By the way, that bazaar you see in one of those pics (with the gated entrance) was severely disappointing. Looked very tacked on. As I was heading there, I didn't know what to expect. All I saw on the map was one civilized area with a label, so I thought it must be pretty interesting.
I told some random person to come along with me to explore. I had to pass by a salamander type enemy to continue along the path.
You can see the rest in the chatlog. He decided to keep fighting spriggans and squirrels.
Then I reached the bazaar, and saw a couple buildings and some NPCs standing outside of them WoW-style, doing nothing. The buildings weren't integrated to the landscape at all, they just sat there like lego pieces. Clearly there will be a quest or two there upon release, but the way it was designed was very bland and even out of place. The picture makes it look epic, but once you get in its just a few houses and people standing around.
It was VERY much like the small town south of Rabanastre in FFXII, where they handled basic shipping and trading. Except here it was lifeless, with the NPCs not moving or doing anything, meanwhile in FFXII they were talking, and moving crates stuff around, and children were running around, etc. It felt more alive.
Then the person from before /telled me "are you going to the bazaar?" (it was so deep in the desert, thats the only place he assumed I'd be going to 'explore')
I said "yeah"
He said "you're gonna be disappointed."
But as you can see, the ravine was pretty. But I can't interact with a ravine. Hopefully retail brings more interesting and interactive areas Edited, Sep 13th 2010 2:33am by DirectorCobbs