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Final Thoughts on the gameFollow

#1 Sep 10 2010 at 8:38 PM Rating: Default
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Hi all,

Thought i would share my opinions on the game as it stands now, 12 days before release.

1. Leve system is terrible, i can see what they were going for with this style of quest giving, but its far too limiting to be of any use. 48 hour cooldown on trades i could live with, but only holding 8 leves at a time is annoying, especially if you are trying to level jobs from different fields, Botnist, archer, and weaving for example, there just isnt enough to go around.

2. AH, or lack thereof, no excuses here im sorry, every mmo on the market has a central trading system like this, and for it to be left out is absurd, before anyone says anything yes, i know there are plans to implement this, but thats like giving you the tires to the new car you just bought weeks after you bought it.

3. Graphics are pretty, but not optimized, to be honest im not sure who to blame for this, the developers or the video card driver manufacturers, lag is awful in towns, and uses way too many system rescources due to bad coding, memory leaks abound !

4. Job switching on the fly is a neat idea, but not really practical in any given situation. However i do like the cross class skill using, that is a neat idea.

Without making a long drawn out post here, <and there are a few more flaws i could mention> the game feels half done, and not ready for retail release, i almost regret beta testing it as it going to cause me to cancel my pre-order due to dissapointment.

I see potential in the game, and i would like to think that down the line it will become more polished, and balanced, i have faith in that. As it stands now however the sheer lack of anything to do but GRIND turns me off, i will be waiting a few months to a year to actually subscribe to this game, and hopefully by then, my issues with the game will have been adressed.

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#2 Sep 10 2010 at 8:43 PM Rating: Decent
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4 anima a day is not enough.
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#3 Sep 10 2010 at 8:45 PM Rating: Decent
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That should have been number 5. xD
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#4 Sep 10 2010 at 8:47 PM Rating: Default
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Bye
#5 Sep 10 2010 at 8:48 PM Rating: Good
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I also am canceling my preorder after playing the beta. I type for a living, for the IRS I put in tax documents into the computers. I hit the number keys around 104,000 times in a givin shift of work. This game without auto attack and having to constantly drawn out my weapon is doing a number to my carpal tunnel.
#6 Sep 10 2010 at 8:49 PM Rating: Decent
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Bye


Nice.....

My intent is not to knock on people who genuinly like the game, but i mean.... REALLY? are you just gonna buy whatever crap SE sells without trying to get some feedback in? you probably liked 13 too didnt you !!!??!!! xD
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#7 Sep 10 2010 at 8:49 PM Rating: Default
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Slapaho wrote:
I also am canceling my preorder after playing the beta. I type for a living, for the IRS I put in tax documents into the computers. I hit the number keys around 104,000 times in a givin shift of work. This game without auto attack and having to constantly drawn out my weapon is doing a number to my carpal tunnel.

OK bye, thanks for posting
#8 Sep 10 2010 at 8:50 PM Rating: Good
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Slapaho wrote:
I also am canceling my preorder after playing the beta. I type for a living, for the IRS I put in tax documents into the computers. I hit the number keys around 104,000 times in a givin shift of work. This game without auto attack and having to constantly drawn out my weapon is doing a number to my carpal tunnel.


Rate up for having the most legitimate excuse I've heard thus far for not playing!
#9 Sep 10 2010 at 8:51 PM Rating: Default
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Tetsuiga wrote:
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Bye


Nice.....

My intent is not to knock on people who genuinly like the game, but i mean.... REALLY? are you just gonna buy whatever crap SE sells without trying to get some feedback in? you probably liked 13 too didnt you !!!??!!! xD


If you have no intention of playing, just leave. Are you really that starved for attention you need to make a new thread highlighting the same 4-5 things a thousand other people have said. Seriously...
#10 Sep 10 2010 at 8:52 PM Rating: Decent
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If you have no intention of playing, just leave. Are you really that starved for attention you need to make a new thread highlighting the same 4-5 things a thousand other people have said. Seriously...


Are you that starved for attention that you need to attempt to hijack my thread?

Just noticed, you were/are a BRD, that explains it, carry on.

Edited, Sep 10th 2010 10:54pm by Tetsuiga
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#11 Sep 10 2010 at 8:54 PM Rating: Default
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Tetsuiga wrote:
Quote:

If you have no intention of playing, just leave. Are you really that starved for attention you need to make a new thread highlighting the same 4-5 things a thousand other people have said. Seriously...


Are you that starved for attention that you need to attempt to hijack my thread?


Well it certainly needs something interesting to keep me reading... your OP was so full of fail and unoriginality I almost felt bad for you.
#12 Sep 10 2010 at 8:55 PM Rating: Default
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Tetsuiga wrote:
Quote:

If you have no intention of playing, just leave. Are you really that starved for attention you need to make a new thread highlighting the same 4-5 things a thousand other people have said. Seriously...


Are you that starved for attention that you need to attempt to hijack my thread?

Just noticed, you were/are a BRD, that explains it, carry on.

Edited, Sep 10th 2010 10:54pm by Tetsuiga


Feel free to explain that... how does being a bard explain everything... I'd love to know.

Edited, Sep 10th 2010 10:55pm by ShonaSeraph
#13 Sep 10 2010 at 8:56 PM Rating: Good
Edited by bsphil
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Tetsuiga wrote:
Just noticed, you were/are a BRD, that explains it, carry on.
Hahaha, good catch.
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#14 Sep 10 2010 at 8:56 PM Rating: Decent
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Princess BRD complex, its a srs thing.
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#15 Sep 10 2010 at 8:59 PM Rating: Default
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Tetsuiga wrote:
Princess BRD complex, its a srs thing.


Hmm ya nice stereotype... I'm thru with this thread and the amount of fail... looks like you're just out to troll...
Anyone who uses 'srs' is clearly not worthy of any more responses. Have fun playing whatever game you land on. =)
#16 Sep 10 2010 at 9:01 PM Rating: Decent
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ShonaSeraph wrote:
Tetsuiga wrote:
Princess BRD complex, its a srs thing.
Hmm ya nice stereotype... I'm thru with this thread and the amount of fail... looks like you're just out to troll...
Anyone who uses 'srs' is clearly not worthy of any more responses. Have fun playing whatever game you land on. =)
If we all start saying srs you'll stop responding?

srsly?
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#17 Sep 10 2010 at 9:02 PM Rating: Good
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Rate up for having the most legitimate excuse I've heard thus far for not playing!


Haha Thanks.

Quote:
Hmm ya nice stereotype... I'm thru with this thread and the amount of fail... looks like you're just out to troll...Anyone who uses 'srs' is clearly not worthy of any more responses. Have fun playing whatever game you land on. =)


First off. I don't get down with "forum lingo" so seems to me that you're actually the one trolling on this thread. In anyway did he say something offensive to you? What's with the rude comments? Did he ask you to hit the reply to thread button? To me it seems you need to find something better to do with your time.

Edited, Sep 10th 2010 10:05pm by Slapaho
#18 Sep 10 2010 at 9:02 PM Rating: Good
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Hmm ya nice stereotype... I'm thru with this thread and the amount of fail... looks like you're just out to troll...
Anyone who uses 'srs' is clearly not worthy of any more responses. Have fun playing whatever game you land on. =)


K, just like to point out YOU came in here, i didnt force you to, and i certainly didnt ask you to try and troll me, i WAS on the other hand hoping people would point out things they like, and kinda you know debate.... like people....

Anyways moving on, anyone have anything constructive to add?

Edited, Sep 10th 2010 11:03pm by Tetsuiga
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#19 Sep 10 2010 at 9:03 PM Rating: Decent
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Whats srs? im not familiar with that term.
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#20 Sep 10 2010 at 9:04 PM Rating: Decent
Edited by bsphil
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Shredmastah wrote:
Whats srs? im not familiar with that term.
Srsly?
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Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
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#21 Sep 10 2010 at 9:05 PM Rating: Good
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Srsly?

? what did you say?
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#22 Sep 10 2010 at 9:06 PM Rating: Decent
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Epic
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#23 Sep 10 2010 at 9:08 PM Rating: Excellent
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I'd urge anyone who's not sure to at least wait for the reviews of the retail release to come out. I think a lot of the issues will be solved. The beta is stripped down, and a lot of things (especially the things that everyone complains about) are likely to change when the game comes out. Stuff like the recharge on leves? That's not exactly hardcoded, they can adjust that whenever they want. And with the public outcry, I don't doubt that an AH will be forthcoming.
#24 Sep 10 2010 at 9:10 PM Rating: Excellent
Why so srs?

Srsly, kp t cvl gys r w'll hv t lck t. Hnstly...



Edited, Sep 10th 2010 8:15pm by Osarion
#25 Sep 10 2010 at 9:12 PM Rating: Decent
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I have a friend who is keeping his preorder, he likes it and thats fine, ill see if anything changes along the line, these things can be changed i absolutly agree with you.

It's just it's SE we are talking about, SE time and normal time dont always sync up the way ya'd like them to.

im hoping they do read posts like this, - the trolling to see what the players really want, that'd be a huge step up from a lot of the problems we had with 11.

Edited, Sep 10th 2010 11:15pm by Tetsuiga
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#26 Sep 10 2010 at 9:12 PM Rating: Decent
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I'd urge anyone who's not sure to at least wait for the reviews of the retail release to come out. I think a lot of the issues will be solved. The beta is stripped down, and a lot of things (especially the things that everyone complains about) are likely to change when the game comes out. Stuff like the recharge on leves? That's not exactly hardcoded, they can adjust that whenever they want. And with the public outcry, I don't doubt that an AH will be forthcoming.


Yeah I was, but I don't think they'll change the fighting system really. Tired of the redundant pulling in and out of the weapon and constant spamming of attack. AH will be there eventually I think. No way they are going to rely completely on retainers.
#27 Sep 10 2010 at 9:18 PM Rating: Good
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Well, Mr. Tetsuiga.

I don't wanna start any beefs, however.

Yes, i agree with you on several points. HOWEVER. As far as the lag (IE the graphical lag you were speaking about. I personally haven't experienced any real lag, and im only running a Nvidia 8800GT.

Also, how EXACTLY is switching the classes on the fly not practical?

Forgive the prime example from FFXI, but i could spend HOURS looking for a party for certain areas. With this, i could be out in the field and say ***** it im gonna level something else. DONT HAVE TO GO TO TOWN! AWESOME!!!

Personally, i am NOT blind to the flaws. However i prefer the pace of this over FFXI or (im going to be shot for this) WoW. FFXI is WAY too slow, WoW WAY to fast and boring.

My two cents
happy posting.
#28 Sep 10 2010 at 9:20 PM Rating: Excellent
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Tired of the redundant pulling in and out


That's what she said.
#29 Sep 10 2010 at 9:21 PM Rating: Good
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ShonaSeraph wrote:
Tetsuiga wrote:
Quote:
Bye


Nice.....

My intent is not to knock on people who genuinly like the game, but i mean.... REALLY? are you just gonna buy whatever crap SE sells without trying to get some feedback in? you probably liked 13 too didnt you !!!??!!! xD


If you have no intention of playing, just leave. Are you really that starved for attention you need to make a new thread highlighting the same 4-5 things a thousand other people have said. Seriously...


I have an idea. Since you're the minority in this post it seems, why don't you show yourself to the door?
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#30 Sep 10 2010 at 9:21 PM Rating: Good
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Quote:
2. AH, or lack thereof, no excuses here im sorry, every mmo on the market has a central trading system like this, and for it to be left out is absurd, before anyone says anything yes, i know there are plans to implement this, but thats like giving you the tires to the new car you just bought weeks after you bought it.

3. Graphics are pretty, but not optimized, to be honest im not sure who to blame for this, the developers or the video card driver manufacturers, lag is awful in towns, and uses way too many system rescources due to bad coding, memory leaks abound !

4. Job switching on the fly is a neat idea, but not really practical in any given situation. However i do like the cross class skill using, that is a neat idea.


2. Ah will be coming; don't fret about it too much.

3. I don't have any problem with the graphics. /confused I'm looking at 30%CPU usage max, minimal ram usage, and my GPU is only at like 70C with half fan speed. Getting 45-60fps in all areas at 1920x1080 with 2xMSAA and everything maxed except ambient occlusion.

4. Eh? I switched between pugilist to fight mobs, botanist to log trees, and miner to mine constantly. And in CB3 I even just switched to carpenter right after logging some actual logs.
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#31 Sep 10 2010 at 9:23 PM Rating: Decent
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@ Fatalis

Well i mean your stats are pretty much geared one way, swithing to healer from say a gladiator would be the best useage of said ability, but the stats system simply wont allow it, to be effective anyway...

@ Deadgye

Yes i see what you are saying... maybe the switching wouldnt bother me so much if there was an inventory sort, the UI being laggy as is, its a pain to pull out you mining tools thats halway down you list etc. Maybe im bieng to harsh on this

Edited, Sep 10th 2010 11:25pm by Tetsuiga
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#32 Sep 10 2010 at 9:31 PM Rating: Excellent
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Osarion, Goblin in Disguise wrote:


Srsly, kp t cvl gys r w'll hv t lck t. Hnstly...



Edited, Sep 10th 2010 8:15pm by Osarion


Your vowels fell out. You should get that looked at
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#33 Sep 10 2010 at 9:33 PM Rating: Good
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I see potential in the game, and i would like to think that down the line it will become more polished, and balanced, i have faith in that. As it stands now however the sheer lack of anything to do but GRIND turns me off, i will be waiting a few months to a year to actually subscribe to this game, and hopefully by then, my issues with the game will have been adressed.

K. See you in 2 weeks.
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#34 Sep 10 2010 at 9:34 PM Rating: Good
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I don't know man. It is laggy for me. Using about 3.4 RAM when I'm playing. I'm no computer expert so I don't have a clue. Also just pulling out my weapon....Let me give a scenario:

I pull out my weapon. (3 seconds go by. Why didn't it work? ?) I press it again. He pulls it out. .....WAIT....he's putting it back up.


Obviously the first time I hit "f" it worked. It just took for-FREAKIN-ever for him to pull it out (That's what she said. Beat you to it this time lol) It's really really annoying. In fact I foresee it causing me to die. Also Same with the shield. Just about everything is 3 seconds or more behind.
#35 Sep 10 2010 at 9:35 PM Rating: Default
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@Tetsuiga

Yes i understand if you are going to level both melee and caster classes where it MIGHT be an issue. YES i understand that the Reassign takes a few hours between uses. However, you CAN do things in between switches that allow you use your game time while you wait for the reassign cooldown.

Use 1. Switch to Botanist, Miner... And farm up monies or materials
Use 2 Still Farming...
Use 3 HEY! I has alot of materials, ima start CRAFTING!
Use 4 Do you REALLY need to go that far?

Dont wanna wait? Then plan AHEAD. Spread out your points instead of Min-Maxing. Equipment will more than make up for stat loses when its REALLY important. Honestly, you wouldnt really need to worry about more than 1 or 2 reallocations.

There are posts out there that show 2 different races with the SAME stats have the SAME resulting benefits. IE 2 Lancers a Mi'quote and a Sea Wolf Galka thing have the same VIT... at the same level/class rank they have the SAME HP.

#38 Sep 10 2010 at 9:49 PM Rating: Good
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Tetsuiga wrote:
@ Fatalis

Well i mean your stats are pretty much geared one way, swithing to healer from say a gladiator would be the best useage of said ability, but the stats system simply wont allow it, to be effective anyway...

@ Deadgye

Yes i see what you are saying... maybe the switching wouldnt bother me so much if there was an inventory sort, the UI being laggy as is, its a pain to pull out you mining tools thats halway down you list etc. Maybe im bieng to harsh on this

Edited, Sep 10th 2010 11:25pm by Tetsuiga


For the switching between jobs it might not be practical to sit down and do 4 macros in beta because they will probably be wiped, but once the game actually comes out you would have to simply hit a macro and all your gear is swapped. No interface lag (which I hear interface my go client side) and no inventory hassle. :)

As for the Gladiator to healer stat limitations, well I don't think SE wants people to be best tank -> heals -> DD and back again all in the matter of a few seconds. We couldn't change that fast in FFXI so I'm not sure why people have a problem with it now.

You did have some valid points though and I hope that are address soon as well.
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#39 Sep 10 2010 at 11:07 PM Rating: Decent
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Quote:
@ Deadgye

Yes i see what you are saying... maybe the switching wouldnt bother me so much if there was an inventory sort, the UI being laggy as is, its a pain to pull out you mining tools thats halway down you list etc. Maybe im bieng to harsh on this


All understandable. I get by with pagedown/pageup since they haven't implemented sort yet. The UI hasn't been laggy for me, and I expect it to be better in retail. And right now for beta I use macros to change jobs so that it sets everything up, but I really don't want to have to do that for retail- I'm hoping they have a memory system set up that remembers the skills that were equipped on every job.
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#40 Sep 10 2010 at 11:22 PM Rating: Good
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1. Leve system is terrible, i can see what they were going for with this style of quest giving, but its far too limiting to be of any use. 48 hour cooldown on trades i could live with, but only holding 8 leves at a time is annoying, especially if you are trying to level jobs from different fields, Botnist, archer, and weaving for example, there just isnt enough to go around.


I agree to the extent that the leve system needs tweaking but only tweaking and some more variety. It's a fun idea, the difficulty choices needs to be expanded (More enemies and how hard they are should be separate choices). The rewards for a harder leve should be increased. Also the difficulty curve is strange in that some are cake and others are absurdly hard. These are small tweaking issues.

Quote:

2. AH, or lack thereof, no excuses here im sorry, every mmo on the market has a central trading system like this, and for it to be left out is absurd, before anyone says anything yes, i know there are plans to implement this, but thats like giving you the tires to the new car you just bought weeks after you bought it.


I agree, we need an AH. At the moment it's very hard to get armor and equipment outside the leves and it's not easy to get specific materials. You can't sell your wares easily either. We need a search function for bazaars/retainers or an AH.

Quote:
3. Graphics are pretty, but not optimized, to be honest im not sure who to blame for this, the developers or the video card driver manufacturers, lag is awful in towns, and uses way too many system rescources due to bad coding, memory leaks abound !


This is the entire point of a beta. It tests the coding of the game, lets them find what optimizes, what fixes what. Notice how there is daily maintenance and tweaks? It takes time to fix a game and before this they just wanted it to run and not be horrible to play. The final polish is what they need here.

Quote:
4. Job switching on the fly is a neat idea, but not really practical in any given situation. However i do like the cross class skill using, that is a neat idea.


Not practical to switch jobs at will? It'd say it's the definition of practical. Leveling your marauder? Oh look a tree, I'll just log this right quick and cut some grass. I can sell it at the city when I return. Oh look I got a fire crystal and I just mined some copper earlier. I'll just stop by the nearby camp and synth it and then go back to leveling my marauder.

You're right it's not ready for release yet. It's a good thing they got about a week and a half still. It's not a few people working on the game, I'd be surprised if they didn't have extra programmers and such from other teams and projects helping finish FFXIV for the release. Valve did it for L4D, I'm dead sure they're not the only ones who pull many other teams together to quickly fix up and work on a soon-to-release game.
#41 Sep 11 2010 at 12:23 AM Rating: Decent
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PS3 integration will kill this MMO down to a near non-profit scenario, just like the PS2 limited ffxi, and made the majority of players leave to any other game that they could find.

The other thing that has either been said or not, is that when they add features to FFXIV, they always have to consider if the PS3 will be able to handle it down the road. The kinds of things that we are all seeing in open beta is not evidence of them forgetting to put features in, but rather they are not implementing features because it would mean that the PS3 release would never happen, because it doesn't have enough oomf. We post on and on about things that should work a certain way all day, every day, even though they have been staring at this game for over a year for analysis.

It is sad really. They really could have pushed this to something greater. I really like playing the game, and so do others.

"We gimp this game one and all, all for gimp and gimp to all."

My negativity is gone now, I feel much better.



#42 Sep 11 2010 at 12:31 AM Rating: Default
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sorry shes right, you just seem like an attention *****
#43 Sep 11 2010 at 2:07 AM Rating: Decent
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1. Leve system is terrible

I agree that 8 in a 48 hour period is ridiculous, I think they could have made it so that there were no restrictions on how many you could do but exp and gil received would decrease to a smaller amount but still give an item reward.

Quote:
2. AH, or lack thereof

They say it's coming, and I would laugh my *** off if it took till a version update to implement.

Quote:
3. Graphics are pretty, but not optimized

Graphics are better I agree but all the colors seem dull to me. I'm not saying that I want it to be cartoon like but a little more vibrant color palette would be nice.

Quote:
4. Job switching on the fly is a neat idea, but not really practical in any given situation.

I agree with this statement for this situation that I found myself in. I was out mining and a mob agroed me, by the time I was at around 35% health I was finally able get my weapons equiped and without setting any abilities start to defend myself and try to kill it quick but of course it got me. I don't think you should be able to change stats rapidly but changing out equipment fast could make the difference in survivability while out farming or if you see someone in trouble and try to help them.
#44 Sep 11 2010 at 3:40 AM Rating: Good
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I am curious, are there plans to let us reset ALL our stats sometimes or are we only going to get 20%? I am asking because I don't really feel like even putting out all my stats then... I'd just want to wait until there is a "best stat allocation for class X" before putting out my stats. Not to mention if a new class comes out...
#45 Sep 11 2010 at 5:04 AM Rating: Good
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There is an option to reallocate your stats. I've never done it so I don't know what the cool down on that is.



Edited, Sep 11th 2010 7:05am by LordAshal
#46 Sep 11 2010 at 5:08 AM Rating: Good
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Okay, but is that for all stats or just a percentage?
#47 Sep 11 2010 at 5:19 AM Rating: Good
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point 3: i think its the same problem @ gta4. it was a game for the ps3/xbox (runs on those platforms quite well, no lag etc) and they just portet it to the pc, so the coding was quite bad. hope they'll fix it a bit with upcoming patches, like they did @ gta4 (it was "playable" then ^^)

Edited, Sep 11th 2010 7:21am by Sangria1987
#48 Sep 11 2010 at 5:53 AM Rating: Excellent
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I wonder if ps3 limitations are the reason for poor enemy density in the fields? I seen parts on uldah where there is no mobs for huge areas. I don't know since I haven't been out of the starting areas.
#49 Sep 11 2010 at 6:53 AM Rating: Excellent
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Okay, but is that for all stats or just a percentage?

Looks like you're gonna make me have to try it huh? Alright I'll give it a whirl and post the results.


After this **** version update that is.

Well looks like it's only the points you got from the last lv up that you can reassign, which if they don't have a means of doing all points is stupid.
Edited, Sep 11th 2010 8:54am by LordAshal

Edited, Sep 11th 2010 9:02am by LordAshal
#50 Sep 11 2010 at 7:04 AM Rating: Excellent
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Hi, I am a casual gamer who has played several MMO's but not the Final Fantasy MMO series, so I thought maybe some of you might want to hear my opinion. I did not play long, so you may or may not want to agree with me - that's fine, but this is how I critique the game as it stands.

Appeal - 9/10

When this game was announced supposedly a lot of the issues from FFXI were planning to be fixed. The graphics also haven't changed, but still looks very pretty nonetheless. I figured a more polished version of a game thats been out before many MMO's would become successful, so I was very eager to try the game out. I have not touched FFXI and couldn't think of a better opportunity to get myself into what it's like playing a Square Enix MMO.

Starting Out - 8/10

Creating the character, customizing it, naming it, all seems pretty good. Cinematic cut scenes in this game are very crisp and detailed, I enjoy that. When it comes to the game being user friendly or not, its a mixed bag. Most of the objectives are simple enough but I feel that its easy to get lost for new players.

Interface - 5/10

The interface in this game is possibly the worst I've seen out of all the MMO's I played. Extremely laggy, customizing hotkeys is almost non-existant, and I find myself having to click a lot of the buttons which is a hassle for people who are used to accessing options through hotkeys. Fighting system is sloppy. Having to run up to the target and constantly spamming a button that makes an annoying sound when the cooldown is executed is very dissatisfying. Sometimes I am allowed to attack farther away from the opponent while other times I am not able to attack at that very same distance.

Graphics - 8/10

Graphics look impressive, but performance is the complete opposite. Hopefully this is only in the beta and not in the retail version.

Final Thoughts - 7/10

The choppy combat mechanics and terrible UI is a huge turn off for me when it comes to fun value. I feel that if this game can fix these two things, it would improve considerably. As for the time being, I am not interested in continuing the beta and I do not plan on pre-ordering it nor paying the monthly fee for it until it is better polished in these two criteria's. I do not expect MMO's to be bug-free during release, but there ARE standards. This game has many things above these standards but at the same has a few major components below standards. In my opinion Square Enix should not release this game yet and spend more time on polishing it before release.
#51 Sep 11 2010 at 7:10 AM Rating: Excellent
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3. Graphics are pretty, but not optimized, to be honest im not sure who to blame for this, the developers or the video card driver manufacturers, lag is awful in towns, and uses way too many system rescources due to bad coding, memory leaks abound !


There will always be limitations due to cross platform gaming. Once again another game with massive potential held back because they are pushing for a console release also. S.E. has a terrible track record when it comes down to listening to customers concerns. Anyone who actually thinks they will push this game to its full potential is fooling themselves. Already you can see from lack of communication and that this is going to be FFXI all over again. People need to just except the game for what it is and either enjoy playing or find something more entertaining to do.
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FFXI: Alynis / Asura WHM 95/BLM 47 Clothcraft 98 Fishing 100
WoW: Echo Isles (Retired) Nylia 90 Druid, 88 Paladin, 87 Warlock, 85 Priest, 85 Shaman, 85 Mage, 85 Hunter.
Aion (Retired)


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