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#1 Sep 11 2010 at 4:38 AM Rating: Default
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Combat is freaking boring =/
I just need to mash button 12345543212341134342312424
dun even have to look at the screen and i can win.
I am disappointed with the combat system. Any when i check out the class skills i am disappointed as well. Look like a no brainer game to me.
I have played many mmos for more than 15years. One of the class i enjoyed most was Enchanter in EQ and combat was really fun and player skill count as well. Have also played > EQ2, Lotro, DAoC, FFX for several years each
As for FFXIV i really dunno so far. It does not seem to involve any strategy or player skill. U just go into combat and press the buttons. And theres no auto attack for melee? Everything is just i stand here enemy stand there i hit enemy enemy hit me back? I am bored as ****.
And the UI is slow, cumbersome and unuser friendly? I take hellalot of time just to sell items and looking thru my invertory. A thousand things are missing from the UI it just isn`t right. It makes me want to pull my hair out going thru the super slow UI.
There's a 1000 bad things i can rant on about the game, class system, skill ability , guild leves etc while i can only thing of 1 good point about the game which is the graphics.
Really disappointed.
Nothing much can be done with the combat system and skills looking at it, unless they revamped the whole thing.
So much for getting a new gaming rig and pre-ordering.
Rate this game 2/10. Sad

#2 Sep 11 2010 at 4:53 AM Rating: Excellent
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106 posts
Combat is boring in any game if you are fighting mobs well below your level. I find the combat in FFXIV to be just about right - not a hyperactive spam fest but not as slow as FFXI. One of the main things I love about the combat system so far is being able to dodge enemy special attacks and being able to flank or get behind an enemy for more accuracy (well, seems that way to me at least, no proven results yet). I used to get my **** handed to me by puks for the longest time and then I figured out that by sidestepping it's backflip ability, I could dodge the attack altogether. Same goes for fungaurs and their poison cloud and marmots with somersault.

That being said, obviously FFXIV is not perfect and I hate to pull the beta card but that's what it boils down to. I recommend you wait until release or even a couple months after release before giving the game a 2.0/10 rating. I can forsee combat becoming much more dynamic at higher levels when you are in groups of 4+ with all sorts of abilities being mixed and matched from different classes and don't forget about battle regimens (whenever we figure out how the **** they work).
#3 Sep 11 2010 at 5:23 AM Rating: Good
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pec wrote:

Look like a no brainer game to me.


Then this is probably the game for you, judging by your ability to form sentences...
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#4 Sep 11 2010 at 6:19 AM Rating: Decent
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Quote:
Then this is probably the game for you, judging by your ability to form sentences...

i half agree with this and half not.
until someone hires and pays for me to have a day laborer to make the spell check effort, this is what the internet gets from me. however, yeah some sentances should just be payed a bit more attention to.

lol, though he does have some points, they then again have been beaten to death a thousand times on these forums by now, you either kinda like the game, or absolutely loath it more so than english words can describe.

one class i can vouch for is archer, i always felt ranged non magic classes were very bland and boring looking, aswell as more clunky to play but ive been having a pretty good time on this archer, her high polygon boobs dont hurt either.
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#5 Sep 11 2010 at 6:26 AM Rating: Default
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Quote:
Then this is probably the game for you, judging by your ability to form sentences...


You tell him English teacher. That's all you can contribute? Pretty lame.

Anyway back to the topic. I agree its kind of boring and it seems a bit slow still. The AI of the mobs are pretty poor. I see them just setting there most of the time. Some of the rats run around instead of attacking. I do think the pace will pick up some after release when the lag/bugs are fixed and when people start partying. You can't have fighting to fast for skill chains and some of the abilities are time sensitive.

It does feel like you're repeating the same moves over and over. Hit, hit, hit, weapon skill, hit, hit, heal, weapon skill.

As far the auto attack, with the stamina bar system you can't really have it due to it would keep the bar low most of the time when you need to do something else. I'm not a tech, but the only way I could see this being fixed is making the auto not use stamina. Then it would have to be set to a weapon speed and I think SE was trying to get away from that somewhat.

I think once they add more monsters and adjust a few things it will pick up. Most of the abilities we see now will most likely be readjusted.

As far as rating the game, I'd have to say 6/10 so far(I'm only level 17GLA), but this is the beta and it's not the full game. We're probably seeing half of it so far and I doubt anyone has made it high enough to see what the higher level mobs are like and what higher level abilities are like. More abilities and better gear can somewhat increase the combat speed. That being another thing we have yet to see. All the gear.
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#6 Sep 11 2010 at 6:34 AM Rating: Decent
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Actually as of this mornings patch the game is running so fast that combat is an entirely different thing. I can't even compare it to before. Anyone else running like that today all of a sudden?
#7 Sep 11 2010 at 6:39 AM Rating: Excellent
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51 posts
Quote:
Combat is freaking boring =/
I just need to mash button 12345543212341134342312424
dun even have to look at the screen and i can win.
I am disappointed with the combat system. Any when i check out the class skills i am disappointed as well. Look like a no brainer game to me.
I have played many mmos for more than 15years. One of the class i enjoyed most was Enchanter in EQ and combat was really fun and player skill count as well. Have also played > EQ2, Lotro, DAoC, FFX for several years each


Heh, I played a Bard in Everquest, and while I share your enthusiasm for non-trivial combat and actually employing strategies, I don't think the problem is specifically with the combat system. If you stick around and try to kill the easy stuff the whole time, then of course it's not going to be an engaging experience. I don't remember having any fun in any game grinding on things that were rather easy to kill.

When I started to take out Dodo's, Puk's and Aurelia's, at Rank 8-9 then things got more interesting. I'd buff up with stoneskin, lead in with a Slow, build up my TP for Concussive blow and saved second wind to counter the damage intensive specials those mobs have.

That said, I 100% agree with you on the UI bit.
#8 Sep 13 2010 at 12:42 PM Rating: Decent
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XvirusTvirus wrote:
Quote:
Then this is probably the game for you, judging by your ability to form sentences...


You tell him English teacher. That's all you can contribute? Pretty lame.


Sorry, but I really don't feel like replying the the SAME exact thread over and over when there is 1 long thread with all everyones complaints. All these kids with 7 forum posts go nuts making topics to declare exactly what we already know:

Some people find small problems to be major ones, and want to tell the world.
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#9 Sep 13 2010 at 12:51 PM Rating: Excellent
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Quote:
Combat is freaking boring =/
I just need to mash button 12345543212341134342312424


An example of grinding on my WoW frost mage:

Frostbolt, frostbolt, frostbolt, frost nova, frostbolt + icelance, repeat.
#10DirectorCobbs, Posted: Sep 13 2010 at 12:52 PM, Rating: Sub-Default, (Expand Post) Where did WoW come from?
#11 Sep 13 2010 at 12:53 PM Rating: Excellent
Edited by bsphil
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DirectorCobbs wrote:
Where did WoW come from?
Blizzard?
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#12 Sep 13 2010 at 12:57 PM Rating: Good
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Perhaps he dislikes my example of WoW. I would have given an EQ2, LOTRO, or FFXI example (at least I hope he meant FFXI and not FFX), but I've since forgotten ability names. Grinding solo in FFXI is perhaps the worst solo grinding period (group combat makes up for it). It's incredibly dull. EQ2 and LOTRO really aren't that much different either. They both require some repeated routine with maybe 4-5 buttons tops that you spam on all enemies until level cap.

EDIT: Though I actually do remember FFXI spells, I just didn't solo much in that game. I guess I could give an example...

Silence worm. Aero spam. Run away and rest if necessary. Weeeeeee...

Edited, Sep 13th 2010 3:06pm by TheLufia
#13 Sep 13 2010 at 1:59 PM Rating: Excellent
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275 posts
I simply do not understand the aversion to referencing other games when discussing aspects of FFXIV. Combat is boring/limitations are unfair/graphics are good/UI is bad as opposed to...what? There's no point in discussing those topics as if they exist in a void (or only in FFXIV), when the next logical step is to propose an alternative (if you want to be productive rather than just complain). And how convenient, in our real world (read: not our hypothetical void) there are some alternatives/variations already on the market. At that point you can either reference one of those or come up with something different altogether. Neither one of those options is inherently better than the other in my opinion, and both are more productive than drawing from FFXIV alone. Whether you understand it or not, those observations are all comparitive statements (you have to have an idea of what good would be in order to call something bad), and making comparisons to what already exists is far from irrelevant -- it's the most logical place to start.
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#14 Sep 13 2010 at 2:30 PM Rating: Good
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pec wrote:
It does not seem to involve any strategy or player skill. U just go into combat and press the buttons. And theres no auto attack for melee? Everything is just i stand here enemy stand there i hit enemy enemy hit me back? I am bored as ****.


So you think combat is boring - but you want auto-attack? So having the system do everything for you is MORE strategy in your world than actually have to choose whether you do "light shot" or "close shot" (both better in different situations)???

That doesn't make sense at all.
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When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#15 Sep 13 2010 at 2:46 PM Rating: Good
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pixelpop wrote:
Quote:
Then this is probably the game for you, judging by your ability to form sentences...

i half agree with this and half not.
until someone hires and pays for me to have a day laborer to make the spell check effort, this is what the internet gets from me. however, yeah some sentances should just be payed a bit more attention to.


Good grammar and punctuation is it's own reward and pays for itself.
#16 Sep 13 2010 at 2:56 PM Rating: Excellent
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9,526 posts
pixelpop wrote:

some sentances should just be payed a bit more attention to.


This hurts me so bad. You know you can add spellchecker to your firefox browser, right?

The word order here is also wrong... One shouldn't generally end their sentence with a preposition.

"A bit more attention should be paid to some sentences."

I know this is totally off topic, but I cannot emphasize enough that it is simply good practice to take the time to use language properly. If you practice being well-spoken on forums it will pay off in your general communications - which in turn will give people a reason to take you more seriously.

Edited, Sep 13th 2010 2:00pm by Olorinus
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#17 Sep 13 2010 at 3:21 PM Rating: Good
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Olorinus the Vile wrote:
pixelpop wrote:

some sentances should just be payed a bit more attention to.


This hurts me so bad. You know you can add spellchecker to your firefox browser, right?

The word order here is also wrong... One shouldn't generally end their sentence with a preposition.

"A bit more attention should be paid to some sentences."

I know this is totally off topic, but I cannot emphasize enough that it is simply good practice to take the time to use language properly. If you practice being well-spoken on forums it will pay off in your general communications - which in turn will give people a reason to take you more seriously.

Edited, Sep 13th 2010 2:00pm by Olorinus


Though vile you may be, well spoken, my good man. Rate up!
#18 Sep 13 2010 at 3:38 PM Rating: Default
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Louiscool wrote:
Sorry, but I really don't feel like replying the the SAME exact thread over and over when there is 1 long thread with all everyones complaints. All these kids with 7 forum posts go nuts making topics to declare exactly what we already know:


Then don't reply to the thread, nobody is making you read these threads so don't read them. If you feel a compulsion to reply to a thread that you don't want to then that's on you. Stop the QQ.
#19DragonBourne, Posted: Sep 13 2010 at 3:43 PM, Rating: Sub-Default, (Expand Post) Oh, the irony of the last sentence...
#20 Sep 13 2010 at 3:47 PM Rating: Good
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DragonBourne wrote:
Olorinus the Vile wrote:
pixelpop wrote:

some sentances should just be payed a bit more attention to.


This hurts me so bad. You know you can add spellchecker to your firefox browser, right?

The word order here is also wrong... One shouldn't generally end their sentence with a preposition.

"A bit more attention should be paid to some sentences."

I know this is totally off topic, but I cannot emphasize enough that it is simply good practice to take the time to use language properly. If you practice being well-spoken on forums it will pay off in your general communications - which in turn will give people a reason to take you more seriously.

Edited, Sep 13th 2010 2:00pm by Olorinus


Though vile you may be, well spoken, my good man. Rate up!


I like how we can disagree on lots of things but still agree that taking the time to sound intelligent is worth the effort.
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lolgaxe wrote:
When it comes to sitting around not doing anything for long periods of time, only being active for short windows, and marginal changes and sidegrades I'd say FFXI players were the perfect choice for politicians.


#21 Sep 13 2010 at 3:51 PM Rating: Good
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491 posts
Olorinus the Vile wrote:
DragonBourne wrote:
Olorinus the Vile wrote:
pixelpop wrote:

some sentances should just be payed a bit more attention to.


This hurts me so bad. You know you can add spellchecker to your firefox browser, right?

The word order here is also wrong... One shouldn't generally end their sentence with a preposition.

"A bit more attention should be paid to some sentences."

I know this is totally off topic, but I cannot emphasize enough that it is simply good practice to take the time to use language properly. If you practice being well-spoken on forums it will pay off in your general communications - which in turn will give people a reason to take you more seriously.

Edited, Sep 13th 2010 2:00pm by Olorinus


Though vile you may be, well spoken, my good man. Rate up!


I like how we can disagree on lots of things but still agree that taking the time to sound intelligent is worth the effort.


Anyone can be human, but can we all be humane? Sadly, only some...
#22 Sep 13 2010 at 4:17 PM Rating: Good
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I'm enjoying the combat.

I've only played DoW so far. Pugilist, Marauder and Gladiator.

I like the abilties that can only be used after an evade (with Pugilist) or a block (with Gladiator).

It means I have to watch the combat and if I see an evade then I can quickly use my Haymaker ability. Gladiators' Phalanx can actually be used quite a lot as it has a short timer, low TP cost and with shield up you block quite often. (And having to "ready" my shield is another move, rather than it being up all the time).

I have recently been playing Gladiator and equipped a few abilities from my other jobs. With Phalanx, Trunksplitter and Concussive Blow it keeps me very busy raising TP and using the different abilities. Being able to pull off all 3 in a row is nice and can win you the fight if things are getting hairy.

Even the basic attacks give you a strategy. With Pugilist you can use the normal attack mainly but remember to use the light attack to keep up the evasion and defence boost it gives. And with Gladiator you can choose to either Slash or Stab, which can make a difference against certain enemies that maybe weak to one or the other.

I hear so many complaints that the combat is too slow, but I think it is quite involved, compared to FFXI. And I loved the combat in FFXI, the only thing I'm really missing are the skillchains.(I haven't sussed out the battle regimens yet). That was, for me, the best part of combat. TP burns kinda took that away. I hope that in the future Battle Regimens play a good part in party combat and give the same enjoyment.
#23 Sep 13 2010 at 4:26 PM Rating: Good
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So auto-attack, eat a sandwich, JA/WS is less boring than the new mechanics?
I fail to see the logic in that....
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#24 Sep 13 2010 at 4:28 PM Rating: Excellent
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pec wrote:
Combat is freaking boring =/
I just need to mash button 12345543212341134342312424
dun even have to look at the screen and i can win.
I am disappointed with the combat system. Any when i check out the class skills i am disappointed as well. Look like a no brainer game to me.
I have played many mmos for more than 15years. One of the class i enjoyed most was Enchanter in EQ and combat was really fun and player skill count as well. Have also played > EQ2, Lotro, DAoC, FFX for several years each
As for FFXIV i really dunno so far. It does not seem to involve any strategy or player skill. U just go into combat and press the buttons. And theres no auto attack for melee? Everything is just i stand here enemy stand there i hit enemy enemy hit me back? I am bored as ****.
And the UI is slow, cumbersome and unuser friendly? I take hellalot of time just to sell items and looking thru my invertory. A thousand things are missing from the UI it just isn`t right. It makes me want to pull my hair out going thru the super slow UI.
There's a 1000 bad things i can rant on about the game, class system, skill ability , guild leves etc while i can only thing of 1 good point about the game which is the graphics.
Really disappointed.
Nothing much can be done with the combat system and skills looking at it, unless they revamped the whole thing.
So much for getting a new gaming rig and pre-ordering.
Rate this game 2/10. Sad



To be honest with you, I think PVP is what you're looking for.
For every game I'd played, as long as you're fighting with a computer AI, no matter if it's a MMO, action game, RPG, shooting game and etc. There are some points in the game that you can just press one or two buttons repeatly and you can kill the enemy AI with your eyes close.

As a rank 14 Pugilist, I can kill a rank 5 or lower mob with repeat Heavy Strike and my eyes closed and still get xp from killing them. I can choose to kill a million of this mob and get my rank up until I can't get anymore xp from them, and rant about this boring combat system. Or, I can pick on a mob which is green/orange to me and use all of my abilities just to kill one and my HP would be red after killing each one of them. It's all about choices.

As for the "no auto attack" part, you have to understand that everything happens for a reason. Every melee class has a stamina meter, each skill would consume certain amount of stamina, and your stamina would generate automatically at a rate. If you just spam skills one after another, you'll have no stamina left and you'll have to wait for it to regenerate before you can cast another skill. Let's take my Pug as an example, I would usually start off with my Heavy Strike on the mob's back, then Light Strike. Then while the mob turn over to me, I'll walk to its back and cast Featherfoot. My stamina would regenerate while I'm walking to its back. Then I would continue with Heavy Strike and move my char everytime the mob turns to me. When my TP reaches 2000+, I would again walk to the mob's back an cast Concussive Blow, or if I was able to evade any attacks during these time, I would cast Jarring Strike. The thing is that I would never let my stamina drops to 1/4 or below and I'll keep my char moving to the mob's back before I use any skills, especially a weapon skill. Without auto attack, you can time exactly how you want your "combo move" to perform at a certain point. For example, as soon as I evaded an attack, I would cast Jarring Strike > Concussive Blow > Skull Sunder > Light Strike, so if I don't always reserve about 1/2 of my stamina, I would have to wait between each move.
#25 Sep 13 2010 at 4:59 PM Rating: Good
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I've said it before, and I'll say it again: I still think the combat system used in FFXII would be perfect for an MMO. And for those sporting the logic that it couldn't work due to the stamina system, I say NAY! Simply have the standard auto attack use NO stamina, but charge the stamina gauge slower. You could still have skills based on a certain amount of stamina, they just wouldn't be available until you actually had the stamina to use them. This would keep the stategy of saving stamina for a greater skill later or using a few lesser ones now. In my head, I can see it! I really can! But then I can also see elves wearing tutus and reciting Shakespeare, so take this idea as you will...
#26 Sep 14 2010 at 12:38 AM Rating: Decent
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PvP has always been my most hated feature on a MMORPG. The game isn't about fighting and winning, but co-operating.
The combat system is always similar I think. Lineage2 has the same type of combat system.
However in the long run, it's boring to keep using the same "skill" , that's why changing class is the best feature included in this game.
I wish there was a way to change from disciple of war to disciple of magic and viceversa. I like magic sometimes, but I also like close quarter combat too!

Edited, Sep 14th 2010 2:39am by sk1887
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#27 Sep 14 2010 at 3:50 AM Rating: Decent
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DragonBourne wrote:
Louiscool wrote:
XvirusTvirus wrote:
Quote:
Then this is probably the game for you, judging by your ability to form sentences...


You tell him English teacher. That's all you can contribute? Pretty lame.


Sorry, but I really don't feel like replying the the SAME exact thread over and over when there is 1 long thread with all everyones complaints. All these kids with 7 forum posts go nuts making topics to declare exactly what we already know:

Some people find small problems to be major ones, and want to tell the world.


Oh, the irony of the last sentence...


That word. I do not think it means what you think it means.
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#28 Sep 14 2010 at 11:57 AM Rating: Decent
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sk1887 wrote:
PvP has always been my most hated feature on a MMORPG. The game isn't about fighting and winning, but co-operating.
The combat system is always similar I think. Lineage2 has the same type of combat system.
However in the long run, it's boring to keep using the same "skill" , that's why changing class is the best feature included in this game.
I wish there was a way to change from disciple of war to disciple of magic and viceversa. I like magic sometimes, but I also like close quarter combat too!

Edited, Sep 14th 2010 2:39am by sk1887


Group PVP is also a type of co-operating in a way. (if the class system is well balanced)
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