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#1 Sep 10 2010 at 10:47 PM Rating: Excellent
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After reading a few of the crafting thread and doing some of my own testing. I sorta figured out a way to get more success out of crafting.

I've noticed that Rapid synth gives you the best bang for progress vs durability lost, EVEN IF YOU BOMB IT. I've been using the following method for the whole night and my success rate was well into the 90%. Here is what I did.

Starting out, Rapid synth.
Chance of success or fail is roughly 50% each way. If you are successful, you get almost 30% progress and maybe 5 durability lost. If you bombed it, you will get ~15% progress and also ~5 durability lost. Note: There is a small chance that you will critically bomb it. In that case you get about 7% progress and about -10 on durability.

Now regardless what you are successful or not. If you see blinking light, just wait, BUT wait 3 turn MAX. Then you go for the rapid synth again. It seems like after 3 turns of waiting, even if you bomb your synth with rapid, you still get 14-16% progress and losing anywhere from 7-10 durability. After adding the 6 durability lost during the wait, you still have a good chance coming out ahead. If you see ANY solid color, just hit the rapid synth regardless it is white, orange or red...even it is sparkling. You have a decent chance to success which will add nearly 30% progress with minimum lost on durability. A bomb on solid color will be similar to a bomb after 3 waits. Of cause, there is still a small chance of critical failure. You will just have to suck it up.

The method is great for synthing any item that doesn't have the durability counter, like weapons and armor. You can even make something with decent quality (ending your synth with almost 100 quality). All you have to do is at the end of the synth, if you are lucky, you will still have tons of durability left. Which you can use it to do some bold synth to up the quality of the item. If you are really unlucky and doesn't have much durability left at the end of hte synth, well....making an item is better than losing all the materials, right? And of cause, if you want to make +1 item, this won't help you :)
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#2 Sep 10 2010 at 10:53 PM Rating: Good
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137 posts
Interesting theory, I'll have to give it a shot. Crafting has been a huge frustration for me. Others around me either have better luck or know something I don't. :)
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#3 Sep 10 2010 at 11:05 PM Rating: Decent
I think the most important caveat to all of this is that the advice only applies to "just get it done" crafting. If you're making gear to use or you're interested in better levequest rewards, the all rapid method is sub-par. If you're having that much difficulty completing the synthesis with Standard, it means you're not quite at a high enough rank. Use the all rapid method to push forward if you have to, but it does get much easier once you cross over into the appropriate rank.

Also, while we're on the subject of crafting, I was messing around with +1/2/3 items today with my crafting. For those curious, crafting with components that have the +1/+2/+3 modifier grant you a bonus to your initial quality and can also grant a bonus to your initial durability. (I had one synth today that started with durability of 131 and quality of 167). It's worth noting, however, that combines with "HQ" materials can be much more difficult to complete successfully. I was messing around with Moko Grass today and found that with 2 regular Moko Grass, I had about an 80%+ success rate with Standard synthesis. When I tried a combine with one or both having a +<x> modifier, I failed every single time. Badly. It was horrible.

And on a final note, if you're crafting something and you complete the synthesis and are given the option to "Finish" or "Touch Up", be advised that if you choose the touch up option, you can still blow up your synth even though you're technically at 100% completion.
#4 Sep 10 2010 at 11:26 PM Rating: Good
Sage
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93 posts
The One and Only Aurelius wrote:
I think the most important caveat to all of this is that the advice only applies to "just get it done" crafting. If you're making gear to use or you're interested in better levequest rewards, the all rapid method is sub-par. If you're having that much difficulty completing the synthesis with Standard, it means you're not quite at a high enough rank. Use the all rapid method to push forward if you have to, but it does get much easier once you cross over into the appropriate rank.

Also, while we're on the subject of crafting, I was messing around with +1/2/3 items today with my crafting. For those curious, crafting with components that have the +1/+2/+3 modifier grant you a bonus to your initial quality and can also grant a bonus to your initial durability. (I had one synth today that started with durability of 131 and quality of 167). It's worth noting, however, that combines with "HQ" materials can be much more difficult to complete successfully. I was messing around with Moko Grass today and found that with 2 regular Moko Grass, I had about an 80%+ success rate with Standard synthesis. When I tried a combine with one or both having a +<x> modifier, I failed every single time. Badly. It was horrible.

And on a final note, if you're crafting something and you complete the synthesis and are given the option to "Finish" or "Touch Up", be advised that if you choose the touch up option, you can still blow up your synth even though you're technically at 100% completion.


I'd just like to chime in and say that I also find the information here to be true. Making items with high quality materials has always failed for me thus far, even while I'm 10+ levels over the synthesis it's used in.

As for the "touch up" action, I find it to be extremely volatile. I've used it enough to find that you can lose anywhere from 5 to 50 durability on a single touch up. Unfortunately I've never been able to get a higher quality piece of gear using it. More testing is required, but as of right now I avoid it.
#5 Sep 10 2010 at 11:57 PM Rating: Good
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2,815 posts
Wait they hide the durability when crafting armor? WTF is that??

Edited, Sep 11th 2010 1:57am by RattyBatty
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#6 Sep 11 2010 at 12:44 AM Rating: Decent
RattyBatty wrote:
Wait they hide the durability when crafting armor? WTF is that??


I've made (and/or attempted to make) numerous pieces of armor and all of them have shown the synthesis durability.
#7 Sep 11 2010 at 4:20 AM Rating: Decent
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109 posts
Rapid isnt all that great. Crafts very likely have a secondary crafting skill attached to it. So any leves for like say armorer, it uses leather and/or cloth, skill up leatherworker and/or weaver and the item will be easier to make. It's pretty much the same as it was with ffxi, only you dont get skill ups this time around on the secondary craft.
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