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Final Thoughts on the gameFollow

#52 Sep 11 2010 at 7:38 AM Rating: Default
You mean your thoughts on the beta. You haven't played the game.
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#53 Sep 11 2010 at 7:49 AM Rating: Default
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LordAshal wrote:

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2. AH, or lack thereof

They say it's coming, and I would laugh my *** off if it took till a version update to implement.


Most MMOs don't get their AH till a new patch..so I guess you laughed your *** off at every MMO that has an AH that wasn't fully functional till a month or two after release.

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#54 Sep 11 2010 at 8:00 AM Rating: Decent
There seem to be a lot of people in this beta who have never played an MMO beta before, or even an MMO during the first few months of launch. They all expect the game to be running like an MMO that's been going for a few years. The only MMO launch I can think of that was even remotely a finished (if that term can apply to MMOs) product was the NA release of XI, and that's because the devs had a year and a half to work on it after the JP PS2 release.

Also, I'm positive I could have thrown in MMO a few more times.


Edited, Sep 11th 2010 11:02am by UnknownSoldier
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#55 Sep 11 2010 at 8:28 AM Rating: Good
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Mistress Theonehio wrote:
LordAshal wrote:

Quote:
2. AH, or lack thereof

They say it's coming, and I would laugh my *** off if it took till a version update to implement.


Most MMOs don't get their AH till a new patch..so I guess you laughed your *** off at every MMO that has an AH that wasn't fully functional till a month or two after release.

Most MMOs are a joke though.
#56 Sep 11 2010 at 8:56 AM Rating: Default
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The switching classes is very practical IMO, Especially due to the Macro system. Switches all your weapons armour skills within a few seconds.

But srsly this thread is way too srs for me, all you guys need to take a chill pill.
#57 Sep 11 2010 at 1:51 PM Rating: Decent
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Quote:



Most MMOs don't get their AH till a new patch..so I guess you laughed your *** off at every MMO that has an AH that wasn't fully functional till a month or two after release.


Joke post?
Patches happen all the time, and in most MMOs it's regularly scheduled, But in ffxi it took 6 months or more to release a "Version Update". Did you play FFXI or is your avatar a gif from a friend?

Edited, Sep 11th 2010 3:52pm by LordAshal
#58 Sep 11 2010 at 2:02 PM Rating: Excellent
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Quote:
You mean your thoughts on the beta. You haven't played the game.


You are telling me SE isnt willing to box it up as is and ship it as a retail release? Not saying there ISNT more content coming, but the quantity of said content may be suspect, **** were still waiting to finish a what, 4 year old expansion for XI? SE would totally let it ride as is and "fix it with updates"
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#59 Sep 11 2010 at 2:11 PM Rating: Excellent
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/wave at Tets
Long time man, how're you doing??

I've been in the alpha/beta since the last phase of the alpha in June. Alpha was laggy, but playable, but the Beta shot my pc in it's lame **** and I spent almost $1k upgrading it. Therefore, I will play FFXIV now for sure, just because. lol
I agree with most of your points to an extent. I also think we will have updates and fixes every week for months. It's the nature of mmo's for this to happen, they're never polished on the initial release and continue to need more polish. In the end, I hope I can give it 2-3 years, just as I did with FFXI. I can/will be patient.
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#60 Sep 11 2010 at 2:47 PM Rating: Decent
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Vorkosigan wrote:
/wave at Tets
Long time man, how're you doing??

I've been in the alpha/beta since the last phase of the alpha in June. Alpha was laggy, but playable, but the Beta shot my pc in it's lame **** and I spent almost $1k upgrading it. Therefore, I will play FFXIV now for sure, just because. lol
I agree with most of your points to an extent. I also think we will have updates and fixes every week for months. It's the nature of mmo's for this to happen, they're never polished on the initial release and continue to need more polish. In the end, I hope I can give it 2-3 years, just as I did with FFXI. I can/will be patient.


I agree.

(I mean I wasn't in alpha or the earlier betas or anything but...)

The worst thing for me in the beta is that I'm a bit bored. Everything else I'll tolerate until I start to pay to play the game. If things aren't fixed within a 'reasonable' amount of time, I'll complain hard, and if there still isn't any change I'll quit. I think paid subscriptions who leave have more of a say than people who aren't paying for the game. (I know some people are cancelling their pre-orders, but currently I think its a very small minority.)

Also given the fact that MMOs are rough in the start and SE is a 'tough' company to deal with, you have to be even more tolerant. And I will be because I like their games.

I hated FFXIII and WISH I had a say in its creation; I'm glad we have a say in FFXIV even if it is just a little.




#61 Sep 11 2010 at 4:09 PM Rating: Default
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LordAshal wrote:
Graphics are better I agree but all the colors seem dull to me. I'm not saying that I want it to be cartoon like but a little more vibrant color palette would be nice.


^^T^^H^^I^^S^^

I don't care who tries to defend the game; SE is lazy as **** when it comes to their online games in terms of color palettes. This is the company that gave us 11 offline games of vibrant areas that didn't stray into CartoonLand but still have a ton of color. And yet, they purposely chose the most absolute boring colors they could for FFXI and now for FFXIV.

Idiots around the world are so **** anti-WoW in terms of art style that their pitifully tiny brains can't realize that color!=WoW, and would seriously rather have everything boring as **** to look at simply so it can't even be mistaken as a WoW clone. I wouldn't be surprised if developers picked up on this when they decide on design choice (i.e. why RE5 has that terrible filter that makes the game look horrendous).

FFXIV may have fairly good looking graphics, but it's ugly as **** in terms of actual looks.
#62 Sep 11 2010 at 4:20 PM Rating: Good
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StrijderVechter wrote:
LordAshal wrote:
Graphics are better I agree but all the colors seem dull to me. I'm not saying that I want it to be cartoon like but a little more vibrant color palette would be nice.


^^T^^H^^I^^S^^

I don't care who tries to defend the game; SE is lazy as **** when it comes to their online games in terms of color palettes. This is the company that gave us 11 offline games of vibrant areas that didn't stray into CartoonLand but still have a ton of color. And yet, they purposely chose the most absolute boring colors they could for FFXI and now for FFXIV.

Idiots around the world are so **** anti-WoW in terms of art style that their pitifully tiny brains can't realize that color!=WoW, and would seriously rather have everything boring as **** to look at simply so it can't even be mistaken as a WoW clone. I wouldn't be surprised if developers picked up on this when they decide on design choice (i.e. why RE5 has that terrible filter that makes the game look horrendous).

FFXIV may have fairly good looking graphics, but it's ugly as **** in terms of actual looks.


I think instead of lazy you mean 'purposeful art direction.'

And a lot of it has to do with starting areas in general. Everyone is wearing gray!

And as much as I didn't mind WoW's colors I'd rather have understated than overstated colors.

Eh.
#63 Sep 11 2010 at 4:41 PM Rating: Good
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To sum up: Should we have waited for the PS3 release knowing the game would be unfinished at launch (PC version)? Again it's Beta, maybe SE will suprise us.
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#64 Sep 11 2010 at 4:41 PM Rating: Decent
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StrijderVechter wrote:
LordAshal wrote:
Graphics are better I agree but all the colors seem dull to me. I'm not saying that I want it to be cartoon like but a little more vibrant color palette would be nice.


^^T^^H^^I^^S^^

I don't care who tries to defend the game; SE is lazy as **** when it comes to their online games in terms of color palettes. This is the company that gave us 11 offline games of vibrant areas that didn't stray into CartoonLand but still have a ton of color. And yet, they purposely chose the most absolute boring colors they could for FFXI and now for FFXIV.

Idiots around the world are so **** anti-WoW in terms of art style that their pitifully tiny brains can't realize that color!=WoW, and would seriously rather have everything boring as **** to look at simply so it can't even be mistaken as a WoW clone. I wouldn't be surprised if developers picked up on this when they decide on design choice (i.e. why RE5 has that terrible filter that makes the game look horrendous).

FFXIV may have fairly good looking graphics, but it's ugly as **** in terms of actual looks.


Are you for srs? Have you PLAYED any of the Alpha/Beta? Have you done more than stare at a wall? I've been through many, many areas, and the colors ARE more vibrant than FFXI. Just because a company doesn't choose a palette based on electic greens, neon pinks, ect. ect. DOES NOT detract from the quality of the overall graphics. The game (graphics) sets a specific mood. It's sombre, aiming more at realism (of color) than " OMG ITS A PURDY NEON PONY WITH A DOUBLE RAINBOW ON ITS ****!" or WoWs more...i don't want to say cartoony, however the palette was created geared towards younger individuals.

Take into consideration that SE's MMOs (other than the korean run F.E.Z) are geared towards a more mature audience with more focus on gameplay (and content) than sheer number (or brightness) of colors.

I'm NOT saying that FFXIV is better than WoW, both have their strong points. Everyone has their opinions, however, it is IGNORANT to say a game is ugly as **** due to JUST the color scheme.

Edited, Sep 11th 2010 7:55pm by FatalisMaximus
#65 Sep 11 2010 at 9:08 PM Rating: Decent
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LordAshal wrote:
Quote:



Most MMOs don't get their AH till a new patch..so I guess you laughed your *** off at every MMO that has an AH that wasn't fully functional till a month or two after release.


Joke post?
Patches happen all the time, and in most MMOs it's regularly scheduled, But in ffxi it took 6 months or more to release a "Version Update". Did you play FFXI or is your avatar a gif from a friend?


Did you? Because updates happened a lot more frequently than six months.
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#66 Sep 11 2010 at 9:12 PM Rating: Decent
Edited by bsphil
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http://wiki.ffxiclopedia.org/wiki/Category:News/FFXI

AH was opened a month after release date in FFXI.

I don't think that it's a worthy benchmark to use, personally. Just because the did a bad job at release for FFXI doesn't mean that it's ok to do the same at the release for FFXIV. Plus, since FFXI opened in Japan months before it did in the US, the US release was far more polished than the JP release was. Again, I don't think that "well it happened last time" is a good excuse to continue executing bad ideas.



Edited, Sep 11th 2010 10:17pm by bsphil
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#67 Sep 12 2010 at 7:17 AM Rating: Decent
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Kierk wrote:
I think instead of lazy you mean 'purposeful art direction.'

And a lot of it has to do with starting areas in general. Everyone is wearing gray!

And as much as I didn't mind WoW's colors I'd rather have understated than overstated colors.

Eh.


No, that isn't "purposeful art direction" and trying to say it is is moronic.

Creating a game in a film noir style is a purposeful art direction. Having your game be based in cel shading is a purposeful art direction.

Using the most boring and unimaginative colors possible in the spectrum isn't a purposeful art direction; it's being blind as a dead man.

FatalisMaximus wrote:
Are you for srs? Have you PLAYED any of the Alpha/Beta? Have you done more than stare at a wall? I've been through many, many areas, and the colors ARE more vibrant than FFXI. Just because a company doesn't choose a palette based on electic greens, neon pinks, ect. ect. DOES NOT detract from the quality of the overall graphics. The game (graphics) sets a specific mood. It's sombre, aiming more at realism (of color) than " OMG ITS A PURDY NEON PONY WITH A DOUBLE RAINBOW ON ITS ****!" or WoWs more...i don't want to say cartoony, however the palette was created geared towards younger individuals.

Take into consideration that SE's MMOs (other than the korean run F.E.Z) are geared towards a more mature audience with more focus on gameplay (and content) than sheer number (or brightness) of colors.

I'm NOT saying that FFXIV is better than WoW, both have their strong points. Everyone has their opinions, however, it is IGNORANT to say a game is ugly as **** due to JUST the color scheme.


The entire first post of your is mostly ignored simply because you believe that there's only the "WoW" style and the "FFXI/FFXIV" style of coloring. Newsflash: go play any past Final Fantasy aside from those two (especially 6, 8, and 12 which attempted the most realistic looking settings they could given the setting of the plots and they STILL had more believable and life breathing color choices) and honestly tell me that "sombre" is "realistic". This "more realistic color" nonsense needs to stop because it's utterly stupid. If you look outside and the world looks as bland as FFXIV does you *seriously* need to go get your eyes checked because you're going blind (or cataracts is setting in).

Their MMOs aren't geared towards a more "mature" audience. They're geared towards imbecilic die hard fans that would buy fermented **** in a bottle labeled "Potion" and happily guzzle it down. Muted colors mixed with some childish sexual references and cussing doesn't make your game mature.

bsphil wrote:
http://wiki.ffxiclopedia.org/wiki/Category:News/FFXI

AH was opened a month after release date in FFXI.

I don't think that it's a worthy benchmark to use, personally. Just because the did a bad job at release for FFXI doesn't mean that it's ok to do the same at the release for FFXIV. Plus, since FFXI opened in Japan months before it did in the US, the US release was far more polished than the JP release was. Again, I don't think that "well it happened last time" is a good excuse to continue executing bad ideas.


I don't see why not. They've done the same types of decisions this time and people still line up to buy it, knowing they're going to get the same type of gameplay, experience, customer service, and treatment from the company. They could wrap a **** in puff pastry, bake it, and market it as "Remedy" and the same type of people would buy it.

Edited, Sep 12th 2010 9:20am by StrijderVechter
#68 Sep 12 2010 at 7:41 AM Rating: Decent
Edited by bsphil
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StrijderVechter wrote:
bsphil wrote:
http://wiki.ffxiclopedia.org/wiki/Category:News/FFXI

AH was opened a month after release date in FFXI.

I don't think that it's a worthy benchmark to use, personally. Just because the did a bad job at release for FFXI doesn't mean that it's ok to do the same at the release for FFXIV. Plus, since FFXI opened in Japan months before it did in the US, the US release was far more polished than the JP release was. Again, I don't think that "well it happened last time" is a good excuse to continue executing bad ideas.


I don't see why not. They've done the same types of decisions this time and people still line up to buy it, knowing they're going to get the same type of gameplay, experience, customer service, and treatment from the company. They could wrap a **** in puff pastry, bake it, and market it as "Remedy" and the same type of people would buy it.
Well part of the reason I quit FFXI was because I was fed up with the SE dev team. With FFXIV I didn't want to just make the same mistake all over again if SE wasn't going to improve their product in a new MMO. They haven't improved, so right now, not buying it.
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#69 Sep 12 2010 at 8:23 AM Rating: Good
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Note: I am more of a Final Fantasy fan than a MMO fan, so my thoughts will be more compared to FFXI and other FFs in the series rather than competing MMOs in the market. Keep that in mind.


My thoughts:


I think Final Fantasy XIV has potential, I really do. I pre-ordered the Collector's edition and I have no intention of stopping it (mainly because I'm already leading a linkshell that's going to be there from launch). In any case, from what I've played it has some good points and it has some that should have had more time.

Good:

The character creation is pretty amazing. I really like how they have improved over Final Fantasy XI in terms of character creation and variety. I do wish they added some new options though. Maybe a male Mi'quote would have been nice...

The idea of non-fixed classes. Well, they're fixed by name only, but you can mix and match abilities and I like that over Final Fantasy XI and brings in a sense of character customization akin to Final Fantasy V and the later FFs in the series.

The return of Nobuo Uematsu! The music in Final Fantasy XI and XIII were awful compared to some of the vibrant tracks in the other games in the series and I'm happy that the original composer behind the Final Fantasy series makes his return.

Seamless transitions between areas in the same region. I really like how I can leave Gridania and go into the forest without any fadeouts or long loading times. It is definitely an improvement from FFXI, and I think XIII had seamless transitions as well, so this seems like it was an improvement over that, which makes sense.

The cutscenes. The opening cutscenes of all three nations are pretty epic. I'm really looking forward to later scenes in the storyline which act this way, after an important boss fight or what have you. I am hopeful for some signature characters to look forward to (similar to Shantotto in XI) Papalymo(sp?), perhaps?

Improvements to the battle system as a whole. I'm sorry to all the people who like auto attack, but I like this method much better. I learned a crap ton of abilities within XIV so I felt very active in the game choosing all of the commands. Call me old fashioned, but I really disliked the auto-attack feature in XI and XII, battles seemed really boring to me.

The first 10 minutes of Final Fantasy XIV were better than the first 23 hours of Final Fantasy XIII.

Neutral:

I don't think this really qualifies as good or bad, but other posters have mentioned this and I have to agree. There are some features that I know people who have had backgrounds from other MMOs would really like included with XIV and S-E wants to refrain from doing this to keep a balance with console gamers. I guess in a way, I can understand it because the Final Fantasy series is primarily a console game franchise and they do not want to upset what can potentially be their core market due to the astounding price of a computer to run this game. This isn't means to justify their actions for doing this, though. I believe they could have taken some more time to have the option available incase they would like to include features PC players want that can also be added to PS3 and Xbox 360 players in the future.

Bad:

The UI needs improvement. It's really clunky and laggy. I hope we can get some Japanese input on how XI was on release, but I think S-E is probably aware of the problems and they usually fix bad errors like these pretty quickly.

The development team needs to be more vocal. Just mentioning of the surplus system and no responses for quite a while means that the game already got some bad publicity. Hiromichi Tanaka's infamous tweet didn't help any of that either. They need to hire translators for other countries anytime they make a public statement about a MMO. None of this "you foreign players don't understand anything" sort of crap. If you want players to play worldwide, you don't alienate and confuse them. That's my opinion, anyway.

Server latency. I believe the alpha and first phase beta tests should have been longer and more open. I should not have to press an action key 20 times and get "This action could not be processed" x20. Very frustrating.

Having to open the menu for certain actions. In XI you could just tab over to the target. You can keep the options in the menu for the heck of it if you want, but if I target a player, I should have some kind of menu that pops up where it's easier to invite them.

Awkward controls on the gamepad. Other posters have mentioned it, so I won't need to.

The lack of CTRL+R. It's a pain in the behind to respond by looking at the chat log and typing out FIRST and LAST name.

Opening chat log. It's much harder than XI and the scrolling is far too responsive.

Easier to access inventory. or the first 20 minutes of the game, I literally could not find the menu to use a Potion, that really kinda made me angry, :/

Final Final Thoughts:

I plan on playing Final Fantasy XIV and I am hopeful that it will have a good launch despite how many people complain. The game has issues, sure, but all MMOs do. There's no excuse for some of the server latency going on, but they should have invited more serious testers rather than random people who just attend their fan festivals and be more open to "foreign" feedback. With XI, I didn't know what I was getting into, but XIV I do know what I'm getting into. If I end up not liking it, I can just stop playing and go back to XI. I really doubt it'll be the case once the game gets a little smoother over the months. I stopped playing the beta for a couple of weeks, and I went back on Friday to show a friend and can already see clear improvement with less lag on the server. But that can also come from the fact that all of the servers are still three-chocobo overcrowded.

/end rant


Edited, Sep 12th 2010 7:26am by UltKnightGrover

Edited, Sep 12th 2010 8:46am by UltKnightGrover
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#70 Sep 20 2010 at 8:07 PM Rating: Good
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UltKnightGrover wrote:
[b]

The lack of CTRL+R. It's a pain in the behind to respond by looking at the chat log and typing out FIRST and LAST name.




All you need to do is hit spacebar OR / or whatever to go to the chat log (as if u were going to type something to say) and THEN press CTRL + R. Also, the respond command only works when you FIRST type in a name. IE You feel like sending a message to Jim Bob, you FIRST need to type in /t Jim Bob, the message, enter. From there on, when u hit space then CTRL+R, it will automatically add /t Jim Bob for you.

Not nearly as smooth or user friendly, but it IS there :\
#71 Sep 20 2010 at 8:56 PM Rating: Decent
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Overall, FF14 is a pretty good and I am definitely keeping my CE order.

The Good:
- Graphics in my opinion though they could use some optimization are much better then FF11 or WOW.
- The Land jobs fishing, mining and botanist are pretty good, and with practice you can get fish or materials pretty reliably.
- The combat system is good, and I like that you can use special abilities learned from one job in another.
- The Leve quests are good and an easy way to make some bank early on in the game.
- The ability to level all professions on a single character is really good.
- The macro system is better then ff11 or wow.

The Bad:
- Grinding in this game can be tough, seems at least at lower levels that you are stuck with a very small pool of mobs (I think I killed rats for 10 levels). I definitely had my best time when I was leveling several professions at the same time. I think thats what SE intended.
- Crafting can be very inconsistent, but I don't think anyone has really figured it out yet.
- As posted all over the place, an AH is really needed or vendors need to carry higher level equipment. Once I got to level 7 or so I was having a difficult time killing green mobs, I really think it was due to having under leveled equip.

Overall, I think SE did a good job on this MMO and most of the kinks will be worked out by early next year. I'm glad I had a chance to Beta and have my fingers crossed that even more features will be available at launch.
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