Combat is freaking boring =/
I just need to mash button 12345543212341134342312424
dun even have to look at the screen and i can win.
I am disappointed with the combat system. Any when i check out the class skills i am disappointed as well. Look like a no brainer game to me.
I have played many mmos for more than 15years. One of the class i enjoyed most was Enchanter in EQ and combat was really fun and player skill count as well. Have also played > EQ2, Lotro, DAoC, FFX for several years each
As for FFXIV i really dunno so far. It does not seem to involve any strategy or player skill. U just go into combat and press the buttons. And theres no auto attack for melee? Everything is just i stand here enemy stand there i hit enemy enemy hit me back? I am bored as ****.
And the UI is slow, cumbersome and unuser friendly? I take hellalot of time just to sell items and looking thru my invertory. A thousand things are missing from the UI it just isn`t right. It makes me want to pull my hair out going thru the super slow UI.
There's a 1000 bad things i can rant on about the game, class system, skill ability , guild leves etc while i can only thing of 1 good point about the game which is the graphics.
Nothing much can be done with the combat system and skills looking at it, unless they revamped the whole thing.
So much for getting a new gaming rig and pre-ordering.
Rate this game 2/10. Sad
To be honest with you, I think PVP is what you're looking for.
For every game I'd played, as long as you're fighting with a computer AI, no matter if it's a MMO, action game, RPG, shooting game and etc. There are some points in the game that you can just press one or two buttons repeatly and you can kill the enemy AI with your eyes close.
As a rank 14 Pugilist, I can kill a rank 5 or lower mob with repeat Heavy Strike and my eyes closed and still get xp from killing them. I can choose to kill a million of this mob and get my rank up until I can't get anymore xp from them, and rant about this boring combat system. Or, I can pick on a mob which is green/orange to me and use all of my abilities just to kill one and my HP would be red after killing each one of them. It's all about choices.
As for the "no auto attack" part, you have to understand that everything happens for a reason. Every melee class has a stamina meter, each skill would consume certain amount of stamina, and your stamina would generate automatically at a rate. If you just spam skills one after another, you'll have no stamina left and you'll have to wait for it to regenerate before you can cast another skill. Let's take my Pug as an example, I would usually start off with my Heavy Strike on the mob's back, then Light Strike. Then while the mob turn over to me, I'll walk to its back and cast Featherfoot. My stamina would regenerate while I'm walking to its back. Then I would continue with Heavy Strike and move my char everytime the mob turns to me. When my TP reaches 2000+, I would again walk to the mob's back an cast Concussive Blow, or if I was able to evade any attacks during these time, I would cast Jarring Strike. The thing is that I would never let my stamina drops to 1/4 or below and I'll keep my char moving to the mob's back before I use any skills, especially a weapon skill. Without auto attack, you can time exactly how you want your "combo move" to perform at a certain point. For example, as soon as I evaded an attack, I would cast Jarring Strike > Concussive Blow > Skull Sunder > Light Strike, so if I don't always reserve about 1/2 of my stamina, I would have to wait between each move.