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Few questions to the vets of FF seriesFollow

#1 Sep 11 2010 at 9:22 PM Rating: Decent
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So I've been trying out FFXIV for the open beta and I'm really trying to enjoy the game but I have a few really basic questions that I can't seem to figure out..
1)What do you do in this game?? I finished the beginner quest in Ul'dah and the story seems pretty interesting but afterwards it was all over... does the story continue? In every other MMO I've played (I didn't get around to trying FFXI), its really kinda directed you to the next area but I'm not sure where to go... I've been just killing random things around the first camp area now. What's the 'point' of the game? Is there a story or is it just grinding to max level?
2)I really enjoy crafting and love gearing up my guys as I go and I picked up blacksmithing... now what? I've run around ages trying to find some ore and fire crystals just to make the bronze nugget. Where do you get fire crystals?? I have sooo many shards but 0 crystals, can I convert up? Are there places where you can find new recipes? Like a text or something ingame which tells you 'To make X, you need Y and Z" type thing? How did people even figure out the recipes that are in the database in the first place?
3)Is there an easy way to find ore? I tried using the prospect thing that tells you if theres ore around but I moved in the suggested direction and found nothing =(
4)How do you tell if a mob is too hard for you or not? I know you're supposed to look at the little color icon beside the name, but so far they haven't really been very helpful... sometimes I kill the ones with the red thing and other times they 1shot me... it's really confusing.

Like I said, I'm enjoying the game.. when I can figure out what it is I'm supposed to do. So instead of continueing to bang my head against the wall I'll ask all you more experienced people =D.
#2 Sep 11 2010 at 9:34 PM Rating: Good
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1) The next part of the Uldah storyline is at 10 I believe. Atleast that's when I did it.
2) Not sure as I'm still tinkering with crafting so I can't help with crystals. I believe higher level mobs 15+ would drop crystals. You can learn some recipes by doing that craft's leves.
3) Lay of the Land and Prospect will help you track down nearby nodes. The II versions will find you the 2nd grade (copper through mythril ores). Remember to set your skills as they become available.
4) I believe difficult (hard to easy) is red, yellow, green, blue. Green and blue might be swapped I keep mixing them up since I'm used to the IT++ through too weak from FFXI.

For mining, keep an eye out for the node shining, sometimes the description also says "higher/lower elevation" also. Once you do some mining, you'll see that it basically sends you in a circle. Also you can go in the caves nearby and likely quarry (needs a sledge hammer in offhand) to get quick items for low exp. So far, I've found mining to be the most entertaining out of anything. I don't have to worry about fighting over mobs, I get steady exp and material, and I don't have to get a ton of skills like smelting and such just to do my job.

Edited, Sep 11th 2010 11:38pm by WileyJT
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#3 Sep 11 2010 at 9:37 PM Rating: Decent
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Quote:
1) The next part of the Uldah storyline is at 10 I believe. Atleast that's when I did it.


Is that 10 Physical or Class Rank?
#4 Sep 11 2010 at 9:37 PM Rating: Good
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1.) Despite what people will have you hear, the beta is not exactly a slice out of the beginning of the game. Yes, the story will continue, but you obviously can't do the whole thing in the beta. You're going to have to wait until the actual release of the game for that.

2.) I'm not sure I understand your question. I don't know about high level crafting (maybe that requires actual full crystals?), but all the crafting I have done so far only requires shards, and you get those from defeating monsters or from using gathering skills like mining or botany.

3.) The prospect thing does work. Perhaps you're just not used to it? Don't just use it once if you aren't. Use it as often as you can while moving in that direction, as it updates you on how close you are getting.

4.) Unfortunately, I can't really help you there. :\ From what I remember it was the same way in FFXI. A monster 10 levels above you would check as "Incredibly Tough" and a monster 30 levels above you would check as "Incredibly Tough" as well. However, you'd gain the knowledge over time that if you were level 20, the "Incredibly Toughs" that you wanted were the ones in Qufim and not the ones in Xarcabard. It's a little more confusing/frustrating in FFXIV seeing as there seems to be a very large variation in mob levels in any given zone.

Edited, Sep 11th 2010 11:38pm by Kaelia88
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#5 Sep 11 2010 at 9:40 PM Rating: Good
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Quote:
Is that 10 Physical or Class Rank?

I'm pretty sure it's 10 of a class.

As far as I'm aware, that's the end of the story quests but I haven't gotten to 20 on a class yet (been exploring and taking screens of mobs currently) so I haven't tried the next portion. Anyone that's done more of the Uldah storyline can correct me if I'm wrong.

Edited, Sep 11th 2010 11:42pm by WileyJT
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#6 Sep 11 2010 at 9:41 PM Rating: Decent
Edited by bsphil
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Muscus wrote:
So I've been trying out FFXIV for the open beta and I'm really trying to enjoy the game but I have a few really basic questions that I can't seem to figure out..
1)What do you do in this game?? I finished the beginner quest in Ul'dah and the story seems pretty interesting but afterwards it was all over... does the story continue? In every other MMO I've played (I didn't get around to trying FFXI), its really kinda directed you to the next area but I'm not sure where to go... I've been just killing random things around the first camp area now. What's the 'point' of the game? Is there a story or is it just grinding to max level?
2)I really enjoy crafting and love gearing up my guys as I go and I picked up blacksmithing... now what? I've run around ages trying to find some ore and fire crystals just to make the bronze nugget. Where do you get fire crystals?? I have sooo many shards but 0 crystals, can I convert up? Are there places where you can find new recipes? Like a text or something ingame which tells you 'To make X, you need Y and Z" type thing? How did people even figure out the recipes that are in the database in the first place?
3)Is there an easy way to find ore? I tried using the prospect thing that tells you if theres ore around but I moved in the suggested direction and found nothing =(
4)How do you tell if a mob is too hard for you or not? I know you're supposed to look at the little color icon beside the name, but so far they haven't really been very helpful... sometimes I kill the ones with the red thing and other times they 1shot me... it's really confusing.

Like I said, I'm enjoying the game.. when I can figure out what it is I'm supposed to do. So instead of continueing to bang my head against the wall I'll ask all you more experienced people =D.
They seemed to have cut out most of the storyline for the testing periods. Of course, even with the story, it doesn't really help you get on your feet. For the time it's just, go around and kill stuff.
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#7 Sep 11 2010 at 9:41 PM Rating: Decent
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There is story, and the game directs you although indirectly - basically in beta you can pick up 2 storyline segments, one when you start at level 1 and one at level 10 and that's it for beta. If we're gonna talk story I have no doubt in my mind that FFXIV will have a better story than any MMO on the market today - if FFXI is any indication.

For crafting, there's a little learning curve; this game's crafting, like FFXI's before it, is a little heavy handed - meaning that its not as simple as clicking on a recipe name and wala! I personally love it cuz its a lot deeper than any MMO crafting system before it but it takes a little getting used to. I would suggest you do some Guildleves for your craft of choice, it'll give you an idea of what you can craft (keep an eye out for the rank required for said leves, as anything lower than that rank will amplify your chances at failing)...I'll also add this: basically crafting in FFXIV will require you to find a good recipe, that may or may not be profitable, and craft 'til it "caps" or reaches a threshold at which point you should look for another recipe - of course this isn't the only way to go about it but this is one way...I suggest waiting 'til retail to see how item drops may be altered, crystal drops, vendor sales, etc. and just play around with the system.

P.S. To clarify, the best way atm to get recipes for crafting is doing leves. The leve itself will give you a recipe and if you succeed you also get another recipe - for beta, you should jot down this recipe on a piece of paper as there is no recipe book in the game, hopefully they have one at retail.

So you were a miner and used prospect and couldn't find ore? I've been mining since beta started and i'm rank 15 and I have a crapload of ore, try a little harder you'll find it :) - you should use Lay of the Land as I find it more useful, prospect seems broken tbh...I just use lay of the land repeatedly and I get a general idea of where the ore should be.

As for mob difficulty people are finding it difficult to understand, especially if you're not coming from FFXI. In FFXI you could "check" a mob to see its difficulty which ranged from (hardest to weakest) Incredibly Tough > Very Tough > Tough > Decent Challenge > Easy Prey > Too Weak (more or less)...the thing is, some "easy prey" was harder than other "easy prey" so some battles would play out differently - think of it this way (for FFXIV which really has the same system replaced by a "color" indicative of mob difficulty) for blue colored mobs think of it as every mob below your level up to 5 levels above you (for example) so say you are rank 10 and you're fighting a "blue" rat that is rank 10...this rat will be easier than a blue rat that is rank 15 that is why you see the disparity in mob difficulty. This said, I have managed to solo orange mobs given the right setup, so just play around with your class and get a better feel for the game.

OH also, for leve mobs, they con differently - because leve mobs are usually in a party you will notice if you look at what a "stray dodo" cons it might con red but you can destroy it in a few shots - this is because the Dodo is in a party of 3 and the con is for all 3 of the birds at the same time.

Hope this helped.


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#8 Sep 11 2010 at 9:42 PM Rating: Decent
Edited by bsphil
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Kaelia88 wrote:
4.) Unfortunately, I can't really help you there. :\ From what I remember it was the same way in FFXI. A monster 10 levels above you would check as "Incredibly Tough" and a monster 30 levels above you would check as "Incredibly Tough" as well. However, you'd gain the knowledge over time that if you were level 20, the "Incredibly Toughs" that you wanted were the ones in Qufim and not the ones in Xarcabard. It's a little more confusing/frustrating in FFXIV seeing as there seems to be a very large variation in mob levels in any given zone.
It's worse than that, though. There are mobs with red icons that are easily beaten, and mobs with green icons that are extremely powerful. Then it gets more complicated with leve targets.



Edited, Sep 11th 2010 10:44pm by bsphil
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His Excellency Aethien wrote:
Almalieque wrote:
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#9 Sep 11 2010 at 11:06 PM Rating: Decent
2 posts
Thanks for the responses so far. I'll try out the crafting leves.. I started in Ul'dah and I didn't see any blacksmith leves in the starting inn but I'll look around for some.
Ya I guess the big thing is that i didn't get much exposure to FFXI and so I'm a bit behind in terms of understanding the game. I hope in retail they 'ease' you into it a bit more because it can get a bit frustrating.
Also, I just switched from using keyboard to using a ps3 controller.... wow... it is SOOO much easier now!
#10 Sep 11 2010 at 11:10 PM Rating: Decent
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Quote:
It's worse than that, though. There are mobs with red icons that are easily beaten, and mobs with green icons that are extremely powerful. Then it gets more complicated with leve targets.


Yeah, the "/check" system isn't really friendly if you don't know how it works. (Like mobs checking red because they're in a party of 3 even though they're easy to kill one by one.) It's really only certain mob types complicating it that's annoying, similar to xi.
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#11 Sep 11 2010 at 11:33 PM Rating: Decent
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Deadgye, every time I see a post by you, I think it was one of mine.
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#12 Sep 11 2010 at 11:34 PM Rating: Decent
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Kachi wrote:
Deadgye, every time I see a post by you, I think it was one of mine.


Well that's because I gave you that smiley. :3 You should add back Ψ(`∇´)Ψ so you can differentiate between us; although the stars should be enough. :p
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#13 Sep 11 2010 at 11:52 PM Rating: Decent
Kaelia88 wrote:


2.) I'm not sure I understand your question. I don't know about high level crafting (maybe that requires actual full crystals?), but all the crafting I have done so far only requires shards, and you get those from defeating monsters or from using gathering skills like mining or botany.


Shards are baby crystals. You can actually get full crystals to drop from low level mobs in the starter areas but they are by no means a common drop. For most DoH classes, you can get by starting with just shards, but there are some tricky recipes in there that can be confusing. Blacksmithing is terrible for it. The "refinement" progression goes ore -> nuggets -> ingots -> other stuff. But in order to convert ore to nuggets, you need fire crystals (not shards). Not only that, but the recipe to convert ore -> nuggets is much higher than you might think for the first phase of the refinement process (I finally got my hands on a few fire crystals tonight and decided to try making some copper nuggets out of copper ore. At rank 10 blacksmithing, I wasn't able to complete a single combine.)
#14 Sep 12 2010 at 1:27 AM Rating: Good
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IIRC, the order of difficulty from easiest to hardest is
BGYOR
Blue, Green, Yellow, Orange, Red.
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#15 Sep 12 2010 at 1:35 AM Rating: Good
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The One and Only Aurelius wrote:

The "refinement" progression goes ore -> nuggets -> ingots -> other stuff. But in order to convert ore to nuggets, you need fire crystals (not shards). Not only that, but the recipe to convert ore -> nuggets is much higher than you might think for the first phase of the refinement process (I finally got my hands on a few fire crystals tonight and decided to try making some copper nuggets out of copper ore. At rank 10 blacksmithing, I wasn't able to complete a single combine.)


Hmm, I might not be as complete fail as I thought I was with weaving then. I can make the **** outta some hempen yarn from moko grass...but yarn into cloth? Fail...fail...fail...fail...lucky success..fail...fail, etc.
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