Skewer has a 6-8 seconds cooldown, but afte the update, it's only being listed as a 3 second cooldown, when it still wont let me use it until 6-8 seconds pass. that's the bug I was catching on tape.
Ah! Makes sense now. Ya, if it's not lag, then that's silly and good catch!
yes the character arcs, but i think its too much. if any person arced that much irl, they'd lose balance and fall over. it looks really silly. They should've done what they did animation wise in ffxiii, that looked more natural. This just looks like you're a tightrope walker.
Ah yeah, know that you mention it, it does look odd. I think it's mostly because you're not completing the turn transition though. I think those animations were designed, while running, in the thought that you would actually turn in the initial direction, rather than immediately jerk back in the other direction. If you notice, the model puts weight into one foot, then leans forward at the start of the animation, to "push off" and start running off into the chosen direction. When you actually turn it seems ok, but when you don't, or when you send the command to immediately turn the other way, it looks awkward. It can definitely use a better transition animation to compensate for that type of radical movement. Seems easy enough to fix though (would love to see the motion cap guys/gals falling trying to turn that fast, rofl!).
I turned shadows off in the in-game config cause i think they are ugly. You will see many plays have TWO shadows if they are on a slightly higher ledge than you - their shadow will be on their level, but also cast, in full (head to toe) on the ground below. It's ridiculously silly, sometimes you'll see full head-to-toe shadows walking around, separate from any character, like ghosts, until you realize there's someone on a ledge nearby.
So i turned shadows off, because I hate ugly shadows in games. Kills immersion for me, maybe it's how my brain works.
Haven't seen that one yet, but I agree, that would
be annoying without multiple light sources to explain the occurrence. Like we're playing under stadium lights or something XD
But the shadows in this game still suck w/ how they react to the environment, to the point of not making much sense.
To each his/her own, of course. For me, I find a harder time looking at the environment with them completely off (****, I'd settle for blob shadows rather than none, for example). However, shadows do need some tweaking in this game
(Notice the shadow direction based on light sources...). Aside from some actor/model shadows, it seems most of them are being rendered globally, based on sun/moon position, rather than based on immediate surroundings. I doubt they will, but hopefully they offer some more robust shadow options in a future patch (and/or further visual options in general, most of us aren't scared of modifying .xml/.ini files, if you allow it SE!).
50-60 outside, and 25-35 in cities. 20-30 at crystals. I'm happy with these framerates, but not the needless hitching which cannot be remedied
I would say that those numbers are more than acceptable considering this is a beta client. But yeah, if you're hitching in every zone, there has to be something that can be changed to remedy that, since some of us aren't experiencing that. I've actually heard mixed reviews on SSD with FFXIV, so far...though, mostly positive. Which leads me to believe there's possibly more user error involved, and/or a startling difference between the performance of varying brands for this game, and their respective techs behind the drives. I'll be testing them either way, eventually though.
Do you play any other MMOs where you experience hitching in congested zones? Say something like Jita in EVE Online, Dalaran in WoW (May not be a good example, as I quit some time ago), Combe in LotRO (may have changed as well...), Tortage in AoC, Inevitable City/Altdorf in WAR, etc.?
Also what OS are you running? Do you have Superfetch enabled? If present, have you removed the jumper on your HDD that may be limiting your transfer rate to 1.5GB/s? Ports forwarded? UPnP enabled? Nagle enabled/disabled? Anti-virus enabled/disabled? Windowed or Fullscreen? Tried lowering AA? Tried different drivers? Ad infinitum...
As you can see it can be a myriad of things, and as it stands, I would take any advice, whether from me or otherwise, with a massive grain of salt
. For all we know, a lot of your, my, and other people's problems, whether technical bugs or gameplay gripes, may mysteriously vanish or find themselves remedied, come launch, as many of these symptoms can very well be attributed to us still being in a beta phase. So, don't pull your hair out and rip apart/rebuild your system, or stress about upgrading just for this game alone...especially if you have no problems with any other application(s), games or otherwise. Unless, there's something that you wanted to upgrade anyways, of course. Don't fix what's possibly not broken on your end though! :P Disclaimer: By reading this post, you acknowledge that I, and all lalafell collectively under my control, are not to be found liable, should you, or any party; knowingly or unknowingly, cause damages to yourself or others, your or another's property, and/or Esk Eir's treasured, bronzed, subligar collection; whether in part or in full, as a result of following my crappy advice!
^_^ Edited, Sep 10th 2010 5:13pm by Giblos Edited, Sep 10th 2010 5:14pm by Giblos