What i can't stomach is changing class to a miner or fisher and then switching back to a pugilist resets all my bars, and i have to go through all my skills and replace them again, and again, and again... that is a very simple fix, and if Square refuses to fix even that, when are they going to fix the major issues? Like Memory Leaks and whatever else pops up.
You can work around this in the following way:
- Go to the main menu -> configuration -> macros
- Select a macro slot (I suggest the upper left slot)
- Enter a macro name (like name of the class) in the middle entry field
- In the open space at the bottom, add the following:
/equip "Main Hand" "Maple Wand"
/eaction 2 "Radiance"
/eaction 3 "Fire"
/eaction 5 "Cure"
The general form for these is, first line:
/equip "Main Hand" "<weapon name>"
if you have a +1 weapon, leave off the +1 (at least I had to)
/eaction <slot number> "<ability name>"
Now exit out of the macro setting dialog all the way back to normal game. Now to change classes by using your macro, hit Ctrl-1 on your keyboard (assumes you put in upper left slot). It takes about 1 second per ability for it to load up your action bar, but it is easy as you just wait for it to get done.
Back on topic, I'm one of those people that thought the game was terrible, but now I'm actually thinking of pre-ordering the standard edition. The game still has a lot of terrible things in it, but I'm having fun and enjoying the combat system and crafting system.
Things I like:
- Combat system seems pretty decent to me
- Crafting system is really nice imo
- Graphics are awesome of course
Things that still stink:
- UI is convoluted with way too many dialogs and confirmations. Many of these could be easily combined together.
- UI is really slow to react
- UI is even slower to react when doing certain things like crafting
- UI controls are awkward with anything but gamepad. With gamepad it is annoying to type.
- Anima recharge rate means long boring walks are necessary sometimes
- Gathering system is boring imo
- SE doesn't really listen to their customers imo (largely based off FFXI experience)
- targeting is terrible which is especially painful in parties
- stronger reasons to party up would be nice
- gear decays too quickly
- market ward system is terrible
Still, I'm leaning towards preordering because I'm having fun, it is cheap, I think they can fix or improve much of this reasonably easily, and if they don't fix it I can quit then. I'm also expecting retail to add the quests that I'm confident they have been working on which should provide a lot more content. I was expecting the guildleves to be a major part of this game, but it seems to me like they are more like something to do when you aren't going to be on long.