sep 10 2010 at 10:36 AM Rating: Decent
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I'm sure FFXIV was in production way (if not years) before it was first announced.
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#17 Sep 10 2010 at 10:51 AM Rating: Excellent
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taruzeus wrote:
to be quite frank here i couldnt believe how fast they knocked this game up it was annouced then 9 months later its on sale?


They'd been working on the game for at least 4 years before it was "announced." Project Rapture has been know to be in development since at least 2005.
#18 Sep 10 2010 at 10:57 AM Rating: Good
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Not to mention it was announced at E3 2009... So it's been quite a bit longer than 9 months since they've announced the game.
#19 Sep 10 2010 at 10:58 AM Rating: Decent
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Apparently I am a slow when it comes to typing.

Edited, Sep 10th 2010 12:59pm by nyopo
#20 Sep 10 2010 at 11:23 AM Rating: Good
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to be quite frank here i couldnt believe how fast they knocked this game up it was annouced then 9 months later its on sale?



They have been working on FFXIV for 4 years, and announced it last year approximately around June of 2009 (I may be a little off with the exact date sorry). Which is 15 and a half months since they first released any information about this game to date. I do not want to sound rude or condescending to you, but please before your post something that you are claiming as fact do your research to insure it is accurate. Also if you are unsure of anything, just ask. The people on Zam are very nice and helpful, they are usually more than willing to help a fellow member out.


Edit Note: Forgot to place the OP response in a quote box.

Edited, Sep 10th 2010 1:24pm by crazyorc
#21 Sep 10 2010 at 11:33 AM Rating: Default
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i was just saying compared to other mmo's it come out alot faster than normal once announced.

ill get the game cus i got nothing better to do and maybe it will grow on me like ffxi did
#22 Sep 10 2010 at 1:29 PM Rating: Decent
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After level 10, you start getting guild points which you can use to buy new skills and abilities (those ones on the two bottom bars in the abilities and traits screen). Currently I get about 1K guild points per leve, and each skill costs 5K (right now, I'm sure that will change)

Also, as far as crafting goes, I have had to train just about everything (except alchemy and cooking so far) in order to be able to craft stuff without a company/strong LS (no offense eske, lol).

As far as combat, I've only leveled Lancer and Conj (so I could cure myself while soloing, plus stoneskin). So there are a lot of different paths you can choose, which is really nice.
#23 Sep 10 2010 at 3:12 PM Rating: Good
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taruzeus wrote:
i was just saying compared to other mmo's it come out alot faster than normal once announced.


It's a numbers game really, SE is the second largest video game company in the world (Electronic Arts is number one) and has vast resources and experience to throw at projects like this.

Compared to BioWare making the Star Wars old Republic MMO, SE has 3300 employees* while BioWare has 500**. Not to mention the SE combines the 2 largest RPG powerhouses, Square (founded in 1986) and Enix (founded in 1975) they've got 35 years of experience doing this, while BioWare has only been around for 15 years (founded in '95)

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*http://en.wikipedia.org/wiki/Square_Enix
**http://www.linkedin.com/companies/bioware
#24 Sep 10 2010 at 5:43 PM Rating: Decent
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Raolan wrote:
Quote:
All the content is not in the game....I am pretty sure there will be a bigger variety in quests come retail.


Just keep clicking your heels and repeating that.

Smiley: oyvey


What is so weird about the idea that there might be more to the game then what is in open beta? Jesus.
#25 Sep 10 2010 at 5:53 PM Rating: Good
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What is so weird about the idea that there might be more to the game then what is in open beta?


Because when it is said on a message board it is true ?

Sure, it can be true. And yes there are place where you can't go right now. But this does not mean there is more content as where the OP is talking about. There is no confirmation whatsoever that OB does not reflect release. If you have any source, by all means and share it.
#26 Sep 10 2010 at 6:03 PM Rating: Decent
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Shoomy wrote:
Quote:
What is so weird about the idea that there might be more to the game then what is in open beta?


Because when it is said on a message board it is true ?

Sure, it can be true. And yes there are place where you can't go right now. But this does not mean there is more content as where the OP is talking about. There is no confirmation whatsoever that OB does not reflect release. If you have any source, by all means and share it.


Wait a second, what you said was "Just keep clicking your heels and repeating that." That infers it would be 'magical' if all of the content is not in open beta. Considering the history if video games it's not at all wild speculation that it's possible. In fact I would say it's much more realistic to assume not all of the content is found in open beta then to assume otherwise.

If you had said "Well SE hasn't said anything about that yet", that'd be one thing. But you tried to make him sound batsh!t crazy for thinking that's a possibility. And I think that's completely unreasonable.

Edited, Sep 10th 2010 8:07pm by runtheplacered
#27 Sep 10 2010 at 7:46 PM Rating: Good
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Wait a second, what you said was "Just keep clicking your heels and repeating that."


As you are quoting me, I did not say that ;-)

Quote:
Considering the history if video games it's not at all wild speculation that it's possible. In fact I would say it's much more realistic to assume not all of the content is found in open beta then to assume otherwise.


I agree with you that it could be possible that not all content is in OB. It is just that while it is posted on the boards a lot take it for a fact.

Tbh, in all he OB I have done the last years, I never seen an OB where content, especially where the OP is talking about is not the same as release. Quite the opposite, OB reflected the general gameplay perfectly and was mostly capped at level or items. I also never seen a company not communicating with their playerbase, but that's another story.
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