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Archer "complaints"Follow

#1 Sep 10 2010 at 10:19 AM Rating: Decent
19 posts
Don't post much in these forums but I do lurk quite a bit. The reason I named it "complaints" is because I didn't have any other good word for it.
I just wanted to point out some of the minor things about archer that happen to bother me at the moment. I was curious to see if any other archers
were thinking along the same lines as me.

The first thing that bothers me is the fact that SE is still using the multiple stacks of 99 arrows. The only way to not have to run back to town constantly
is to carry like ten stacks of arrows. Yes I know they did this in xi but they could have at least just made 1 stack an infinite amount of arrows instead of me
having to carry ten stacks. The inventory is quite large but in late game I might run into space issues. The other thing that bothered me a little
was the fact that I have to use an ability to re-equip new arrows. I suppose it's cool for realism but realism < gameplay. The worst part of it all is
the fact you aren't even aware you are out of arrows until you try and attack 3-4 times due to the lag right now. There is no obvious visual on the screen
saying that I'm out of arrows. I have to keep my eyes on the log when I think I'm getting low on arrows.

I tried to re-size my screen to make some of the messages a little more easier on the eyes but that didn't help much. I'm sure more things will come up
in convo that I haven't thought about now. I was just wondering if other people shared my frustration or had any other input. Thanks!
#2 Sep 10 2010 at 10:22 AM Rating: Good
i run at 720p so i dont have miniature sized font. SE is using arcane engine coding - changing resolution actually changes the ENTIRE UI size. this method hasnt been used for 4-5 years in any high budget pc game.
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#3 Sep 10 2010 at 10:24 AM Rating: Excellent
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vett32 wrote:
Don't post much in these forums but I do lurk quite a bit. The reason I named it "complaints" is because I didn't have any other good word for it.
I just wanted to point out some of the minor things about archer that happen to bother me at the moment. I was curious to see if any other archers
were thinking along the same lines as me.

The first thing that bothers me is the fact that SE is still using the multiple stacks of 99 arrows. The only way to not have to run back to town constantly
is to carry like ten stacks of arrows. Yes I know they did this in xi but they could have at least just made 1 stack an infinite amount of arrows instead of me
having to carry ten stacks. The inventory is quite large but in late game I might run into space issues. The other thing that bothered me a little
was the fact that I have to use an ability to re-equip new arrows. I suppose it's cool for realism but realism < gameplay. The worst part of it all is
the fact you aren't even aware you are out of arrows until you try and attack 3-4 times due to the lag right now. There is no obvious visual on the screen
saying that I'm out of arrows. I have to keep my eyes on the log when I think I'm getting low on arrows.

I tried to re-size my screen to make some of the messages a little more easier on the eyes but that didn't help much. I'm sure more things will come up
in convo that I haven't thought about now. I was just wondering if other people shared my frustration or had any other input. Thanks!


PS3 limitations?

Seriously though I noticed a lot of the same things when I tried out Archer. There needs to be some visual cue regarding your remaining ammo supply. I was playing with a couple friends and it took me a while to realize I was throwing rocks at things instead of shooting them with arrows.
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#4 Sep 10 2010 at 10:59 AM Rating: Decent
19 posts
DirectorCobbs wrote:
i run at 720p so i dont have miniature sized font. SE is using arcane engine coding - changing resolution actually changes the ENTIRE UI size. this method hasnt been used for 4-5 years in any high budget pc game.


I run the game at 1080p and it's not that I can't read the text. It's more along the lines of so much crap is flying through that window that even when I do get a warning about being out of arrows, it's probably already out of the text window. I just think they need to have the game make a "ding" noise at you or some other visual queue so you know you are out of arrows. I shouldn't need to stare at my chat log to make sure I don't run out of arrows in the middle of a fight. Honestly, I don't think I should have to worry about re-equiping arrows in the middle of a fight in the first place if I have nine other stacks left.
#5 Sep 10 2010 at 11:43 AM Rating: Good
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it may be just me, but it seems that they did put in away to tell u r running low on arrows. if u look at the arrow on ur back 3 arrows mean u got 99 to 66 left, 2 is 66 to 33, and 1 is 33 to 0. i notice it the other day... then again i could be wrong...
#6 Sep 10 2010 at 11:48 AM Rating: Excellent
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bigdee8 wrote:
it may be just me, but it seems that they did put in away to tell u r running low on arrows. if u look at the arrow on ur back 3 arrows mean u got 99 to 66 left, 2 is 66 to 33, and 1 is 33 to 0. i notice it the other day... then again i could be wrong...


Interesting, never noticed that.

Still, it seems a ... number ... might be a more effective and obvious way to communicate this information
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#7 Sep 10 2010 at 11:58 AM Rating: Default
a number display? this is se we're talking about. three numbers onscreen (hp mp tp) are all we (apparently) need
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#8 Sep 10 2010 at 12:01 PM Rating: Decent
19 posts
bigdee8 wrote:
it may be just me, but it seems that they did put in away to tell u r running low on arrows. if u look at the arrow on ur back 3 arrows mean u got 99 to 66 left, 2 is 66 to 33, and 1 is 33 to 0. i notice it the other day... then again i could be wrong...


I have noticed this as well. I don't think it works the way it was meant to yet. After I used the ability to re-stock arrows, I still didn't have any arrows in my quiver. I think the arrows may have appeared sometime later without me doing anything but I'm not sure. Perhaps I did something in the inventory with the arrows in order for them to show in my quiver. We will have to look into this a little more.
#9 Sep 10 2010 at 12:17 PM Rating: Excellent
I just hit the refresh button every once in awhile. I've never run out of arrows... you can use it whenever - so why not just do a couple battles then hit the button? It really isn't that hard.

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#10 Sep 10 2010 at 12:33 PM Rating: Decent
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Quote:
I just hit the refresh button every once in awhile. I've never run out of arrows... you can use it whenever - so why not just do a couple battles then hit the button? It really isn't that hard.


I was actually gonna post this, but I didn't know exactly how the ability worked (i.e. whether it replenished the stack or if it just replaced the stack with a new one, which might leave you with a bunch of tiny stacks of arrows).
#11 Sep 10 2010 at 12:43 PM Rating: Good
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3,178 posts
/equip pack "Arrow Name"

This macro will equip the next stack of arrows for you.
#12 Sep 10 2010 at 12:54 PM Rating: Default
19 posts
Grand Master Scribe Olorinus wrote:
I just hit the refresh button every once in awhile. I've never run out of arrows... you can use it whenever - so why not just do a couple battles then hit the button? It really isn't that hard.



Except then you will have left over arrows and you will just have a bunch of stacks with 10-20 arrows and will eventually have to go back to them anyway?? Since there is no Since there is no sort option in the game right now, we can't make one large stack out of all of the left overs. What is your next suggestion? If you are going to try and be condescending in your next reponse I don't want to see it.
#13 Sep 10 2010 at 1:05 PM Rating: Good
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Correct me if I'm wrong, but I was under the impression that whenever you hit the replenish button, it just refilled your quiver with whatever you had. So, if you were down to 20 arrows and hit it, it refills it to 99. If you only have 60 arrows LEFT in your inventory, it equips all 60. I believe thats how it worked when I tried out Archer.
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#14 Sep 10 2010 at 1:08 PM Rating: Decent
19 posts
BartelX wrote:
Correct me if I'm wrong, but I was under the impression that whenever you hit the replenish button, it just refilled your quiver with whatever you had. So, if you were down to 20 arrows and hit it, it refills it to 99. If you only have 60 arrows LEFT in your inventory, it equips all 60. I believe thats how it worked when I tried out Archer.


I have about 10 levels of experience with Archer. Whenever I use the replenish button, it removes whatever quiver I had equipped and just replaces it with another quiver in your inventory. Basically if I used 2 arrows out of 99 and then hit replenish, you would see the stack of 97 in your inventory and would now have a full stack of 99 equipped. Assuming I'm not missing something but I'm almost 100% this is correct.
#15 Sep 10 2010 at 1:09 PM Rating: Good
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So yeah...I just went to test it and I'm pretty sure it takes arrows from an unequipped stack and puts them into your equipped stack. It doesn't equip a brand new stack.
#16 Sep 10 2010 at 1:13 PM Rating: Default
vett32 wrote:
BartelX wrote:
Correct me if I'm wrong, but I was under the impression that whenever you hit the replenish button, it just refilled your quiver with whatever you had. So, if you were down to 20 arrows and hit it, it refills it to 99. If you only have 60 arrows LEFT in your inventory, it equips all 60. I believe thats how it worked when I tried out Archer.


I have about 10 levels of experience with Archer. Whenever I use the replenish button, it removes whatever quiver I had equipped and just replaces it with another quiver in your inventory. Basically if I used 2 arrows out of 99 and then hit replenish, you would see the stack of 97 in your inventory and would now have a full stack of 99 equipped. Assuming I'm not missing something but I'm almost 100% this is correct.

No, what you're seeing happen is replenish TAKING 2 arrows from your other quiver and PLACING it in your currently-equipped quiver.

Replenish refills your current quiver with whatever arrows youve got in your inventory. thats it. no quiver-switching happens
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#17 Sep 10 2010 at 1:14 PM Rating: Decent
19 posts
TheLufia wrote:
So yeah...I just went to test it and I'm pretty sure it takes arrows from an unequipped stack and puts them into your equipped stack. It doesn't equip a brand new stack.


Can anybody confirm or can you do some more testing Lufia?? If that's the case that would be fantastic! The other function didn't make any sense to me.
#18 Sep 10 2010 at 1:16 PM Rating: Decent
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#19 Sep 10 2010 at 1:19 PM Rating: Default
case closed
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#20 Sep 10 2010 at 1:19 PM Rating: Decent
19 posts
DirectorCobbs wrote:

No, what you're seeing happen is replenish TAKING 2 arrows from your other quiver and PLACING it in your currently-equipped quiver.

Replenish refills your current quiver with whatever arrows youve got in your inventory. thats it. no quiver-switching happens


Thanks for the confirmation Cobbs! At least that alleviates the one function of Archer I was worried about. I still would like a more noticable alert when we are getting low on arrows. I'm still not sure the amount of arrows in your quiver shown on screen is properly reflected at all times. Sure I could hit refresh every once in a while but at least an alert that's more visible will save me from guessing or possibly running out of arrows during a hectic situation.
#21 Sep 10 2010 at 1:27 PM Rating: Good
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3,178 posts
I would be useful to have a /recast type macro that told you arrows remaining.
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